Elite, finest details, Video game concept artwork, hero POV, facing off against a terrifying ((DARKSOULS III:1.3) Boss Battle), dramatic composition, mucky wetlands terrain, dripping, moisture, eerily dim twisted light filtering through foliage, gnarled mangrove roots crisscrossing around character's feet, fearsome monster looming large, menacing expression, ready to pounce at any moment, ominous dark clouds overhead, atmospheric effects, eerie shadows, organic texture mixes, rusty metallic armor plates, deep greens yellows by: Dorina Costras, Maya Takamura
((DARKSOULS  III:1.3) Boss Battle) In dark foreboding swamp environment. 