Adabayor running the entire pitch to celebrate in front of Arsenal fans . Got to be the best ever . <| sep |> Really ? Well did you register your bisexuality with the Office of Heteronormative Affairs ? If not then you need to doso . If you have then we have just been asleep at the wheel , you should have oppression coming your way within five businessdays . <| sep |> SC 2 in korea is pretty much dead <| sep |> So desciencing politics then . <| sep |> Don ' t worry , you ' ll get there . <| sep |> I have a feeling based on the Avocado leak of new 2 . 6 ship speeds , and the removal of boostafterburner as they are now that CIG may be planning to make the Vanguard one of the fastest and most heavily armed nonracing ships in the game . If you look at that post they had the SCM speed at 105 same as the Cutlass ' s leaked speed , but the afterburner speed was 270 , the highest in the game besides racers and the Avenger for some reason . It also had much better handling than the Cutlass , but I think that the Cutlass handling will be better than in the leak . Anyway , based on the huge difference between SCM and AB speed for the Vanguard I think the goal is to make it able to quickly approach a target , nuke it , and then GTFO . On the flipside the low SCM speed and slightly worse pitxhyawroll says to me that it ' s not supposed to directly dogfight with smaller ships SH , Sabre , etc . . I wouldn ' t be surprised if it also gets a longer lasting afterburner energy pool . Personally I would like it to have longer range powerful weapons , but this might make it too easy to kite other players , so the idea might be to make it fast with AB , but also necessary to be close to the target and dropped into SCM in order to hit it with powerful short range weapons . This makes it possible for the Vanguard to nuke shit , but also gives opponents an opportunity to return fire without the unfun kiting mechanic .