Interesting , so you ' re saying it might be something it is happening at the same time in different fields ? <| sep |> pvpIt sucks , although they ' ve recently introduced a halfdecent instance and revamp the permanent pvp zone . CraftingIt ' s pretty basic and not really something you can level up like in the usual MMOs . Obtaining materials is often the hardest part , and it ' s not really hard . TradingThere ' s an AH , and while most gear is bound , some isn ' t . There ' s enough market activity to entertain the speculator types . WorldIt ' s split into 4 major zones that each have several maps , plus a bunch of other zones cities and such . They ' re pretty big but , mostly , they ' re not linear in the sense that randomly going off the seemingly designated path is not only rewarding , but encouraged by the map and mission design . It ' s , however , not really sandbox in any meaningful way . Those aspects don ' t really cover what makes TSW unique and excellent , such as the classless , levelless design , the incredibly storytelling , or the universe . Edit not sure why I ' ve been downvoted really .