Man this game got me hooked ! I played this game before going back to the OG pixel dungeon . All of these might not be your ideas or changes but . Subtle touches that feel right The ratio of food drops to how much time it takes to get hungry is perfect . I never feel like I ' m gonna starve if I move , fight and eat efficiently . Stealth , terrain and throwing items around helps me pull enemies and disable traps making me very aware of my surroundings . Sleeping in grass has a better chance of keeping enemies from finding me while I sleep I think How much time it takes for equipment to degrade , and degrading doesn ' t feel super punishing just leads to slightly lower rolls . Cursed rings being able to be upgraded removing the cursedowngrade . Dual Wielding Water bottles over randomly finding dewdropsThings I don ' t like Fighting the boss . The goo tests you on a different skill set than what the rest of the game trains you to deal with . Previously all the enemies were weak , but move over fighting in the dungeon is all about spacing to avoid getting overwhelmed or cornered and using corridors to make enemies file into a line to deal with them one at a time . The goo is basically the antithesis of that , which is terribly How do I use the shield ? ?? The starting class only seems to level up HP , DEX , and WAND . Which is weird cause he ' s a fighter type , shouldn ' t I be getting strength ?