14 teams 1 ppr pick onekelce DenverEifert Baltimorethanks <| sep |> Does anyone have suggestions on what to do with the early Explorer ? Seems like you can only explore a bit of the coast of africa with him at the start . <| sep |> At least the bad cards are fairly accurate . <| sep |> Mate you ' ve already done the research . If you ' re super up in the air about it , contact the department of transport . Really though with these things , sometimes you just have to ho in and do it , then work out later how you register it . Source I built a bitza of a motorbike . <| sep |> Then Legendary Smithing allows you to temper artifacts . It also gives you huge tempering boost , the Daedric and Dragonbone having the highest multiplier 2 . 0 and lesser materials get lesser boost . This is to ensure that steel won ' t surpass glass etc . When experimenting with UnmeiX , I tested exactly reversed multipliers to see what it does in practice . It turned out that with this , tempered steel greatsword was almost exactly as strong as glass , which was insane . The idea was since it ' s Legendary smithing , every item you make should be legendary , right ? No . While it ' s true that you can make legendary status on 2 h weapons when you use smithing enchanted gear do the Dwemer quest drink a potion , you can ' t achieve it on armor pieces etc . Since 2 handers have the biggest tempering boost , you won ' t also get something like Legendary Iron Dagger . We tested how much one would need to tweak Legendary Smithing perk to make it possible to temper full Daedric set to Legendary . turned out that if you could achieve Legendary on Daedric chestpiece , the weapons would have absurdly obscene amount of damage , I think it was something like 1400 damage bow , in any case something utterly riddiculous . Without the adjustment , maximum on chest piece is highgrade I believe . Now , if you were to make a legendary iron dagger . I don ' t even want to think about it DNot sure why I ' m rambling about this , oh but whatever . PS . note that it was with COR in mind , but this mod doesn ' t touch this perk , so it should behave exactly the same in Requiem without COR .