Awesome tackle attempt by Cousins . <| sep |> I go for the head if I can . Better to kill them in four shots than to waste time trying to line up a headshot , y ' know ? It ' s all about feel . It ' s not about the size of the reticle , it ' s the fact that Cannons are the only gun to throw your reticle way off course , and not reset before you ' re ready to fire again . This isn ' t the case for low RoF cannons however , and TLW also stays on target more because of the unique fanfire animation . I hope this is something they change in Destiny 2 . Aiming for the neck is usually better with cannons as it helps with countering ghost bullets . Aside from that though , it ' s better to get at least two headshots unless you ' re using a high impact cannon , because high armor opponents can survive the 1 headshot 2 bodyshots from medium impact cannons like Palindrome . Only at close ranges , otherwise don ' t even engage because I find that if you have to pace shots , you ' re probably not going to kill them , whether it be the falloff damage or inaccuracy . I definitely try , but it will never do much thanks to aim assist . Always a good practice though , I suppose . Truly , the best thing you can do to improve your use with cannons is to stick to one gun and master its recoil pattern , as that will throw you off more than anything else if you can ' t settle on a cannon you like .