Link To Original Submission I Am A Bot . Please Message uccd if you have any feedback or suggestions . <| sep |> Just to clarify a bit further , it certainly is affected by momentum and will do 20 % more damage , but as soon as momentum falls off so will the damage boost from it on FotI . Generally on an opener you drop TG , FotI , TG , CS then FR to reapply momentum so it doesnt fall off . During the rest of the fight use FR followed up by FotI so the entire cast is affected by the momentum buff . <| sep |> The thing is , more money isn ' t going to do Donald any good . It ' s not going to improve his quality of life . <| sep |> The throwcatch construct could be optimised , but no sane program contains guaranteed exceptions like this , so it ' s not worth it . This is sort of a chickenegg problem of course . Throwing exceptions is slow so anyone that cares about performance will redesign their code to avoid throwing exceptions in places where the performance matters , and thus there aren ' t big benefits from making the compiler produce better code .