On the upside , you have to buy less food , as you ' re smaller . Check your money saving privilege . <| sep |> Basically I oppose this change for a few reasons 1 . Unhooking is now painfully hard if the Trapper doesn ' t completely leave heartbeat range the kind of Trapper that will usually doesn ' t even trap under hooks 2 . You can ' t clutch save someone near Struggle or Death they just die while you dick around with the traps 3 . DisarmUnhook is on the same button 4 . All teamwork in a team based side of the game is removed 5 . LUL if you get double trapped 6 . Trapper gets WAY less free Trapped points than he used to against good players the main reason I used to trap under hooks was to get a free trap 7 . Less points for catching and rehooking if you do place under the hook since it ' s almost guranteed struggle stateAll of the potential mind games you could do with trapping around but not under the hook still existed before this , all you ' ve done is taken away a source of more points for TrapperSurvivors and a source of teamworkdesperation for survivors . It ' s not interesting . It ' s not fun . If the previous form was bugged it was better . Nerfing the trap disarm time to 3 seconds will help balance this somewhat but it still won ' t be interesting and won ' t help much against campers . Bad change all around .