Die Zwischenrufe CDUCSU sprechen fuer sich . Diese Leute brauchen mehr als eine gelbe Karte . Die muessen permanent vom Feld . <| sep |> I agree with your sentiment , but really Paragon doesn ' t come close to Crysis 3 at max settings . Weird choice of game to compare . <| sep |> I don ' t understand people who get so infuriated over it . Particularly when those same people don ' t get upset over dying to a NPC , only to other players . An NPC is a bit of code . A player killing me is a human being that made the conscious choice to shit on another human being ' s fun for their own amusement . That choice is where the difference lies . Also , dying in this game has consequences that can be so brutal as to put you back to square one . Who the fuck is going to be happy to be subjected to that ? Some of the most intense moments in the game I ' ve had were during the first Maia community goal where Meta Alloys were needed where I was flying my unarmed Asp to the goal . SDC players were blockading the station and it was a ton of fun slipping in and out past them , sometimes just barely surviving . You find this entertaining and engaging . I find it tedious and a chore to deal with . Neither of us are wrong . But if we all want to share a single universe IE , not using Mobius or Solo , Frontier has to find a way to let me play they way I want , and you the way you want . I think a lot of players need to stop seeing it as YOU TOOK AWAY ALL THIS TIME FROM ME when they die . You must have a lot more free time then . If I can only play 3 to 4 hours a week , getting blown up in my Anaconda is going to cost me a week ' s play time to regain what I have lost , just in credits . If I was running cargo missions , I also lost a ton of rep with some factions , which is even more hours to regain . The added salt in the wound that the person murdering me has no consequences justifies frustration , no ?