ERROR: 0:1: error(#308) Profile is invalid before glsl1.5.
m() was called. Link failed.
GBufferNMSkinned_Damage shader does not exist!
Error: Pixel Shader Compilation Failed Press any key to continue . . . Fragment shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Failed to link shader. Vertex and Fragment shader(s) were not successfully compiled before glLinkProgra m() was called. Link failed. Press any key to continue . . . Loading shader RoomHologram Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Error: Vertex Shader Compilation Failed Press any key to continue . . . Fragment shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Error: Pixel Shader Compilation Failed Press any key to continue . . . Fragment shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#106) Version number not supported by GL2 ERROR: 0:1: error(#308) Profile is invalid before glsl1.5. ERROR: error(#273) 2 compilation errors. No code generated Failed to link shader. Vertex and Fragment shader(s) were not successfully compiled before glLinkProgra m() was called. Link failed. Press any key to continue . . . Resources//GuiMaterials.xml Resources//Engine/PipelineMaterials.xml Invalid Index on Uniform Buffer Object. ScreenSpaceOcclusion: GlobalData No such uniform named depthBuffer in shader ScreenSpaceOcclusion No such uniform named random in shader ScreenSpaceOcclusion No such uniform named blurSample in shader bilateralBlurHorz No such uniform named blurSample1 in shader bilateralBlurVert No such uniform named Error in shader Simple No such uniform named Error in shader Simple No such uniform named albedo in shader GBuffer No such uniform named World in shader GBuffer Invalid Index on Uniform Buffer Object. ShadowMap: ShadowCameraData No such uniform named World in shader ShadowMap Invalid Index on Uniform Buffer Object. ShadowMapInstanced: ShadowCameraData No such uniform named World in shader ShadowMapInstanced Invalid Index on Uniform Buffer Object. LightpassMenu: GlobalData No such uniform named albedoBuffer in shader LightpassMenu No such uniform named normalBuffer in shader LightpassMenu No such uniform named reflectionBuffer in shader LightpassMenu No such uniform named depthBuffer in shader LightpassMenu No such uniform named lightColourBuffer in shader LightpassMenu No such uniform named lightPosBuffer in shader LightpassMenu No such uniform named lightAttenuationBuffer in shader LightpassMenu No such uniform named InverseCameraMatrix in shader LightpassMenu No such uniform named view in shader LightpassMenu No such uniform named tileNumber in shader LightpassMenu No such uniform named multisamples in shader LightpassMenu Invalid Index on Uniform Buffer Object. Lightpass0: GlobalData Invalid Index on Uniform Buffer Object. Lightpass0: LightingData Invalid Index on Uniform Buffer Object. Lightpass0: CameraData No such uniform named lightColourBuffer in shader Lightpass0 No such uniform named lightPosBuffer in shader Lightpass0 No such uniform named lightAttenuationBuffer in shader Lightpass0 No such uniform named albedoBuffer in shader Lightpass0 No such uniform named normalBuffer in shader Lightpass0 No such uniform named reflectionBuffer in shader Lightpass0 No such uniform named depthBuffer in shader Lightpass0 No such uniform named ambientBuffer in shader Lightpass0 No such uniform named previousScreenBuffer in shader Lightpass0 No such uniform named exteriorMarker in shader Lightpass0 No such uniform named cloudShadowMap in shader Lightpass0 No such uniform named reflectionMap in shader Lightpass0 No such uniform named shadowMap in shader Lightpass0 No such uniform named InverseCameraMatrix in shader Lightpass0 No such uniform named view in shader Lightpass0 No such uniform named tileNumber in shader Lightpass0 No such uniform named LightMatrix in shader Lightpass0 No such uniform named multisamples in shader Lightpass0 Invalid Index on Uniform Buffer Object. Lightpass6: GlobalData Invalid Index on Uniform Buffer Object. Lightpass6: LightingData Invalid Index on Uniform Buffer Object. Lightpass6: CameraData No such uniform named lightColourBuffer in shader Lightpass6 No such uniform named lightPosBuffer in shader Lightpass6 No such uniform named lightAttenuationBuffer in shader Lightpass6 No such uniform named albedoBuffer in shader Lightpass6 No such uniform named normalBuffer in shader Lightpass6 No such uniform named reflectionBuffer in shader Lightpass6 No such uniform named depthBuffer in shader Lightpass6 No such uniform named ambientBuffer in shader Lightpass6 No such uniform named previousScreenBuffer in shader Lightpass6 No such uniform named exteriorMarker in shader Lightpass6 No such uniform named cloudShadowMap in shader Lightpass6 No such uniform named reflectionMap in shader Lightpass6 No such uniform named shadowMap in shader Lightpass6 No such uniform named InverseCameraMatrix in shader Lightpass6 No such uniform named view in shader Lightpass6 No such uniform named tileNumber in shader Lightpass6 No such uniform named LightMatrix in shader Lightpass6 No such uniform named multisamples in shader Lightpass6 Invalid Index on Uniform Buffer Object. Lightpass12: GlobalData Invalid Index on Uniform Buffer