A game dev sim where you make bizarre but cool games for a game jam <| sep |> Except it ' s not good enough . I ' m not buying a VR headset so that I can get a good enough experience . I ' m buying one so that I can get an amazing experience . I can easily tell the difference between 144 and 90 . 90 would be far too choppy rapid head movement like in a headset . I will happily trade wireless for 54 more FPS . <| sep |> for killing five of your CVsExcellent Canadian mag limits meme . <| sep |> You need to have supplies income . When you ' re not scanning missions , you need to be making contact . each region gives more income . For build order and research , you ' re best off in the early game following the quest research , and get the Guerilla school and AWC up and running so you can get bigger squad , better weapons etc . But yeah it ' s pretty normal to always feel like you ' re treading water on the brink . Even if you ' re doing well , it ' s always kind of cutting it close , and just when you think you ' ve got breathing room , you ' ll have an important mission , or dark event , or more avatar progress . Honestly for me the Strategic layer is much harder to manage than the Tactical layer .