I ran an eleven year VtM campaign with the same seven players . It was a very high stakes game and took the characters from a neonate coterie to fully fledged elders , with a healthy dose of diablerie along the way . For the way I run VtM storytelling games , long campaigns work better for me <| sep |> each team can only setup a certain number of barricades simultaneously , the sabotager is using them all in places that don ' t help so no one else on his team can use them . they ' re pretty damn useful so its a big deal <| sep |> Fair enough . I know there is one nearby to Draenor whispering , but it just seems odd that we have 4 on the one planet that happens to have a Titan on it . I guess my head canon for a while will be that they fly for a while and either settle on a planet when there is no nascent Titan to be found and they ' re ' outta juice ', or if they detect one nearby , they head towards it . Perhaps towards high concentrations of arcane ?