Thanks for doing the AMA ! I ' ve often heard that jobs like yours can weigh heavily on those who have them . What ' s your goto way of dealing with the stress of your job ? <| sep |> Misery loves company . Same goes with complacency , I guess . <| sep |> This could be the reason . <| sep |> Creation of money is that tree , done every single day . <| sep |> Episode 10 KqaWBUq 8 RgIlistPLQIAdrWwErWb 8 jMYgOY 3 FxpcTPyKWENindex 10 and Episode 11 jVo 9 g 4 Yz 4 J 4 index 11 listPLQIAdrWwErWb 8 jMYgOY 3 FxpcTPyKWEN . From uMehni to updxseanHeyooo . Time for your daily review P Man that was a rough raid . You could ' ve been a bit more aggressive and shoot while they ' re targeting doors , but you did alright . Way to go Hamster . I recommend adding a few more doors on the western side and fighting in that area . You can pop in and out of doors like it ' s a game of guacamole . In game Go to Options . Uncheck move window edge on mouse or whatever it ' s called . Whenever you unfold your stockpile , you move to the left . That takes care of that . In my opinion , you ' re too lax with the smokeleaf policy . They ' re nowhere near a minor break risk at 40 % mood , that only happens at 35 %. The Prisoner got trapped in your dining room . When he got released , they didn ' t bother to escort him outside . Your builder came and made a door and then that prisoner couldn ' t get out . I think holding the door open would ' ve sufficed . Your one armed pawn should probably be a meleeonly fighter until you get a new arm . The reduced manipulation seriously reduces his shooting accuracy , but it doesn ' t reduce his melee DPS . Give the gun to whoever is wielding a bow . I enjoyed it ! Thumbs up From updxsean to uMehni Yeah in retrospect I can see plenty I could have done different in both raids in the last 2 episodes . It is nice to be able to look back and rewatch them and learn from myself . I was happy how it turned out overall although losing a pawn was a drag they did a lot of tasks well . I guess with Tribal I need to get used to death again . Thanks for the AI Core spot , I wouldn ' t have noticed that . I should set up a secure area for it until I can sell it . That makes sense about the prisoner , and why I would have been so confused . Definitely not the sort of thing that is obvious if you don ' t see it happen . Thanks for the tips , I ' m glad you ' re enjoying them ! They ' re pretty fun to make and it ' s great getting feedback as I go . I ' m looking forward to getting the next two episodes recorded here in a little while .