Knowing bethesda i ' m more inclined to believe that they just didnt think of any of that when they initially made it , and by the time they realized the downsides they couldent delayFO 4 andor the DLC to fix it . Or maybe they are trying to find a way to fix that in a patch without breaking everything ? Thats a slim possibility . More likely it ' ll be improved on next iteration of the engine . , i think they just came up with this great system for optimization early on , implemented and used it for FO 4 development , and when DLC came around realized it sucked for changes , and couldentwouldent delay the game to fix it . Hindsight is 2020 , and it probably just never occurred to them IMO . <| sep |> I wanna know what this guy is smoking