ugh , don ' t even talk to me about it . Any nonengineer is salty about them , not just art students . <| sep |> You should take a good look at your erect dick to get a look at the most pathetic thing you ' ll ever see . <| sep |> Genere . ? Tra i miei preferiti , compatibili con MacOS Cities Skylines Rocket League gamepad fortemente consigliato CIV V Complete Borderlands 2 GOTY XCOM Enemy Unknown XCOM 2 <| sep |> new here , so take this all with a grain or pillar of salt , but i agree with crowqueen . world building and magic systems are wonderful necessities but shouldn ' t be ironclad the plot should drive the system format , if that makes sense ? i also second what crowqueen said about the internationalist aspect of your system , but i have some questions must spells be cast in the language of THEIR origin , or the language of the sorcerer ' s origin ? if it ' s the former how are new spells created ? if country of origin is important , then how is that determined ? modern boundary lines ? the borders when the spell was crafted ? there are some countries that didn ' t exist as we know them even 100 years ago , so in what language would you cast them ? what if the spell was created by someone who didn ' t believe in borders and rather belonged to a nomadic tribe ? you really can have a lot of fun with linguistics with what you ' ve set out here . just don ' t let it get in the way of the story !