Phenomenally, highly detailed, videogame concept art, close-up headshot, (playable character), determined, exploring an ancient temple infested, mythical beasts. (Temple Ruins:1.6), mysterious artifacts, traps, environmental puzzles, hidden treasures, dangerous encounters, stealth mechanics, fast-paced action sequences, lush tropical forest backdrop, warm lighting, rich textures, oil painting, ultra high resolution, intricate details, cinematic camera angles, 8K. by: Gregory Crewdson, Henry Ossawa Tanner
(Playable character), exploring an ancient temple infested, mythical beasts. 