I found the chapter somewhat difficult , especially later in the game when everyone is promoted . The houses force you to move forward if you want them all , and the rewards are all pretty good , plus it helps to clear out enemies early on so you don ' t get overwhelmed by the ones that break in form the edges of the map . Usually I have Xander and Corrin rush forward to deal with the bulk of the enemies and one of them gets the village to the top right , but especially later in the story I usually need a bit of RNG to go my way . My other units usually clear out a few enemies in other places but without unrestricted 12 range and generally less bulk , they aren ' t as good as Xander or Corrin at clearing enemies out . Ideally I clear out a good chunk of enemies before the first wave of enemies break through the top . Usually , by the end of the map my squishier units are mostly running away from the enemy swarm , picking off 1 or 2 every now and then , while my tankier units try to kill as many as possible . From what I remember Senno is pretty bad for his level . I also can ' t think of many opportunities to easily capture him since I think he aggro ' s at the same time as the units around him , so you ' ll have to deal with them all . In my usual strategy Corrin or Xander end up killing him on EP , in addition to his little group . I thought I remember reading about an above average shrine maiden in this map but I could be wrong . Maybe she ' d be worth recruiting more in a captured units only run .