The Kingdom of Pargalo was a monarchy that controlled the land of Pargalo from CE 27 to 1924. The kingdom was formed after the successful true of the three warlords.
The three warlords, Watarn, Iwro, and Hardunc, had extended the true beyond its first ten years once before in CE 27. Hardunc had grown tired of the battles and wished to spend more time with Glorvan. She posed the idea that the three warlords elect a king from the wise and powerful families of the nation. By this time the three had under their sway dozens of lesser warlords and princes. After much negotiations, it was decided that there would be an election by the lords and princes of pargalo for the first king. Each of the three warlords would have five votes, and each of their vassals would get one. The vote would be done in secret on the night of the winter solstice so as to deter interlopers. (Winters in Pargalo are particularly harsh.) What more, the remaining free lords would each get half a vote unless they swore allegiance to whom ever would become their king before the vote, in which case they'd get one vote. Each of the three lords would put forth two candidates, one from their own domain, and one from the domains of their vassals.
The election supposedly did lead to several fist fights at the secret conclave, but a king was elected, Rollvox I. Rollvox I, whom was a mouse from Iwro's domain, began the first dynasty of Pargalo. Rollvox I was credited to establishing basic common law in the lands of the various lords, whipping out most of the remaining independent princes, and encoding the process of royal succession.
The monarch of Pargalo would always be the eldest son or daughter of the current monarch. Any whom became monarch by marriage would be subservient to the one whom gained the title by birth. If the monarch has a son or daughter and that son or daughter has children, the eldest of the eldest would be next in line if all the children of the current monarch perish, and so on with grand children. If a monarch had no heir by the time of their death, then the next winter solstice, the lords of the realm would unite again and elect from their knights and vassals a new king, with the the lords whom held the three largest plots of land receiving five votes, and all others one vote. These three, as with the first election, would select one candidate from their domain, and one from the domains of any of the other lords. These rules were not changed until the late 19th century.