Ah , it ' s always a sad time when a community kills a work for someone . Glad to hear you liked some parts of it though , at least your entire experience wasn ' t a loss . <| sep |> You ' re good , man <| sep |> It ' s just like when I invented peanut butter , only to find that some time traveler named Carver stole my idea . Guess I shouldn ' t have written it down . <| sep |> Not as much these days . All the pools and golf courses have made localized humidity a problem for people with evaporative swamp coolers . <| sep |> Imagine a warrior has 5000 hitpoints and 25 % baseline resistance . Two vulnerability effects are applied , which makes him 25 % vulnerable . Suppose now that the warrior got 5750 hitpoints instead but no baseline resistance . Two vulnerability effects applied still makes him 25 % vulnerable . Bottomline , higher baseline hitpoints makes them harder to burst . However , higher baseline hitpoints makes warriors more vulnerable to a hero like Tychus .