If I have a Dingdong , do you think other people would want to play with it ? <| sep |> Well , your notion of what CIG is doing for ProcGen Level is wrong . Just because it ' s assisted by a texture map , in an editor doesn ' t make it ProcGen according to you ? But games like Torchlight , Darkest Dungeon , Swindle , etc . has a library of asset to generate from , to construct their Procgen levels . Tutorials on Youtube for Substance Designer , UE 4 and Unity 3 d teaches this . Please tell me why this what CIG is doing along with the said games and such tutorials on youtube isn ' t considered by you to be Procgen , while all these devs and tutorials do ? please and thank you ! <| sep |> Makes sense . I guess a changing battlefield is part of the magic of PS 2 .