Interactive Storytelling
International Conference on Interactive Digital Storytelling
ICIDS 2017: Interactive Storytelling pp 286-289 | Cite as
Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics
Teun Dubbelman
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10690)
This paper aims to expand existing knowledge on narrative game design. Specifically, the paper discusses the importance of game design patterns for the analysis of narrative game mechanics. By bringing together insights from cognitive narratology and game design theory, the paper creates a preliminary theoretical perspective for deconstructing the design of mechanic-driven narrative games. To support the theoretical argument, the paper discusses Papers, Please as case study.
Narrative game design Game analysis Cognitive narratology Ludology Game studies Interactive storytelling Game development
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1.HKU University of the Arts UtrechtUtrechtThe Netherlands
Dubbelman T. (2017) Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics. In: Nunes N., Oakley I., Nisi V. (eds) Interactive Storytelling. ICIDS 2017. Lecture Notes in Computer Science, vol 10690. Springer, Cham
Publisher Name Springer, Cham