It ' s just flying ferrothorn <| sep |> Everyone could see the eye center on Tracy . <| sep |> sorry for the wait , I ' m online now , you there ? <| sep |> I guess this is a thing I like . I am legitimately aroused after watching all those gifs . <| sep |> The scrotum is 400 % folds and wrinkles . <| sep |> how do you do that ? <| sep |> That ' s probably on Nomura , I imagine the reason why is that Luminous was still being developed all through XV ' s development an early scaled down version was used for XIV , but XV was supposed to use the fully completed 2 . 0 version by the time it was finished . From the sounds of things Nomura probably had trouble working with the Luminous engine XV ' s long development plus KH 3 switching early development , it was probably much more efficient for him to work with an established engine like Unreal , where they could even bring in assistance if needed . I doubt SE will just ditch an engine after investing this much into it , and right after the first game using the first completed build of it is released . They can move much more efficiently in the future now that they have one title that makes full use of itEDIT I just want to add that that ' s pretty much all speculation on my half and also that companies very rarely work on more than one game with the same engine at the same time , I imagine it ' d have been too tricky splitting the staff and resources of the engines research and development team between multiple projects at that point