Added , need that Garbodor . <| sep |> Yeah you ' ll have no problem with removable media for that . I wouldn ' t go for the bigger one . <| sep |> Common reference is to refer to whole 3 . 25 % milk as homo milk for some reason . At least it is in Western Canada . <| sep |> The thing about Name of the Wind is that you ' re dealing with an unreliable narrator . But I love both books for different reasons . <| sep |> I heard another fix is to tear down your DAG instead of ' rolling back '. Stand alone mailbox databases do not appear to be impacted . <| sep |> I will have to give it another go . Thanks . <| sep |> Just like I had constantly been wondering <| sep |> I think thats what you call a sword . <| sep |> I ' d say that Mercy needs to be able to survive a bit better while still in the fight . The 1 second heal buff does help against poke , but a Tracer or Genji can still easily mop a Mercy up . I can think of three possible changes that could help that . 1 . Give Mercy a rocket jump . Being able to fly away would make it harder to kill her , and then she could survey and heal from above . It also makes it easier to see teammates that are further away , letting her Guardian Angel to safety . 2 . Give Mercy the ability to set a waypoint , something she can Guardian Angel to . This way you can escape even if your team is out of position . This would also let her drop a waypoint , fly in to rez , then fly back out again . 3 . Increase her tether range . Being able to stay further back means she can hide easier while still participating in a fight . It also reduces the chances she is hit by team wiping ultimates . Still , this is only if we are trying to buff Mercy . The real issue is that Ana is the best main healer and LucioZen are better off healers , so Mercy has no real spot that she is good for . Reducing Ana ' s heal rate would directly affect Mercy ' s usage . Similarly , more Pharah play would also bring her into the meta a bit more .