Photorealistic, ultra high-detailed, 3D Render, full body view, (Game Character:1.6), futuristic gun blade weapon, metallic sheen, armored suit, sci-fi environment, electric energy particles, dynamic camera movement, neon colored, ambient occlusion, reflections, volumetric lighting., Low key lighting, Low Contrast, Abstract, Velvia, Precision detail by: Mikko Lagerstedt, Anton Mauve
(Game  Character:1.6), futuristic gun. 