I thought that was the part where you were supposed to realize the movie was ridiculous <| sep |> A few major things that are not so obvious when reading the classFirst off , the bestiaries are very poorly done at mid to high levels . This is an area where paizo really dropped the ball imo . Highish cr monsters are obnoxiously homogeneous . They ' re almost all massive clumsy bags of hp . This is annoying for a lot of other reasons invincible Fort saves , cmb but here it means that touch ac becomes auto hit territory . This is purely a weakness in monster design smaller , agile monsters could easily be present , they just aren ' t most of the time . This make gunslingers better than they should be . Secondly , following the rules . There are a lot of minor disadvantages inherent in guns , and a lot of groups don ' t follow them well . Ammunition costcarrying enough ammunition , misfires , surprisingly short range incrementsonly attacking touch AC in the first increment , etc , etc . There are a lot of balancing factors . Lastly and more obviously , that class is just not that interesting . Grit is extremely limited , and unlike swashbucklers they don ' t have high crit weapons to easily get it back . Deeds are not really that interesting or fun for the most part , and many of them are boring yet mandatory like quick clear . The result is that they shoot well and little else .