Where ' s this from ? <| sep |> It has a 45 catch rate . It ' s really not that hard <| sep |> Honestly . they ' re pretty mediocre . TED is a serviceable coop , but there are better competitors at similar price points . TEK is quite bad without the expansion , with it it becomes a playable distillation of 4 x mechanics , but again , surpassed by games like Impulse or Pocket Imperium by a wide margin . TEW I had high hopes for , but after one play I have put it on my sell pile . I think it ' s the worst of the lot , it takes too long , and is way too complex for the gameplay you get out of it . The poker mechanism is kind of cool but the rest of the game is a slog . TEG is the only one I ' ll be happy to play , but again , there are better games out there . It ' s a dice game with some interesting stuff going on , and it also plays well solo . That said , I ' m ambivalent enough about it to have not backed the recent expansion on KS . Like all the rest of the TE games , it ' s only tiny in box size , and overstays it ' s welcome . I want these games to play in 3045 minutes and they almost always run closer to 90 , at which point I have many other games I ' d rather play . Quest looks like it could be pretty good , but I don ' t like how you have a whole map full of unique cards effects that you have to read before starting . Sounds like it will induce AP and once again go longer than it should . The item meeples are cool , though , might be worth backing at $ 20 just to put them in other games .