Tag: game
Living In the Gap: In Conversation with Peter Burr
Spanning physical and virtual space, Peter Burr's exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer's perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.
Category Events ProfilePosted on: 13/03/2021 25/03/2021
The Night Journey – Game by Bill Viola and USC's Game Innovation Lab
Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual's journey towards enlightenment.
Category Games MembersPosted on: 04/07/2018 29/09/2020
Ian Cheng "Emissary Forks at Perfection" – Espace Louis Vuitton Venezia
From 24 May to 25 November 2018, in the framework the Fondation Louis Vuitton's "Hors-les-murs" program, American artist Ian Cheng's "Emissary Forks At Perfection" (2015-2016) is on display at the Espace Louis Vuitton Venezia.
Category Events Games MembersPosted on: 05/06/2018 19/05/2021
Bleep Space – iOS Sequencer Toy and Tabletop Arcade
Created by Andy Wallace & Dan Friel, Bleep Space is a free sequencer toy that uses stark geometry to allow users to create noisy beats by assembling 15 sounds accompanied by motion graphics and procedural animations.
Category Arduino iOS openFrameworks SoundPosted on: 01/11/2017 01/11/2017
BloodBank and DarkLight – Physically distributed ambient storytelling
Created by the students of Media Design Master at HEAD Genève, BloodBank and DarkLight are two games that explore the notion of physically distributed ambient storytelling and coerce users into playful and shared forms of interaction.
Category Arduino Games Members UnityPosted on: 02/05/2017 22/05/2019
Incontroller – Dynamic arrow keys, consistent gameplay, inverted difficulty
Created by Mylene Dreyer, Incontroller is a game designed where the difficulty level in the game increases in the controller while the software remains the same.
FPS by Hugo Arcier at "Fantômes numériques" exhibition
Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a "memorial" from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.
Line Wobbler – A one-dimensional dungeon crawler
Designed by Robin Baumgarten, Line Wobbler is a one-dimensional arcade game that emerges from the combination of a unique 'wobble' controller and an LED strip.
Category Arduino MembersPosted on: 23/03/2016 17/04/2018
Block'hood – Vertical city simulator with focus on ecology, decay and coexistence
Created by a small team of architects turned game designers, Block'hood is a vertical city simulator with emphasis on ecology and decay. As a player, you take control of a neighborhood and develop your community within limited space. The challenge is provided by the requirements of the blocks you create, forcing you to satisfy the need of resources.
Category Members UnityPosted on: 09/03/2016 17/04/2018
Contemplation in the digital age – Tale of Tale's Cathedral in the Clouds
Cathedral-in-the-Clouds is virtual diorama by Tale of Tales created to contemplate ancient religious themes in real-time 3D. The project is currently seeking funding on Kickstarter.
Category Members NewsPosted on: 29/10/2015 24/10/2017
Rec All – A puzzling universe of (multitouch) creatures
Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre's features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.
Category Cinder MembersPosted on: 23/09/2015 24/10/2017
Metamorphabet – Animated alphabet for iOS by Vectorpark
Created by Patrick Smith (Vectorpark), Metamorphabet is an all-ages animated (English) alphabet for the iOS. Poke, prod, drag, and spin the letters of the alphabet to reveal surprising and luminous transformations.
Category iOS Kids MembersPosted on: 12/02/2015 11/10/2016
Moonman by Ben Porter – Procedurally generated adventure
Moonman is a procedurally-generated adventure game for PC, Mac and Linux looking for support via Kickstarter.
Plug & Play – "Nothing less than love"
Created by Michael Frei, Mario von Rickenbachthe and the Zurich based Etter Studio, Plug & Play for iOS invites you to explore the feelings of anthropoid creatures that go beyond sexuality and reproduction: love.
Category iOS Members UnityPosted on: 02/02/2015 11/10/2016
Experimental mobile apps by Devine (Aliceffekt) Lu Linvega
The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.
Di-Dah-Dit – A telepresence device by Camille Morizot
Di-Dah-Dit is a telepresence device that takes the form of two distant objects connected. Two players face each other and manage the progress of a ball balancing on two rails.
Future Unfolding – Procedurally generated world, both beautiful and dangerous
Future Unfolding is a new game by Berlin based game studio Spaces of Play. It is a role playing game where each play-through allows you to experience a new and different layout and find your own way to the goal.
RIOT – Game that tells the story of conflict and social unrest
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
Category Games Members UnityPosted on: 21/03/2014 18/08/2016
Eliss Infinity – The pinnacle of iOS gaming returns
Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect – just as the first release was.
Category Games iOS MembersPosted on: 10/02/2014 18/10/2017
577Rhea – Stochastic exploration space game by André Sier
Part game, part visual experiment, 577Rhea is the latest from André Sier. You are your planet's last hope and you have to time-travel through blackholes with primordial essences to prevent the inevitable collapse of your home.