Am I the only one who is uneasy about how long it took for Slyvester to bleed when Maeve cut him ? <| sep |> same . paragon on hold until dec 4 th . practive warm up . days booked off work 67 th . never sleep <| sep |> That back . Especially your waist . The perfect shape . Amazing <| sep |> Hypergenesistypecard . jpg GHypergenesis MC ! Hypergenesis MW ! Hypergenesis CD or cardnameSET to call <| sep |> You can always lower your expectations . <| sep |> I also don ' t really like takethat mechanics , but I ' ve found it quite inoffensive in Terraforming Mars . Many of the reductions for other players are quite small and there aren ' t too many in the deck , so you can often do a basic calculation of how many victory points it can actually be changing things by and it isn ' t a lot . They also mostly seem to affect plants 8 plants 1 forest usually 23 victory points and 1 income per turn , so small reductions may not actually change the number of forests you create , and in any case forests are a very powerful strategy if left unchecked so it ' s a deliberate counter that doesn ' t unfairly penalise you . I think there are also some careful design decisions around it although there are several reduction cards in the deck , the most powerful ones also cost a lot and do a lot of other things , so they won ' t be played much for economic reasons . The reductions can also sometimes affect other resources , but steel and titanium are mostly just substitutes for money when paying for certain card types , so it ' s again a small , easily calculable money reduction that might change your short term strategy but won ' t cost many points and doesn ' t feel to me like it ' s messing up a whole game plan . That said , it ' s possible to imagine a situation where the reduction cards feel unfair , e . g . predators eating a particularly valuable animal tile although predators usually can ' t come out until very near the end of the game when oxygen is high or awkward situations like a heatproducing corporation having their heat production reduced in the first round although the card that does this is worth 1 VP to the person that plays it even here they aren ' t designed badly , you can work out that they probably don ' t change the points by that much , or too disproportionately to their costs , but it ' s the closest it gets to feeling bad . All this said , even if you still don ' t like it , you can probably remove a small number of bad cards andor just not do the reductions without changing the game much .