for anyone with xbox 360 controller it works no problem <| sep |> How do you get to be a powermod anyway <| sep |> Isn ' t this the same as the guardian saying that Muslims joining Isis is because off feeling left out from the uk <| sep |> Except for that it ' s not , because every other streamer I ' ve seen play sponsored content was at least somewhat criticalrealistic . <| sep |> Christmas Ham Roadhog is what I need in my life , apple stuffed in his mouth and all . <| sep |> This graph was made at the request of u w i n d r u n ningmistbornEXPLANATIONAs most of us know , ingame CP is based on Attack x Attack x Defense x StaminaYes , attack is counted twice . This means Pokmon with a high Attack stat have a much higher CP , and the result is that they seem weak for their CP . Flareon was always one of the extreme cases of this . Anyone ' s who ' s fought them in a gym can testify they were much weaker than their CP would suggest . On the other side of the coin , Pokmon with a low Attack stat have a much lower CP , and the result is that they seem stronger than their CP would suggest . A famous example of this was Hypno . Anyone ' s who ' s fought them in a gym can testify they were much stronger than their CP would suggest . Now , both of these effects can be easily calculated by just calculating a ' modified CP ' or ' Uniform CP ' that uses the same formula as ingame CP but only counts Attack once . In other words , a CP based on Attack x Defense x StaminaAnd then we can calculate the % difference between the ingame CP and the modified , ' uniform CP ', to see which Pokmon have overinflated CP compared to their actual stats , and which have diminished CP compared to their actual stats . And that ' s exactly what these graphs show ! The left graph shows Pokmon with an inflated CP , and how much higher their CP is as a result of the Attack stat being counted twice . The right graph shows Pokmon with diminished CP , and how much higher their CP would be if the Attack stat was not counted twice . The red bars are the error as a result of IVs . They show in which range the results vary depending on whether you have 0 % IVs or 100 % IVs on the Pokmon . What ' s the use of these graphs ? Well , firstly , this shows you which Pokmon you should expect to be stronger than their CP suggests and which you can expect to be weaker than their CP suggests . Secondly , they can be of use in prestiging , since the amount of Prestige gained depends on the difference in Ingame CP between the attacker and the defender . So , when you want to prestige , the Pokmon with inflated CP left graph are good choices to leave in gyms , as they have a very high CP compared to how strong they really are , so they will give a lot of prestige for their difficulty . Meanwhile , the Pokmon with diminished CP right graph are good choices to use as attackers if you want to prestige , because they are much stronger than their CP would suggest , so they can take on enemies of much higher CP than they are , and gain more prestige . BUT ! Keep in mind stats aren ' t the whole story ! The Pokmon ' s type and its moveset are also major factors in which are the best Pokmon for prestiging , and these graphs do not show those ! Use these grapshs only as a guideline , but still think for yourself ! Fun FactPoliwhirl , with all three stats at exactly 130 , is the only Pokmon who has no disparity at all between CP and stats . Its CP would remain exactly the same if the CP formula would no longer favor the Attack stat . That ' s why it ' s included in both graphs as the baseline , with a score of exactly 100 % in each graph . Its CP is neither any higher as a result of Attack being counted twice , nor would it be any higher if Attack was not counted twice .