Yeah , I tried fiddling with all the settings . the problem is the ceiling slopes down on the left and right sides even shorter , so if I unwittingly move at all while playing the next time I go to do an overhand swing something will get wrecked . I ' ll keep trying though , this game is worth the trial and error P <| sep |> True . My confusion is because a crossbow bolt doesn ' t have a damage to do . A bolt fired from a hand crossbow is 1 d 6 . A bolt fired from a Light crossbow is 1 d 8 . Fired from a heavy , 1 d 10 . Thrown randomly at a dude , Improvised 1 d 4 . However , in each of these scenarios , it ' s still a crossbow bolt . So is crossbow bolt damage 1 d 4 , 1 d 6 , 1 d 8 , or 1 d 10 ? So the crossbow bolt doesn ' t have an inherent damage , it ' s just a means of transferring the damage applied by the crossbow across distance . So saying , You can do crossbow bolt damage means nothing , as a crossbow bolt doesn ' t have a damage . It ' s the crossbow damage . And in the case of a monk ' s deflect missile shot , he ' s chucking it , not firing from the crossbow . I guess we ' ll wait and see . And if there is no reply as is quite possible I ' ll allow the text as inconclusive and we can apply it in our separate games in separate ways .