You have to realize that there would be more singles which would turn to doubles too though . So I think it ' d even out more . <| sep |> And whatever comes my way <| sep |> Merry Turkey Day to you too , chum ! <| sep |> Sorry m 8 voted bad rats as a test of time <| sep |> Lol that ' s been a thing since release . <| sep |> Initiative and mobility is all that matters . From a purely gamemechanical point of view , perhaps . Realistically , people ' s homeworlds would play a huge role in terms of moralepride , just like cities in real world wars . It would thus be rather weird if feasible planetary defense mechanisms simply would not exist . Also , in any siege the attacker requires a steady flow of supplies in order to maintain it . Many cities in real world conflicts have survived because they held out long enough for the siege to be broken off or for reinforcements to arrive and either destroy or disperse the invader .