Landmines deal 200 % damage to creeps and towers , so Techies actually gets a decent comeback potential if he gets fucked in lane . Landmines now share the same proc point as the original mine when they are placed in close vicinity , so people can still see that there are multiple mines but Techies doesn ' t have to deal with the inconcistency bullshit . <| sep |> Any particular toys she likes ? For example , my dog goes nuts for plushies with squeakers . Maybe buy her some specialty dog biscuits or doggy donuts <| sep |> Is this for a live DVD or something ? Fantastic production <| sep |> Technically it ' s London , not the UK . <| sep |> Google Kindle fire hacks and mods you ' ll find info to get you started . <| sep |> ORing is the best example . Its ETB effect causes you to exile something . Its leave the battlefield causes the exiled thing to comr back , right ? But the way that it ' s worded makes it so that if it leaves the battlefield before its ETB trigger resolves , then the target of the ETB effect will still get exiled , but it will never see ORing ' s leaves the battlefield trigger resolve since it ' s not in exile when it happens and can ' t be returned from somewhere it isn ' t . This means when the ETB trigger does resolve , there is no way to return the permanent from exile . It ' s stuck there forever , barring Pull from Eternity shenanigans . The paralax cards are similar . Remove counters to exile stuff , but before the trigger resolves sacrifice them so that when the exile trigger resolves , the return trigger has already resolves and the cards are gone forever .