Object. Lightpass12: LightingData Invalid Index on Uniform Buffer Object. Lightpass12: CameraData No such uniform named lightColourBuffer in shader Lightpass12 No such uniform named lightPosBuffer in shader Lightpass12 No such uniform named lightAttenuationBuffer in shader Lightpass12 No such uniform named albedoBuffer in shader Lightpass12 No such uniform named normalBuffer in shader Lightpass12 No such uniform named reflectionBuffer in shader Lightpass12 No such uniform named depthBuffer in shader Lightpass12 No such uniform named ambientBuffer in shader Lightpass12 No such uniform named previousScreenBuffer in shader Lightpass12 No such uniform named exteriorMarker in shader Lightpass12 No such uniform named cloudShadowMap in shader Lightpass12 No such uniform named reflectionMap in shader Lightpass12 No such uniform named shadowMap in shader Lightpass12 No such uniform named InverseCameraMatrix in shader Lightpass12 No such uniform named view in shader Lightpass12 No such uniform named tileNumber in shader Lightpass12 No such uniform named LightMatrix in shader Lightpass12 No such uniform named multisamples in shader Lightpass12 Invalid Index on Uniform Buffer Object. Lightpass18: GlobalData Invalid Index on Uniform Buffer Object. Lightpass18: LightingData Invalid Index on Uniform Buffer Object. Lightpass18: CameraData No such uniform named lightColourBuffer in shader Lightpass18 No such uniform named lightPosBuffer in shader Lightpass18 No such uniform named lightAttenuationBuffer in shader Lightpass18 No such uniform named albedoBuffer in shader Lightpass18 No such uniform named normalBuffer in shader Lightpass18 No such uniform named reflectionBuffer in shader Lightpass18 No such uniform named depthBuffer in shader Lightpass18 No such uniform named ambientBuffer in shader Lightpass18 No such uniform named previousScreenBuffer in shader Lightpass18 No such uniform named exteriorMarker in shader Lightpass18 No such uniform named cloudShadowMap in shader Lightpass18 No such uniform named reflectionMap in shader Lightpass18 No such uniform named shadowMap in shader Lightpass18 No such uniform named InverseCameraMatrix in shader Lightpass18 No such uniform named view in shader Lightpass18 No such uniform named tileNumber in shader Lightpass18 No such uniform named LightMatrix in shader Lightpass18 No such uniform named multisamples in shader Lightpass18 Invalid Index on Uniform Buffer Object. Lightpass24: GlobalData Invalid Index on Uniform Buffer Object. Lightpass24: LightingData Invalid Index on Uniform Buffer Object. Lightpass24: CameraData No such uniform named lightColourBuffer in shader Lightpass24 No such uniform named lightPosBuffer in shader Lightpass24 No such uniform named lightAttenuationBuffer in shader Lightpass24 No such uniform named albedoBuffer in shader Lightpass24 No such uniform named normalBuffer in shader Lightpass24 No such uniform named reflectionBuffer in shader Lightpass24 No such uniform named depthBuffer in shader Lightpass24 No such uniform named ambientBuffer in shader Lightpass24 No such uniform named previousScreenBuffer in shader Lightpass24 No such uniform named exteriorMarker in shader Lightpass24 No such uniform named cloudShadowMap in shader Lightpass24 No such uniform named reflectionMap in shader Lightpass24 No such uniform named shadowMap in shader Lightpass24 No such uniform named InverseCameraMatrix in shader Lightpass24 No such uniform named view in shader Lightpass24 No such uniform named tileNumber in shader Lightpass24 No such uniform named LightMatrix in shader Lightpass24 No such uniform named multisamples in shader Lightpass24 No such uniform named litBuffer in shader PreBloom No such uniform named prebloomPass0 in shader HorzBlur No such uniform named prebloomPass1 in shader VertBlur Invalid Index on Uniform Buffer Object. FinalComp: TimeData No such uniform named litBuffer in shader FinalComp No such uniform named bloomPass in shader FinalComp No such uniform named random in shader FinalComp No such uniform named depthBuffer in shader FinalComp No such uniform named impVis in shader FinalComp No such uniform named vignette in shader FinalComp No such uniform named scanLinesFade in shader FinalComp Resources//Gui/GuiMaterials.xml No such uniform named Error in shader LoadingScreen Invalid Index on Uniform Buffer Object. VirtualEntity: CameraData Invalid Index on Uniform Buffer Object. VirtualEntity: TimeData No such uniform named random in shader VirtualEntity No such uniform named World in shader VirtualEntity Invalid Index on Uniform Buffer Object. VirtualEntityFail: CameraData No such uniform named World in shader VirtualEntityFail Invalid Index on Uniform Buffer Object. GBufferNM: CameraData No such uniform named albedo in shader GBufferNM No such uniform named normal in shader GBufferNM No such uniform named specular in shader GBufferNM No such uniform named reflection in shader GBufferNM No such uniform named World in shader GBufferNM Invalid Index on Uniform Buffer Object. Clouds: CameraData No such uniform named albedo in shader Clouds No such uniform named depthBuffer in shader Clouds No such uniform named World in shader Clouds Invalid Index on Uniform Buffer Object. Atmosphere: CameraData No such uniform named albedo in shader Atmosphere No such uniform named World in shader Atmosphere Invalid Index on Uniform Buffer Object. DiggingMarker: CameraData Invalid Index on Uniform Buffer Object. DiggingMarker: TimeData No such uniform named World in shader DiggingMarker Invalid Index on Uniform Buffer Object. RoomMarker: CameraData Invalid Index on Uniform Buffer Object. RoomMarker: TimeData No such uniform named World in shader RoomMarker No such uniform named colour in shader RoomMarker Invalid Index on Uniform Buffer Object. 