The belief that this hostile zerosum dichotomy between the hardcore and the majority exists by necessity has been proffered by some developers and many players alike , and it ' s wholly inaccurate . Watcher himself stated some months back that WoW is best understood as an umbrella beneath which multiple proper ' games ' exist . It is entirely possible to set up different rules to please different groups of people . Indeed , they already do . LFR isn ' t just easier than other raid difficulties it operates in a different way . The same applies to the split between Group Finder Random dungeons normalheroic and mythic dungeons . And then there ' s another split for Mythic ! Indeed , one of the game ' s fatal flaws in terms of fairness and respecting players ' time is that there ' s too much fungibility between the rewards for all these very different rulesets and activities . It would be trivially easy to cordon off the game ' s most difficult content difficult due to skill , practice , and group coordination requirements , just to be clear and cut it off entirely from grinding and RNG and altmaintenance . They could do that . Do you really think Method or Serenity or Exorsus would field a legitimate , dealbreaker complaint if you told the WoW community that nobody had to eat gigantic plates of bullshit anymore to prequalify for participation in bleedingedge mythic raid progression ? Would there be a mass rebellion ? Would you see worldfirstrace guilds protesting with Split Runs Or We Split and Nolife or No WoW picket signs ?