what was the name of kingsisle's first mobile game
KingsIsle Entertainment


game content, primarily in-app purchases. All defendants, except for Apple, were dismissed from the case later that same year under undisclosed circumstances. It is believed that the companies either settled out of court or had their liabilities absorbed by Apple. On May 12, 2016, KingsIsle laid off 72 employees from its Austin studio, citing the cancellation of several unreleased mobile games and a shift in product strategy. In May 2017, KingsIsle released "EverClicker" for Android and iOS. In September 2017, the company leased
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KingsIsle Entertainment


, KingsIsle released "WizardBlox", a free game based on the "Sorcery Stones" mini-game from "Wizard101", for iOS. By September 2010, Austin hosted the majority of KingsIsle's 120 staff. The employee count rose to 135 by February 2011, and to 220 by August 2012. In October 2012, KingsIsle released its second online game, "Pirate101", which takes place within the same universe as "Wizard101". The following November, KingsIsle released "Grub Guardian", a tower defense
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KingsIsle Entertainment


KingsIsle Entertainment, Inc. is an American video game developer based in Plano, Texas. Founded in January 2005 by Elie Akilian, the company operates a development studio in Round Rock, Texas, which hosts the majority of its staff. KingsIsle is best known for its massively multiplayer online role-playing games, "Wizard101" and "Pirate101". KingsIsle Entertainment was founded in January 2005 by Elie Akilian. Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, and
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KingsIsle Entertainment


game where players defend their towers with guard animals. "Grub Guardian" was released on iOS, as well as for personal computers and Android devices as a browser game, and later as a native Android application. In January 2013, Coleman announced his departure from KingsIsle. In 2014, Tyler, Texas-based company Smartflash LLC sued KingsIsle, alongside Apple Inc., Game Circus and Robot Entertainment, for infringement on three patents filed by Smartflash's founder and part-owner, Patrick Racz, that related to digital distribution of
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J. Todd Coleman


until July 1, 2009. Coleman currently serves as the Vice President and Creative Director, and is the co-creator (with Hall) of Wizard101, a massively multiplayer online role-playing game for KingsIsle Entertainment. Coleman's in-depth knowledge of the online video game business, with additional expertise in sales, marketing and business development make him an outstanding and valued member of the KingsIsle Entertainment team. Coleman is not currently working with KingsIsle Entertainment, however. In addition, Coleman has a long history of entrepreneurial endeavors
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KingsIsle Entertainment


started hiring former employees of id Software and Ubisoft to work on what would become "Wizard101". To do so, Akilian used funds generated from the 2004 sale of his communications software company, Inet Technologies, to Tektronix for . J. Todd Coleman, who had sold his company, Wolfpack Studios, to Ubisoft in 2004, joined KingsIsle in December 2007 after being introduced to Akilian through mutual contacts. Coleman became the company's third employee and the first to be located in Austin, Texas, where he was joined by
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KingsIsle Entertainment


Storm, served as creative director. Later that year, KingsIsle released "Wizard101" as a card-battling massively multiplayer online role-playing game aimed towards children and teenagers, in which players take on the role of student witches and wizards in a fantasy world. In September 2012, "Wizard101" had over 30 million registered users. To accommodate the growth of its Austin studio, KingsIsle leased 18,000 square feet of office space in the Domain 5 building of Austin's The Domain complex in December 2008. In February 2010
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KingsIsle Entertainment


former Wolfpack Studios co-founder Josef Hall shortly after. On April 25, 2008, KingsIsle formally announced its existence after "three years of lock down secrecy". At this point, the company had 100 employees in Plano and Austin, and was run by Akilian as chairman and chief executive officer, and David Nichols, formerly of Midway Games, as president. For the company's first project, "Wizard101", Coleman headed the development, while Tom Hall, the co-founder of id Software and Ion
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Wizard101


which the company, Kingsisle Entertainment thanks the supporters of its game through the use of well established characters in the game. This was a limited time event, which ended shortly before November of 2018. According to KingsIsle Entertainment's press releases, the game has experienced a steady growth in the number of accounts: 2 million in April 2009, 5 million in September 2009, 10 million players by June 2010, 15 million by January 2011, 20 million by July 2011, and 30 million by July 2013. As of November
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Tom Hall


Hyperspace Delivery Boy!", which was released on December 23, 2001. He and Romero joined Midway Games in 2003, and Monkeystone closed in January 2005. Hall also left Midway early that year and did independent game consultation work out of Austin, Texas until in February he joined a startup company called KingsIsle Entertainment based in the same area. Hall left KingsIsle Entertainment and joined Loot Drop on January 1, 2011. Along with Loot Drop he unsuccessfully tried to crowdfund a game called "Shaker" on the crowdfunding platform Kickstarter
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Calamity Jane


the HBO movie "Deadwood", released in May 2019. "", directed by Gregory Monro (2014). In the Facebook application "FrontierVille" there is a suitlike outfit for female characters called the "Calamity Jane Outfit." She appeared as a side character in the computer RPG "Worlds of Ultima: Martian Dreams" (1991). In the KingsIsle Entertainment game "Pirate 101" Calamity Jane is one of the Magnificent 7. A character named after Calamity Jane appeared as a side character in the videogame
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Pirate101


Marleybone. According to a KingsIsle Entertainment press release, "Pirate101" had five million registered users in October 2013, matching the first year success of "Wizard101". In a review of the game, Suzie Ford of MMORPG noted the game's bright aesthetics and commended its use of strategic turn-based gameplay; however, she considered the micromanagement of units overwhelming for kids, making the combat system too complicated for children. Nick Tylwalk of Gamezebo said that the helpful interface makes combat very clear and is of great assistance to
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Wizard101


Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) created by KingsIsle Entertainment. In the game, players take on the role of students of Ravenwood School of Magical Arts in order to save the Spiral, the fictional galaxy in which the game is set, from various threats. Players battle enemies by casting spells using a wand or staff or hammer in a turn-based combat system similar to collectible card games. "Pirate101", a sister MMORPG set in the same universe, was released in 2012
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Pirate101


Pirate101 is a pirate-themed massively multiplayer online role-playing game (MMORPG) created by KingsIsle Entertainment. A sister game to "Wizard101", players assume the role of heroic pirates who set out in search of the treasures of the "Spiral". Players can complete quests, sail ships, befriend companions, and battle enemies in a turn-based combat system similar to that used in board games. The fictional universe of the Spiral is divided into several worlds, each consisting of multiple areas. The game's
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The Guildhall at SMU


Riot Games, Dreamworks Animation, Disney Interactive, Gameloft, Bungie, Valve Corporation, ZeniMax Media, Raven Software, High Voltage, Ritual, KingsIsle Entertainment, Blizzard, Sony, Google, Insomniac, High Moon, Playful, Shiver, LucasArts, Infinity Ward, Crystal Dynamics, Telltale Games, BioWare, Crytek, Firaxis, Certain Affinity, Volition, BattleCry, Retro Studios, Gunfire Games, Escalation Studios, and Foundation 9. Faculty are industry veterans, who have worked at over 40 game studios including: Activision, Atari
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Wizard101


began in 2005, soon after the founding of KingsIsle Entertainment. Company founder Elie Akilian hired J. Todd Coleman, who served as creative director of the game from its launch through 2013. The game entered open beta on August 6, 2008, and it launched successfully on September 2, 2008. On August 25, 2010, it was announced that "Wizard101" would be released in foreign territories later that year. "Wizard101" launched a European Beta version on December 15, 2010 and then released the game on February 15
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Wizard101


, 2011, in partnership with Gameforge. This eventually included releases of the game in English, French, Italian, Spanish, German, Polish, and Greek. It was announced on August 17, 2011 that KingsIsle Entertainment and Taomee Holdings Limited had an agreement to launch "Wizard101" in China, Taiwan, Hong Kong, and Macau. "Wizard101" Taiwan officially launched on April 27, 2012, with the others to follow. The Chinese version of Wizard101 had changes made to the game to conform with laws or appeal
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Wizard101


game of Wizard101 also set in the 101 universe. It was described as "comfortable and familiar" to Wizard101, but featuring "entirely new design, setting and gameplay mechanics". In July 2013, KingsIsle stopped updating its Chinese servers. In April 2015, "Wizard101" Taiwan announced that it would shut down on May 25, 2015, but the date was rescheduled to October 15, 2015. "Wizard101" China announced its shutdown date as November 1, 2015. On September of 2018, to celebrate the game
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Wizard101


to the gaming culture in the country. Any references to skeletons or death had to be censored or removed. Quests required more monsters be defeated or more items collected. The game would suggest players to take breaks if playing for long periods of time and after two hours, or the player will enter a "fatigued" state, where rewards and stats are cut in half and after five hours, the "unhealthy" state would cut all rewards given completely. In 2012, KingsIsle Entertainment released "Pirate101", a sister
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IndiePub


iOS and Android. EA Mobile's former Development Director, Rob Cassidy, was named indiePub Mobile Director. Initially announced mobile games were: "Fractal", "Blocks: The Devilish Delivery Game" (renamed "Kona's Crate"), "Paper Venture", "Totem Destroyer Deluxe" (HD) and "Cargo Delivery". According to the company, this was the first time an indie game publisher has expanded with a designated mobile division. In 2013, indiePub Mobile closed with all the subsidiaries of indiePub
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2016 NFL season


broadcasting NFL football in primetime, and look forward to expanding with a digital partner for what will be a unique tri-cast on broadcast, cable and digital platforms." On April 5, 2016, it was announced that Twitter had acquired non-exclusive worldwide digital streaming rights to the 10 broadcast television TNF games, including to mobile devices (this is the first time any NFL games have been made available to mobile devices not subscribed to Verizon Wireless, whose NFL Mobile app holds exclusive rights to all other games).
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Swedish Game Awards


name KTH Game Awards, and was targeted mainly at students in the Stockholm area. In 2004, KTH Game Awards was merged with another competition organized by Excitera, called the Excitera Mobile Award. This led to the creation of special class for mobile phone games. After its first iteration, the name was changed to Swedish Game Awards to reflect the increase in scope from local to national competition, as well as the fact that the competition had grown to be the largest of its kind in Sweden. In 2014 the competitions hosts
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List of Top Gun video games


accelerometer to pilot the plane around and touch firing controls. The plot involves the Miramar Top Gun School featuring cartoon versions of the film characters, Maverick, Iceman and Viper. Mobile game publisher Hands-On Mobile (formerly named Mforma) have published three mobile phone games based around "Top Gun". The first two were top-down scrolling arcade shooters. The third game takes a different approach as a third-person perspective game, similar to Sega's "After Burner" games. This game runs on every device
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Sonic Jump


to make it as far as possible through the stage. The game is a remake of a 2005 "Sonic" game of the same name. The original version of the game was developed by Sega Mobile for the T-Mobile Sidekick phone, and only contained six stages. The new version of the game was first teased by Sega on October 5, 2012. It was then announced and released less than two weeks later on October 18, 2012. The game's first update, containing the "Blue Sky Zone"
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Mobile Alabama Bowl