3dGui: CameraData No such uniform named albedo in shader 3dGui No such uniform named normal in shader 3dGui No such uniform named specular in shader 3dGui No such uniform named World in shader 3dGui No such uniform named SkinningMats in shader 3dGui No such uniform named BindMats in shader 3dGui Invalid Index on Uniform Buffer Object. InterfaceElement: CameraData Invalid Index on Uniform Buffer Object. InterfaceElement: TimeData No such uniform named font in shader InterfaceElement No such uniform named random in shader InterfaceElement No such uniform named World in shader InterfaceElement No such uniform named colourMultiplier in shader InterfaceElement Invalid Index on Uniform Buffer Object. GuiButton: TimeData No such uniform named font in shader GuiButton No such uniform named random in shader GuiButton No such uniform named colourMultiplier in shader GuiButton Invalid Index on Uniform Buffer Object. InteractionPointHologram: CameraData Invalid Index on Uniform Buffer Object. InteractionPointHologram: TimeData No such uniform named random in shader InteractionPointHologram No such uniform named World in shader InteractionPointHologram No such uniform named colourHologram in shader InteractionPointHologram Invalid Index on Uniform Buffer Object. RoomHologram: CameraData Invalid Index on Uniform Buffer Object. RoomHologram: TimeData No such uniform named random in shader RoomHologram No such uniform named World in shader RoomHologram No such uniform named colourHologram in shader RoomHologram Resources//Engine/Fonts/FontMaterials.xml Invalid Index on Uniform Buffer Object. Text: TimeData No such uniform named font in shader Text No such uniform named random in shader Text No such uniform named colourMultiplier in shader Text No such uniform named clarity in shader Text Resources//Materials.xml Resources//Entities/EntityMaterials.xml Invalid Index on Uniform Buffer Object. SkinnedShadow: ShadowCameraData Invalid Index on Uniform Buffer Object. SkinnedShadow: SkinningData Invalid Index on Uniform Buffer Object. SkinnedShadow: InverseBindMats No such uniform named World in shader SkinnedShadow Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: CameraData Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: SkinningData Invalid Index on Uniform Buffer Object. GBufferNMSkinnedAlpha: InverseBindMats No such uniform named albedo in shader GBufferNMSkinnedAlpha No such uniform named normal in shader GBufferNMSkinnedAlpha No such uniform named specular in shader GBufferNMSkinnedAlpha No such uniform named reflection in shader GBufferNMSkinnedAlpha No such uniform named World in shader GBufferNMSkinnedAlpha Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData Invalid Index on Uniform Buffer Object. GBufferNMSkinned: SkinningData Invalid Index on Uniform Buffer Object. GBufferNMSkinned: InverseBindMats No such uniform named albedo in shader GBufferNMSkinned No such uniform named normal in shader GBufferNMSkinned No such uniform named specular in shader GBufferNMSkinned No such uniform named reflection in shader GBufferNMSkinned No such uniform named World in shader GBufferNMSkinned No such uniform named albedo in shader GBufferNMSkinnedAlpha No such uniform named normal in shader GBufferNMSkinnedAlpha No such uniform named specular in shader GBufferNMSkinnedAlpha No such uniform named reflection in shader GBufferNMSkinnedAlpha No such uniform named World in shader GBufferNMSkinnedAlpha No such uniform named albedo in shader GBufferNMSkinned No such uniform named normal in shader GBufferNMSkinned No such uniform named specular in shader GBufferNMSkinned No such uniform named reflection in shader GBufferNMSkinned No such uniform named World in shader GBufferNMSkinned No such uniform named albedo in shader GBufferNMSkinned No such uniform named normal in shader GBufferNMSkinned No such uniform named specular in shader GBufferNMSkinned No such uniform named reflection in shader GBufferNMSkinned No such uniform named World in shader GBufferNMSkinned No such uniform named albedo in shader GBufferNMSkinned No such uniform named normal in shader GBufferNMSkinned No such uniform named specular in shader GBufferNMSkinned No such uniform named reflection in shader GBufferNMSkinned No such uniform named World in shader GBufferNMSkinned No such uniform named albedo in shader GBufferNMSkinned No such uniform named normal in shader GBufferNMSkinned No such uniform named specular in shader GBufferNMSkinned No such uniform named reflection in shader GBufferNMSkinned No such uniform named World in shader GBufferNMSkinned GBufferNMSkinned_Damage shader does not exist!