Well , how is that different from a lot of the other MMOs out there ? Casual players don ' t typically get to experience all the endgame content in those games , yet they still play them . Ships in SC aren ' t content per se they ' re tools that allow you to exploreexperience the content , much like armourweapons in WoW or other games . And there are plenty of ships to be had , for casuals or hardcore players alike . Owning an Idris won ' t allow a casual player to experience content a cheaper ship won ' t . Given that the big , expensive ships are multicrew , a casual player can join an org and potentially crew one of those big ships , even if this ship is owned by somebody else . And given that those big , expensive ships pretty much need a crew , a casual player wouldn ' t likely own one anyway . I mean , I agree with your underlying sentiment it sucks that casual players won ' t get to experience 100 % of the content in this game . But that ' s just how these games are , and how they monetize themselves . They keep players on for repeat purchases expansion packs , new ships , cosmetic itemsflair , etc . . If even casual players could obtain the most expensiverare ships in a few weeks of play time , the game ' s model for future expansions and content would need to drastically change . Imagine if even casual players in WoW beat the toughest new raid boss and had all the best armourweapons 2 weeks after the expansion launched .