Das Thema ist durch ? Mal abgesehen davon , dass wir immernoch einen Haufen Flchtlinge aufnehmen , behaupte ich , das war erst der Anfang . Erdogan wird den Flchtlingsdeal platzen lassen , wenn die EU ihm weiter so ans Bein pinkelt . NTV hat das brigens gerade als Eilmeldung gebracht , das knnte schneller gehen als gedacht . Und das Thema Klimaflchtlinge wird uns die nchsten Jahre auch noch einholen . <| sep |> That ' s because AJ Styles is a PHENOMENAL wrestler . <| sep |> Yeah but there ' s also a lamp on the floor . Take the lamp shade off and you got full on trashy <| sep |> It really needs to be detailed sample size to get accurate data . I am even talking about pip frequency on different tilesets and maps . For example , when i am playing autoheaven maps as a survivor versus any killer except good nurse i am almost guaranteed to pip . Simple reason is that i can do pallet running and throw them down for easy boldness cap . Do 1 generator before that , get reunited and some healing points and your pip is secured . But when i am playing on coldwind maps , if i do not juke the killer in cornfield or hide from it midchase , if i was the first to be found , it is really hard to pip even if you get saved from hook unless you escape . I think that problem lies in that boldness is too easy to max on some maps , while on others its really hard . I also think that one huge issue is that survivors get SURVIVAL points mostly when they escape . And rarely before . I suggested many times that Escaping from Killer should grant you 250 points in survival cathegory , while chasepallet stunsflashlight blindsbasementhook and trap sabo should give you points in boldness . It makes sense if you think about it . Escaping from killer doesnt make survivor BOLD . It makes survivor able to SURVIVE hence points should be granted to that cathegory . All in all , we can speculate on topic of how hard is to pip but the chances are without the accurate data , we will all just be doing that speculating .