The Mobile Alabama Bowl is a postseason NCAA-sanctioned Division I FBS college football bowl game that has been played annually at Ladd–Peebles Stadium in Mobile, Alabama, since 1999. The game currently matches teams from the Sun Belt Conference and the Mid-American Conference. The bowl has undergone several name changes, due to changes in sponsorship, which have included GMAC, GoDaddy, and Dollar General. The game was known as the Mobile Alabama Bowl for its first two playings, in 1999 and 2000. GMAC (now
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Mobile PC (magazine)


Mobile PC was a monthly magazine covering mobile technology, including notebook computers, mobile phones, personal digital assistants, MP3 players, digital cameras, mobile game consoles, and other portable electronics. The magazine was published by Future Network USA, its first issue was released on 14 June 2004. Founded as "Mobile PC" in 2003, then changed to "Mobile" in June 2005. Christopher Null was the first editor-in-chief. A cease and desist order on the use of the confusingly similar magazine name and
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XS Games


XS Games, LLC was a New York-based publisher of value priced video games, operating in North America and Europe. They were exclusively distributed by Navarre Distribution in the U.S. In the 2000s, XS localized two unrelated Japanese shooter games to North America, rebranding them under the "Mobile Light Force" name. The first "Mobile Light Force" was a PlayStation version of "Gunbird", while "Mobile Light Force 2" was the PlayStation 2 version of "Shikigami No Shiro". Both are very poorly regarded
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Brine Lacrosse


Brine Lacrosse (sometimes also called Brine LAX) is a lacrosse mobile game. It is the only lacrosse game ever made for mobile phones and the second ever lacrosse video game on any platform (the first being Blast Lacrosse). It was developed and published by SkyZone Entertainment and presented by Brine, Corp. It is currently available for AT&T, Sprint, Cincinnati Bell and T-Mobile. The game is not based on any real-life leagues or teams but instead features teams named after regions in the United States. It
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Mobile marketing


games that are very simple and very easy to play. Most mobile games today are such casual games and this will probably stay so for quite a while to come. Brands are now delivering promotional messages within mobile games or sponsoring entire games to drive consumer engagement. This is known as mobile advergaming or ad-funded mobile game. In in-game mobile marketing, advertisers pay to have their name or products featured in the mobile games. For instance, racing games can feature real cars made by Ford or Chevy. Advertisers
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Kim Kardashian


, one for each letter of North's name In June 2014, West released a mobile game for iPhone and Android called "". The objective of the game is to become a Hollywood star or starlet. The game supports a free to play model, meaning the game is free to download, but charges for in-game items. The game was a hit, earning 1.6 million in its first five days of release. In July, the game's developer Glu Mobile announced that the game was the fifth highest earning
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Industrial Toys


the things we're working on constantly doing is tearing away those preconceptions of what a core game is and starting over with the ideas that we have on that mobile platform. And it really just boils down to designing for the device. The second thing is our team. We are going to invest millions in this space. And we are assembling what I think is a dream team to go after core gamers on mobile, and we haven't even announced half the folks that are working on our first project. In the
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Cotton Bowl Classic


(83 games, 166 total appearances). "Note: Only the most recent year shown." From 1989 until 1995, the game was sponsored by Mobil Oil and known as the Mobil Cotton Bowl Classic. From 1996 to 2013, the game was sponsored by Southwestern Bell Corporation; however, it went through several name changes, first in 2000 when the firm adopted a standardized "SBC" branding reflecting its name it adopted in 1995, SBC Communications, and since 2006, after their acquisition of AT&T Corporation, and
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Mardi Gras


March 1699, Mardi Gras, so in honour of this holiday, Iberville named the spot "Point du Mardi Gras" (French: "Mardi Gras Point") and called the nearby tributary Bayou Mardi Gras. Bienville went on to found the settlement of Mobile, Alabama in 1702 as the first capital of French Louisiana. In 1703 French settlers in Mobile established the first organised Mardi Gras celebration tradition in what was to become the United States. The first informal mystic society, or krewe, was formed in Mobile in 1711
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Mobile marketing


have been both creative and aggressive in their attempts to integrate ads organically in the mobile games. Although investment in mobile marketing strategies like advergaming is slightly more expensive than what is intended for a mobile app, a good strategy can make the brand derive a substantial revenue. Games that use advergaming make the users remember better the brand involved. This memorization increases virality of the content so that the users tend to recommend them to their friends and acquaintances, and share them via social networks. One form of in-game mobile advertising
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Leviathan in popular culture


pier. In the game "Dishonored", it is hinted that the original form of the Outsider, a mystical figure who grants the protagonist Corvo magical powers, is a leviathan. What this means about his relationship to the other whales in the game is left ambiguous. In the game "Warhammer 40,000: Dawn of War", based on the tabletop wargame, there is a massive mobile fortress-tank called a Leviathan. In "", "Leviathan" is the name of a "Sith Interdictor"-class cruiser and the
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Anino Games


Anino Games is a Philippine third-party game developer for different platforms founded by Niel Nagondon who is often acknowledged as the pioneer of the gaming industry in the Philippines. It is composed of two sister companies – Anino Entertainment, which focuses on PC, console, and virtual reality games, and Anino Mobile, which develops mobile games. The company takes its name from "anino", a Tagalog word meaning "shadow". Anino is often credited to be the first game development company in the Philippines. Among their award
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Pokémon Go


game was awarded five "Guinness World Records" in August 2016: most revenue grossed by a mobile game in its first month (); most downloaded mobile game in its first month (130 million downloads); most international charts topped simultaneously for a mobile game in its first month (top game in 70 different countries); most international charts topped simultaneously for a mobile game in its first month (top grossing in 55 countries simultaneously); and fastest time to gross $100 million by a mobile game (reached in
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Mobile Alabama Bowl


