Stimuli for this task were chosen fromour previouswork that included a corpus of 200 words that varied across semantic categories [37, 38].
Sample text:```The results for veridical recall replicated previous results in the literature (Bal-
lardini et al., 2008; McDermott & Watson, 2001), with the average recall of studied words increas-
ing monotonically as SOA increased.```
Sample intent: result
Sample text:```5 concentrations were computed for each participant using a hierarchical spatiotemporal model fit with a pragmatic estimation procedure described elsewhere [30,31].```
Sample intent: background



Sample text:```Our results confi rm previous studies that reached the same conclusion (Boushey et al 1994; Vermeulen et al 2000; Till et al 2005; Marcucci et al 2005).```
Sample intent: result



Sample text:```Note that in their pioneering paper Calvet and Fisher (2002) proposed the simplified version of the construction of Mannersalo et al (2002).```
Sample intent: method



Sample text:```These results corroborate studies that have demonstrated an enhancement of other types of reward with Dz-specific agonists [6,17,21,52].```
Sample intent: result



Sample text:```In this study, we generalized previous results regarding the quasi-Gaussian shape and the scalar property using the SBF model [13,21,52].```
Sample intent: result
Sample text:```(orb), egl, and BicD (Costa et al., 2005; Mach and Lehmann, 1997; Suter and Steward, 1991).```
Sample intent: method



Sample text:```The studies on VA are conducted for several languages and actual datasets are acquired for different languages including English [12, 13], German [14], French [15], Spanish [16] and Chinese [17–19].```
Sample intent: method



Sample text:```The results for veridical recall replicated previous results in the literature (Bal-
lardini et al., 2008; McDermott & Watson, 2001), with the average recall of studied words increas-
ing monotonically as SOA increased.```
Sample intent: result



Sample text:```Following the experimental design proposed in Yannakakis and Hallam (2007c) and Yannakakis et al. (2008) for effectively capturing the level of entertainment, the test-bed game under investigation is played in variants.```
Sample intent: background



Sample text:```Although the time-constants of the learning window used in this study were much shorter than those reported for hippocampal neurons by Bi and Poo [27] (viz.```
Sample intent: background



Sample text:```Our results confi rm previous studies that reached the same conclusion (Boushey et al 1994; Vermeulen et al 2000; Till et al 2005; Marcucci et al 2005).```
Sample intent: result



Sample text:```In this study, we generalized previous results regarding the quasi-Gaussian shape and the scalar property using the SBF model [13,21,52].```
Sample intent: result



Sample text:```These results corroborate studies that have demonstrated an enhancement of other types of reward with Dz-specific agonists [6,17,21,52].```
Sample intent: result



Sample text:```Indeed, strong correlations between inhibitions at different ISIs have been reported previously (Roshan et al. 2003) which would be consistent with this idea.```
Sample intent: method



Sample text:```Using the previously validated methodology for measuring mental workload, [20] any response to the vibration stimulus of more than the upper limit of normal (1350 ms) was regarded as evidence of cognitive overload.```
Sample intent: background