i) this is not euo - it's meant to be a different game!
ii) it is also single player: meaning it doesn't matter if something is really cheesy or broken: as long as it's entertaining.
I also fully encourage you to tinker with and mod it and expand it as much as you can. When I get back (and it's going to be a work shitfight) I'll try and post guides on adding new items and monsters etc. It's pretty easy.
Awesome. Hopefully I get time to tinker more. Last few days have been overly busy.
hmmm: could or will think about it. not sure I agree however.
nah: disagree with your sentiment! sorry!
>Doors could stand out a little more.
hmmm: it does get good use though doesn't it?
yeh, 100s of classes like Crawl!
yeh. remember I belted this out in 7 days ... tho have had 2 years to expand engineering and haven't done so. so your suggestions are welcome. It could do with more. And yes it does go up fast! kinda meant to. Not mean tto be grinding crafting in a single player game.
funny that secret door is easy and reg door is too hard!
hmmm sure maybe .... can you do it?
strength pills never decay if that's a bug.
Heh, some of those I fixed myself like level limit and time for doggie to be bonded (like it matters since if it dies its dead and tbh, he gets in my way. field meat for the terminators).
Had a rough feb so haven't tinkered too much these last few weeks. I should have a laptop next month or something similar I hope. (crossing fingers nothing bad happens irl).
I've just uploaded the latest version, tho I must admit: not much has changed. I fixed one or 2 bugs and that is about it. Updated the website however.
eggmceye wrote: I've just uploaded the latest version, tho I must admit: not much has changed. I fixed one or 2 bugs and that is about it. Updated the website however.
Thanks for uploading the most current version. I look forward to revisiting EftV and seeing how fast I can beat it!
Managed to beat EftV again tonight. I have some good strategies down but luck seems to be the biggest factor sometimes.
Anyone ever played ToME (Tales of Maj'Eyal)?
It reminds alot of EftV. Turn based, roguelike etc.
It can be found at http://te4.org/ or on Steam if you want to pay for it.
Egg, give it a try if you want. It might inspire you.
MoonGoat wrote: Anyone ever played ToME (Tales of Maj'Eyal)?
I've heard of tome but never gave it a try. I might have to check it out. A long time ago I used to play Angband, specifically the tile graphic ZAngbandTK variant.
I was clearing some brush in the field the other day when mutants hit my brain box. I thought of fallout and perks then I thought of an old game called shard of spring/demons winter.
For so many points is SOS/DM you could buy a perk like troll skin, night vision along with mundane skills. I started to think of this.
The alien sometimes makes me think of The Leader from Incredible Hulk or the grays from X-Com.
I've had it on steam for a while now: have put 18 hours into it, so that means I quite liked it. I like the way abilities work (wow style) but dislike the wow/diablo style items, ie the multiple enchants. I find them too hard to read and too time consuming to compare a drop to what you have. No consumables is interesting. Yeh I don't mind it. I think I like dreadmore better.
I just downloaded it and tried it on my laptop. I created a dwarves berserker with charge attack to emulate my favorite euo fighter style. It's pretty cool but no euo.
I'll search and look at dreadmore.
Please tell me there are better avatars in Dungeons of Dredmore than that big eyebrowed peasant from Thanksgiving!!
Any chance we can pre-buy a Player Owned Vault just in case EFTV goes online ?
Being post-apoc I don't expect many cities and vendors around , so a nice hobbit hole to keep scorpions and terminators away would be nice.
Seems every mob I encounter now drops a stack of katanas. I have no idea why. I'd expect no drop but huge piles of katanas? Pen and teller must be practicing on everything here.
If we're diggin in the crates for old games to scrape for ideas, let's add CAR WARS to the list. Their system for handling motion-based battles seems like it'd translate pretty well.
Some of the newer features in EUO would be awesome. PDA of Mapping or just the M key would be awesome. I'm speaking for online and offline versions. I hadn't played my offline guy in a while but he's level 33 and just that quick log in and I found an AK-47 (Lightning). I'm surprised there isn't a FG rocket launcher enchant for explosion.
So first time i beat it i let it be more of a challenge, mostly keep moving and not hang out. I'm now staying in the vault... so here is some effects I've noticed firstly class skills. I noticed as an alien Evangelist I gmed melee and ranged skills. but sometime before 125 skill points my evangelism stoped at 21.15000. Just curious why it stopped improving been practicing fireball and charm or is that 21.15 end because 99% for fireball? the house for sure erases items I don't think any of the Vault levls do. /petname works thanks. Blue pill cant feed to pet other pills do nothing(for the best, feeding pet combat enhancement and str so it can do all the work seems alittle op).
I'll probally leave the vault once i get healing to 100 and locks.