In Phoenix it ' s pink about 15 % of the time D <| sep |> Terrible character builds . Didn ' t really know what a lot of the gameplay terms meantNot Jedifying Kotor II companions didn ' t even know it was possible , as I was horrible at influenceJust mashing through text , missing out on a lot of exposition andor questsKilling Juhani . I was so confused when I reached end game and had an empty party member slot <| sep |> Other way around there buddy , other way around <| sep |> The Matthews need to start having more kids <| sep |> Yeah it really does . It ' s one of those nail in the coffin moments which are horrible when they happen to you . <| sep |> The problem is , in most organized teams , they know that , in the even that they are playing against a Mercy , they need to find her before attempting a team wipe , or the inevitable will happen . In addition to this , I do think that the other healers do depend greatly on the positioning of their teammates to function well . I ' ve played Ana for a considerable period of time , and despite being equipped with a sniper , I find it is the worst playstyle to adopt with her , only useful to pocket an ulting Genji in their backline , for instance . In my opinion , Mercy needs a slight rework , but not in the ability to move wherever on the map she pleases . Perhaps , a straight up movement to a particular height not to the magnitude of Pharah with a small AOE heal accompanying it would be possible . I personally feel that her ultimate is too good , currently , and the fact that Blizzard have made her underwhelming in other areas of her kit to compensate for this is a bad design methodology . Unless she is focused specifically by the entire team , it is surprisingly difficult to kill a Mercy with good game awareness , as her health regen is not insignificant . I would agree that Mercy finds herself particularly vulnerable to flankers , moreso than any other support . I personally would like to see her having some amount of armor , even if it replaces some measure of her health . The Valkyrie suit was designed for operating in warzones , so it makes sense that it would offer the wearer some protection . With flankers operating on chip damage especially Tracer , armor would greatly add to her survivability , without making her tanky . I would like to see her healing changed slightly also , in that it operates in the same way that Symmetra ' s weapon does the longer it is on a target , the more HPS it does