because valve is making it that way from next major <| sep |> If they are in range them it is 100 % unless they blink or move quickly enough out of range at which point they are no longer in range . <| sep |> Ten profil jest tak idiotyczny e od samego czytania o tym pomyle boli mnie gowa . Dzieci , dzisiaj wiczymy odbieranie po sygnale ping , jak w suchawce usyszycie ping to si przedstawiacie i tak 4 lata ? <| sep |> I thought this video was very well done and explained the rules in a clean , concise way that is easy to follow . That said , I have had the privilege to get a run through from this game and believe it embraces a very unique multiple paths to victory format while having a unique way of pushpull mechanic in the guild system . Complicated yes . Incomprehensible no . But what do you expect ? This is a heavy Euro type game . At the end of the day , this is not going to be everyone ' s cup of tea . It is a heavier Euro . If your type of game is Crokinole or Risk where you don ' t care for a lot of thinking through permutations and what your opponents will do . You probably won ' t enjoy this game as much . Granted that , I think the game ' s appeal is beyond artwork but the strategic replayability , I believe that the appeal will show over time . Begin fortunate to playtest this , I have also got a chance to talk to Mark . From talking to him , I know that he is one that pays great attention to detail , cares about feedback and strives to make the game better . My 2 cents is this . If you love heavy Euro games with good competitive strategy with no one single way to win . This is going to be a great game to try out . Think of it like the first time you take a dive in a pool or something that is challenging . Once you break through the curve , it ' s worth it . Trust me , I ' ve had a chance to play this game and have been thinking of new strats to attempt for future plays .