I GOT IT . I couldn ' t search for it to my fullest extent , cause I was on my way home from Thanksgiving . But I found it . Whiskey LullabyIZbNnmxAGk . <| sep |> To any developers or people lobbying for it at Anet , thank you for making this content happen . Not because it ' s a nod to the LS 1 , but because it ' s really challenging content . As a casual beginner , i thought Kohler in the ascalonian catacombs was almost impossible to beat . Slowly but surely , my perspective has changed quite a bit . I really respect that the base game was to appeal to the semicasual population , and that any class could theoretically beat any content using any build . however , i ' m glad you ' re taking this new direction with raids and now the nightmare fractal . for us hardcore players who love the mechanics and playstyle of Guild Wars 2 , seeing challenging content like this is amazing . It ' s not friendly , it won ' t hold your hand , and it ' s damn difficult . And awesome . And satisfying . The fact that this can still be beaten by using nonmeta setups is amazing , and shows wherehow you decided to implement the difficulty .