Well , they ' ve said they wanted to avoid a situation where everyone just got to pick their legendary , as everyone has a best one and would just grab that and be done . As much as people hate RNG , some RNG is objectively good fun might not be the right word , but definitely good . How many people kept running ICC after Invincible dropped for them ? Make it a guaranteed drop and you remove something from the game there . If you just let people kill X bosses to loot the X BiS items for their spec , then they ' re done . There ' s no possibility of hitting the jackpot then . You just have a thing you do in return for payment , and we call those jobs and they suck . The current legendary system probably is too far in the other direction though , and there are some systems in place that combine to penalize behavior that shouldn ' t be penalized e . g . , if you get a couple of bad legendaries , objectively , you should reroll a new toon of that class and start all over . That shouldn ' t happen , and I think they ' d agree those are unintended consequences . We ' ll just have to see what they ' re able to do about it .