Backing Up Patch 1.8 Files | Mods Forums - Mods for Far Cry, MGS & more!
Should a decision be made to move to patch 1.10, it appears all patch 1.8 files have a Feb. 5, 2015 date stamp.
Those are the only files which need to be saved in the event of rolling back to 1.8, correct?
I assume these would be the files contained in the zip file that gets referenced.
Is it possible to get some feedback to my question? Am I on target that the files which "run" 1.8 are those with the same date (basically Feb. 5, 2015)?
The total size is listed as 1.35GB, which is a bit less than that of the zip file posted in other parts of this forum. For that zip, I can not find any detail info which states what actually is contained within.
Sorry Mike I missed this when you first posted it. I will double check these tonight for you against my backups.
Edit - ok so I have done a poor job on tracking what I consider the "non-essential" files in the bin folder. There are a huge assortment of supplemental DLL files used for things like optional shaders, nvidia hairworks, ubiplay, etc. and that aren't directly tied to core Far Cry 4 game itself. So I can't really say for absolute certainity on all of these.
Thanks Jeff. I had forgotten that the IGE files dealt with the map editor, and so would not be critical for standard SP gaming.
It appears I've got it covered as to what I need to have saved if I decide to try 1.10, and then revert back to 1.8.