I have a custom from a littleknown maker Joe Gay out of Kalamazoo , MI . It ' s my baby . <| sep |> Is this a reference to a space sim game where you can do whatever you want ! !?<| sep |> Pee and poop are out , but beastiity is ok ? Interesting <| sep |> This is going to fuel admin conspiracy theories for years now It ' s already going up on that sub <| sep |> Because it is still a young game . League has been out since 2009 . Imagine what OW will be in the same timespan . <| sep |> Generally higher speeds are more likely to cause a desync , try to keep at 3 x speed and never go above 4 x . It could be both a hardware issue and a network issue , the game is terribly optimized and is really taxing on the CPU , especially as the years go on and there are hundreds of divisions , tens of thousands of planes and such . Also some scene changes can cause lags , like going to the a i r n a v a l s u p plyconstructionproduction screens and what not . Anyway , I guess it ' s the speed issue , as two players are more likely to try playing on higher speeds . And one more thing not all desyncs are the end of the world . For instance , desync of weather and temperature data is not really an issue and you can continue playing , but watch out for when something starts being strange and then do a rehost . Another tip don ' t use the resync option in the desync screen such games are guaranteed to get more desyncs in the future . It ' s better to do a normal rehost from the lobby .