Highly detailed, videogame concept artwork, full body view, (Captain Rhodes:1.8), rugged, armored soldier, infiltrating enemy stronghold, urban combat setting, dusty bombed out streets, tactical approach, covert operations, stealth technology, smoke grenades, sniper rifles, assault weapons, dynamic posture, metallic sheen, oil on canvas, dry brush, high definition, vivid colors, saturation, chromatic aberration, game engine render, Unreal Engine. by: Pieter Aertsen, Jeremy Geddes
(Captain  Rhodes:1.8), infiltrate enemy stronghold. 