Several RPG games have a somewhat cliche plotline where you inherit a CastleFort as a base of operations . You then improve and unlock aspects of it . Only downside is most games dont introduce this mechanic until halfway and is not usually the focus of the game , but more a sideproject . I know Neverwinter Nights 2 did it for sure , and I also want to say Pillars of Eternity ? <| sep |> Is it just me , or does it look like shit in both ? <| sep |> Week before last though , fucking sanguine and overflow , easiest combo ever . <| sep |> Few months to finish it I ' m a pretty fastpaced gamer I don ' t like to fuck around much , but I ' ve owned Witcher 3 since a couple months after release and have all the dlcs . I am still playing BW dlc and loving every second . I wouldn ' t try to play through Witcher as fast as you can . This game is one meant to be savored .