Very enthralling read you have here , I like it quite a bit . However I did notice that autocorrect must have gotten you at some point . When contemplating suicide you wrote fun in my mouth instead of gun . <| sep |> Zhukov was actually a competent commander though 😂 <| sep |> Clicking LMB also works , I spam click and E to transfer <| sep |> The difference between a true sim racing title and something like GT and Forza is the amount of cars . If you ' re striving for true realism you keep the car count low so you can spend more resource on each one and bring them to a high level . Back when Forza and GT first came out , their priority was having lots of cars and physics took a back seat . The physics feel was rudimentary but consistent and satisfying enough . But as tech got better , it allowed developers of console racers to increase physics fidelity . Once more powerful consoles released , it allowed better physics to come in even more . Forza and GT has come a very long way and while they can ' t make every car feel real , the strength of their physics model can shine through in certain situations . If you know what to look for , you can absolutely have a realistic sim race in Forza or GT . GT 6 has a surprisingly realistic feel when you ' re in a road car or heavy supercar , the tire model for their economy tires and harder sports tires is pretty bang on . Their weakness shows in pretty much any car that weighs under 2000 kgs . Their aero model is also not advanced at all yet , same for Forza . Forza ' s braking and transmission model is great though . It handles race cars from 1000 to 2000 kgs very well and it can feel similar to a tin top in Assetto Corsa , but not quite stiff enough to feel totally right compared to iRacing . But that ' s nitpicking . Still a lot of fun and driving skill is transferable to pretty much any other title . That ' s the key thing though , it being real enough where I can get good at sim racing on GT and then transfer the ability to other titles . Soon there will be a time when you can option to get a completely realistic feel out of future console racers . There will always be a default setting with driver aids that numbs car feel down but that ' s to be expected because of the wider appeal the devs are going for . That ' s why it ' s considered simcade , as in it can be used for both . If you haven ' t taken the time to learn how to get the most out of the game then that ' s your fault .