Salt aside . yeah , we do need a community grenade launcher , or at least some type of explosive ammunition from our firearms . I ' d actually prefer a way similar to how we can technically have fire effects without the BBQ pack , which was to have it come from the mines we place with the appropriate skill . Perhaps a skill that lets us fire HE rounds for a limited time after certain requirements are met . And while yes , we have grenades , we can only replenish them through grenade cases , while launcher ammo and HE rounds can be obtained by ammo drops , making the throwables more situational . At this point , I usually bring flashbangs because , aside from personal preference , you ' re given six at the start . Looking at the weapon pack we just got , it ' s seemingly more paytowin type of broken than other DLCs due to the speed pull magazine coming with it . 100 % reload speed with no repercussions seems like it ' s just asking for others to call bullshit .