What sites other than sneakers n stuff ? Thx ! <| sep |> Eh at my skills a hour should do it to hold it over for the weekend . <| sep |> Nice to know . It was never hopeless to assume rebuilding wasn ' t an option but it ' s awesome to know for sure . Thanks ! <| sep |> No but you ' re <| sep |> Okay thank but , where is the best area to find munchlax ? <| sep |> When you are looking to implement a unique solution you will have a hard time finding a code you can reference . If you understand the concepts , the coding should be more or less smooth sailing . Look into node based graphs and you should be able to better visualize what I am talking about . Let me give you a bit more detail on how I would implement this for a simple dialog system . This can be scaled with a bit of tweaking . Each Npc has a node . Each Node consists of 1 . an array with all the options parameters 2 . key map with all the nodes that affect conversations with other npcs , world events etc . when you interact with an npc , you load all the data from the other nodes that affect their node you need to produce a list of dialog options the player can use for each option in your array , run some sort of check against the other nodes you loaded . If you have more specific questions I will be happy to elaborate .