Oh I started working towards that at level ~ 4 and didn ' t even have a title to move toward nobility until level 9 . The character built her keep at level 10 and it took until level 15 to become a regional lord , the Kingdom was kind of her ' retirement ' from the campaign we all were at level 20 after ~ 9 months of play and working on goals . The character didn ' t start taking an active role in moving her militia around until she had a keepbase at level 9 and even then it was a sidething that the DM and I worked on and involved other characters as needed . The main quest of the campaign was still the main quest , my Fighter just had this extra thing she was managing . e It may help to let you know that the whole thing evolved naturally . The character had a background as a Performer Gladiator , so I worked with the party to make a Gladiatorial Arena next to the ' hub town ' of the adventure . The Arena was meant to make money and be a way for the character to preform during downtime . Well the Arena started recruiting low level adventurerscommon folk , so it made sense for the Arena to build a bunkhouse and have a taskmaster for training think Spartacus . The Gladiators saw my character as the ' leader ' of the Arena because she founded it and made the whole thing available . So as a training avenue I had the newGladiators get some practical training doing the same low level things that newbie characters do my character was level ~ 8 at this point . So I had the Mayor of the town contract out the Gladiators , they train and the Arena makes renownmoney , to do banditgoblinpatrol work around the area . As the renown of the Arena grew more powerful and varied people came to work for my character . The main turning point was when I had a Cleric of Torm come to aid the Gladiators and as payment they wanted to have a church foundedintegrated in the Arena . Of course my character agreed and started the Cleric on the task of training new clerics of the order to aid my Gladiators Fighters . This is the point that everything became a minigame with the DM of me managing the Arena and contracts with him . Eventually I had a section of Wizards , an order of Paladins of Torm , war and healing Clerics of Torm , and multiple Rangers and Fighters all working under the command of my character . She effectively had a militiasmall army at her command and the prestigerenown brought to the town made it grow in size and influence across the land . Because my character had basically turned a small town into a garrisonbase with vast profits and safety for miles around , my character became a Baron and started moving up the social order from there .