I was talking vs European union which I still would be wrong by around 200 million since I was remembering old or incorrect data clearly . <| sep |> They will only display the free to play games for me then w <| sep |> Would be greatly appreciated <| sep |> So how does that graphic of the moving tesseract fit into video game graphics ? What would the 4 D aspect be ? I said it seems to be time because , based solely on the picture shown , none of the 3 dimensional aspects are fixed points , so they can be different places at different times . Perhaps my understanding is wrong as I said , I ' m no mathematician , but based on the example they provided I ' m not sure how 4 D graphics could be implemented to make video games better