Good passer ? Yes . Top 5 . No . Lebron , CP 3 , everyone on the Warriors , John Wall , Rondo , and Westbrook . Let ' s not forget Harden just broke the record for most turnovers in a NBA season , with Westbrook not to far behind so you can argue those two , even though he was THE offense that record is still significant . You have to dock points off for that . <| sep |> Bad news , dropped my car off for an alignment this afternoon and it turns out my front suspension is broken . No can do on whole turkey . Sourcing alternatives now . Bacon wrapped turkey breasts will fit in my backpack and I can take my motorcycle . <| sep |> We differ on the role of client and server going forward . I want a server that provides 100 % of the data in VT 100 Z form . The client can do the rest according to what the player wills . No , the proposal does NOT have mostly to do with the mockup image example . The image is just an instance of what a client COULD do . It is NOT the only thing it could do . A graphics client would probably not show anything that looks like the mockup . Once again I iterate an example use case that , so far , none of the server devs have addressed going forwardEXAMPLE suppose a Nethack designer wanted to expand all monster defs by adding 6 binary attributes . The VT 100 Z spec allows the server to transmit those attributes in ASCII form inside a distinct ESC n Z layer . Suppose those attributes represented 6 distinct enchantment buffdebuff visual states . Right now this design cannot be visually delivered in ASCII . But that really doesn ' t matter because right now , there is no mechanism to move that data to the client side where it can interpret it and draw it graphically .