If you need critters and critter placeholder fixes , i ' d be willing to donate andor fix em up . I already did a lot , if not all , the groundwork in Equilibrium . Just playing morroblivion throughon both endsoblivion and morrowind to get more ideas for anything past 1 . 45 . I posted how to fix the scamps on the youtube page . Just give them invisible swords and shieldsspecial meshes with a 24 x 24 texture that is fully transparent , and they ' ll properly meleebashparry and be more of a threat like they were in oblivion . also give them a firebolt spell that uses like 10 magicka , but give them only 12 total , that way spellcasting is only as fast as the regen speed . Cave ogres are possible too if you rerig the old critter to the giant skeleton , but use the lurker behaviorrace minus the bilespitting spell , shrink them to player size , and increase their running speed to like 140150 %. PROTIP Bethesda recycled minotaur animations from oblivion as giant animations in skyrim , those will be the easiest creatures to recreate . Another good creature guru is vicn , since i learned a lot from his work on Vigilant .