Biggest lead all summer , time to declare <| sep |> Are you sure he just doesn ' t want to be let out the door ? ???<| sep |> Tought there was some tension , im glad theres not <| sep |> Well she couldn ' t ! Because of tears . kinda like her vajoiner ! You know that ! <| sep |> You ' re caught in the beginner ' s trap of Dark Souls 2 and you ' re not the first to end up in it . Basically you ' re missing a few key resourcespieces of information and it ' s making the game much harder than it should be , kind of like a milder version of going to the graveyard first in Dark Souls 1 . The three essentials of firsttime Dark Souls 2 play Rolling is now tied to a stat . Agility . The higher your Agility , the more iframes you will have . At starting Agility , your iframes are much lower than in Dark Souls 1 which is a big reason why dodging enemies can feel so difficult and weird . You should try to raise it by raising the Adaptability stat . 96 or 99 is a good point to aim for . The Estus Flask isn ' t your main healing resource , unlike in Dark Souls 1 . Another item called Lifegems are . You need to talk to the old lady merchant until she starts repeating her dialogue . At this point she will move to Majula and will sell infinite Lifegems at a low price . You should always keep a stock of these things . They ' re your main healing resource , they heal slowly over time and you can move while using them . The Estus Flask in this game is more for emergency quicker healing . Once you learn this the game becomes far more forgiving , and much more reasonable for a first time player , so I think From dropped the ball on getting all this across properly . There ' s a ring that reduces health loss when hollowing . It ' s in the area that you get to by going right from the Majula bonfire instead of left to the forest . This area can be challenging at first but you should aim to explore it to pick up that ring , it makes it a hell of a lot more manageable if you die a lot early on . There are more changes and things to learn than this of course , but I consider the above points to be really important points that the game doesn ' t communicate well debatable ofc , the ring for example is meant to be found by exploring but the punishment for not finding it can end up being unnecessarily harsh . Once you ' re armed with Lifegems , the Ring of Binding and you start getting that Agility up you ' re basically set to get to learning and dealing with the mechanical tweaks and changes and of course all the new enemy encounters properly .