How Strong is Your Social Net? A National Review of Arts Organizations' Digital Communications Practices and Perceptions
Monday, 10:00 am – 11:30 am
The Art of Copyright Reform
Arts Journalism 2.0: A Five-Action Plan for the Future of Arts Journalism
Networks to Support Digital Media Learning for Youth
Ethnic Media Audiences
Dance and Theater Grant Impact Research
Enabling Engagement: Launching Irvine's New Arts Strategy
Creating Community Through Media Works
Turning Museums Inside Out
Tuesday, 2:00 pm – 5:00 pm
Don't Get Pwnd!
A Video-gaming Salon for Grantmakers
PRESENTATION SESSION
Wednesday, October 12, 9:30 am – 11:00 am
Organized by Marian Godfrey, senior director, cultural initiatives, The Pew Charitable Trusts; Ron Ragin, program officer, The William and Flora Hewlett Foundation.
Presented by Jonathan Blow, independent video game developer; Alyce Myatt, director, media arts, National Endowment for the Arts.
Over the last forty years, video and computer games have grown steadily in complexity, sophistication, and diversity. Games as an art form have been recognized within the independent gaming community but not, as yet, broadly accepted in the visual and performing arts worlds (or by the collectors and donors who comprise an important audience for the arts). Because the design and development of games can be fertile territory for artists, both in career/innovation and financial terms, this realm is properly of interest to funders concerned with understanding and supporting artists and their work. An independent game developer and a funder of artists working in digital and Web-based media, including game development, will discuss the state of this field with conference participants.