Is it really a ' trust issue '? I ' d be skeptical , too . I think anyone would be . <| sep |> Big Abyssian means using really highstat minions , too many for the enemy to dispelremove them all . If they take out one big thing , you are already placing another . In theory , you ' d only be able to play a big minion once per turn most big minions are 5 mana . Then the enemy has the next turn to get rid of just that single big minion to maintain board control . However , Arcane Devourer is both a painful minion and also lets you play ANOTHER high cost minion , effectively doubling the big minions you played that turn . Unfortunately , here ' s reality Arcane Devourer has really low healthWhich means it dies easily to lower damage minions or spells . Why play a highcost minion with balanced stats over Creepcards ? Abyssal Juggernaut with a lot of creep is the biggest , fattest , scariest , and CHEAPEST minion with insane stats . Played late game , it ' s only 4 mana for what is often a whopping 1515 , EASILY allowing you to play another tech card or two , like Kelaino or RotU . Also , if you continue with creep , you have access to a big artifact Ghost Azalea and a big spell Obliterate , both of which can be played instantly to hit your intended target with a truck or run a freight train over the entire board . Why play big minions with much lower stats when you can creepy nuke or Attack on JuggernautAttack on Cassyva ? Best known use of Arcane Devourer Using it and immedietly playing a Blood Taura . I can ' t really argue with this . a 1212 Provoke AND a 84 on the same turn is insane . In theory you could get this combo fairly early if you used some of the sacrafice cards to lower the cost of Arcane devourer . Also a dispel on Blood Taura doesn ' t get rid of the 1212 body at all , so it ' s a solid play . If you are feeling clever , maybe try to build a deck around comboes like that . I personally am too poor to do so , but I can sort of see it working .