I thought even us cissies could get hormones for certain issues . Like , isn ' t low testosterone a comically diagnosable thing ? <| sep |> All in all , I used to find the idea of PvP interesting , but the idea of it has soured over time due to a multitude of reasons . The first , of course , is that I am not the best pilot . I hold my own , but I ' m not nearly as good at it as others are . I actually prefer mass PvP more than one on one which seems to be about what most of the PvP in Elite actually is and find that there ' s always going to be a significant number of people who are going to be able to send you to rebuy with barely a scratch , even IF I managed to feel I did alright . Second , the problems with instancing and general multiplay in general made it so that if I wanted to get an escort for trading and such , it never felt very easy to be able to escort someone or be escorted without having to jump through hoops to try and get yourselves into the right places . This might have been handled more recently when they claimed that instancing will ' more aggressively ' try and get you into the same places , but hard to say . However , the third , and most prudent , issue comes with the fact that Engineers more or less shattered any semblance of balance that the PvP aspect of the game actually had . Instead of , more or less , equal ships with a variety of builds , now it was a matter of who was willing to dump a whole bunch of time into finding all of the materials needed to make sure that you have Grade 5 everything . Skill can only take you so far when your opponents ship is so suped up that absolutely pounding on them feels akin to throwing wet noodles at concrete . Couple this with the fact that Engineered ships can even attack folks in 1 . 7 , without Horizons at all , and you get an ever bigger power gap in the game . Basically , with the sheer lack of anything even resembling balance and a trend toward punishment of those who don ' t spend absurd amounts of time farming materials for upgrades , praying for good RNG , then praying for even better RNG when you get to the actual upgrade screen . well , it becomes a chore and a headache when , frankly , there ' s absolutely no way you ' re going to be able to keep up with those who have managed to max out everything or even just manage high rolls on higher grade upgrades unless you spend the same , inordinate amount of time just trying to manage some semblance of equilibrium . When it comes down to it ? PvP isn ' t catered to someone like me , a casual player who has a lot of things to do , and isn ' t that great at piloting internet spaceships when just trying to even the playing field can literally mean dozens of hours of farming materials for the sake of pushing some numbers up a few percentage points . It ' s just not really worth it for someone who isn ' t that diehard about it .