In diablo 2 every single monster in hell was immune to an element , physical or magic damage . This gimped sorceresses most of all and they dealt with it by creating powerful runewords that reduced enemies base resistances . What there needs to be in poe is a way to bypass monsters that are completely immune to a type of damage via an item or ability otherwise immunity needs to be removed from the game . Example 1 handed wand ~ fcr , spell dmg , etc . ~ 4050 % enemy x resistanceGGG have not added a gamebreaking actual good unique since 2013 . The best unique added since soultaker has been skyforth . Every league I see ' hey look at these new unique items we ' re adding , sick right ? !' and all I ever see is some level 20 item or some horrible level 60 item . I cant fault them for trying but there is no fun in a complete balance of the game , it ' s not possible . Until it is there needs to be more theory crafting put into unique item development because a level 20 unique that gives me some 5 node saved keystone but then is otherwise horrible and doesn ' t benefit me in any other shape or form once i ' m past level 70 doesn ' t cut it for me .