Sleep Paralysis It ' s some scary shit , it will drive you to hell and back when you experience it . Before I know what it was when I first had it I thought I had lost my mind . Sleep Paralysis is the Devil ' s version of nightmares <| sep |> This place is bumpin '. I dig it . <| sep |> Yus to both of these . <| sep |> 2 photons ? <| sep |> It varies there is no set time , it comes down to your dedication to streaming and hoping viewers will come . The thing that will help most though is twitter . With twitter if you use hashtag ' s efficiently you should have a good chance of drawing in a larger crowd . Keep going never give up and try make a schedule if possible . Fighting ! D <| sep |> I ' ve seen this too and my guess is that it has to do with the way the game linearly interpolates or lerps fog settings behind the scenes . If an Atmosphere has fog in it , and it transitions to a different Atmosphere with different fog settings , it has to pull or push the depth of fog and interpolate to the new color settings over the time you provide . If one fog is black , like 0 , 0 , 0 , and you ' re transitioning it to something like 255 , 64 , 64 , you ' re going to run into situations where you blend into undesirable colors in between . To complete the blend in 5 seconds , for example , the red has to increase way faster than the green and blue . The way to work around this is to choose Atmospheres that have similar settings . CoolCoolingWarmingWarm can blend well . In your case , you might try using Dark instead of Night , or LightsRed instead of Red Light . As a general rule of thumb , the FX Atmospheres tend to be very drastic and don ' t blend seamlessly with others .