This commentator does not think that is feasible . We ' ll have to see . There ' s two problems with this piece 1 . SpaceX have thought a lot more about the design than commentator 2 . Commentator doesn ' t understand the system <| sep |> the game was probably buffering the obscene font <| sep |> how does the infernal look ? <| sep |> You should actually read comments before responding . This isn ' t DISQUS . <| sep |> So no one ' s gonna comment on Polly Pocket ? <| sep |> Or fucking Troy <| sep |> For what it ' s worth , Bioshock infinite was set in 1912 . The top picture has a bottle of Pinot in a very distinctive shaped bottle . That bottle shape wouldn ' t have been used on Pinot wine until 1914 so that one must be the game . There ' s always a way to tell , you just need to look closely enough