

import unittest

import numpy as np

from diffusers import OnnxStableDiffusionInpaintPipelineLegacy
from diffusers.utils.testing_utils import (
    is_onnx_available,
    load_image,
    load_numpy,
    nightly,
    require_onnxruntime,
    require_torch_gpu,
)


if is_onnx_available():
	import onnxruntime as ort


@nightly
@require_onnxruntime
@require_torch_gpu
class 			lowerCamelCase_    (  unittest.TestCase		):


							@property
							def  lowercase   ( self						)							->   List[Any]:



								"""simple docstring"""

								return (
								    "CUDAExecutionProvider",
								    {
								        "gpu_mem_limit": "15000000000",  # 15GB
								        "arena_extend_strategy": "kSameAsRequested",
								    },
								)


							@property
							def  lowercase   ( self						)							->   Dict:



								"""simple docstring"""

								_UpperCamelCase			=   ort.SessionOptions()
								_UpperCamelCase			=   False
								return options







							def  lowercase   ( self						)							->   Optional[Any]:



								"""simple docstring"""

								_UpperCamelCase			=   load_image(
								    "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main"
								    "/in_paint/overture-creations-5sI6fQgYIuo.png"						)
								_UpperCamelCase			=   load_image(
								    "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main"
								    "/in_paint/overture-creations-5sI6fQgYIuo_mask.png"						)
								_UpperCamelCase			=   load_numpy(
								    "https://huggingface.co/datasets/hf-internal-testing/diffusers-images/resolve/main"
								    "/in_paint/red_cat_sitting_on_a_park_bench_onnx.npy"						)

								# using the PNDM scheduler by default
								_UpperCamelCase			=   OnnxStableDiffusionInpaintPipelineLegacy.from_pretrained(
								    "CompVis/stable-diffusion-v1-4"      ,				revision="onnx"      ,				safety_checker=a__      ,				feature_extractor=a__      ,				provider=self.gpu_provider      ,				sess_options=self.gpu_options      ,				)
								pipe.set_progress_bar_config(disable=a__						)

								_UpperCamelCase			=   "A red cat sitting on a park bench"

								_UpperCamelCase			=   np.random.RandomState(0						)
								_UpperCamelCase			=   pipe(
								    prompt=a__      ,				image=a__      ,				mask_image=a__      ,				strength=0.75      ,				guidance_scale=7.5      ,				num_inference_steps=15      ,				generator=a__      ,				output_type="np"      ,				)

								_UpperCamelCase			=   output.images[0]

								assert image.shape == (5_12, 5_12, 3)
								assert np.abs(expected_image - image						).max() < 1E-2









from manim import *



class      _UpperCAmelCase      (							A__  ):




     def 		snake_case_		(					self):
         A__					=       Rectangle(height=0.5			,    width=0.5)
         A__					=       Rectangle(height=0.2_5			,    width=0.2_5)
         A__					=       Rectangle(height=0.4_6			,    width=0.4_6).set_stroke(width=0)

         A__					=       [mem.copy() for i in range(6)]
         A__					=       [mem.copy() for i in range(6)]
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)
         A__					=       VGroup(a__			,    a__).arrange(a__			,    buff=0)
         A__					=       Text('''CPU'''			,    font_size=2_4)
         A__					=       Group(a__			,    a__).arrange(a__			,    buff=0.5			,    aligned_edge=a__)
         cpu.move_to([-2.5, -0.5, 0])
         self.add(a__)

         A__					=       [mem.copy() for i in range(4)]
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)
         A__					=       Text('''GPU'''			,    font_size=2_4)
         A__					=       Group(a__			,    a__).arrange(a__			,    buff=0.5			,    aligned_edge=a__)
         gpu.move_to([-1, -1, 0])
         self.add(a__)

         A__					=       [mem.copy() for i in range(6)]
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)

         A__					=       Text('''Model'''			,    font_size=2_4)
         A__					=       Group(a__			,    a__).arrange(a__			,    buff=0.5			,    aligned_edge=a__)
         model.move_to([3, -1.0, 0])
         self.add(a__)

