It ' s actually very in line with what needs to happen , and if you had thoroughly read her fundraising page she explained this . She just immediately needed to raise the filing funds as the deadlines are approaching . Yeah , it may be a scam . Sure . But it ' s not a scam for the reasons you think , which are born of ignorance . And a few million dollars isn ' t really that much money to toss . For a lot of people , myself included , it ' s worth the risk . And it ' s very low risk because , again , a million dollars in politics is nothing . <| sep |> Just wanted to post a reminder that this was the asshat who terrorized CoconutFlake . fuck this guy <| sep |> What ' s the draft in professional sports ? <| sep |> Real time cut scenes would entail extra work , would they not ? Not that much , it ' s devanimator work vs motioncaptureactor work . You ' re just shifting the same amount of work around to different people . And would significantly reduce the quality of the cutscenesSignificantly less so than you ' d think it used to be the case where video files could easily exceed the graphical quality of the game itself . However , with how good ingame assets look nowadays , you wouldn ' t be cutting graphical quality nearly as much . It all simply spells Cutting the quality of the product tbhMeh . You call it cutting quality , I call it Asking that devs be better at resource management . I mean , the original Skyrim plus the official HD texture pack fits in 13 GB Sure it ' s a slightly older game , but then Nintendo has never really been about the graphical arms race and it ' s still quite a lot of game for 13 GB .