Our analysis of the eVects of using diVerent scene speeds on turning characteristics produced surprisingly diVerent results from those of Grasso et al. (2000) who also used a virtual reality environment to study the eVects of changing visual motion speed on the onset of head reorientation in…
Sample text:```Third, since we compared the same groups of participants also with respect to basic visuomotor tasks (Huestegge et al. 2009a), we already know that the present cannabis group exhibits deficits in basic oculomotor control.```
Sample intent: method
Sample text:```Third, since we compared the same groups of participants also with respect to basic visuomotor tasks (Huestegge et al. 2009a), we already know that the present cannabis group exhibits deficits in basic oculomotor control.```
Sample intent: method



Sample text:```Our results confi rm previous studies that reached the same conclusion (Boushey et al 1994; Vermeulen et al 2000; Till et al 2005; Marcucci et al 2005).```
Sample intent: result



Sample text:```…with several action-based models of selective action that suggest turning one’s visual attention to an object or location in space may be the same process as preparing a movement to that object/location (e.g., Rizzolatti et al.1994; Tipper et al.1992; Welsh and Elliott 2004b; Welsh et al.1999).```
Sample intent: background



Sample text:```Similarly, in a study on 60 subjects, blinks were measured at the beginning and end of a working day (Caffier et al., 2003). Although no significant difference between alert and drowsy phases was found, a slightly decreased blink rate during drowsy phase was reported. However, these results contradict the findings of Morris and Miller (1996) about the efficiency of F in a moving base-flight simulator with 10 sleep-deprived pilots.```
Sample intent: result



Sample text:```Pre- and post-test1 both included measurements of the S-reflex, M-wave, and H-reflex, followed by an MVC. S-reflex testing was performed at 0 , as in the study by Avela et al. (1999).```
Sample intent: background
Sample text:```Similarly, in a study on 60 subjects, blinks were measured at the beginning and end of a working day (Caffier et al., 2003). Although no significant difference between alert and drowsy phases was found, a slightly decreased blink rate during drowsy phase was reported. However, these results contradict the findings of Morris and Miller (1996) about the efficiency of F in a moving base-flight simulator with 10 sleep-deprived pilots.```
Sample intent: result



Sample text:```The results for veridical recall replicated previous results in the literature (Bal-
lardini et al., 2008; McDermott & Watson, 2001), with the average recall of studied words increas-
ing monotonically as SOA increased.```
Sample intent: result



Sample text:```The present observations support and extend earlier contentions that Parkinson patients prefer to adopt a closedloop control mode, adjusting their movements continuously on the basis of available visual information (Flowers 1976).```
Sample intent: result



Sample text:```Our results confi rm previous studies that reached the same conclusion (Boushey et al 1994; Vermeulen et al 2000; Till et al 2005; Marcucci et al 2005).```
Sample intent: result



Sample text:```Third, since we compared the same groups of participants also with respect to basic visuomotor tasks (Huestegge et al. 2009a), we already know that the present cannabis group exhibits deficits in basic oculomotor control.```
Sample intent: method



Sample text:```Finding optimal paths in dynamic environments has attracted significant attention in the robotics community (See Latombe (1990); LaValle (1999); Lu et al (2015); Jur (2007) and the references therein).```
Sample intent: method



Sample text:```Pre- and post-test1 both included measurements of the S-reflex, M-wave, and H-reflex, followed by an MVC. S-reflex testing was performed at 0 , as in the study by Avela et al. (1999).```
Sample intent: background



Sample text:```…with several action-based models of selective action that suggest turning one’s visual attention to an object or location in space may be the same process as preparing a movement to that object/location (e.g., Rizzolatti et al.1994; Tipper et al.1992; Welsh and Elliott 2004b; Welsh et al.1999).```
Sample intent: background



Sample text:```Although the time-constants of the learning window used in this study were much shorter than those reported for hippocampal neurons by Bi and Poo [27] (viz.```
Sample intent: background



Sample text:```Following the experimental design proposed in Yannakakis and Hallam (2007c) and Yannakakis et al. (2008) for effectively capturing the level of entertainment, the test-bed game under investigation is played in variants.```
Sample intent: background