It's a very pretty game, but I found there just wasn't enough time to actually explore, and certainly not enough time to solve several of the puzzles in a row in 10 seconds. Re-solving the same puzzles each time also didn't help. It would be really interesting to play if there wasn't a time limit, though.
This is pretty interesting. I especially liked the art style, so good job on that. On minor thing that could be improved is possibly continuing to play the music while investigating things. Good job!
Beautiful looking game. I couldn't make something this nice looking over time let alone 72 hours.
I got everything quickly except how to actually open the door of the room XD But the game was fun, though a bit short (but then, LD ^_-). And I really like the design!
It's incredibly awesome, man! Really enjoyed with it!
Nicely done, also fits the theme.
Wonderful game and great design.
This was a really fun entry with nice, non-obtrusive audio and a gorgeous art style.
I thought it fit the theme quite nicely.
Would be interested in an expansion of sorts.
Fits the theme well and really well designed. I enjoyed it a lot!
OMG the graphics are so terrific!!!
The game story is also good.
Best game so far, I like the idea, the setup and graphics, even the theme ties in well.
A bit hard, but that's the idea I guess.. just it doesn't get to repetative.
Funny game. Good design !
Really intriguing, though I didn't manage to finish it even after getting the pills. Is there a walkthrough somewhere?
Cool take on the theme, i liked the idea of reliving 10 seconds over and over again and having to piece together where the antidote is hidden.
Art, Music & Game Design are great. I really had fun playing it (and I also liked the ending ^^).
Very good game, I love the graphic style.
We like the game, got the Olives, but died alone before finding the antidote.
You turned the theme into a very nice plot! Altogether very well presented. I'd prefer to have just the spacebar instead of spacebar and ctrl. Also I seem to lose keyboard focus sometimes, so I have to click on the scenery to be able to move the character again.
I really liked this! It fit the theme very well, was fun to figure out and the art was fantastic!
Really great game! Only the highest rates for you. Because of 10 seconds theme and time limitation I died a lot of times to fully explore the house. Game art is stunning. Level design is well planned. Game mechanic is smoth.
I think, if you'll make story line more detailed and increase time limit - it will be excellent game! Thank you!
The art is stunningly good! I also enjoyed exploring the house and solving puzzles and mysteries.
I don't know if this is a bug, but the audio cut out every time I interacted with an object, and it was really jarring!
enjoyed the art mucho.. interesting idea.. could see this evolving into something cool if you played around a bit more with how the time works..
Omg, wrong post LMAO ^^^^ That's what I get for having 5 Ludum Dare pages opened. Sorry about that.
Baah! After all the work I had to save him, he was just as ruthless (or worse) as the person who poisoned him. I really enjoyed this game.
Really well-done mystery. It was tricky at times, but I think the pacing of the game was perfect.
One small issue I noticed though: after the ending scene, you're back in the house again, but with no objective. There should probably be some sort of end-game screen.
I really like the way the theme is integrated in the game! Having ten seconds to cure yourself, and gradually finding new clues on how to do so is really neat.
I also like the narrative, told by the scenery.
The game looks really really good, too.
As an addendum to the previous comment, we identify ourselves with your graphical style and love your use of colors!
I like the "Memento" structure of the story.
This game has a real tension during the whole adventure.
I had some trouble with the music, it's stopping every time I watch an item, is it intended ?
This is a very cool game. The mood was very intense and I was motivated to find all the hints to help the poor guy.
great entry! fantastic visuals and good use of the theme for the story and gameplay. but i didn't like using ctrl and space, used space would have sufficed. also, the music stops every time i interact, which i found quite frustrating. the music is good though, sets the mood.
Wonderful graphics, nice music, and it fits the theme perfectly.
(Thanks for the hint about the bathroom).
- The awkward "CTRL + SPACE" controls I keep mixing - why not only one button ?
very outstanding art. i particularly love your color palette.