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<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never Outshine the Master
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Always make those above you feel comfortably superior. In your desire to please or impress them, do not go too far in displaying your talents or you might accomplish the opposite a- inspire fear and insecurity. Make your masters appear more brilliant than they are and you will attain the heights of power.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never Outshine the Master
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never put too Much Trust in Friends, Learn how to use Enemies
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Be wary of friends; they will betray you more quickly, for they are easily aroused to envy. They also become spoiled and tyrannical. But hire a former enemy and he will be more loyal than a friend, because he has more to prove. In fact, you have more to fear from friends than from enemies. If you have no enemies, find a way to make them.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never put too Much Trust in Friends, Learn how to use Enemies
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Conceal your Intentions
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Keep people offbalance and in the dark by never revealing the purpose behind your actions. If they have no clue what you are up to, they cannot prepare a defense. Guide them far enough down the wrong path, envelope them in enough smoke, and by the time they realize your intentions, it will be too late.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Conceal your Intentions
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Always Say Less than Necessary
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> When you are trying to impress people with words, the more you say, the more common you appear, and the less in control. Even if you are saying something banal, it will seem original if you make it vague, openended, and sphinxlike. Powerful people impress and intimidate by saying less. The more you say, the more likely you are to say something foolish.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Always Say Less than Necessary
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: So Much Depends on Reputation a- Guard it with your Life
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Reputation is the cornerstone of power. Through reputation alone you can intimidate and win; once you slip, however, you are vulnerable, and will be attacked on all sides. Make your reputation unassailable. Always be alert to potential attacks and thwart them before they happen. Meanwhile, learn to destroy your enemies by opening holes in their own reputations. Then stand aside and let public opinion hang them.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: So Much Depends on Reputation a- Guard it with your Life
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Court Attention at all Cost
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Everything is judged by its appearance; what is unseen counts for nothing. Never let yourself get lost in the crowd, then, or buried in oblivion. Stand out. Be conspicuous, at all cost. Make yourself a magnet of attention by appearing larger, more colorful, more mysterious, than the bland and timid masses.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Court Attention at all Cost
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Get others to do the Work for you, but Always Take the Credit
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Use the wisdom, knowledge, and legwork of other people to further your own cause. Not only will such assistance save you valuable time and energy, it will give you a godlike aura of efficiency and speed. In the end your helpers will be forgotten and you will be remembered. Never do yourself what others can do for you.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Get others to do the Work for you, but Always Take the Credit
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Make other People come to you a- use Bait if Necessary
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> When you force the other person to act, you are the one in control. It is always better to make your opponent come to you, abandoning his own plans in the process. Lure him with fabulous gains a- then attack. You hold the cards.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Make other People come to you a- use Bait if Necessary
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Win through your Actions, Never through Argument
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Any momentary triumph you think gained through argument is really a Pyrrhic victory: The resentment and ill will you stir up is stronger and lasts longer than any momentary change of opinion. It is much more powerful to get others to agree with you through your actions, without saying a word. Demonstrate, do not explicate.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Win through your Actions, Never through Argument
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Infection: Avoid the Unhappy and Unlucky
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> You can die from someone else's misery a- emotional states are as infectious as disease. You may feel you are helping the drowning man but you are only precipitating your own disaster. The unfortunate sometimes draw misfortune on themselves; they will also draw it on you. Associate with the happy and fortunate instead.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Infection: Avoid the Unhappy and Unlucky
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Learn to Keep People Dependent on You
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> To maintain your independence you must always be needed and wanted. The more you are relied on, the more freedom you have. Make people depend on you for their happiness and prosperity and you have nothing to fear. Never teach them enough so that they can do without you.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Learn to Keep People Dependent on You
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use Selective Honesty and Generosity to Disarm your Victim
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> One sincere and honest move will cover over dozens of dishonest ones. Openhearted gestures of honesty and generosity bring down the guard of even the most suspicious people. Once your selective honesty opens a hole in their armor, you can deceive and manipulate them at will. A timely gift a- a Trojan horse a- will serve the same purpose.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use Selective Honesty and Generosity to Disarm your Victim
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: When Asking for Help, Appeal to People's SelfInterest, Never to their Mercy or Gratitude
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> If you need to turn to an ally for help, do not bother to remind him of your past assistance and good deeds. He will find a way to ignore you. Instead, uncover something in your request, or in your alliance with him, that will benefit him, and emphasize it out of all proportion. He will respond enthusiastically when he sees something to be gained for himself.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: When Asking for Help, Appeal to People's SelfInterest, Never to their Mercy or Gratitude
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Pose as a Friend, Work as a Spy
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Knowing about your rival is critical. Use spies to gather valuable information that will keep you a step ahead. Better still: Play the spy yourself. In polite social encounters, learn to probe. Ask indirect questions to get people to reveal their weaknesses and intentions. There is no occasion that is not an opportunity for artful spying.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Pose as a Friend, Work as a Spy
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Crush your Enemy Totally
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> All great leaders since Moses have known that a feared enemy must be crushed completely. (Sometimes they have learned this the hard way.) If one ember is left alight, no matter how dimly it smolders, a fire will eventually break out. More is lost through stopping halfway than through total annihilation: The enemy will recover, and will seek revenge. Crush him, not only in body but in spirit.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Crush your Enemy Totally
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use Absence to Increase Respect and Honor
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Too much circulation makes the price go down: The more you are seen and heard from, the more common you appear. If you are already established in a group, temporary withdrawal from it will make you more talked about, even more admired. You must learn when to leave. Create value through scarcity.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use Absence to Increase Respect and Honor
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Keep Others in Suspended Terror: Cultivate an Air of Unpredictability
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Humans are creatures of habit with an insatiable need to see familiarity in other people's actions. Your predictability gives them a sense of control. Turn the tables: Be deliberately unpredictable. Behavior that seems to have no consistency or purpose will keep them off balance, and they will wear themselves out trying to explain your moves. Taken to an extreme, this strategy can intimidate and terrorize.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Keep Others in Suspended Terror: Cultivate an Air of Unpredictability
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do Not Build Fortresses to Protect Yourself a- Isolation is Dangerous
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The world is dangerous and enemies are everywhere a- everyone has to protect themselves. A fortress seems the safest. But isolation exposes you to more dangers than it protects you from a- it cuts you off from valuable information, it makes you conspicuous and an easy target. Better to circulate among people find allies, mingle. You are shielded from your enemies by the crowd.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do Not Build Fortresses to Protect Yourself a- Isolation is Dangerous
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Know Who You're Dealing with a- Do Not Offend the Wrong Person
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> There are many different kinds of people in the world, and you can never assume that everyone will react to your strategies in the same way. Deceive or outmaneuver some people and they will spend the rest of their lives seeking revenge. They are wolves in lambs' clothing. Choose your victims and opponents carefully, then a- never offend or deceive the wrong person.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Know Who You're Dealing with a- Do Not Offend the Wrong Person
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do Not Commit to Anyone
