If you do 1 four hour session on a $ 10 million dollar game , the producers are still only offering you about $ 1000 . With a residual plan , we make money ONLY if the game is wildly successful . So on that $ 10 million game , we ' d get around $ 5000 . That ' s $ 1 k for our first session , $ 1 k when the game sells 2 million . $ 1 k at 4 million , $ 1 k at 6 million , and $ 1 k at 8 million , Trust me . If the developers got $ 250 per hour for their work , we wouldn ' t even be having this discussion . You ' re saying that if the game is successful , you deserve $ 1250 per hour for your work . And you think you deserve that just because you are in a union ? So you don ' t give a crap about devs because they don ' t have a union ? You don ' t want to support them because they don ' t have a union ? I ' m going with the Wow ! signal on this one . I think you don ' t even understand how hard dev work is . It ' s lots of flow charts , data structures , state space diagrams , etc . , that almost nobody understands . They ' re not just a herd of creatons pounding on a keyboard . They are some of the most talented people in the world , and deserve the same treatment as every other contributer in the project . Union or non union shouldn ' t determine pay . I understand your point . You ' re in a union and think you deserve special treatment . Good for you , if you can get it . Everybody wants more money . I ' m so going to eat and drink to excess for Thanksgiving !