In Onimusha 3 I see some FPS Drops But the EE and GS are not high at all.
I checked and saw that those games are CPU intensive so is this limitation is by my CPU?
After restoring the default settings the problem is gone, but is 70% EE normal?
(11-02-2018, 01:24 PM)mloon3 Wrote: After restoring the default settings the problem is gone, but is 70% EE normal?
That is extremely subjective and depends on the game. Some will run the EE way harder than others. But there's nothing wrong with it being that high, generally speaking.
(11-02-2018, 05:29 PM)pandubz Wrote: That is extremely subjective and depends on the game. Some will run the EE way harder than others. But there's nothing wrong with it being that high, generally speaking.
Ok thank you for clarification one more question the video and resolution settings depends on how strong your GPU is and is not affected by how strong your CPU?
Due to how console GPUs work, generally some of the functions of the emulated GPU are done by the computer's CPU. Whether it is converting game code to something a modern API would understand to parts of the graphics engine that are just not handled by a GPU at all (like the VPU 0 and 1 of the PS2). Increasing the internal resolution can add extra work to the CPU. Post processing effects like shaders and post process AA should have limited impact on the CPU workload... though things like power and temprature limitations also come into effect when using an integrated CPU\GPU chip and can limit the maximum performance either can achieve depending on the way the device was designed.