2016 through 2018 playings branded as the Dollar General Bowl. It was announced on May 29, 2019, that Dollar General would no longer sponsor the bowl. It is temporarily being called by its original named, the Mobile Alabama Bowl, pending new sponsorship. When the bowl first began, it was played as one of the first games of the bowl season with a December date. The 2006 season saw the game moved to January, and it served as one of the last bowls played before the national championship game of either
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List of Terminator video games


Paradigm Entertainment and published by Infogrames under the Atari brand name. A shoot 'em up mobile phone game developed and published by In-Fusio in 2005. A mobile phone platform game developed and published by In-Fusio in 2006. The action takes place in the year 2020. The player assumes the role of a terminator in the Machine Army. The objective of the game is to "seek and destroy the scientist who stole parts of the Skynet code". A first person shooter fan game developed by The Original Studios made
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IronSource


and Ruby Run. “With each successive mobile game the team releases, we gain an even better understanding of what app developers need in order to turn their great products into scalable businesses,” said Tomer Bar Zeev, CEO and Co-Founder of ironSource. ironSource is one of the first mobile SDK providers to support Augmented reality Ads for game developer. On October 3 2018, ironSource released the UAR measurement tool that allows developers to measure effectiveness of ad designes aligned with other similar tools used amongst devlopers as means of evaluating
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Her Story (video game)


"Her Story" won Best Narrative, and Seifert won Best Performance for her role in the game. The game won Mobile Game of the Year at the SXSW Gaming Awards, the award for Mobile & Handheld at the British Academy Games Awards, awards for excellence in story and innovation at the International Mobile Gaming Awards, and Best Emotional Mobile & Handheld Game at the Emotional Games Awards, while "The Guardian" named it the best iOS game of 2015, In 2015, "Edge" ranked "Her Story" as
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Gamevil


James Song went on and founded Fitsnet Inc. ((주)피츠넷) on January 12 of 2000, and started its online game service as Gamevil (www.gamevil.com) in March 2000. Fitsnet serviced its first Java mobile game in January 2001 on LG Telecom. Afterward, Fitsnet officially changed its company name to Gamevil Inc. in April 2001. James Song also founded and was elected as the first chairman of the KMGA (Korean Mobile Game Association) in August 2001. Gamevil went public in July 2009, and is currently listed in the KOSDAQ
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Fight Night Round 3


reduces Fight Night's reach to a mere sliver of the mobile gaming audience, though. I respect and understand the point of the Fight Night franchise, but I hoped EA Mobile would include some sort of option for the casual-minded. I guess that's what Super KO Boxing is for." "Maxim" gave the PS3 version a perfect ten, saying, "What you get here is the same game on the PS3—complete with the boring mini-games, the long load times, and the unbelievably addictive boxing
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Monkeystone Games


out from developing AAA titles for the PC. According to Case, Romero became interested in the concept of mobile games towards the end of 1999, and wanted to see what was possible on handheld devices like the Pocket PC with a new company. During their first year, Monkeystone announced a partnership with ZIOSoft to collaborate on a future title. Their first in-house title, "Hyperspace Delivery Boy!" was first developed for the Pocket PC and released on December 23, 2001. The game was then ported to Windows
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Heidi


production were created by Hansie Visagie. There have been two Heidi computer games released for mobile devices, with the most recent being Heidi: Mountain Adventures. Both games are based on the Studio 100 TV series of 2015 and are aimed at young children, with educational elements and a series of mini-games. Heidiland, named after the "Heidi" books, is an important tourist area in Switzerland, popular especially with Japanese and Korean tourists. Maienfeld is the center of what is called Heidiland; one of the villages,
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Orcs & Elves


phone game more noticeable, such as simple graphics and short game length. GameSpot noted this by saying "Orcs & Elves' simplicity doesn't do much to hide its roots as a mobile phone game" Eurogamer mentioned "what would be a surprising effort for a mobile phone is somewhat disappointing on the DS", being more of "a thick lump of nostalgia" while GameSpy found it "looks different and plays better than the mobile phone original" and that "more than innovating, the game is designed to stay true
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Mobile Suit Gundam SEED Destiny


series and was released on November 22, 2006. The first-press version of this album included a booklet, art card, and poster. Various video games based on "Gundam SEED Destiny" have been released. For the PlayStation 2 there were "", and "Mobile Suit Gundam SEED Destiny: Generation of C.E." "" was originally released as an arcade game under the name "Mobile Suit Gundam Seed Destiny: Rengou vs. Z.A.F.T. II," and later ported to PS2. The PS2 port was released on
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Latin American communities and video games


A video game is a type of game which is played on a TV, computer, or mobile phone. Video games are involving Latin American communities more and more. This page talks about populations of Latin America and Latino gamers: What games they like to play? Do they play on their computers and or cell phones? And what video games affect Latin American populations. Moreover, what about gender and age affects gamers? And what are the differences to white gamers? What does this mean to show the different culture of
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Creative Mobile


Creative Mobile is an independent video game developer and publisher based in Tallinn, Estonia. Creative Mobile was founded in 2010 by 3 colleagues interested in making games for the Android market. The company quickly evolved into a leading game studio, consistently topping the Android and IOS game charts. Creative Mobile has never raised any funds and is still owned by the original founders. In 2012 Creative Mobile was named 'Startup of the Year' in Estonia and a PocketGamer Top 50 Developer in 2013, 2014 and 2015. In 2014 Creative Mobile
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Pervasive game


use mobile technologies as interfaces and the physical space as the game board" into four categories; pervasive games is said to be the most general, with urban games, location-based mobile games and hybrid reality games being successively more specific. Another subclassification of pervasive games is based on to what degree technology is utilized in the game. A pervasive game is said to be "technology-sustained", if the game relies on computer simulation, in other words, "the computer maintains the game state through monitoring and reacting
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LyteShot


tools such as a gun or a sword, have also been developed to attach to the "Lyter" while gaming, and users can also create their own attachments through design and 3D printing. LyteShot's first game release is "Assassin: The Game", a first-person shooter based on the live action game of the same name. Developers can utilize the platforms software developer kit (SDK) allowing independent users to develop their own games for use with LyteShot's hardware and mobile technology. LyteShot was named as a
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Doki Doki Literature Club!