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> It is the fool who always rushes to take sides. Do not commit to any side or cause but yourself. By maintaining your independence, you become the master of others a- playing people against one another, making them pursue you.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do Not Commit to Anyone
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play a Sucker to Catch a Sucker a- Seem Dumber than your Mark
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> No one likes feeling stupider than the next person. The trick, is to make your victims feel smart a- and not just smart, but smarter than you are. Once convinced of this, they will never suspect that you may have ulterior motives.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play a Sucker to Catch a Sucker a- Seem Dumber than your Mark
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use the Surrender Tactic: Transform Weakness into Power
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> When you are weaker, never fight for honor's sake; choose surrender instead. Surrender gives you time to recover, time to torment and irritate your conqueror, time to wait for his power to wane. Do not give him the satisfaction of fighting and defeating you a- surrender first. By turning the other check you infuriate and unsettle him. Make surrender a tool of power.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Use the Surrender Tactic: Transform Weakness into Power
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Concentrate Your Forces
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Conserve your forces and energies by keeping them concentrated at their strongest point. You gain more by finding a rich mine and mining it deeper, than by flitting from one shallow mine to another a- intensity defeats extensity every time. When looking for sources of power to elevate you, find the one key patron, the fat cow who will give you milk for a long time to come.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Concentrate Your Forces
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play the Perfect Courtier
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The perfect courtier thrives in a world where everything revolves around power and political dexterity. He has mastered the art of indirection; he flatters, yields to superiors, and asserts power over others in the most oblique and graceful manner. Learn and apply the laws of courtiership and there will be no limit to how far you can rise in the court.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play the Perfect Courtier
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: ReCreate Yourself
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Do not accept the roles that society foists on you. Recreate yourself by forging a new identity, one that commands attention and never bores the audience. Be the master of your own image rather than letting others define it for you. Incorporate dramatic devices into your public gestures and actions a- your power will be enhanced and your character will seem larger than life.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: ReCreate Yourself
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Keep Your Hands Clean
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> You must seem a paragon of civility and efficiency: Your hands are never soiled by mistakes and nasty deeds. Maintain such a spotless appearance by using others as scapegoats and cat's paws to disguise your involvement.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Keep Your Hands Clean
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play on People's Need to Believe to Create a Cultlike Following
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> People have an overwhelming desire to believe in something. Become the focal point of such desire by offering them a cause, a new faith to follow. Keep your words vague but full of promise; emphasize enthusiasm over rationality and clear thinking. Give your new disciples rituals to perform, ask them to make sacrifices on your behalf. In the absence of organized religion and grand causes, your new belief system will bring you untold power.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play on People's Need to Believe to Create a Cultlike Following
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Enter Action with Boldness
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> If you are unsure of a course of action, do not attempt it. Your doubts and hesitations will infect your execution. Timidity is dangerous: Better to enter with boldness. Any mistakes you commit through audacity are easily corrected with more audacity. Everyone admires the bold; no one honors the timid.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Enter Action with Boldness
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Plan All the Way to the End
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The ending is everything. Plan all the way to it, taking into account all the possible consequences, obstacles, and twists of fortune that might reverse your hard work and give the glory to others. By planning to the end you will not be overwhelmed by circumstances and you will know when to stop. Gently guide fortune and help determine the future by thinking far ahead.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Plan All the Way to the End
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Make your Accomplishments Seem Effortless
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Your actions must seem natural and executed with ease. All the toil and practice that go into them, and also all the clever tricks, must be concealed. When you act, act effortlessly, as if you could do much more. Avoid the temptation of revealing how hard you work a- it only raises questions. Teach no one your tricks or they will be used against you.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Make your Accomplishments Seem Effortless
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Control the Options: Get Others to Play with the Cards you Deal
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The best deceptions are the ones that seem to give the other person a choice: Your victims feel they are in control, but are actually your puppets. Give people options that come out in your favor whichever one they choose. Force them to make choices between the lesser of two evils, both of which serve your purpose. Put them on the horns of a dilemma: They are gored wherever they turn.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Control the Options: Get Others to Play with the Cards you Deal
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play to People's Fantasies
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The truth is often avoided because it is ugly and unpleasant. Never appeal to truth and reality unless you are prepared for the anger that comes for disenchantment. Life is so harsh and distressing that people who can manufacture romance or conjure up fantasy are like oases in the desert: Everyone flocks to them. There is great power in tapping into the fantasies of the masses.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Play to People's Fantasies
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Discover Each Man's Thumbscrew
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Everyone has a weakness, a gap in the castle wall. That weakness is usually an insecurity, an uncontrollable emotion or need; it can also be a small secret pleasure. Either way, once found, it is a thumbscrew you can turn to your advantage.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Discover Each Man's Thumbscrew
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Be Royal in your Own Fashion: Act like a King to be treated like one
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The way you carry yourself will often determine how you are treated; In the long run, appearing vulgar or common will make people disrespect you. For a king respects himself and inspires the same sentiment in others. By acting regally and confident of your powers, you make yourself seem destined to wear a crown.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Be Royal in your Own Fashion: Act like a King to be treated like one
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Master the Art of Timing
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Never seem to be in a hurry a- hurrying betrays a lack of control over yourself, and over time. Always seem patient, as if you know that everything will come to you eventually. Become a detective of the right moment; sniff out the spirit of the times, the trends that will carry you to power. Learn to stand back when the time is not yet ripe, and to strike fiercely when it has reached fruition.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Master the Art of Timing
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Disdain Things you cannot have: Ignoring them is the best Revenge
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> By acknowledging a petty problem you give it existence and credibility. The more attention you pay an enemy, the stronger you make him; and a small mistake is often made worse and more visible when you try to fix it. It is sometimes best to leave things alone. If there is something you want but cannot have, show contempt for it. The less interest you reveal, the more superior you seem.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Disdain Things you cannot have: Ignoring them is the best Revenge
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Create Compelling Spectacles
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Striking imagery and grand symbolic gestures create the aura of power a- everyone responds to them. Stage spectacles for those around you, then full of arresting visuals and radiant symbols that heighten your presence. Dazzled by appearances, no one will notice what you are really doing.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Create Compelling Spectacles
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Think as you like but Behave like others
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> If you make a show of going against the times, flaunting your unconventional ideas and unorthodox ways, people will think that you only want attention and that you look down upon them. They will find a way to punish you for making them feel inferior. It is far safer to blend in and nurture the common touch. Share your originality only with tolerant friends and those who are sure to appreciate your uniqueness.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Think as you like but Behave like others
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Stir up Waters to Catch Fish
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Anger and emotion are strategically counterproductive. You must always stay calm and objective. But if you can make your enemies angry while staying calm yourself, you gain a decided advantage. Put your enemies offbalance: Find the chink in their vanity through which you can rattle them and you hold the strings.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Stir up Waters to Catch Fish
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Despise the Free Lunch
