Really taking this personally , eh ? <| sep |> WoT is doing more to combat cheaters now and released a video about it . YouTube linked me to it having watched a cheater in WT vid . <| sep |> Striker heatwave for purple lightnings ? <| sep |> Un vritable hros <| sep |> Is it possible to use English client in RU server ? I ' m aching for some archeage action , having been away for 1 year . Wanna get a feel of 3 . 0 before returning for na fresh start <| sep |> I could not agree more , it is just insanely disappointing every time you spin a stop . <| sep |> Nobody rebuilds their engine from the ground up for no reason . They reiterate , they improve the last generation . Thats how they all work . Not unless they have a very good reason do they do that . This really needs to be respected more . Let ' s take a look at Battlefield ' s engine evolutionBattlefield began with Battlefield 1942 , on the Refractor engine , which remained in use for the main titles until 2007 minus an intermission where they tried renderware , when it was replaced with Frostbite 1 . 0 serving as the engine ' s launch title . It has since used Frostbite to this day , for nearly a decade . Or if you want some major engine legacy , Blizzard ' s games all still have code from Warcraft 2 . That ' s over 2 decades of legacy .