> iPhone/iTouch/iPad Gaming
Hoopla Gems: A polyomino puzzle game
Started by sidd4friends, Jan 21 2014 05:14 AM
Hoopla gems iphone game ipad game puzzle strategy game
#1 sidd4friends
sidd4friends
After a lot of hard work, blood and sweat....finally our game is ready to be introduced to the world. Can't feel prouder to introduce Hoopla Gems to all of you. This is our first game; first game for Frolicode and hopefully this is just the start of a long journey.
The game involves a combination of different colors and shapes. The player at every turn would need to chose the correct color for every situation depending upon the state of the grid. One wrong move would end the game for the player. The game has a lot of power ups with multiple twists and turns.
Here are some of the screenshots of the game
https://docs.google....6mBpTRKfs8/edit
https://docs.google....hVxO0YLDLw/edit
#2 Janichsan
Jugger Bugger
Steam Name:Janichsan
Location:over there
The screenshots appear to be inaccessible like this, but can be seen here.
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
Janichsan, on 21 January 2014 - 05:29 AM, said:
Thanks a lot Jugger
What kind of Ads are you ok with in the game?
Hello friends, we had a little confusion so thought about asking you all to help us out. Being a completely free game, we are planning to introduce ads in Hoopla Gems.
We have mainly two kind of ads to display, Banner Ads which come at the bottom of the screen during gameplay or Full page ads which would only come when the game ends or at the start of the game.
I am of the opinion that the game should have only Full Page ads and not Banner ads so that nothing is coming in between the gameplay. On the other hand, my friend is of the opinion to introduce Banner ads as well.
What do you guys suggest we should do? Should we go with Full Page Interstitials or only Banner ads? What is the ideal place to place these ads in the game? Any kind of suggestion is highly appreciated. Thanks
#5 the Battle Cat
Carnage Served Raw
Location:Citadel City, Lh'owon
Pro Member:Yes
Banner ads irritate the hell out of me but Full Page ads that one can click through at the beginning and end of the game don't bother me at all.
hmm....thanks for replying will be looking more into Full Page Ads....
#7 Frost
Secretary of Offense
Steam ID:CaptFrost
I'm with tBC. I'd much prefer a 99 cent remove ads option, but failing that, I'll take a full page ad over a banner. There isn't an iOS app in existence that uses banner ads that's survived more than a week without getting deleted from my stuff.
Kestrel (Falcon NW Tiki) – 3.6 GHz i7 9900K / 32GB RAM / 2x2TB Intel 7600p (RAID0), 2x480GB Intel 730 (RAID0), 10TB STX BarraCuda Pro / TITAN V 12GB
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Eric5h5:
When there's a multiplayer version, I'm going to be on Frost's team. Well, except he doesn't seem to actually need a team...I mean, what's the point? "Hey look, it's Frost and His Merry Gang of Useless Hangers-On!" Or something.
I think pretty much the same. Banner ads are simply annoying, but full page ads are also only tolerable in moderation. I spent some time with the (free) Google Play version of Bad Piggies on an Android tablet and that displays full page ads every time you (re-)start a level. This becomes annoying very quick.
Given the choice, I would always prefer a paid, ad-free version.
So what you guys are suggesting is to include a remove ads option where the player can pay a small amount to disable the ads....right?
#10 Janichsan
sidd4friends, on 24 January 2014 - 03:35 AM, said:
Yup. I can't think of a good specific example right now, but I know there are a couple of free to download apps on the App Store that offer such an option as in-app-purchase.
#11 sidd4friends
Another good advice i received on one of the groups was to enable ads only after the player has played the game for a number of times. This way the player would not be greeted with ads as soon as he has started playing the games....
#12 Frost
Yeah, definitely definitely include a remove iAds for a fee option. I don't know how much of the market I represent, but in my case, if I like an app enough to keep it and it has a 99 cent "remove ads" option, I will buy that every time. If ads are a permanent fixture and there is no way to remove them, then unless I LOVE the app it's guaranteed deletion at some point in the near future. If nothing else, I will look regularly for a competitor to replace it with.
Example: Hanno Rein's Exoplanet app. I thought the app was really interesting and I use it regularly, but after trying it for a couple days to know I liked it, the reason I kept it for sure was the 99 cent remove ads option. That made it significantly more compelling to me.
image.jpg 134.73K 12 downloads
Thanks a lot Frost for the amazing insight in ur experience...very helpful
Introduction of different characters: Hoopla & Poopla in the game
Hoopla Gems would be featuring two unique brothers. Mr. Hoopla & Mr. Poopla. Born as twin brothers, they have very different personalities. Hoopla is there to help you in the game, make it easier for you whereas the arrival of Poopla would generally mean signal of doomsday.
We decided to introduce these two characters in the game as it would bring a unique twist to a puzzle game where the dynamics of the game can change for better or worse at any turn.
What do you think about these two characters? Do you like them, love them or simply hate them Do you think these kind of characters would work in a puzzle game? Please let us know your views as they (both the characters & your views) are extremely valuable to us
The Hoopla & Poopla characters can be viewed here:
http://forums.macrum...02&d=1390911947
#16 the Battle Cat
Don't you think that introducing them later in the game is a sucker punch? I do. Not only that you are "punishing" people who were loyal.
the Battle Cat, on 28 January 2014 - 10:18 AM, said:
Yeah, this. If you do that, I would be up front about it in the description. Something like, "Play ad free for X amount of time. After that, you have the option to remove iAds via in-app purchase."
Frost, on 28 January 2014 - 05:39 PM, said:
This. Without the banner ads. Gold.
Hmm....you guys are right....we need to introduce ads but with the option of removing them....need to figure out a middle path....did u guys check out the character images that i posted
sidd4friends, on 28 January 2014 - 10:08 PM, said:
Depending a bit on how the mechanics are actually implemented, what you described above for these two characters could give the game an interesting spin. The design is simple, but clear. But… "Poopla"? That sounds a bit like, well, poop.
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Also tagged with one or more of these keywords: Hoopla, gems, iphone game, ipad game, puzzle, strategy, game
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