Put a sphere in your scene , put a flat plane above it . Make both objects editable it won ' t work with primitive objects . Now add a Cloth Collider tag to your sphere , add a Cloth tag to your plane . Press the play button to start the animation simulation and enjoy the magic . Increasing the number of polygons of the plane will make it look better . The tags you can find in the topright object tree part in the menu Tags Simulation Tags . Extra Tip Go to the top menu Simulate Cloth Cloth Surface . This will add a Cloth Surface object to your scene . Put the plane as child to it . Now you can tweak the thickness and some other settings in the Cloth Surface options for some extra effect . <| sep |> On Dartrix , it looks like he ' s doing Blue Steel .