Very nice ! The Flame Nebula looks cool as well . Incredible colors . <| sep |> Not just size , the nickname caught on when he was the best goalie in the Swedish league years ago . His last season there before making the jump to the NHL , his save percentage was 93 . 2 , then playoffs jumped to 96 . 1 with 5 shutouts in 13 games . Looked unstoppable . Then signed with the Leafs , and . yeah . <| sep |> I browsed dank memes during every dumb curriculum presentation <| sep |> I ' ve moved from being against the game , to being a fanboy , to taking a break . The game is fun , depending on what you go in expecting . Everyone will tell you this is not skyrim 2 . But why ? Well , everyone will then tell you that it is just an MMO . Ok , but what about it is different ? The game world feels like it is waiting for the player to walk up and fix things . In skyrim you also get constantly berated by random people and quests assigned , but it feels even more heavy handed in ESO . Every single location has something immediately wrong with it that requires the protagonist to sort out . At least in skyrim I could walk up to a city and expect it to function . Maybe find the hidden underbelly of criminal activities . But pretty much every small town or ruin you run across will only serve as a disaster zone quest hub , leaving the 23 large cities as the only real options for crafting and socializing . Crafting it initially feels like it could work up to something , but then you see that it essentially just serves as a aesthetic alternative to grinding bossestreasure for loot . I dont actually see anything wrong with that , in fact as you research enough traits you even start unlocking more powerful sets that rival all but the besty best dropped gear . And all the power to fashionable choices . Foodenchantmentpotion crafting , however , is much less about options and more about minmaxing . Sort of to be expected from something purely designed to boost stats . The real downside is that they require ludicrous amounts of base material variety , which means that if you want to seriously focus on them you will want to 1 make mules to hold ingredients , 2 wait until you have huge amounts of bank and inventory storage , or 3 buy the subscription for the infinite materials bag . It is not as paytowin as it sounds , far from it . it is just awkward . Combat is really the only thing I consider far better than the rest of the elder scrolls . Initially you will resent the class system since it locks you out of certain options on any character , but you must realize that each class has the option of any role . The difference is how they go about it . Any class can heal , tank , or DPS , and any class can focus on Magic or Stamina , since the weapon and armor skillperk lines fill in the blanks . While a templar can focus on healing through their personal skill lines , all classes have their own little heals and can still rely on the completely competitive restoration staff abilities too . Combat itself feels better than skyrim , IMO . I took a break from ESO to mod me some skyrim SE , and feel like the only advantage is being able to play exclusively in first person . ESO has area effects , dodging , timed blocking , lightmediumheavy attacks , and spells out the ass . In fact , the only differences between skyrim and ESO abilities is that skyrim requires you to manually equip it in your hand first , and that magic is the only resource affecting them in skyrim . Well , that and the variety . In any case , I will no longer proclaim ESO to be great for everyone . I play for the stories and because it feels like the least MMOey game of the genre , and more action based than skyrim .