



from random import randint, random







def snake_case__	(      __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE = False      ,  __SCREAMING_SNAKE_CASE = False      ,  __SCREAMING_SNAKE_CASE = 5      ,  )		->				Any:
		UpperCAmelCase_						       =					[[-1] * number_of_cells]  # Create a highway without any car
		UpperCAmelCase_						       =					0
		UpperCAmelCase_						       =					max(snake_case__      ,  0			)
		while i < number_of_cells:
				UpperCAmelCase_						       =					(
				    randint(0      ,  snake_case__			) if random_speed else initial_speed
				)  # Place the cars
				i += (
				    randint(1      ,  max_speed * 2			) if random_frequency else frequency
				)  # Arbitrary number, may need tuning
		return highway







def snake_case__	(      __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE			)		->				Union[str, Any]:
		UpperCAmelCase_						       =					0
		UpperCAmelCase_						       =					highway_now[car_index + 1 :]
		for cell in range(len(snake_case__			)			):  # May need a better name for this
				if cells[cell] != -1:  # If the cell is not empty then
						return distance  # we have the distance we wanted
				distance += 1
		# Here if the car is near the end of the highway
		return distance + get_distance(snake_case__      ,  -1			)







def snake_case__	(      __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE			)		->				Any:
		UpperCAmelCase_						       =					len(snake_case__			)
		# Beforce calculations, the highway is empty
		UpperCAmelCase_						       =					[-1] * number_of_cells

		for car_index in range(snake_case__			):
				if highway_now[car_index] != -1:
						# Add 1 to the current speed of the car and cap the speed
						UpperCAmelCase_						       =					min(highway_now[car_index] + 1      ,  snake_case__			)
						# Number of empty cell before the next car
						UpperCAmelCase_						       =					get_distance(snake_case__      ,  snake_case__			) - 1
						# We can't have the car causing an accident
						UpperCAmelCase_						       =					min(next_highway[car_index]      ,  snake_case__			)
						if random() < probability:
								# Randomly, a driver will slow down
								UpperCAmelCase_						       =					max(next_highway[car_index] - 1      ,  0			)
		return next_highway







def snake_case__	(      __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE      ,  __SCREAMING_SNAKE_CASE			)		->				List[str]:
		UpperCAmelCase_						       =					len(highway[0]			)

		for i in range(snake_case__			):
				UpperCAmelCase_						       =					update(highway[i]      ,  snake_case__      ,  snake_case__			)
				UpperCAmelCase_						       =					[-1] * number_of_cells

				for car_index in range(snake_case__			):
						UpperCAmelCase_						       =					next_speeds_calculated[car_index]
						if speed != -1:
								# Change the position based on the speed (with % to create the loop)
								UpperCAmelCase_						       =					(car_index + speed) % number_of_cells
								# Commit the change of position
								UpperCAmelCase_						       =					speed
				highway.append(snake_case__			)

		return highway


if __name__ == "__main__":
			import doctest

			doctest.testmod()





from random import randint, random




def    a__    (		snake_case__					:							int						,   snake_case__					:							int						,   snake_case__					:							int						,   snake_case__					:							bool = False						,   snake_case__					:							bool = False						,   snake_case__					:							int = 5						,   ):
  _UpperCAmelCase		:							Optional[int]							=     [[-1] * number_of_cells]  # Create a highway without any car
  _UpperCAmelCase		:							Optional[Any]							=     0
  _UpperCAmelCase		:							Dict							=     max(snake_case__						,   0     )
  while i < number_of_cells:
    _UpperCAmelCase		:							int							=     (
        randint(0						,   snake_case__     ) if random_speed else initial_speed
    )  # Place the cars
    i += (
        randint(1						,   max_speed * 2     ) if random_frequency else frequency
    )  # Arbitrary number, may need tuning
  return highway




def    a__    (		snake_case__					:							list						,   snake_case__					:							int     ):
  _UpperCAmelCase		:							List[Any]							=     0
  _UpperCAmelCase		:							int							=     highway_now[car_index + 1 :]
  for cell in range(len(snake_case__     )     ):  # May need a better name for this
    if cells[cell] != -1:  # If the cell is not empty then
      return distance  # we have the distance we wanted
    distance += 1
  # Here if the car is near the end of the highway
  return distance + get_distance(snake_case__						,   -1     )




def    a__    (		snake_case__					:							list						,   snake_case__					:							float						,   snake_case__					:							int     ):
  _UpperCAmelCase		:							Optional[Any]							=     len(snake_case__     )
  # Beforce calculations, the highway is empty
  _UpperCAmelCase		:							Dict							=     [-1] * number_of_cells

  for car_index in range(snake_case__     ):
    if highway_now[car_index] != -1:
      # Add 1 to the current speed of the car and cap the speed
      _UpperCAmelCase		:							Dict							=     min(highway_now[car_index] + 1						,   snake_case__     )
      # Number of empty cell before the next car
      _UpperCAmelCase		:							List[str]							=     get_distance(snake_case__						,   snake_case__     ) - 1
      # We can't have the car causing an accident
      _UpperCAmelCase		:							List[str]							=     min(next_highway[car_index]						,   snake_case__     )
      if random() < probability:
        # Randomly, a driver will slow down
        _UpperCAmelCase		:							Dict							=     max(next_highway[car_index] - 1						,   0     )
  return next_highway




def    a__    (		snake_case__					:							list						,   snake_case__					:							int						,   snake_case__					:							float						,   snake_case__					:							int     ):
  _UpperCAmelCase		:							Union[str, Any]							=     len(highway[0]     )

  for i in range(snake_case__     ):
    _UpperCAmelCase		:							Tuple							=     update(highway[i]						,   snake_case__						,   snake_case__     )
    _UpperCAmelCase		:							int							=     [-1] * number_of_cells

    for car_index in range(snake_case__     ):
      _UpperCAmelCase		:							List[Any]							=     next_speeds_calculated[car_index]
      if speed != -1:
        # Change the position based on the speed (with % to create the loop)
        _UpperCAmelCase		:							Optional[Any]							=     (car_index + speed) % number_of_cells
        # Commit the change of position
        _UpperCAmelCase		:							Optional[Any]							=     speed
    highway.append(snake_case__     )

  return highway


if __name__ == "__main__":
 import doctest

 doctest.testmod()





