Phone , phone charger , Kindle , Funko Pop vinyl figurines of Finn and C 3 PO , and headphones . <| sep |> It ' s bad enough having hipsters in real life , nevermind on Runescape <| sep |> That ' s what I just said above , if # 3 comes true , there will absolutely be a civil war . The armed right will not stand for it , I sure as fuck won ' t . <| sep |> Are you complaining about thunder now ? Meta has devolved your brain a bit ? D <| sep |> That ' s about as useful as pissing into a tsunami , It ' s not going to work . <| sep |> I think I ' ve been misunderstood here so I ' ll try and clarify I wasn ' t trying to say that other fighting games didn ' t have as many total combos available or that the skill ceiling for melee is higher in any way the whole point of my post is from the perspective of a casual so think of it from that perspective for a moment . Like you pointed out in order to use some moves in many fighting games you need a specific input of attacks first . Smash doesn ' t have any of that . Thats pretty much my whole point the existence of stuff like that completely changes the game for a casual . A lot of time in smash is spent on on just fooling around with the character and trying to see what can combo with what . In a game like Street Fighter for a casual player a lot of time is invested in just figuring out what the preset combos are for each character so that you can execute all their moves . If you don ' t know the preset combos in Street Fighter well then you can ' t even use all your characters abilities , much less start combining and chaining them together to make your own combos . Smash is completely different in that if you figure out what the basic controls are you can do every characters move and instead of learning how to make a character do a certain move you instead can focus on how to use those moves to do what you wantmake unique combos . For a casual player that pretty much makes all the difference . The guy who I originally responded to saidYes , I forgot about how in traditional fighting games everyone plays exactly the same and nobody copies combos in smash so it ' s 100 % original . Which is thinking of the game more in a hardcore sense than a casual one I don ' t dispute the fact that his comment does indeed apply if you take the game seriously but if you are playing fighting games casually its completely different . For a casual player they will spend so long just learning what the preset combos are in Street Fighter that they will rarely get to the point of actually knowing those well and being able to make new combos that incorporate those moves . For smash its completely different all you have is the one button moves . Make your own combos from the get go , you don ' t have to learn all these other preset combos for your character just so you can start to use their full skill set and make your own combos .