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> What is offered for free is dangerous a- it usually involves either a trick or a hidden obligation. What has worth is worth paying for. By paying your own way you stay clear of gratitude, guilt, and deceit. It is also often wise to pay the full price a- there is no cutting corners with excellence. Be lavish with your money and keep it circulating, for generosity is a sign and a magnet for power.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Despise the Free Lunch
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<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Avoid Stepping into a Great Man's Shoes
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> What happens first always appears better and more original than what comes after. If you succeed a great man or have a famous parent, you will have to accomplish double their achievements to outshine them. Do not get lost in their shadow, or stuck in a past not of your own making: Establish your own name and identity by changing course. Slay the overbearing father, disparage his legacy, and gain power by shining in your own way.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Avoid Stepping into a Great Man's Shoes
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Strike the Shepherd and the Sheep will Scatter
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Trouble can often be traced to a single strong individual a- the stirrer, the arrogant underling, the poisoner of goodwill. If you allow such people room to operate, others will succumb to their influence. Do not wait for the troubles they cause to multiply, do not try to negotiate with them a- they are irredeemable. Neutralize their influence by isolating or banishing them. Strike at the source of the trouble and the sheep will scatter.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Strike the Shepherd and the Sheep will Scatter
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Work on the Hearts and Minds of Others
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Coercion creates a reaction that will eventually work against you. You must seduce others into wanting to move in your direction. A person you have seduced becomes your loyal pawn. And the way to seduce others is to operate on their individual psychologies and weaknesses. Soften up the resistant by working on their emotions, playing on what they hold dear and what they fear. Ignore the hearts and minds of others and they will grow to hate you.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Work on the Hearts and Minds of Others
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Disarm and Infuriate with the Mirror Effect
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The mirror reflects reality, but it is also the perfect tool for deception: When you mirror your enemies, doing exactly as they do, they cannot figure out your strategy. The Mirror Effect mocks and humiliates them, making them overreact. By holding up a mirror to their psyches, you seduce them with the illusion that you share their values; by holding up a mirror to their actions, you teach them a lesson. Few can resist the power of Mirror Effect.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Disarm and Infuriate with the Mirror Effect
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Preach the Need for Change, but Never Reform too much at Once
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Everyone understands the need for change in the abstract, but on the day to day level people are creatures of habit. Too much innovation is traumatic, and will lead to revolt. If you are new to a position of power, or an outsider trying to build a power base, make a show of respecting the old way of doing things. If change is necessary, make it feel like a gentle improvement on the past.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Preach the Need for Change, but Never Reform too much at Once
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never appear too Perfect
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> Appearing better than others is always dangerous, but most dangerous of all is to appear to have no faults or weaknesses. Envy creates silent enemies. It is smart to occasionally display defects, and admit to harmless vices, in order to deflect envy and appear more human and approachable. Only gods and the dead can seem perfect with impunity.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Never appear too Perfect
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do not go Past the Mark you Aimed for; In Victory, Learn when to Stop
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> The moment of victory is often the moment of greatest peril. In the heat of victory, arrogance and overconfidence can push you past the goal you had aimed for, and by going too far, you make more enemies than you defeat. Do not allow success to go to your head. There is no substitute for strategy and careful planning. Set a goal, and when you reach it, stop.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Do not go Past the Mark you Aimed for; In Victory, Learn when to Stop
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Assume Formlessness
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> By taking a shape, by having a visible plan, you open yourself to attack. Instead of taking a form for your enemy to grasp, keep yourself adaptable and on the move. Accept the fact that nothing is certain and no law is fixed. The best way to protect yourself is to be as fluid and formless as water; never bet on stability or lasting order. Everything changes.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Title: Assume Formlessness
Description: <eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The art of war is of vital importance to the State.<eot_id>|<start_header_id>|assistant|<end_header_id>. It is a matter of life and death, a road either to safe- ty or to ruin. Hence it is a subject of inquiry which can on no account be neglected. . The art of war, then, is governed by five constant factors, to be taken into account in one’s delib- erations, when seeking to determine the conditions obtaining in the field. These are: The Moral Law; Heaven; Earth; The Commander; Method and discipline. ,. The Moral Law causes the people to be in com- plete accord with their ruler, so that they will follow him regardless of their lives, undismayed by any dan- ger. Heaven signifies night and day, cold and heat, times and seasons. Earth comprises distances, great and small; danger and security; open ground and narrow passes; the chances of life and death. . The Commander stands for the virtues of wisdom, sincerely, benevolence, courage and strict- ness. By method and discipline are to be understood the marshaling of the army in its proper subdivisions, the graduations of rank among the officers, the mainte- nance of roads by which supplies may reach the army, and the control of military expenditure. These five heads should be familiar to every gener- al: he who knows them will be victorious; he who knows them not will fail. Therefore, in your deliberations, when seeking to determine the military conditions, let them be made the basis of a comparison, in this wise:— () Which of the two sovereigns is imbued with the Moral law? Which of the two generals has most ability? With whom lie the advantages derived from Heaven and Earth? On which side is discipline most rigorously enforced? Which army is stronger? On which side are officers and men more high- ly trained? In which army is there the greater constancy both in reward and punishment? By means of these seven considerations I can fore- cast victory or defeat. The general that hearkens to my counsel and acts upon it, will conquer: let such a one be retained in command! The general that hearkens not to my coun- sel nor acts upon it, will suffer defeat:—let such a one be dismissed! While heading the profit of my counsel, avail your- self also of any helpful circumstances over and beyond the ordinary rules. According as circumstances are favorable, one should modify one’s plans. All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disor- der, and crush him. If he is secure at all points, be prepared for him. If he is in superior strength, evade him. If your opponent is of choleric temper, seek to irri- tate him. Pretend to be weak, that he may grow arro- gant. If he is taking his ease, give him no rest. If his forces are united, separate them. . Attack him where he is unprepared, appear where you are not expected. . These military devices, leading to victory, must not be divulged beforehand. . Now the general who wins a battle makes many calculations in his temple ere the battle is fought. The general who loses a battle makes but few calcula- tions beforehand. Thus do many calculations lead to victory, and few calculations to defeat: how much more no calculation at all! It is by attention to this point that I can foresee who is likely to win or lose. II Waging War<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The art of war is of vital importance to the State.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In the operations of war, where there are in the field a thousand swift chariots, as many heavy chariots, and a hundred thousand mail-clad sol- diers, with provisions enough to carry them a thousand li, the expenditure at home and at the front, including entertainment of guests, small items such as glue and paint, and sums spent on chariots and armor, will reach the total of a thousand ounces of silver per day. Such is the cost of raising an army of , men.<eot_id>|<start_header_id>|assistant|<end_header_id>. When you engage in actual fighting, if victory is long in coming, then men’s weapons will grow dull and their ardor will be damped. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor damped, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue. Thus, though we have heard of stupid haste in war, cleverness has never been seen associated with long delays. There is no instance of a country having benefited from prolonged warfare. It is only one who is thoroughly acquainted with the evils of war that can thoroughly understand the prof- itable way of carrying it on. The skillful soldier does not raise a second levy, nei- ther are his supply-wagons loaded more than twice. Bring war material with you from home, but forage on the enemy. Thus the army will have food enough for its needs. Poverty of the State exchequer causes an army to be maintained by contributions from a distance. Contributing to maintain an army at a distance causes the people to be impoverished. On the other hand, the proximity of an army caus- es prices to go up; and high prices cause the people’s substance to be drained away. When their substance is drained away, the peas- antry will be afflicted by heavy exactions. ,. With this loss of substance and exhaustion of strength, the homes of the people will be stripped bare, and three-tenths of their income will be dissipated; while government expenses for broken chariots, worn- out horses, breast-plates and helmets, bows and arrows, spears and shields, protective mantles, draught-oxen and heavy wagons, will amount to four-tenths of its total revenue. Hence a wise general makes a point of foraging on the enemy. One cartload of the enemy’s provisions is equivalent to twenty of one’s own, and likewise a sin- gle picul of his provender is equivalent to twenty from one’s own store. Now in order to kill the enemy, our men must be roused to anger; that there may be advantage from defeating the enemy, they must have their rewards. Therefore in chariot fighting, when ten or more chariots have been taken, those should be rewarded who took the first. Our own flags should be substituted for those of the enemy, and the chariots mingled and used in conjunction with ours. The captured soldiers should be kindly treated and kept. This is called, using the conquered foe to augment one’s own strength. In war, then, let your great object be victory, not lengthy campaigns. Thus it may be known that the leader of armies is the arbiter of the people’s fate, the man on whom it depends whether the nation shall be in peace or in peril. III Attack by Stratagem<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In the operations of war, where there are in the field a thousand swift chariots, as many heavy chariots, and a hundred thousand mail-clad sol- diers, with provisions enough to carry them a thousand li, the expenditure at home and at the front, including entertainment of guests, small items such as glue and paint, and sums spent on chariots and armor, will reach the total of a thousand ounces of silver per day. Such is the cost of raising an army of , men.