i just knew there will be green 4 shoo in the next rolllol <| sep |> sold for 173 . <| sep |> The old system was worse imo . Not saying that I like this system either . Imagine having your 40 person guild all working together , then one lucky person manages to get both Thunderfury bindings after a year of clearing MC . Having a TF really helped progression as well , especially if it was on your tank . Then that person gquits and joins your competitor on the server because they are one boss kill ahead of you . It ' s absolutely demoralizing for everyone in the guild . And even if he doesn ' t gquit , there is a guilty pressure . Better not miss this raid because they gave you TF , they ' re counting on you , etc . Subsequent expansions fixed the RNG issue with farming legendary fragments but still failed at fixing the legendary being tied to the player not the guild problem .