         A__					=       []
         A__					=       []
         A__					=       []

         for i, rect in enumerate(a__):
             rect.set_stroke(a__)

             A__					=       Rectangle(height=0.4_6 / 4			,    width=0.4_6 / 3).set_stroke(width=0.0).set_fill(a__			,    opacity=0.7)

             if i == 0:
                 cpu_target.next_to(cpu_left_col_base[0].get_corner(DOWN + LEFT)			,    buff=0.0_2			,    direction=a__)
                 cpu_target.set_x(cpu_target.get_x() + 0.1)
             elif i == 3:
                 cpu_target.next_to(model_cpu_arr[0]			,    direction=a__			,    buff=0.0)
             else:
                 cpu_target.next_to(model_cpu_arr[i - 1]			,    direction=a__			,    buff=0.0)
             self.add(a__)
             model_cpu_arr.append(a__)

         self.add(*a__			,    *a__			,    *a__)

         A__					=       [mem.copy() for i in range(6)]
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)

         A__					=       Text('''Loaded Checkpoint'''			,    font_size=2_4)
         A__					=       Group(a__			,    a__).arrange(a__			,    buff=0.5			,    aligned_edge=a__)
         checkpoint.move_to([3, 0.5, 0])

         self.add(a__)

         A__					=       []
         A__					=       []

         for i, rect in enumerate(a__):
             A__					=       fill.copy().set_fill(a__			,    opacity=0.7)
             target.move_to(a__)
             ckpt_arr.append(a__)

             A__					=       target.copy()
             if i < 5:
                 cpu_target.move_to(cpu_left_col_base[i + 1])
             else:
                 cpu_target.move_to(cpu_right_col_base[i - 5])
             ckpt_cpu_arr.append(a__)
         self.add(*a__			,    *a__)

         A__					=       Square(side_length=2.2)
         key.move_to([-5, 2, 0])

         A__					=       MarkupText(
             F"<b>Key:</b>\n\n<span fgcolor='{YELLOW}'>●</span> Empty Model"			,    font_size=1_8			,    )

         key_text.move_to([-5, 2.4, 0])

         self.add(a__			,    a__)

         A__					=       MarkupText(
             F"<span fgcolor='{BLUE}'>●</span> Checkpoint"			,    font_size=1_8			,    )

         blue_text.next_to(a__			,    DOWN * 2.4			,    aligned_edge=key_text.get_left())
         self.add(a__)

         A__					=       MarkupText(
             F"Based on the passed in configuration, weights are stored in\na variety of np.memmaps on disk or to a particular device."			,    font_size=2_4			,    )
         step_a.move_to([2, 2, 0])

         A__					=       [meta_mem.copy() for i in range(6)]
         A__					=       [meta_mem.copy() for i in range(6)]
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)
         A__					=       VGroup(*a__).arrange(a__			,    buff=0)
         A__					=       VGroup(a__			,    a__).arrange(a__			,    buff=0)
         A__					=       Text('''Disk'''			,    font_size=2_4)
         A__					=       Group(a__			,    a__).arrange(a__			,    buff=0.5			,    aligned_edge=a__)
         disk.move_to([-4.0, -1.2_5, 0])
         self.play(Write(a__			,    run_time=3)			,    Write(a__			,    run_time=1)			,    Create(a__			,    run_time=1))

         A__					=       []
         for i, rect in enumerate(a__):
             A__					=       rect.copy()
             target.generate_target()
             target.target.move_to(disk_left_col_base[i]).scale(0.5)
             animations.append(MoveToTarget(a__			,    run_time=1.5))
         self.play(*a__)

         self.play(FadeOut(a__))

         A__					=       MarkupText(F"Then, the checkpoint is removed from memory\nthrough garbage collection."			,    font_size=2_4)
         step_a.move_to([2, 2, 0])

         self.play(Write(a__			,    run_time=3))

         self.play(
             FadeOut(a__			,    a__			,    *a__			,    *a__)			,    )

         self.wait()