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In the practical art of war, the best thing of all is to take the enemy’s country whole and intact; to shatter and destroy it is not so good. So, too, it is better to recapture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.<eot_id>|<start_header_id>|assistant|<end_header_id>. Hence to fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy’s resistance without fighting. Thus the highest form of generalship is to balk the enemy’s plans; the next best is to prevent the junction of the enemy’s forces; the next in order is to attack the enemy’s army in the field; and the worst policy of all is to besiege walled cities. The rule is, not to besiege walled cities if it can pos- sibly be avoided. The preparation of mantlets, movable shelters, and various implements of war, will take up three whole months; and the piling up of mounds over against the walls will take three months more. The general, unable to control his irritation, will launch his men to the assault like swarming ants, with the result that one-third of his men are slain while the town still remains untaken. Such are the disastrous effects of a siege. Therefore the skillful leader subdues the enemy’s troops without any fighting; he captures their cities without laying siege to them; he overthrows their king- dom without lengthy operations in the field. With his forces intact he will dispute the mastery of the Empire, and thus, without losing a man, his triumph will be complete. This is the method of attacking by stratagem. It is the rule in war, if our forces are ten to the enemy’s one, to surround him; if five to one, to attack him; if twice as numerous, to divide our army into two. If equally matched, we can offer battle; if slightly inferior in numbers, we can avoid the enemy; if quite unequal in every way, we can flee from him. Hence, though an obstinate fight may be made by a small force, in the end it must be captured by the larg- er force. Now the general is the bulwark of the State; if the bulwark is complete at all points; the State will be strong; if the bulwark is defective, the State will be weak. There are three ways in which a ruler can bring misfortune upon his army:— () By commanding the army to advance or to retreat, being ignorant of the fact that it cannot obey. This is called hobbling the army. () By attempting to govern an army in the same way as he administers a kingdom, being ignorant of the conditions which obtain in an army. This causes rest- lessness in the soldier’s minds. () By employing the officers of his army without discrimination, through ignorance of the military prin- ciple of adaptation to circumstances. This shakes the confidence of the soldiers. But when the army is restless and distrustful, trou- ble is sure to come from the other feudal princes. This is simply bringing anarchy into the army, and flinging victory away. Thus we may know that there are five essentials for victory: He will win who knows when to fight and when not to fight. He will win who knows how to handle both superior and inferior forces. He will win whose army is animated by the same spirit throughout all its ranks. He will win who, prepared himself, waits to take the enemy unprepared. He will win who has military capacity and is not interfered with by the sovereign. Hence the saying: If you know the enemy and know yourself, you need not fear the result of a hun- dred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will suc- cumb in every battle. IV Tactical Dispositions<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In the practical art of war, the best thing of all is to take the enemy’s country whole and intact; to shatter and destroy it is not so good. So, too, it is better to recapture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The good fighters of old first put them- selves beyond the possibility of defeat, and then wait- ed for an opportunity of defeating the enemy.<eot_id>|<start_header_id>|assistant|<end_header_id>. To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself. Thus the good fighter is able to secure himself against defeat, but cannot make certain of defeating the enemy. Hence the saying: One may know how to conquer without being able to do it. Security against defeat implies defensive tactics; ability to defeat the enemy means taking the offensive. Standing on the defensive indicates insufficient strength; attacking, a superabundance of strength. The general who is skilled in defense hides in the most secret recesses of the earth; he who is skilled in attack flashes forth from the topmost heights of heav- en. Thus on the one hand we have ability to protect our- selves; on the other, a victory that is complete. To see victory only when it is within the ken of the common herd is not the acme of excellence. Neither is it the acme of excellence if you fight and conquer and the whole Empire says, “Well done!” To lift an autumn hair is no sign of great strength; to see the sun and moon is no sign of sharp sight; to hear the noise of thunder is no sign of a quick ear. What the ancients called a clever fighter is one who not only wins, but excels in winning with ease. Hence his victories bring him neither reputation for wisdom nor credit for courage. He wins his battles by making no mistakes. Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated. Hence the skillful fighter puts himself into a posi- tion which makes defeat impossible, and does not miss the moment for defeating the enemy. Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. The consummate leader cultivates the moral law, and strictly adheres to method and discipline; thus it is in his power to control success. In respect of military method, we have, firstly, Measurement; secondly, Estimation of quantity; third- ly, Calculation; fourthly, Balancing of chances; fifthly, Victory. . Measurement owes its existence to Earth; Estimation of quantity to Measurement; Calculation to Estimation of quantity; Balancing of chances to Calculation; and Victory to Balancing of chances. A victorious army opposed to a routed one, is as a pound’s weight placed in the scale against a single grain. The onrush of a conquering force is like the burst- ing of pent-up waters into a chasm a thousand fathoms deep. V Energy<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The good fighters of old first put them- selves beyond the possibility of defeat, and then wait- ed for an opportunity of defeating the enemy.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The control of a large force is the same principle as the control of a few men: it is merely a question of dividing up their numbers.<eot_id>|<start_header_id>|assistant|<end_header_id>. Fighting with a large army under your command is nowise different from fighting with a small one: it is merely a question of instituting signs and signals. To ensure that your whole host may withstand the brunt of the enemy’s attack and remain unshaken—this is effected by maneuvers direct and indirect. That the impact of your army may be like a grind- stone dashed against an egg—this is effected by the sci- ence of weak points and strong. In all fighting, the direct method may be used for joining battle, but indirect methods will be needed in order to secure victory. Indirect tactics, efficiently applied, are inexhaustible as Heaven and Earth, unending as the flow of rivers and streams; like the sun and moon, they end but to begin anew; like the four seasons, they pass away to return once more. There are not more than five musical notes, yet the combinations of these five give rise to more melodies than can ever be heard. There are not more than five primary colors (blue, yellow, red, white, and black), yet in combination they produce more hues than can ever been seen. There are not more than five cardinal tastes (sour, acrid, salt, sweet, bitter), yet combinations of them yield more flavors than can ever be tasted. In battle, there are not more than two methods of attack—the direct and the indirect; yet these two in combination give rise to an endless series of maneu- vers. The direct and the indirect lead on to each other in turn. It is like moving in a circle—you never come to an end. Who can exhaust the possibilities of their com- bination? The onset of troops is like the rush of a torrent which will even roll stones along in its course. The quality of decision is like the well-timed swoop of a falcon which enables it to strike and destroy its vic- tim. Therefore the good fighter will be terrible in his onset, and prompt in his decision. Energy may be likened to the bending of a cross- bow; decision, to the releasing of a trigger. Amid the turmoil and tumult of battle, there may be seeming disorder and yet no real disorder at all; amid confusion and chaos, your array may be without head or tail, yet it will be proof against defeat. Simulated disorder postulates perfect discipline, simulated fear postulates courage; simulated weakness postulates strength. Hiding order beneath the cloak of disorder is sim- ply a question of subdivision; concealing courage under a show of timidity presupposes a fund of latent energy; masking strength with weakness is to be effect- ed by tactical dispositions. Thus one who is skillful at keeping the enemy on the move maintains deceitful appearances, according to which the enemy will act. He sacrifices something, that the enemy may snatch at it. By holding out baits, he keeps him on the march; then with a body of picked men he lies in wait for him. The clever combatant looks to the effect of com- bined energy, and does not require too much from indi- viduals. Hence his ability to pick out the right men and utilize combined energy. When he utilizes combined energy, his fighting men become as it were like unto rolling logs or stones. For it is the nature of a log or stone to remain motion- less on level ground, and to move when on a slope; if four-cornered, to come to a standstill, but if round- shaped, to go rolling down. Thus the energy developed by good fighting men is as the momentum of a round stone rolled down a mountain thousands of feet in height. So much on the subject of energy. VI Weak Points and Strong<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The control of a large force is the same principle as the control of a few men: it is merely a question of dividing up their numbers.