I already waste a slot for nullifiers , by having a fullauto weapon on me at all times . It ' s an annoyance , but it ' s also the only enemy in the game that would force a loadout decision like that . It ' s just a pacebreaking level of annoyance , having to swap weapons , again , only for this ONE enemy . But wait , I could slide in and quick melee . Great , now I have to recast my buffs . If it ' s a tougher sortie , that ' s not an option on most of the frames I play . If it ' s not tough , it ' s still an annoyance . Third , it depends on the tileset , but often they ' ll be in hallways or doorways where there is literally zero way around them . Again , unlike any other enemy . It just breaks the flow of gameplay , which sticks out like a sore thumb . It ' s like Stalker , except nullifiers are common enemies . I don ' t want a specific nullifier killer weapon , though , then I ' d probably have to waste a slot on it .