The Founder ' s Pack was discontinued long before vaulting was even a thing . <| sep |> I dropped out of college , savings tens of thousands of dollars , and started my own business . <| sep |> The thing is , they would have run out of new players and people with jobs at low level that they wanted to level . Making leveling a soloing event would have become necessary at some point , as the average level of all players slowly rises as time goes on , and the influx of new players slows down . Making it possible to solo to the level everyone else is at has to be done , or you completely stop the flow of new players because they hit a wall they cannot pass . Then , because these people are paying to play solo , you have to make it quick to reach the level of other players , or the game becomes not worth the money and time , and you again stop the flow of new players entirely . It wasn ' t so much that they chose to burn it down , as they had to clear some of the forest to allow new growth or it all would have died . They had to make the changes or the game would be already dead . As such a game ages , it inherently runs into these problems , and the number of ways to fix it that are known to be successful are few . Unless people are always making new characters in sufficient numbers , the player base will become topheavy in level , leaving nobody to team up with at low levels . As the community shrinks , the social aspect also shrinks . You can only teach so many new players the basics before you burn out on it . Someone else has to be willing to pick up that role when you do burn out .