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : Whoever is first in the field and awaits the coming of the enemy, will be fresh for the fight; whoever is second in the field and has to hasten to bat- tle will arrive exhausted.<eot_id>|<start_header_id>|assistant|<end_header_id>. Therefore the clever combatant imposes his will on the enemy, but does not allow the enemy’s will to be imposed on him. By holding out advantages to him, he can cause the enemy to approach of his own accord; or, by inflicting damage, he can make it impossible for the enemy to draw near. If the enemy is taking his ease, he can harass him; if well supplied with food, he can starve him out; if qui- etly encamped, he can force him to move. Appear at points which the enemy must hasten to defend; march swiftly to places where you are not expected. An army may march great distances without distress, if it marches through country where the enemy is not. You can be sure of succeeding in your attacks if you only attack places which are undefended.You can ensure the safety of your defense if you only hold posi- tions that cannot be attacked. Hence that general is skillful in attack whose oppo- nent does not know what to defend; and he is skillful in defense whose opponent does not know what to attack. O divine art of subtlety and secrecy! Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands. You may advance and be absolutely irresistible, if you make for the enemy’s weak points; you may retire and be safe from pursuit if your movements are more rapid than those of the enemy. If we wish to fight, the enemy can be forced to an engagement even though he be sheltered behind a high rampart and a deep ditch. All we need do is attack some other place that he will be obliged to relieve. If we do not wish to fight, we can prevent the enemy from engaging us even though the lines of our encampment be merely traced out on the ground. All we need do is to throw something odd and unaccount- able in his way. By discovering the enemy’s dispositions and remaining invisible ourselves, we can keep our forces concentrated, while the enemy’s must be divided. We can form a single united body, while the enemy must split up into fractions. Hence there will be a whole pitted against separate parts of a whole, which means that we shall be many to the enemy’s few. And if we are able thus to attack an inferior force with a superior one, our opponents will be in dire straits. The spot where we intend to fight must not be made known; for then the enemy will have to prepare against a possible attack at several different points; and his forces being thus distributed in many directions, the numbers we shall have to face at any given point will be proportionately few. For should the enemy strengthen his van, he will weaken his rear; should he strengthen his rear, he will weaken his van; should he strengthen his left, he will weaken his right; should he strengthen his right, he will weaken his left. If he sends reinforcements every- where, he will everywhere be weak. Numerical weakness comes from having to prepare against possible attacks; numerical strength, from com- pelling our adversary to make these preparations against us. Knowing the place and the time of the coming bat- tle, we may concentrate from the greatest distances in order to fight. But if neither time nor place be known, then the left wing will be impotent to succor the right, the right equally impotent to succor the left, the van unable to relieve the rear, or the rear to support the van. How much more so if the furthest portions of the army are anything under a hundred LI apart, and even the near- est are separated by several LI! Though according to my estimate the soldiers of Yueh exceed our own in number, that shall advantage them nothing in the matter of victory. I say then that victory can be achieved. Though the enemy be stronger in numbers, we may prevent him from fighting. Scheme so as to discover his plans and the likelihood of their success. Rouse him, and learn the principle of his activity or inactivity. Force him to reveal himself, so as to find out his vulnerable spots. Carefully compare the opposing army with your own, so that you may know where strength is super- abundant and where it is deficient. In making tactical dispositions, the highest pitch you can attain is to conceal them; conceal your dispo- sitions, and you will be safe from the prying of the sub- tlest spies, from the machinations of the wisest brains. How victory may be produced for them out of the enemy’s own tactics—that is what the multitude cannot comprehend. All men can see the tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved. Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances. Military tactics are like unto water; for water in its natural course runs away from high places and hastens downwards. So in war, the way is to avoid what is strong and to strike at what is weak. Water shapes its course according to the nature of the ground over which it flows; the soldier works out his victory in relation to the foe whom he is facing. Therefore, just as water retains no constant shape, so in warfare there are no constant conditions. He who can modify his tactics in relation to his opponent and thereby succeed in winning, may be called a heaven-born captain. The five elements (water, fire, wood, metal, earth) are not always equally predominant; the four seasons make way for each other in turn. There are short days and long; the moon has its periods of waning and wax- ing. VII Maneuvering<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : Whoever is first in the field and awaits the coming of the enemy, will be fresh for the fight; whoever is second in the field and has to hasten to bat- tle will arrive exhausted.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In war, the general receives his com- mands from the sovereign.<eot_id>|<start_header_id>|assistant|<end_header_id>. Having collected an army and concentrated his forces, he must blend and harmonize the different ele- ments thereof before pitching his camp. After that, comes tactical maneuvering, than which there is nothing more difficult. The difficulty of tactical maneuvering consists in turning the devious into the direct, and misfortune into gain. Thus, to take a long and circuitous route, after entic- ing the enemy out of the way, and though starting after him, to contrive to reach the goal before him, shows knowledge of the artifice of DEVIATION. Maneuvering with an army is advantageous; with an undisciplined multitude, most dangerous. If you set a fully equipped army in march in order to snatch an advantage, the chances are that you will be too late. On the other hand, to detach a flying column for the purpose involves the sacrifice of its baggage and stores. Thus, if you order your men to roll up their buff- coats, and make forced marches without halting day or night, covering double the usual distance at a stretch, doing a hundred LI in order to wrest an advantage, the leaders of all your three divisions will fall into the hands of the enemy. The stronger men will be in front, the jaded ones will fall behind, and on this plan only one-tenth of your army will reach its destination. If you march fifty LI in order to outmaneuver the enemy, you will lose the leader of your first division, and only half your force will reach the goal. If you march thirty LI with the same object, two- thirds of your army will arrive. We may take it then that an army without its bag- gage-train is lost; without provisions it is lost; without bases of supply it is lost. We cannot enter into alliances until we are acquainted with the designs of our neighbors. We are not fit to lead an army on the march unless we are familiar with the face of the country—its moun- tains and forests, its pitfalls and precipices, its marshes and swamps. We shall be unable to turn natural advantage to account unless we make use of local guides. In war, practice dissimulation, and you will suc- ceed. Whether to concentrate or to divide your troops, must be decided by circumstances. Let your rapidity be that of the wind, your com- pactness that of the forest. In raiding and plundering be like fire, is immov- ability like a mountain. Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt. When you plunder a countryside, let the spoil be divided amongst your men; when you capture new ter- ritory, cut it up into allotments for the benefit of the sol- diery. Ponder and deliberate before you make a move. He will conquer who has learnt the artifice of devi- ation. Such is the art of maneuvering. The Book of Army Management says: On the field of battle, the spoken word does not carry far enough: hence the institution of gongs and drums. Nor can ordinary objects be seen clearly enough: hence the institution of banners and flags. Gongs and drums, banners and flags, are means whereby the ears and eyes of the host may be focused on one particular point. The host thus forming a single united body, is it impossible either for the brave to advance alone, or for the cowardly to retreat alone. This is the art of handling large masses of men. In night-fighting, then, make much use of signal- fires and drums, and in fighting by day, of flags and banners, as a means of influencing the ears and eyes of your army. A whole army may be robbed of its spirit; a com- mander-in-chief may be robbed of his presence of mind. Now a soldier’s spirit is keenest in the morning; by noonday it has begun to flag; and in the evening, his mind is bent only on returning to camp. A clever general, therefore, avoids an army when its spirit is keen, but attacks it when it is sluggish and inclined to return. This is the art of studying moods. Disciplined and calm, to await the appearance of disorder and hubbub amongst the enemy:—this is the art of retaining self-possession. To be near the goal while the enemy is still far from it, to wait at ease while the enemy is toiling and strug- gling, to be well-fed while the enemy is famished:— this is the art of husbanding one’s strength. To refrain from intercepting an enemy whose ban- ners are in perfect order, to refrain from attacking an army drawn up in calm and confident array:—this is the art of studying circumstances. It is a military axiom not to advance uphill against the enemy, nor to oppose him when he comes downhill. Do not pursue an enemy who simulates flight; do not attack soldiers whose temper is keen. Do not swallow bait offered by the enemy. Do not interfere with an army that is returning home. When you surround an army, leave an outlet free. Do not press a desperate foe too hard. Such is the art of warfare. VIII Variation in Tactics<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In war, the general receives his com- mands from the sovereign.