Or they could do like the first year of V 8 regs and just give it a random 3 number name that only makes sense if you know the displacement of each cylinder or some such . <| sep |> We read it in highschool , so maybe that had something to do with it . <| sep |> Want to trade for a Vegeta ? <| sep |> You aren ' t wrong . But the thing with art is that we often have to exaggerate features to make them more lifelike . I doesn ' t matter if the actor didn ' t blink much , it still looks unnatural . It ' s something that should be addressed , as people are already complaining about it . I can assure you , people won ' t be complaining if a couple of more blinks are added in . Also , as far as standards go for mocap animation goes , one need not look any further than Naughty Dog . CIG still has plenty of room to go in order to match the quality of work present even in their PS 3 title , The Last of Us . It ' s okay to criticize their work . That ' s art in progress . They have plenty of time left and I have full faith that they ' ll get things right , but it doesn ' t mean that we can ' t voice our critiques .