Just ran out of everything , on a friday , because my BTC transactions have been stuck with low fee since Monday . I have one more joint rolled . I ' m mad asf because i couldnt order this week , so I ' ll smoke this J with my gf , have some awesome sex , then cry because my transactions are still stuck . <| sep |> Don ' t forget about Senjogahara winning best character on ranime <| sep |> Partime a rir <| sep |> Love the new flair , congrats ! <| sep |> ALL FELL TO THE MIGHTY PSYCHICS <| sep |> Speaking for Pokemon speedruns for a second , Nuzlocke speedruns in the vast majority of cases would be near indistinguishable from plain old any %. As it turns out , the fastest way to play these games is to only use your starter , some HM slaves and occasionally a stronger replacement for your starter down the line say , a legendary or such . Since you use so few Pokemon , the catch limit requirement in Nuzlockes is obviously pretty much fulfilled by default . And because you typically rely on just one Pokemon for a given battle anyway , having it faint is often a reset for runners going for optimal times , making the fainting dead requirement equally moot . At most , a Nuzlocke run might force runners to use somewhat safer strats in some cases where in a normal run having your main faint is recoverable . I hope this explains why Nuzlocke speedruns aren ' t really a thing .