I look at it a bit differently , with the insane clear speeds we are reaching now a lot of what used to be hard or tough just dissapears , in order to balance this we will see more monster abilities that will have the ability to one shot you under certain map mods . The need for gear is largly irrelevant because even with top end gear your clear speed will stay more or less the same , and with these builds its basically your skills that insta kills whole screens of blue mobs in under a second , which leaves your passive skill tree to focus almost purely on defence . I find this to be very disagreable , i enjoy tinkering with gear , and trying to maximize my passive skill tree , i also like strategy in combat divinity original sin for example but with these clear speeds there is no strategy at all , should i kill those first or that other group first ? Well now they both die at the same time before they have even gotten a single attack off more or less .