Breathtaking, Award winning, high detail, Triple A videogame concept artwork, full body view, (Dragonslayer:1.8), armored knight, sword, shield in hand, heroically battles mythical beast dragon, medieval fantasy setting, dense forests, rugged mountains, sprawling castles, dynamic lighting, dramatic composition, digital matte painting, next gen console rendering, vivid colors, exaggerated shapes, cinematic framing, screen resolution, 8k, extremely lifelike textures, HDR, in-game UI elements minimized or invisible. by: Mary Anning, Paul Cadmus
(Dragonslayer:1.8) battles mythical beast dragon, medieval fantasy setting. 