I ' m gonna be honest , I didnt even need to see her fucking in this . I couldve just watched the first part over and over and be satisfied . She looks THAT amazing . <| sep |> Covering it with a glass ceiling is what I usually use . It can be any height above , so when I ' m using cheats I just stick it at the build limit height 255 . <| sep |> Alien Hunters has mixed reviews on this sub . I am in the minority that enjoyed it . The rulers themselves are balanced by the addition of very earlycampaign unique , loseable equipment . Plus when you kill the rulers , you can make armor from them that looks stupid but is quite powerful . The general theme of the unique items and armors are oncepermission powers , several of which don ' t require an action . They can substantially alter the game in what I but not many others feel is a pretty neat way . To me , the best part is how it switches up the early game and provides actual choices do I give that rook a bolt caster for the extra accuracy and damage , or am I worried the timing will be too tight for all that reloading ? . However , some people describe the AH items as breaking the early balance instead YMMV . Certainly I ' d argue that grabbing the items but not doing the ruler mission is a net boon for XCOM . Both Shen ' s Last Gift and AH contain story missions which are pretty cool the first time . AH ' s story mission is MUCH shorter and I will probably always play with it , because it gates the Ruler ' s arrival and that ' s a good thing . SLG contained the only XCOM cutscene I ' ve ever truly loved , but the mission is SO long that I doubt I ' ll play it again . That mission doesn ' t gate anything on the enemy side of which I ' m aware , so it ' s perfectly fine to play it without the check box enabled .