Yeah , I definitely remember that happening too ! <| sep |> This addition is actually a really bizarre decision , in my book . Everything about NMS emphasizes the exploring for the sake of exploring aspect . Even the disappointing ending speaks to it You don ' t get a final cut scene or a credit sequence , you get tossed out to the edge of a different universe so that you can explore the whole thing all over again . Tying the player to a possibly static base seems to run directly contrary to that philosophy . Like you said , the only way to turn this game around is to basically nuke it and build it again from the ground up , which is basically pointless because the brand is irrevocably tainted now anyway , so it would be more productive to just make a new game altogether .