It ' s free returns via USPS . <| sep |> Is it weird that there has been a few major earthquakes lately ? <| sep |> Definitely . Very happy to see Efren and the gang have their show back ! <| sep |> LIANA WAS ROBBED <| sep |> This looks like the kind of thing that actually smells like something rotting , despite being pretty . <| sep |> sad about luck and our game later , but glad this one has been good so far <| sep |> Adding you and getting online now ! <| sep |> For a German thing , its not very efficient . <| sep |> In part it depends on the map . Ideally you want a lumber camp that is close to your TC both for safety and efficiency so that villagers don ' t have to walk very far . If on arabia , you would prefer that it doesn ' t have a pond behind it , so that your enemy can ' t camp archers behind it . It is nice for the woodline to have lots of trees , so that it remains viable for a long time and if it is thick enough then your opponent won ' t be able to put archers behind it or to put a tower behind it . It is also nice if the woodline is close to the edge of the map or at least in a location that is suitable to wall . Of course you won ' t be able to have a really nice woodline every game , so sometimes you need to compromise and choose between several locations that are less than ideal . If you have a bad woodline this can change the strategy that you go for , as you will need to secure map control to both keep your woodline safe and secure other woodlines when the first one starts to run out of trees . If you don ' t have great scouting at the start of the game , you can place your first couple wood villagers on straggler trees and later move them when you decide where to place your lumber camp . When placing your second lumber camp , if you choose to place it next to your first lumber camp , this can make it easier to defend , as then a single spearman can protect both camps from scouts at the start of Feudal . But if you think your opponent could forward you , or go for a trush , then you probably want to split your lumber camps and place the second camp on a different forest than the first . This means you will still have access to wood when the first is denied .