first released on September 22, 2017 on itch.io, and was later also released on Steam. The game is available as freeware with an optional pay what you want model. Paying US$10 or more unlocks a bonus "Fan Pack" that includes desktop and mobile wallpapers, the game's official soundtrack, and a digital concept art booklet. The game's soundtrack was released on two compact discs respectively consisting of 15 and 10 tracks. The first CD contains all the main compositions of the game, while the second consists of
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Oddworld Inhabitants


saw what was being offered to them. Oddworld Inhabitants revealed that Canadian independent video game developer Square One Games had taken on the job of porting "Stranger's Wrath" to mobile platforms iOS and Android after approaching Oddworld Inhabitants believing the game would be a special product on mobile. Lanning was sure it would not work because the game was maxing out the original Xbox's engine in 2005, but he gave the developers access to the assets from that Xbox version, though the mobile port will also make use of the recent HD
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Rovio Entertainment


multiplayer game called "King of the Cabbage World" led the trio to set up their own company, Relude. "King of the Cabbage World" was sold to Sumea, and renamed to "Mole War", which became one of the first commercial real-time multiplayer mobile games. In January 2005, Relude received its first round of investment from a business angel, and the company changed its name to "Rovio Mobile", where "rovio" translates from Finnish as "pyre". In 2009, Mikael
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Mobile game


the "Snake" game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store as well as from mobile operator's portals, but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrared connection, Bluetooth, or memory card, or side loaded onto the handset with a cable. Downloadable mobile games were first commercialised in Japan circa the launch
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SPB Software


Skylink. SPB Software has released an assortment of games for smartphones and mobile devices. SPB Brain Evolution was named the bestselling Windows Mobile game of 2008 and as the Best Casual Game of 2009 by the online mobile software store Handango. Brain Evolution is described on the Windows Mobile Marketplace site as an intellectual software game that helps to train the brain and improve memory, logic, arithmetic, and puzzle-solving skills. Most popular SPB games: SPB Software works with phone makers and mobile operators such as Huawei, HTC, Toshiba
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Showself


both online and offline events in order to engage users and promote virtual goods. Showself was launched by Shanghai Beijing Showself Technology Co., Ltd in March 2010 and NQ Mobile took a controlling stake in 2014. Tongfang Investment Fund Series SPC, an affiliate of Tsinghua Tongfang acquired Showself from NQ Mobile in December 2017. Showself allows users to view and interact with broadcasters with online chat, virtual items and playing games. Showself gaming is about easy fun games like what has the ball under it or spin the wheel and see what number
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Name That Tune


pilot that was hosted by Peter Allen in 1990; that pilot was co-produced by Marty Pasetta and Orion Television and was not picked up. In 2003, a mobile phone version of the game appeared on major U.S. cellular providers. The game follows the traditional format, with MIDI interpretations of popular and classic music played in short clips. The player then has several seconds to correctly identify the tune. Prizes such as free ringtones were available, a first in the mobile industry. The game is often mentioned as a pioneer
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Pervasive game


to player activities". In contrast, "technology-supported" pervasive games use technology, but it is not required for all game activities. Hybrids are possible, where part of the game is technology-sustained, but others are not. Not a straightforward classification, Valente et. al propose a method to determine pervasive qualities applicable to mobile games, i.e. what makes a mobile game pervasive? The results of their method is a quality report containing a Quality spreadsheet and a Quality vector summarizing each game. They provide a
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Table Top Racing


iOS or Android Game of the Week" by Pocket Gamer, "App of the Day" by Pocket Lint, "Game of the Month" by Slide To Play, and "Game of the Month" by What Mobile. It was nominated for "Best Game" at the 2013 TIGA Awards, and for "Best Use Of Gaming" at the 2013 Big Chip Awards. Playrise Digital was nominated for Best Publisher at the 2013 Mobile Entertainment Awards, and The Appsters Awards, and won the "Best Startup" category
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Bolt (video game)


instead uses words across the screen to tell the user what the character's saying. A mobile game was also released. The game was developed by Enorbus and Disney Mobile. The mobile version has a 2D look and 4 levels in three different locations, making for a total of 12 levels. The three different locations are (in order): L.A., Bolivia, and Dr. Calico's Secret Island. The player uses Bolt's Super Bark, Super Bite, and Super Speed to battle enemies and level bosses. One interesting
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Simian Mobile Disco


and Dave P's Fixed nights, in NYC. In March 2010 the duo announced their new club-night project, Delicatessen, curated by the duo and accompanied by what they say to be "a brand new imprint" titled "Delicacies". The first single on Delicacies was set to be released in late May, both physically and then digitally. The first two tracks are entitled "Aspic" and "Nerve Salad". Simian Mobile Disco announced that every track will "take the name of an exotic, and
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Tales of Mobile


-playable characters and defeating several monsters along the way. The game uses the familiar Linear Motion Battle System (LMBS) that is featured in several other games in the series, which involves the characters moving horizontally across the battlefield, striking enemies only when they are close enough, with all the action happening in real-time. The maximum battle party number is two characters. This is the first of three Tales mobile games that contain their own original stories and characters. The story follows the adventures of a young girl named
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Orcs & Elves


