Lol , it doesn ' t do any damage thoit just locks you on a straight path to the enemy they can kill you as easily as you can kill them <| sep |> Tbh , I just want to see what they have planned to do with WHM in 4 . 0 <| sep |> spoiler alert , the priest heals himself <| sep |> I mainly skip travel time , especially with my group as they ' re new to it and don ' t roleplay much . Any ' random encounter ' I do I roll for it is actually one I ' ve planned to occur , otherwise any encounter they run into is plotrelevant in some way . As for environments , describe each time you change environment , but you don ' t need to keep going on about the vibrant green trees and light birdsong if they ' ve been in the forest several days , and even then it doesn ' t have to be much , just a general overview when there ' s a major terrain shift . When they enter a building , I ' ll describe the general decorum , then if they go to say the basement , said basement will be dark , cold and stonebuilt , but I ' m not going to describe every nook and cranny and room like that , just a basic understanding of what ' s in the room so they know what they ' re dealing with .