yo . where ' s dookie <| sep |> It sounds as if you drop it at ground level just behind the point , in which case its no wonder you lose it consistently . Whilst stockpiling sentries in a room has its benefits I find more success taking 15 seconds to get to high ground and placing sentries along the predicted flanker route . If we take hollywood for example , most people would drop the TP on the right just before you get into that room right next to the point . I ' d suggest taking the time to ride the ascending platform behind point A and place the teleporter there or , the bar a little further back . Depending on your choice you then place sentries that forces them to take their time . If you ' ve ever played symm past the first point you ' ll know what I ' m talking about , if not then you lack imagination . The bar TP should only be used when you have characters with high mobility that would benefit more from the LoS it gives . A rein can charge easier from there than the default spawn and as such can get to the point slightly faster .