Fallout 4 now has a survival option and limited building . The problem is sand boxes are super open with nearly no limits . How can you optimize performance if players want to deform massive amounts of terrain or building giant bases ? Not easy . In Fallout 4 there are restrictions where you can build which means you can only build fairly small and you can ' t mess with terrain . <| sep |> What a great team ! <| sep |> Yep , some form of compact is essential to changing the EC . There is also already some momentum in this regard . <| sep |> Builds that rely on a specific item for conversion or to trigger a specific skill are scarce and few . People who write guides usually have good gears because they have been playing for a while , but 9 times out of 10 you can pick the build as in and mismatch random gears you find with similar stats and do just fine . Those people didn ' t start at level 85 with all the good stuff either , they had to level up to get there , and if they can do it , so can you . Unless you mean clearing Gladiator Crucible , in which case you are going to want some good gears anyway because that ' s what the game mode is balanced around . Jut my 2 c , I don ' t play pure mages , but I assume most builds on the forum that aren ' t completely incoherent should fit the bill .