Aditya,the premier promoter of quality education in the coastal districts of Andhra Pradesh for the past two decades, leads various institutions ranging from K.G to P.G besides professional colleges like Engineering, Pharmacy and Nursing. Sri Nallamilli Seshareddy as a founder chairman, promoted the educational society in the name and style of Aditya Academy at Kakinada in the year 1984, with a vision and mission to create a platform for holistic growth and success to students at all levels.
Aditya Engineering College was established in the academic year 2001-02 under the aegis of Aditya Academy, Kakinada with the approval of AICTE and Affiliated to JNTU with an intake of 180 in three UG Courses in Engineering & Technology.
The College is situated in an eco-friendly area of 25 acres with thick greenery at Surampalem, Gandepalli Mandal, East Godavari District, Andhra Pradesh. The College is 15 KM away from Samalkot Railway Station on Howrah-Chennai Railway line in South Central Railway. The College is 35 Km away from Kakinada and Rajahmundry on ADB Road.
Strategy 1: Improving the communication skills of the students.
Through these activities, the students who are weak at communicating can work towards developing their communication skills. If a student takes part in these activities earnestly, he/she can express their ideas clearly.For this, we will require Soft Skills Experts, Technical resources and Physical and Virtual spaces for interaction. These activities will be available for all the students ,but the main focus will be on the students in the first year of engineering. If students are good at communicating at an early stage, they can work towards other aspects of their career.
Strategy 2: Helping different students collaborate and generate new ideas.
The main target for these strategies will be the students studying the second and third years of engineering. The Student Coordination Team will manage everything related to students collaborating with other students. They will be the ones to organize Boot camps and the CPL. Boot Camps will teach the students on the ways to generate ideas that are feasible. C.P.L. is an event that helps students get exposure to real world industry problems. Experts from the industry reach out to the students and explain to them, the problems the industry faces. Students are then encouraged to find out solutions to those problems. A committee is set up that evaluates those ideas, selects a few of the best ideas among them and lets them proceed to the prototyping stage.
Strategy 3 : Practical Implementation of Theoretical Knowledge.
These will be mainly available for the students studying in 3rd and 4th years of engineering. The seminars ,guest lectures and training programs will help the students make concrete prototypes of their ideas. The makers space will provide a separate space for the students to prototype their ideas. Only ideas approved by the committee in the Student Coordination Team can decide who can use this makers space.
Strategy 4: Spreading awareness on Innovation And Entrepreneurship.
The main focus of these are the students of the third and fourth years of engineering. Beginnen Event is one that is held every few months. This event consists of students presenting prototypes that they have developed in Makers Space. These prototypes are presented to investors who will select ideas they like and fund them. This way, the students can set up a startup of their own. The Boot Camp trains the students on how they can set up ir own startups and become entrepreneurs.The Entrepreneurship Club will comprise of alumni or students who have set up their startups.They can act as mentors to students who are enthusiastic about entrepreneurship. Moreover, this club will have tie-ups with CEOs of at least 4 startups. These people will train students on how they can present their ideas in a convincing way to their investors.
This is the problem what we found in our college. Several people have different set of ideas like the creative areas of drawing the pictures and nice thought with them. But they don't know how to implement them in the real life.
For this we made the people into groups to express their thoughts and to share programming skills among themselves and they made their thoughts coming into implementation in designing games. Along with that we give some coders to design games and to run that which makes the people to get jobs and to start entrepreneurship in the college.
The major problem here in our college is more than half people are girl students only. They are not actually getting a chance to expose themselves in the college. They are also not participating in any events that's the feedback what we got after a survey.
Here we make the all-girl students to assemble in one place and tell them to share their ideas. We make maximum women to participate in maximum events which will be conducted in our college. This makes the people to empower and to start their own start-ups. We will keep some seminars and webinars through the special guests.
This page was last modified on 4 October 2018, at 16:17.