This is what it looks like when a psychopath is being exposed to the world for what he truly is . <| sep |> Yes , please ! I love playing tb but I always feel like I ' m doing wrong things with him P <| sep |> Install Windows Server 2008 , uses aproximately the same resources as Windows xp <| sep |> Neither are large parts of Oregon and Washington . <| sep |> VIVA LA REVOLUTION VIVA LA TRUMPSISTANCE ! <| sep |> I wanna see the Skins OL carry Kelly like the Coyboys do lol <| sep |>. net never smashed . com <| sep |> I could see myself stumbling around a bar singing I am the champion by Queen , with my arms triumphantly in the air . <| sep |> I meant just living in Japan in general . Not an easy thing to do . <| sep |> So I think ana as a whole is too strong and the grenade is a large part of it . I do feel that heal denial is a bit too strong and the grenade should be heal reduction instead . I can ' t discus most of my thoughts on the heal buff of the nade without mentioning the interactions with the rest of Ana ' s kit . I will be comparing her to mercy quite a bit because I feel that her healing is most comparable to mercy . The grenade gives Ana the ability among healers to burst heal , essentialy healing in a large burst lucio also can but his single target is too low for what I want to talk about , I feel that this is a good thing and should give ana a niche as a burst healer . The problem with that is that she is also the highest sustained healer without the nade , factoring in reload she has a 76 hps with perfect accuracy , without reload thats 90 hps , mercy for comparison has 60 hps . Misses make that number lower but I think we can agree that good ana ' s are accurate enough to make those numbers relevant . With these in mind I feel that the best way to balance ana is to focus her power toward burst healing by lower her base heal per shot . I feel that Ana should be a burst healer and mercy should be the sustained healer . Essentially ana should heal more in a 4 second interval and mercy should heal more in a 10 second interval . Exactly what the healing should be reduced to make this true depends on how many misses we are going to assume the ana player makes and I don ' t want to give a number because that would distract from my point .