Russia works for cat now . <| sep |> Shin the Kaioshin , i like it ! <| sep |> If they ' re willing to brazenly break the law and put the wellbeing of the country at risk for personal gain . Then I hope they find them selves on the wrong end of an angry mob . <| sep |> Issue with horizontal , compared to vertical , progression is that it is both expensive to make you are creating redundant content players may never see and very though to balance against each other . Engineering was a form of horizontal progression , crafting in general is . You progress the power of your character without gaining Stas on him . As you might know though engineering was the dominant one , it had all the fun and game altering things . Sure Weapon smiths could craft Nightfall which was a game changer , but engineering had just much more . That could be the first point for more blizzlike content in vanilla . As Long as you avoid the big pitfall of horizontal progression making things only available for high level andor limiting good effects to bad items to balance tjem