That one then ! I always get them mixed up . <| sep |> Maddinson ' s ears are fucked <| sep |> That ' s because he didn ' t . In the very first episode when having a conversation with the girl who was killed she straight out asked him if she was going to hell because of the deal she made with him . His answer was basically what you do here on earth sends you to hell , not him . <| sep |> Here is what I am seeing the BMM is a blockade runner , go anywhere transport . Fast , armored , good weapons , lots of cargo space . If you need to get goods into or out of the most dangerous systems , this is your bet . If you need to get goods through 15 jump points , this is your bet , as you can refuel on the way . I see this ship being difficult to get in game . But limited in scope . Running cargo on dangerouslong routes . The Cat is a highly modular versatile ship . I see it as the next step after the Connie in a do everything ship . Rescue ? Definitely , they mentioned it as the legit activity for it . Which means medical as well . Hauling of course . And probably some repair module to fit the pirate theme . And probably a fuelrange enhancement module . Definitely a salvaging module . Further from that Exploring ? Probably will have an exploring module . I can see mining to . Want to take 30 mercs armed with rail guns and broadside another ship musket man style , at close range with 8 dragonfly pocket carrier ? This is the one for you . I see this ship as being very easy to get in game . And the first step into the large ship category for many people .