SporkMUCK
Furry-themed MUCK (Multi-User Character Kingdom) open from 2002 to 2010.
muck.wolfcat.org 8888
Db Size:
Players Connected:
(N/A)
Maximum Connected:
DEAD (11 years)
Average Connected:
0 (final estimate)
Minimum Connected:
Connection Screen
#$#mcp version: "2.1" to: "2.1"
_______ ___ ____ ____ _ _ _ _ _ _ ____ _ _
|______ |--' [__] |--< |-:_ |\/| |__| |___ |-:_
______| .-'''''-.
________________ .' `.
Version 4.x / : :
_________/_________________________________ : :
____/ / : _/| :
/ Online since June 28, 2002. / : =/_/ :
__/ The original haven of the disillusioned. / `._/ | .'
/__________________________________________/ ( / ,|...-'
/ \_/^\/||__
Spork login: connect <name> <pass> / _/~ `""~`"` \_
Guest login: connect guest guest / __/ -'/ `-._ `\_\__
WHO for list - QUIT to quit / /jgs /-'` `\ \ \-.\
| www.wolfcat.org/spork - muck.wolfcat.org:8888 |
Spork is a small, social MUCK open to any and all; roleplayers, geeks, furries, people who just want to hang out and chat. The dust is still settling as many features are being revamped or replaced entirely, but we have big plans for the future of this place and most everyone is welcome to join us. Unique features include the majority of the core systems being custom coded, a number of games ranging from poker and other card games to our ever-popular custom slot machines, and some half-crazed inventions that you've never seen before, such as travelling with Nexus Jump Boots. We've also got an intricate MUD-style combat system under development, and a number of other features being worked on for the near future.
- The Mud Connector (2009)
English [1]
June, 2002 [1]
Industrial/cyberpunk [1]
United Kingdom [1]
Codebase:
FuzzBall 6 [1]
Spork is a small, social MUCK open to any and all; roleplayers, geeks, furries, people who just want to hang out and chat. The dust is still settling as many features are being revamped or replaced entirely, but we have big plans for the future of this place and most everyone is welcome to join us. Unique features include the majority of the core systems being custom coded, a number of games ranging from poker and other card games to our ever-popular custom slot machines, and some half-crazed inventions that you've never seen before, such as travelling with Nexus Jump Boots. We've also got an intricate MUD-style combat system under development, and a number of other features being worked on for the near future. [1]
SporkMUCK is a constantly-evolving conglomerate of random insanity. It's the kind of place that's actally quite difficult to describe. It's based in a surreal dimension where very little is taken seriously and insanity is abundant. If you don't like insanity, then you shouldn't go to Spork, for it is a silly place. It's quite a small MUCK, more of a close community than a sprawling mess than some of the larger ones. Spork is constantly being upgraded, both in the server code and in-MUCK programs. There is a generous building quota that will be increased on request, a friendly team of staff, and a generally newbie-friendly atmosphere. People ask what the theme of Spork is, and that's hard to say. One of the first places you may see in Spork is a rather gloomy, dilapidated, industrialized city. But there are many other areas, ranging from forests to deserts to frozen tundra, and a space system allowing travel to other planets is currently under construction. Not to mention the underworld. If you like random gimmicks, then Spork is the right place -- bits and pieces are being added all the time. An arcade (complete with gambling) is on the drawing board, along with races involving anime tigers. How many other MUCKs out there can boast that? [2]
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