It does yes , there are different endings for high chaos killing everything and low chaos not killing anyone other than the main targets and a handful of guards . I ' ve only done one playthrough so far , but I do believe NPCs have different dialogue depending on your actions over the course of the game . <| sep |> Reload the patch you may have fucked something up playing with the back end scrip . <| sep |> As most of you know , there ' s a lot of hostility about rivers on this subforum . I wouldn ' t call it hostility , certainly not a lot of . It is a frequent problem with maps , and it is one of the least subjective bits of feedback that can be given , so it comes up a lot . But there ' s a big difference between feedback that isn ' t positive , and hostility . I know that there are some examples of rivers splitting or drying up in deserts in the real world , but those are just exceptions and are generally rare . Rivers the flow into the desert and dry up are fairly common . The Jordan river and the rivers that feed the Grea Salt Lake are two examples . There ' s nothing weird about that . They don ' t tend to be major rivers . A major river is more likely to have enough water to avoid totally drying up and reach the ocean .