Yeah I was using the numpad keys for all my whistles . have been since beta started . I originally switched to them to avoid accidental whistles when chatting can be a disaster . now my muscle memory is so messed up lol <| sep |> 1 d 20 1515 Hey there ! I ' m a bot that can roll dice if you mention me in your comments . Check out rrollme for more info . <| sep |> Using the redcard it automatically applied 20 % at checkout ? <| sep |> The electoral college was specifically designed to prevent this kind of population growthmob rule from ruling the entire country . Also , you are incredibly racist to assume it would be better for California to join with Canada as opposed to Mexico . <| sep |> Civ 6 is at present not very organic , and every victory condition is kind of its own thing , with its own district , wonders and great peoples , so if you have a unique holy site for example , or a bonus towards religion , religious victory and to some extent domination I guess is most likely the way to go , same with campus theatre encampment etc . Gold and production are maybe the most interesting resources , since they are kind of useful regardless of what you do , but again , they have limited use and have no direct correlation with your victory condition . you can ' t buy spaceship parts for example or votes at the world congress afaikTo add to that , it ' s bit early I think to see clear metagame strategies based on terrain or circumstances develop . There are several ways to approach the game based on your surroundings barbarian problems ? get archers asap , lotta wheats ? rush watermill , coastal ? go for harbor commercial hub trade routes madness but neither of those strategies or circumstances seem to really impact your victory condition . They are a mean to an end , not an end in itself and the end is fairly shallow regardless of what you do .