Elves’ fast-paced, turn-based style is a refreshing change of pace from the evolved role-playing game design" while "Game Informer" more negatively concluded "you may be better off making up your own fantasy game with RPG Maker." Before its release on the mobile phone, IGN named "Orcs & Elves" Best RPG at their Best of E3 2006 Awards, Wireless category. Following its mobile release, it as named Best Mobile Game at the 10th annual Interactive Achievement Awards and at the 2006
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List of Crash Bandicoot mobile games


is a 2D platform beat 'em up mobile game published by Vivendi Games Mobile and developed by DeValley Entertainment. It is loosely based on the console game of the same name. The player controls Crash Bandicoot, who is able to "jack" enemies during fights, slamming a mask over their heads to take control of them. The game includes a fighting system including punches, flying kicks, combo attacks and a special counter-move. Vivendi Games Mobile held a competition in the United Kingdom open to customers of the O2 Store
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Mardi Gras in Mobile, Alabama


in what is now Alabama, navigated the mouth of the Mississippi River (charted by Cavelier de La Salle, 1682), sailed upstream, and on March 3, 1699, celebrated, naming the spot Pointe du Mardi Gras 60 miles downriver from the wilderness that would become New Orleans. Meanwhile, in 1702, the 21-year-old Bienville founded the settlement of Mobile (Alabama), as the first capital of French Louisiana,and in 1703, the American Mardi Gras tradition began with French annual celebrations in Mobile. The
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Sakamoto Ryōma


Shura no Toki", which was later adapted into the anime, "". In addition, he also makes appearances, with varying levels of historical accuracy, in numerous other manga, anime, and video games. GReeeeN wrote a song about what Sakamoto would be like in the modern world, named "SAKAMOTO". Sakamoto appears in the mobile game "Fate/Grand Order", as a Rider-class Servant and ally during the third Gudaguda event. His mount is Oryō, a dragon who can take human
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Mobile Forces


Mobile Forces is a first-person shooter video game developed by Rage Software using the first generation of the Unreal Engine and published by Majesco Entertainment. The core team of Rage Games who developed "Mobile Forces" went on to become Realtime Worlds. Mobile Forces is a first person shooter game where battles against the opposing team or against other players happen to win matches. Game features two singleplayer modes - Missions and Skirmish. In the former, players are required to excel at a set number of game styles in order to unlock
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Angry Birds (video game)


take "FarmVille" and throw it on mobile and see what sticks. The titles that have been successful for them on mobile are the ones they’ve built from the ground up for the platform." The Facebook version incorporate social-gaming concepts and in-game purchases and entered beta-testing in April 2011; the game became officially available on Facebook in February 2012. Improvements for the game include the ability to synchronize the player's progress across multiple devices; for example, a player who completes a level on an
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Speed Racer: The Videogame


Speed Racer: The Videogame is a racing video game developed by Sidhe Interactive for the PlayStation 2 and Wii consoles, by Virtuos for the Nintendo DS and by Glu Mobile for mobile phones; and published by Warner Bros. Games and Glu Mobile. It is a tie-in to the 2008 film of the same name. The actors from the movie reprise their role in the video game counterpart. The mobile version was released in April 2008, and the Wii and Nintendo DS versions of the game were released on May 6,
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Hangame


considered to be the new branding name for NHN Entertainment Corporation's mobile game division as they expand beyond its Hangame web game portal outside of the South Korean market. The Toast.com portal acts as a base ecosystem to present its mobile games, community and pre-registration events, multimedia, and art assets, while acting as redirect to its licensed mobile games both on the Apple iTunes App Store and Google Play app store. As of 2015, 16 mobile games are present either on the Apple IOS application or on Google's Android
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List of Dungeons & Dragons video games


This is a list of video games based on the "Dungeons & Dragons" fantasy tabletop role-playing game, including computer games, console games, arcade games, and mobile games. The first "Dungeons & Dragons" licensed games were made by Mattel for the Intellivision. The contract actually required some variations to the normal Intellivision title screens with the name being capitalized and the addition of the word 'cartridge'. The games, however, had nothing to do with the rules or any of the settings. The first
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Monument Valley (video game)


finalist for Innovation Award, Best Visual Art, and Best Handhold/Mobile Game for the 2015 Game Developers Choice Awards, and was an honorable mention for Best Design. The game was also named a finalist for Outstanding Achievement in Art Direction, Outstanding Achievement in Game Direction, Outstanding Innovation in Gaming, Mobile Game of the Year, and the D.I.C.E. Spirit Award for the 18th Annual D.I.C.E. Awards by the Academy of Interactive Arts & Sciences. The title won the BAFTA Video Game Awards for best "British Game" and "Mobile
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Pixonic


of Pixonic's first social network games, the company began publishing games for mobile devices. In 2011, Pixonic received a $5 million investment as part of its "C" round, after which it launched its first mobile game – "Robinson". The project went on to become Pixonic's first success in the mobile segment. In 2013, Philipp Gladkov became Pixonic's CEO. Gladkov internally restructured the firm, and turned its focus to mobile games. In the same year, Pixonic launched War Robots, which had
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T-Mobile Park


through the beginning of the 1999 season. The first game in the new stadium was played on July 15, 1999, in which the Mariners were defeated 3–2 by San Diego Padres. The original naming rights to the stadium were sold to Seattle-based Safeco Insurance, who paid $40 million for a 20-year deal. 2018 was the final season played under this name, and the Safeco signage was removed from the ballpark beginning that November. The naming rights were awarded to T-Mobile on December 19, an agreement that
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Pirates of the Caribbean Multiplayer Mobile


Pirates of the Caribbean Multiplayer Mobile is a massively multiplayer mobile game based on the series of films and the Disney theme park attraction of the same name. Set in the swashbuckling world of Disney's Pirates of the Caribbean, the multiplayer mobile game puts you at the helm of three types of ships: You can choose your ship type according to the area of the Caribbean you'll be menacing, the game mode you're playing, and the ships that your mates are sailing. The game has three play modes: Pirates of
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Lumines


carriers as part of the "Lumines Mobile" series. The first one is titled "Lumines: Puzzle Music Mobile" and was released on April 18, 2007. The game changed names between carrier. i-mode's version is titled "Lumines♪Puzzle & MUSIC", the EZweb version is titled, "Oto to hikari no Puzzle★Lumines", and the Softbank version is titled, "Lumines★Puzzle MUSIC" A customized version of this game for DeNA's Mobage Town titled "Lumines for Mobage"
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DragonLord Enterprises, Inc.