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In war, the general receives his com- mands from the sovereign, collects his army and con- centrates his forces.<eot_id>|<start_header_id>|assistant|<end_header_id>. When in difficult country, do not encamp. In country where high roads intersect, join hands with your allies. Do not linger in dangerously isolated positions. In hemmed-in situations, you must resort to stratagem. In desperate position, you must fight. There are roads which must not be followed, armies which must be not attacked, towns which must be besieged, positions which must not be contested, com- mands of the sovereign which must not be obeyed. The general who thoroughly understands the advan- tages that accompany variation of tactics knows how to handle his troops. The general who does not understand these, may be well acquainted with the configuration of the country, yet he will not be able to turn his knowledge to practi- cal account. So, the student of war who is unversed in the art of war of varying his plans, even though he be acquainted with the Five Advantages, will fail to make the best use of his men. Hence in the wise leader’s plans, considerations of advantage and of disadvantage will be blended togeth- er. If our expectation of advantage be tempered in this way, we may succeed in accomplishing the essential part of our schemes. If, on the other hand, in the midst of difficulties we are always ready to seize an advantage, we may extri- cate ourselves from misfortune. Reduce the hostile chiefs by inflicting damage on them; and make trouble for them, and keep them con- stantly engaged; hold out specious allurements, and make them rush to any given point. The art of war teaches us to rely not on the likeli- hood of the enemy’s not coming, but on our own readi- ness to receive him; not on the chance of his not attack- ing, but rather on the fact that we have made our posi- tion unassailable. There are five dangerous faults which may affect a general: Recklessness, which leads to destruction; cowardice, which leads to capture; a hasty temper, which can be provoked by insults; a delicacy of honor which is sensitive to shame; over-solicitude for his men, which exposes him to worry and trouble. These are the five besetting sins of a general, ruinous to the conduct of war. When an army is overthrown and its leader slain, the cause will surely be found among these five dan- gerous faults. Let them be a subject of meditation. IX The Army on the March<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : In war, the general receives his com- mands from the sovereign, collects his army and con- centrates his forces.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : We come now to the question of encamping the army, and observing signs of the enemy. Pass quickly over mountains, and keep in the neigh- borhood of valleys.<eot_id>|<start_header_id>|assistant|<end_header_id>. Camp in high places, facing the sun. Do not climb heights in order to fight. So much for mountain war- fare. After crossing a river, you should get far away from it. When an invading force crosses a river in its onward march, do not advance to meet it in mid-stream. It will be best to let half the army get across, and then deliver your attack. If you are anxious to fight, you should not go to meet the invader near a river which he has to cross. Moor your craft higher up than the enemy, and fac- ing the sun. Do not move up-stream to meet the enemy. So much for river warfare. In crossing salt-marshes, your sole concern should be to get over them quickly, without any delay. If forced to fight in a salt-marsh, you should have water and grass near you, and get your back to a clump of trees. So much for operations in salt-marches. In dry, level country, take up an easily accessible position with rising ground to your right and on your rear, so that the danger may be in front, and safety lie behind. So much for campaigning in flat country. These are the four useful branches of military knowledge which enabled the Yellow Emperor to van- quish four several sovereigns. All armies prefer high ground to low and sunny places to dark. If you are careful of your men, and camp on hard ground, the army will be free from disease of every kind, and this will spell victory. When you come to a hill or a bank, occupy the sunny side, with the slope on your right rear. Thus you will at once act for the benefit of your soldiers and uti- lize the natural advantages of the ground. When, in consequence of heavy rains up-country, a river which you wish to ford is swollen and flecked with foam, you must wait until it subsides. Country in which there are precipitous cliffs with torrents running between, deep natural hollows, con- fined places, tangled thickets, quagmires and crevass- es, should be left with all possible speed and not approached. While we keep away from such places, we should get the enemy to approach them; while we face them, we should let the enemy have them on his rear. If in the neighborhood of your camp there should be any hilly country, ponds surrounded by aquatic grass, hollow basins filled with reeds, or woods with thick undergrowth, they must be carefully routed out and searched; for these are places where men in ambush or insidious spies are likely to be lurking. When the enemy is close at hand and remains quiet, he is relying on the natural strength of his position. When he keeps aloof and tries to provoke a battle, he is anxious for the other side to advance. If his place of encampment is easy of access, he is tendering a bait. Movement amongst the trees of a forest shows that the enemy is advancing. The appearance of a number of screens in the midst of thick grass means that the enemy wants to make us suspicious. The rising of birds in their flight is the sign of an ambuscade. Startled beasts indicate that a sudden attack is coming. When there is dust rising in a high column, it is the sign of chariots advancing; when the dust is low, but spread over a wide area, it betokens the approach of infantry. When it branches out in different directions, it shows that parties have been sent to collect firewood. A few clouds of dust moving to and fro signify that the army is encamping. Humble words and increased preparations are signs that the enemy is about to advance. Violent language and driving forward as if to the attack are signs that he will retreat. When the light chariots come out first and take up a position on the wings, it is a sign that the enemy is forming for battle. . Peace proposals unaccompanied by a sworn covenant indicate a plot. When there is much running about and the soldiers fall into rank, it means that the critical moment has come. When some are seen advancing and some retreat- ing, it is a lure. When the soldiers stand leaning on their spears, they are faint from want of food. If those who are sent to draw water begin by drink- ing themselves, the army is suffering from thirst. If the enemy sees an advantage to be gained and makes no effort to secure it, the soldiers are exhausted. If birds gather on any spot, it is unoccupied. Clamor by night betokens nervousness. If there is disturbance in the camp, the general’s authority is weak. If the banners and flags are shifted about, sedition is afoot. If the officers are angry, it means that the men are weary. When an rmy feeds its horses with grain and kills its cattle for food, and when the men do not hang their cooking-pots over the camp-fires, showing that they will not return to their tents, you may know that they are determined to fight to the death. The sight of men whispering together in small knots or speaking in subdued tones points to disaffec- tion amongst the rank and file. Too frequent rewards signify that the enemy is at the end of his resources; too many punishments betray a condition of dire distress. To begin by bluster, but afterwards to take fright at the enemy’s numbers, shows a supreme lack of intelli- gence. When envoys are sent with compliments in their mouths, it is a sign that the enemy wishes for a truce. If the enemy’s troops march up angrily and remain facing ours for a long time without either joining battle or taking themselves off again, the situation is one that demands great vigilance and circumspection. If our troops are no more in number than the enemy, that is amply sufficient; it only means that no direct attack can be made. What we can do is simply to con- centrate all our available strength, keep a close watch on the enemy, and obtain reinforcements. He who exercises no forethought but makes light of his opponents is sure to be captured by them. If soldiers are punished before they have grown attached to you, they will not prove submissive; and, unless submissive, then will be practically useless. If, when the soldiers have become attached to you, pun- ishments are not enforced, they will still be unless. Therefore soldiers must be treated in the first instance with humanity, but kept under control by means of iron discipline. This is a certain road to vic- tory. If in training soldiers commands are habitually enforced, the army will be well-disciplined; if not, its discipline will be bad. If a general shows confidence in his men but always insists on his orders being obeyed, the gain will be mutual. X Terrain<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : We come now to the question of encamping the army, and observing signs of the enemy. Pass quickly over mountains, and keep in the neigh- borhood of valleys.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : We may distinguish six kinds of ter- rain, to wit:<eot_id>|<start_header_id>|assistant|<end_header_id>: Accessible ground; entangling ground; ()temporizing ground; narrow passes; precipitousheights; positions at a great distance from the enemy. Ground which can be freely traversed by both sides is called accessible. With regard to ground of this nature, be before the enemy in occupying the raised and sunny spots, and carefully guard your line of supplies. Then you will be able to fight with advantage. Ground which can be abandoned but is hard to re- occupy is called entangling. From a position of this sort, if the enemy is unpre- pared, you may sally forth and defeat him. But if the enemy is prepared for your coming, and you fail to defeat him, then, return being impossible, disaster will ensue. When the position is such that neither side will gain by making the first move, it is called temporizing ground. In a position of this sort, even though the enemy should offer us an attractive bait, it will be advisable not to stir forth, but rather to retreat, thus enticing the enemy in his turn; then, when part of his army has come out, we may deliver our attack with advantage. With regard to narrow passes, if you can occupy them first, let them be strongly garrisoned and await the advent of the enemy. Should the army forestall you in occupying a pass, do not go after him if the pass is fully garrisoned, but only if it is weakly garrisoned. With regard to precipitous heights, if you are beforehand with your adversary, you should occupy the raised and sunny spots, and there wait for him to come up. If the enemy has occupied them before you, do not follow him, but retreat and try to entice him away. If you are situated at a great distance from the enemy, and the strength of the two armies is equal, it is not easy to provoke a