And for us with no pokestops ? <| sep |> I ' ll get some pictures to you when I get home later today ! <| sep |> Beautiful work . Almost looks like it could be concept art for the next Tomb Raider game . <| sep |> So I ' ve just read through this . Just a note , nintype doesn ' t currently remember slide patterns . I ' ll have to change the way the algorithm work , and the way the dictionary is stored , to remember it to associate certain slide patterns to certain words . Will be a little bit of work , but I suppose the algorithm is due for some improvement , but I ' m leaving that for 2017 . Favorite it just means put it to at least 85 % To be honest , most of the word scoring system only evolved itself to its current state from the needs I discovered along the development it wasn ' t really thought out or anything . The word locks are there because users have complained about words being automatically downvoted into oblivion when they didn ' t want it to be , so I made it that if you have upvoted a word , it ' d lock the word . Something along that line I ' ll have to check again at the code exactly what I have done . The nintype codebase is huge and I actually forget specifics of what I ' ve done . But you ' re right in that just because a word is locked , it should still be able to be learned as a preferred word , especially if you wanted to lock it as a preferred word , as opposed to a don ' t use this word lock . You know , this discussion might be moot because of what I ' m thinking about doing to the word chooser system soon . I ' ll need to think about all these , especially because I have a bunch of algorithm rework I want to get done in 2017 . There ' s also chinese and japanese for the 2017 rework , as well as implementing and fixing the right to left languages too . Thanks for this though , I appreciate these extended feedbacks . I will admit I did skim through a little bit of it . TLDR things are things because of long story I ' ll probably change things in 2017 along with the algorithm rework .