DragonLord Enterprises, Inc. is an American corporation that develops games, mobile apps, and 3D simulations. Under the name Sequoia Consulting, it also specializes in robotics, machine learning, and applied artificial intelligence. DragonLord created the first adventure game running on a cell phone in the world. DragonLord created the first adventure game for cell phones in the world, "Cavern Crawl", in 2001. DragonLord was the first developer in America to create games for cell phones, and one of the first in the world, after Nokia
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White Day: A Labyrinth Named School (2015 video game)


second remake of "White Day," with the first being a 2009 2D adventure-horror game utilizing still images for mobile phones titled "White Day Mobile", which was released by Ntreev Soft who shares the copyright of this game. It was only released in South Korea. Set in South Korea in 2001, players control Lee Hui-min, a new transfer student at a local high school who sneaks into the institution after hours to prepare a white day surprise for his crush, Han So-young. Upon
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Daniel Porter


Greycroft and former NBA Commissioner David Stern in January 2017, and an A round, led by Andreessen Horowitz and including Kevin Durant, announced in February 2018. In its first year Overtime generated over one billion video views. In 2009 Porter became the CEO of Iminlikewithyou which subsequently changed its name to OMGPOP. In February 2012 the company released the mobile game Draw Something. In 50 days the game shot to 50 million downloads making it at the time the fastest-growing mobile game ever. On March 22, 2012 Zynga acquired
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IndieCade


a giant screen in front of an audience (superHYPERCUBE); multiplayer games that use only glowing wands or laser pointers (Johann Sebastian Joust, Renga); or large performance pieces, involving many players (Humanoid Asteroids). IndieCade promotes the Night Games to feature the beauty and innovation of modern game design which is beyond what the audience currently conceives as a traditional game. The first IndieCade Mobile 3D Game Jam was hosted in Los Angeles at the University of Southern California's Interactive Media Division on August 6–7, 2011. During
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5th Cell


2004, THQ Wireless announced it would publish 5th Cell's first three original mobile games: "Siege", "SEAL Team 6" and "Mini Poccha". In 2006, 5th Cell transitioned into Nintendo DS and casual game development. While they have worked with licenses and work for hire in the past, the core focus has moved completely onto building innovative, original video games. In an IGN interview with Michael Thomsen, Jeremiah Slaczka, the company's creative director, was asked "What kinds of games do you
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Dead Cells


the throne room. The King and the Prisoner face off, and begin to duel. "Dead Cells"s developer Motion Twin had been developing games for the browser and mobile gaming market since 2001. The studio found that competition in the mobile market required more investment to make viable games, and decided to switch focus to develop what they considered their "passion project", a game that was "something hardcore, ultra-niche, with pixel art and ridiculous difficulty" that they knew would be a potential risk in terms of
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FIFA (video game series)


block (being given their own incomplete league slot in subsequent editions), with their rosters comprised completely by fictional players, unlike all other clubs and most national teams. "FIFA 17" is the first time the "FIFA" video game series to use the Frostbite game engine and also the first to implement a story mode namely, "The Journey". It also features the Japanese J1 League for the first time, the first time ever a football game for the international market features the league. "FIFA Mobile"
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Leisure Suit Larry


Larry: Love For Sale Mobile" takes place during the "Larry 4" development years, and a subplot for the best ending requires finding the lost disks. A folder named LSL4 could be found on the CD of "Leisure Suit Larry Collection" in which Al Lowe left a note in a readme file referencing the game and concluding "who says sequels have to be done sequentially?". "MAD Magazine" proposed what "Leisure Suit Larry 4" might have looked like in a 1990 issue spoofing video games.
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Mobile entertainment


Mobile entertainment comprises a range of activities associated with mobile electronics. The definition is both somewhat subjective and in continual development, but can include purely leisure activities (music, playing games), communications (social media, instant messaging, Twitter), and activities which could also be defined as commerce (shopping). According to Moore and Rutter: "A primary difficulty when researching mobile entertainment is that of definition " . It is not always clear to consumers precisely what ‘mobile entertainment’ is. The problem of producing common
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Kingdom Hearts Mobile


II, and Rhythm Parade. Each game is unique and contains its own unique gameplay such as Card Struggle being based on Spider Solitaire, Gummi Ship Studio on traditional color-based puzzle games, Rhythm Parade on popular music games which involves pressing a string of buttons based on what appears on-screen, and Balloon Glider on one of the mini-games in the 100 Acre Wood world of "". "Kingdom Hearts Mobile" was announced at the same time as "Kingdom Hearts coded" but launched a month later
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Lunacy (FIRST)


Lunacy is the game for the 2009 "FIRST" Robotics Competition. Announced on January 3, 2009, the name and some of the features of the game honor the 40th anniversary of the first manned mission to the Moon (Latin: Luna). It is FRC's 18th game. This is the first FRC competition to use the cRIO Mobile Device Controller control system from National Instruments. The driver station introduced for 2009 was the Kwikbyte DS, which was replaced in 2010 by the Classmate PC. Total score for the alliance
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Dynamo Games