battle, and fighting will be to your disadvantage. These six are the principles connected with Earth. The general who has attained a responsible post must be careful to study them. Now an army is exposed to six several calamities, not arising from natural causes, but from faults for which the general is responsible. These are: Flight; insubordination; collapse; ruin; disorganization; rout. Other conditions being equal, if one force is hurled against another ten times its size, the result will be the flight of the former. When the common soldiers are too strong and their officers too weak, the result is insubordination. When the officers are too strong and the common soldiers too weak, the result is collapse. When the higher officers are angry and insubordi- nate, and on meeting the enemy give battle on their own account from a feeling of resentment, before the commander-in-chief can tell whether or no he is in a position to fight, the result is ruin. When the general is weak and without authority; when his orders are not clear and distinct; when there are no fixes duties assigned to officers and men, and the ranks are formed in a slovenly haphazard manner, the result is utter disorganization. When a general, unable to estimate the enemy’s strength, allows an inferior force to engage a larger one, or hurls a weak detachment against a powerful one, and neglects to place picked soldiers in the front rank, the result must be rout. These are six ways of courting defeat, which must be carefully noted by the general who has attained a responsible post. The natural formation of the country is the soldier’s best ally; but a power of estimating the adversary, of controlling the forces of victory, and of shrewdly cal- culating difficulties, dangers and distances, constitutes the test of a great general. He who knows these things, and in fighting puts his knowledge into practice, will win his battles. He who knows them not, nor practices them, will surely be defeated. If fighting is sure to result in victory, then you must fight, even though the ruler forbid it; if fighting will not result in victory, then you must not fight even at the ruler’s bidding. The general who advances without coveting fame and retreats without fearing disgrace, whose only thought is to protect his country and do good service for his sovereign, is the jewel of the kingdom. Regard your soldiers as your children, and they will follow you into the deepest valleys; look upon them as your own beloved sons, and they will stand by you even unto death. If, however, you are indulgent, but unable to make your authority felt; kind-hearted, but unable to enforce your commands; and incapable, moreover, of quelling disorder: then your soldiers must be likened to spoilt children; they are useless for any practical purpose. If we know that our own men are in a condition to attack, but are unaware that the enemy is not open to attack, we have gone only halfway towards victory. If we know that the enemy is open to attack, but are unaware that our own men are not in a condition to attack, we have gone only halfway towards victory. If we know that the enemy is open to attack, and also know that our men are in a condition to attack, but are unaware that the nature of the ground makes fight- ing impracticable, we have still gone only halfway towards victory. Hence the experienced soldier, once in motion, is never bewildered; once he has broken camp, he is never at a loss. Hence the saying: If you know the enemy and know yourself, your victory will not stand in doubt; if you know Heaven and know Earth, you may make your victory complete. XI The Nine Situations<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : We may distinguish six kinds of ter- rain, to wit:<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The art of war recognizes nine vari- eties of ground:<eot_id>|<start_header_id>|assistant|<end_header_id>: Dispersive ground; facile ground; contentious ground; open ground; ground of intersecting highways; serious ground; difficult ground; hemmed-in ground; desperate ground. When a chieftain is fighting in his own territory, it is dispersive ground. When he has penetrated into hostile territory, but to no great distance, it is facile ground. Ground the possession of which imports great advantage to either side, is contentious ground. Ground on which each side has liberty of movement is open ground. Ground which forms the key to three contiguous states, so that he who occupies it first has most of the Empire at his command, is a ground of intersecting highways. When an army has penetrated into the heart of a hos- tile country, leaving a number of fortified cities in its rear, it is serious ground. Mountain forests, rugged steeps, marshes and fens— all country that is hard to traverse: this is difficult ground. Ground which is reached through narrow gorges, and from which we can only retire by tortuous paths so that a small number of the enemy would suffice to crush a large body of our men: this is hemmed in ground. Ground on which we can only be saved from destruction by fighting without delay, is desperate ground. On dispersive ground, therefore, fight not. On facile ground, halt not. On contentious ground, attack not. On open ground, do not try to block the enemy’s way. On the ground of intersecting highways, join hands with your allies. On serious ground, gather in plunder. In difficult ground, keep steadily on the march. On hemmed-in ground, resort to stratagem. On des- perate ground, fight. Those who were called skillful leaders of old knew how to drive a wedge between the enemy’s front and rear; to prevent co-operation between his large and small divisions; to hinder the good troops from rescu- ing the bad, the officers from rallying their men. When the enemy’s men were united, they managed to keep them in disorder. When it was to their advantage, they made a for- ward move; when otherwise, they stopped still. If asked how to cope with a great host of the enemy in orderly array and on the point of marching to the attack, I should say: “Begin by seizing something which your opponent holds dear; then he will be amenable to your will.” Rapidity is the essence of war: take advantage of the enemy’s unreadiness, make your way by unexpect- ed routes, and attack unguarded spots. The following are the principles to be observed by an invading force: The further you penetrate into a country, the greater will be the solidarity of your troops, and thus the defenders will not prevail against you. Make forays in fertile country in order to supply your army with food. Carefully study the well-being of your men, and do not overtax them. Concentrate your energy and hoard your strength. Keep your army continually on the move, and devise unfathomable plans. Throw your soldiers into positions whence there is no escape, and they will prefer death to flight. If they will face death, there is nothing they may not achieve. Officers and men alike will put forth their uttermost strength. Soldiers wheen in desperate straits lose the sense of fear. If there is no place of refuge, they will stand firm. If they are in hostile country, they will show a stubborn front. If there is no help for it, they will fight hard. Thus, without waiting to be marshaled, the soldiers will be constantly on the qui vive; without waiting to be asked, they will do your will; without restrictions, they will be faithful; without giving orders, they can be trusted. Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared. If our soldiers are not overburdened with money, it is not because they have a distaste for riches; if their lives are not unduly long, it is not because they are dis- inclined to longevity. On the day they are ordered out to battle, your sol- diers may weep, those sitting up bedewing their gar- ments, and those lying down letting the tears run down their cheeks. But let them once be brought to bay, and they will display the courage of a Chu or a Kuei. The skillful tactician may be likened to the shuai- jan. Now the shuai-jan is a snake that is found in the ChUng mountains. Strike at its head, and you will be attacked by its tail; strike at its tail, and you will be attacked by its head; strike at its middle, and you will be attacked by head and tail both. Asked if an army can be made to imitate the shuai- jan, I should answer, Yes. For the men of Wu and the men of Yueh are enemies; yet if they are crossing a river in the same boat and are caught by a storm, they will come to each other’s assistance just as the left hand helps the right. Hence it is not enough to put one’s trust in the teth- ering of horses, and the burying of chariot wheels in the ground The principle on which to manage an army is to set up one standard of courage which all must reach. How to make the best of both strong and weak— that is a question involving the proper use of ground. Thus the skillful general conducts his army just as though he were leading a single man, willy-nilly, by the hand. It is the business of a general to be quiet and thus ensure secrecy; upright and just, and thus maintain order. He must be able to mystify his officers and men by false reports and appearances, and thus keep them in total ignorance. By altering his arrangements and changing his plans, he keeps the enemy without definite knowledge. By shifting his camp and taking circuitous routes, he prevents the enemy from anticipating his purpose. At the critical moment, the leader of an army acts like one who has climbed up a height and then kicks away the ladder behind him. He carries his men deep into hostile territory before he shows his hand. He burns his boats and breaks his cooking-pots; like a shepherd driving a flock of sheep, he drives his men this way and that, and nothing knows whither he is going. To muster his host and bring it into danger:—this may be termed the business of the general. The different measures suited to the nine varieties of ground; the expediency of aggressive or defensive tactics; and the fundamental laws of human nature: these are things that must most certainly be studied. When invading hostile territory, the general princi- ple is, that penetrating deeply brings cohesion; pene- trating but a short way means dispersion. When you leave your own country behind, and take your army across neighborhood territory, you find yourself on critical ground. When there are means of communication on all four sides, the ground is one of intersecting highways. When you penetrate deeply into a country, it is seri- ous ground. When you penetrate but a little way, it is facile ground. When you have the enemy’s strongholds on your rear, and narrow passes in front, it is hemmed-in ground. When there is no place of refuge at all, it is desperate ground. Therefore, on dispersive ground, I would inspire my men with unity of purpose. On facile ground, I would see that there is close connection between all parts of my army. On contentious ground, I would hurry up my rear. On open ground, I would keep a vigilant eye on my defenses. On ground of intersecting highways, I would consolidate my alliances. On serious ground, I would try to ensure a continu- ous stream of supplies. On difficult ground, I would keep pushing on along the road. On hemmed-in ground, I would block any way of retreat. On desperate ground, I would proclaim to my soldiers the