just received it all today ! charging the batteries as we speak and will be sure to soak it well before firing it up ! thanks for all your help ! <| sep |> These aren ' t the brightest people , folks . <| sep |> Seems useless for U . K . Users as there is no wish list option <| sep |> Die it peel pie apples ? <| sep |> It ' s like a portable blanket <| sep |> That ' s the daily dose of positive vibes I needed . <| sep |> You fail to understand that the balancing system is not based on levels . It ' s based on a ranking system that we cannot see , I ' m not sure whether the ranks are based on alltime performance or just the performance from your last few matchesplaydays or a combination of the two . Basically some of these high level players have low ranks and some of the low levels have higher ranks . I ' ve played on public servers more than anyone and I can confirm that the balancing system has always been really decent . Whenever there ' s a problem with the balance it usually comes from the players , not from the game . When half of your teammates are testing Vassili and the other half are practically afk , you can ' t expect the game to fix those players for you . But let ' s listen to feedback from random clueless people and waste time on writing new algorithms based on things like current match performance while there are gamebreaking bugs which are being overlooked for years . Sure , that ' s a good and useful feature , shuffle actually does something now but there are other things that need to be changed , things more essential to the gameplay . The problem is that most of the players in this community are brainwashed by levels . This is not World of Warcraft or League of Legends , levels and items don ' t give you any advantage . The easiest solution would be to simply remove levels from game or hide them altogether .