Dynamo Games Ltd was an independent video game developer and publisher based in Dundee, Scotland. Established in 2004, it was the first developer working exclusively on mobile platforms to win a gaming BAFTA award, and one of the first studios to develop titles for the Google Android mobile operating system. Besides developing games for various handheld formats, Dynamo launched several applications for mobile phones using Java technology. The company has a focus on developing sports titles and had translated several television franchises into the mobile phone format. Notable achievements include the BAFTA
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List of Cluedo characters


and Play" book written by Sara Miller and illustrated by Jim Talbot introduced five new suspects in 2004: a butler, a cook, a gardener, a maid, and a repairman. In the first half of 1985, Mobil Oil joined Cluedo to introduce three new characters as part of its Mobil £5 Million Cluedo Mystery contest game: Sir Peach, Lady Oakwood and Dr. Prussian. The characters were added along with three additional murder weapons to balance the game's playing elements. Of the three, only the name "
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Ninja Gaiden (NES video game)


similar to what Upstart Games did when they ported the NES version of "Castlevania" to mobile phones. The port featured the same visuals and soundtrack as the NES version. Each installment was to consist of several levels of gameplay at a time. The first installment, titled "Ninja Gaiden Episode I: Destiny", was released on July 15, 2004; it included only the first Act from the NES version but added two new levels. The second installment was planned to be released in North America and was previewed by
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List of Crash Bandicoot mobile games


a party mobile game published by Vivendi Games Mobile. The game is loosely based on the Nintendo DS title of the same name and features 14 minigames centered around characters of the "Crash Bandicoot" series, including Crash, Coco, Cortex and Nina. All minigames are simple in input and only require one thumb to play. The game's single-player mode allows the player to either play individual minigames or play them all in a row to accumulate the highest score. The multiplayer mode includes free-for-all games
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Funtactix


Funtactix is an award winning online game development studio specializing in social games and mobile games based on major motion pictures. Funtactix was acquired by Playtech in March 2016 and rebranded as FTX Games. Funtactix was founded in Israel in 2006 by Yaron Leifenberg and Ilan Graicer, backed by Jerusalem Venture Partners (JVP) and Benchmark Capital. On January 6, 2015, Funtactix announced a partnership with Saban Brands to create a new mobile card battle game based on the Power Rangers named Power Rangers: UNITE The official mobile game of the Hot
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Rise of Mana


Square Enix producer Masaru Oyamada, who had made a name for himself within the company working in its mobile division on mobile ports of "Final Fantasy Adventure" and "Secret of Mana". Speaking with series producer Koichi Ishii, Oyamada said that he could create an original mobile title that would be a legitimate entry in the series. Instead of a social or card-based game, which were the most prevalent genres in mobile gaming at the time, Oyamada wanted to create an action role-playing game that was accessible
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Mobile Suit Gundam: Iron-Blooded Orphans


Granrodeo. From episode 39 onward, the opening theme is "Fighter" by Kana-Boon while the ending is performed by Uru. The series's main mobile suit (1st form) first appeared on the PlayStation Vita game "Mobile Suit Gundam Extreme Vs. Force" through the first Blu-ray volume serial code. The mobile suit (4th form) also appeared in the PlayStation 4 and PlayStation Vita game "Gundam Breaker 3" and the arcade Game "Mobile Suit Gundam Extreme Vs. Maxi Boost ON".
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Jawbreaker (Windows Mobile game)


. Pocket PC operating systems prior to Windows Mobile 2003, ending with Pocket PC 2002 did not include the game. It has since been bundled with succeeding Windows Mobile releases, including Windows Mobile 2003 SE (second edition) and Windows Mobile 5.0 & 6.0. Aside from being included in the Windows Mobile operating system, "Jawbreaker" is also distributed by Oopdreams Software, Inc. under another name, "Bubblets". Bubblets is almost-identical to Jawbreaker, with some slight visual and semantic differences. Instead of "balls"
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Oasys Mobile


Oasys Mobile is a mobile game developer and publisher. Oasys develops top-ranked franchise games and applications based on brands such as Mattel, Sid Meier's "Civilization IV", "Railroad Tycoon", "Pirates!", Phil Hellmuth, AROD and Hooters Calendar. Oasys also distributes content applications such as "Mobile Graffiti", "The Wall Street Journal" and "College & Greek Logos". Formerly Summus Inc., the company changed its name to Oasys Mobile, Inc. in 2006. The company filed Chapter 11
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Super Dodgeball Brawlers


Super Dodgeball Brawlers, originally released in Japan as is a dodgeball-based sports game released for the Nintendo DS. This game marked the return of Kunio-kun characters in a dodge ball based on the characters owned by Million. It is also the first Kunio-kun game published in a mobile platform where the English-language version uses Japanese character and team names. Previously, only the Neo-Geo "Super Dodge Ball" game (developed and published by Technos) followed such naming rules. Aksys marketed "Super
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Horn (video game)


fruit of Zynga's "new model of partnership" really shows what modern mobile devices are capable of, but as far as the gameplay goes, the world of Horn is empty and lacks fresh ideas. " Destructoid said " After all the good Phosphor did with Dark Meadow, it's sad that Horn will likely be used by detractors as proof that mobile gaming just doesn't work. It does. It's just that Phosphor went too far trying to prove it this time, and Horn is a worse game because of
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MAG Interactive


Skagervall, they created a small company called "Connect Things". From that company, the three entrepreneurs went on to create "Mobile Access Group Sweden AB" in 2003, which originally focused on music streaming platforms. With the addition of Anders Larsson, Frederik Stenh and Johan Persson, Mobile Access Group Sweden AB transitioned into app development consulting in 2008. Four years later in 2012, the now named MAG Interactive, released their first proprietary game onto the Swedish market . The word play based game was called "Rumble"
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