hopelessness of saving their lives. For it is the soldier’s disposition to offer an obsti- nate resistance when surrounded, to fight hard when he cannot help himself, and to obey promptly when he has fallen into danger. We cannot enter into alliance with neighboring princes until we are acquainted with their designs. We are not fit to lead an army on the march unless we are familiar with the face of the country—its mountains and forests, its pitfalls and precipices, its marshes and swamps. We shall be unable to turn natural advantages to account unless we make use of local guides. To be ignored of any one of the following four or five principles does not befit a warlike prince. When a warlike prince attacks a powerful state, his generalship shows itself in preventing the concentra- tion of the enemy’s forces. He overawes his opponents, and their allies are prevented from joining against him. Hence he does not strive to ally himself with all and sundry, nor does he foster the power of other states. He carries out his own secret designs, keeping his antago- nists in awe. Thus he is able to capture their cities and overthrow their kingdoms. Bestow rewards without regard to rule, issue orders without regard to previous arrangements; and you will be able to handle a whole army as though you had to do with but a single man. Confront your soldiers with the deed itself; never let them know your design. When the outlook is bright, bring it before their eyes; but tell them nothing when the situation is gloomy. Place your army in deadly peril, and it will survive; plunge it into desperate straits, and it will come off in safety. For it is precisely when a force has fallen into harm’s way that is capable of striking a blow for victo- ry. Success in warfare is gained by carefully accom- modating ourselves to the enemy’s purpose. By persistently hanging on the enemy’s flank, we shall succeed in the long run in killing the commander- in-chief. This is called ability to accomplish a thing by sheer cunning. On the day that you take up your command, block the frontier passes, destroy the official tallies, and stop the passage of all emissaries. Be stern in the council-chamber, so that you may control the situation. If the enemy leaves a door open, you must rush in. Forestall your opponent by seizing what he holds dear, and subtly contrive to time his arrival on the ground. Walk in the path defined by rule, and accommodate yourself to the enemy until you can fight a decisive bat- tle. At first, then, exhibit the coyness of a maiden, until the enemy gives you an opening; afterwards emulate the rapidity of a running hare, and it will be too late for the enemy to oppose you. XII The Attack by Fire<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : The art of war recognizes nine vari- eties of ground:<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : There are five ways of attacking with fire. The first is to burn soldiers in their camp; the sec- ond is to burn stores; the third is to burn baggage trains; the fourth is to burn arsenals and magazines; the fifth is to hurl dropping fire amongst the enemy.<eot_id>|<start_header_id>|assistant|<end_header_id>. In order to carry out an attack, we must have means available. The material for raising fire should always be kept in readiness. There is a proper season for making attacks with fire, and special days for starting a conflagration. The proper season is when the weather is very dry; the special days are those when the moon is in the con- stellations of the Sieve, the Wall, the Wing or the Cross-bar; for these four are all days of rising wind. In attacking with fire, one should be prepared to meet five possible developments: () When fire breaks out inside to enemy’s camp, respond at once with an attack from without. () If there is an outbreak of fire, but the enemy’s soldiers remain quiet, bide your time and do not attack. () When the force of the flames has reached its height, follow it up with an attack, if that is practicable; if not, stay where you are. () If it is possible to make an assault with fire from without, do not wait for it to break out within, but deliver your attack at a favorable moment. () When you start a fire, be to windward of it. Do not attack from the leeward. A wind that rises in the daytime lasts long, but a night breeze soon falls. In every army, the five developments connected with fire must be known, the movements of the stars calculated, and a watch kept for the proper days. Hence those who use fire as an aid to the attack show intelligence; those who use water as an aid to the attack gain an accession of strength. By means of water, an enemy may be intercepted, but not robbed of all his belongings. Unhappy is the fate of one who tries to win his bat- tles and succeed in his attacks without cultivating the spirit of enterprise; for the result is waste of time and general stagnation. Hence the saying: The enlightened ruler lays his plans well ahead; the good general cultivates his resources. Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical. No ruler should put troops into the field merely to gratify his own spleen; no general should fight a battle simply out of pique. If it is to your advantage, make a forward move; if not, stay where you are. Anger may in time change to gladness; vexation may be succeeded by content. But a kingdom that has once been destroyed can never come again into being; nor can the dead ever be brought back to life. Hence the enlightened ruler is heedful and the good general full of caution. This is the way to keep a country at peace and an army intact. XIII The Use of Spies<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : There are five ways of attacking with fire. The first is to burn soldiers in their camp; the sec- ond is to burn stores; the third is to burn baggage trains; the fourth is to burn arsenals and magazines; the fifth is to hurl dropping fire amongst the enemy.<eot_id>|<start_header_id>|assistant|<end_header_id> |
<begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : Raising a host of a hundred thousand men and marching them great distances entails heavy loss on the people and a drain on the resources of the State. The daily expenditure will amount to a thousand ounces of silver. There will be commotion at home and abroad, and men will drop down exhausted on the high- ways. As many as seven hundred thousand families will be impeded in their labor.<eot_id>|<start_header_id>|assistant|<end_header_id>. Hostile armies may face each other for years, striv- ing for the victory which is decided in a single day. This being so, to remain in ignorance of the enemy’s condition simply because one grudges the outlay of a hundred ounces of silver in honors and emoluments, is the height of inhumanity. One who acts thus is no leader of men, no present help to his sovereign, no master of victory. Thus, what enables the wise sovereign and the good general to strike and conquer, and achieve things beyond the reach of ordinary men, is foreknowledge. Now this foreknowledge cannot be elicited from spirits; it cannot be obtained inductively from experi- ence, nor by any deductive calculation. Knowledge of the enemy’s dispositions can only be obtained from other men. Hence the use of spies, of whom there are five class- es: Local spies; inward spies; converted spies; doomed spies; surviving spies. When these five kinds of spy are all at work, none can discover the secret system. This is called “divine manipulation of the threads.” It is the sovereign’s most precious faculty. Having local spies means employing the services of the inhabitants of a district. Having inward spies, making use of officials of the enemy. Having converted spies, getting hold of the enemy’s spies and using them for our own purposes. Having doomed spies, doing certain things openly for purposes of deception, and allowing our spies to know of them and report them to the enemy. Surviving spies, finally, are those who bring back news from the enemy’s camp. Hence it is that which none in the whole army are more intimate relations to be maintained than with spies. None should be more liberally rewarded. In no other business should greater secrecy be preserved. Spies cannot be usefully employed without a cer- tain intuitive sagacity. They cannot be properly managed without benevo- lence and straightforwardness. Without subtle ingenuity of mind, one cannot make certain of the truth of their reports. Be subtle! be subtle! and use your spies for every kind of business. If a secret piece of news is divulged by a spy before the time is ripe, he must be put to death together with the man to whom the secret was told. Whether the object be to crush an army, to storm a city, or to assassinate an individual, it is always neces- sary to begin by finding out the names of the atten- dants, the aides-de-camp, and door-keepers and sen- tries of the general in command. Our spies must be commissioned to ascertain these. The enemy’s spies who have come to spy on us must be sought out, tempted with bribes, led away and comfortably housed. Thus they will become converted spies and available for our service. It is through the information brought by the con- verted spy that we are able to acquire and employ local and inward spies. It is owing to his information, again, that we can cause the doomed spy to carry false tidings to the enemy. Lastly, it is by his information that the surviving spy can be used on appointed occasions. The end and aim of spying in all its five varieties is knowledge of the enemy; and this knowledge can only be derived, in the first instance, from the converted spy. Hence it is essential that the converted spy be treated with the utmost liberality. Of old, the rise of the Yin dynasty was due to I Chih who had served under the Hsia. Likewise, the ris of the Chou dynasty was due to Lu Ya who had served under the Yin. Hence it is only the enlightened ruler and the wise general who will use the highest intelligence of the army for purposes of spying and thereby they achieve great results. Spies are a most important element in water, because on them depends an army's ability to move. CLASSIC ETEXTS SERIES Allandale Online Publishing Ebooks offer a wonderful opportunity for authors, stu- dents and institutions alike. By using new technology and maintaining strict editorial standards throughout, Allandale Online Publishing is able to offer intellectu- ally rigorous publications that are accessible hours a day. The benefits include: specialist editors drawn from a pool of experienced academics a competitive pricing policy an ISBN for every publication password-protection to prevent copyright abuse and plagiarism ebooks available in multiple formats Compile your own searchable elibrary by using Allandale PDF ebooks and enjoy all the benefits of electronic text.<eot_id> | <begin_of_text>|<start_header_id>|user|<end_header_id>|Chapter : Raising a host of a hundred thousand men and marching them great distances entails heavy loss on the people and a drain on the resources of the State. The daily expenditure will amount to a thousand ounces of silver. There will be commotion at home and abroad, and men will drop down exhausted on the high- ways. As many as seven hundred thousand families will be impeded in their labor.<eot_id>|<start_header_id>|assistant|<end_header_id> |