Ultra high detail, videogame concept art, third person view, playable character, (medieval knight:1.6), full armor suit, sword, shield, (quest mode:1.7), exploring ancient ruins filled, mystical artifacts, dangerous traps, puzzles, hidden paths, vast mysterious chambers, dim torchlight illuminating corners, secret underground passageways, immersive atmosphere, organic materials, digital painting, surreal environments, rich colors, depth, fantastical elements. by: Gustave Doré, Carne Griffiths
(Play as a medieval  knight:1.4), exploring ancient ruins filled, mystical artifacts, dangerous traps. 