Like pghTableTopGamer mentions , I think while cubing is its most fun with a fairly flat power level across cards for experienced players , higher variance is better for more unfamiliar players that need guidance with more impressive cards interspersed among some decent cards and filler . Think of it like how there are bad powerful rare creatures and uncommon multicolor buildarounds in boosters . They ' re hooks to help drafters build around obviously good cards . <| sep |> But thanks for participating in fighting corruption and thats what we Indians only care about . <| sep |> It ' s classified as Awesome , but Impractical on TV Tropes . QuotingThe Eschatologueclass Dreadnought . While it boasts the same firepower and more Hull and Hold compared to the Maenadclass Frigate , the Eschatologue is slower , has huge negatives to Veils , and has a massive Crew requirement which means it will eat supplies like none other . In addition , the prohibitively expensive cost of the dreadnought 30000 Echoes is better spent on adorning Your Lodgings with heirlooms or having a huge stockpile of money to pass to your scion . Realistically , the frigate has everything you need . On the other hand , the Dreadnought is extremely powerful in terms of combat , and if you feel the need to sail the oceanic equivalent of a Monster Truck , you may consider upgrading . You should be able to easily best every single enemy in the game in combat with a wellequipped frigate so IMO the dreadnought is pretty pointless .