I actually have no idea what those words mean . I ' m mech illiterate I do believe I mentioned disassembly , but either way , this here could help <| sep |> Appreciate the offer m 8 just looking for keys only atm . <| sep |> Maybe different people said that before than are saying this now ? <| sep |> Looking for five mov collectibles . Trading shanny , Foote , totw timpano 2 tw 1 1 t , rare , Sullivan , and totw kessel . <| sep |> The girl in the background will forever be confused <| sep |> Armour is not unrelated to melee . It is by far the most commonly used defense mechanic on melee builds . Fortify was literally released as a skill to enhance melee overall . Yes it is . Uh yeah because there isnt a massive imbalance in the game already . Oh my god ranged builds might actually have to put effort in to surviving while dishing out ridiculous amounts of screen covering aoe damage . This is exactly what the game needs dude . ranged is overpowered and melee is underpowered . Having ranged builds waste the points to get Vaal Pact is far more sensible than the other way around , considering its not even a requirement on ranged builds , it just makes it ezmode . Why should melee , which is already incredibly underpowered , take the penalty of having to waste 1015 skill points just to have something that should be easily accessible to any melee char in the first place ? Why should ranged , being incredibly overpowered , have the advantage of wasting a few skill points to get a mechanic that makes them pretty much unkillable ?