Prey Goes Gold (June 27, 2006)
Prey Announced by 2K Games & 3DR (April 26, 2005)
Max Payne II goes Gold! (October 6, 2003)
Max Payne II title announced! (May 12, 2003)
Max Payne II announced! (May 22, 2002)
Duke Nukem: Manhattan Project is shipping (May 17, 2002)
Max Payne wins BAFTA award (November 1, 2001)
Max Payne Movie Announced (August 13, 2001)
Max Payne for the Sony Playstation 2 Announced (April 20, 2001)
Duke Nukem: Manhattan Project Announced (March 20, 2001)
Duke Nukem: Endangered Species Hunter features unveiled (February 16, 2001)
Duke turns his life over to GOD (December 6, 2000)
Duke Nukem: Planet of the Babes Press Release (March 15, 2000)
Duke Nukem: Color Gameboy Ships (September 8, 1999)
Duke Nukem Joins Monster Cable Program (September 3, 1999) - This is a Microsoft Word document link
Duke Nukem: Zero Hour Countdown! (August 27, 1999)
Duke Nukem: Music to Score By CD (August 24, 1999)
Remedy Launches New Look (April 29, 1999)
New Duke Nukem Game Announced (February 23, 1999)
Developers Rule at 3D Realms (September 1, 1998)
Duke Nukem Forever switches to the Unreal Engine (June 15, 1998)
Official Max Payne Web Site Launched (June 15, 1998)
Duke Nukem Movie Deal Announced (February 18, 1998)
3D Realms & Remedy to develop Max Payne (July 24, 1997)
Duke Nukem 3D for the Macintosh Released (June 6, 1997)
Duke Voted Best Action Game by Peers at CDCG (April 30, 1997)
Two Developers Join 3D Realms (April 25, 1997)
3D Realms Spotlighted in Wall Street Journal (March 24, 1997)
Activision, Hipnotic Continue to Mislead Gaming Public About Who Created Duke Nukem 3D (March 10, 1997)
Activision Spreading Misleading information about the Duke Nukem Team (February 25, 1997)
New Pinball Wizards Division Launched! (February 4, 1997)
3D Realms Wins Developer of the Year! (January 28, 1997)
3D Realms Sells Blood Rights to Monolith (January 22, 1997)