Mortal Kombat vs. DC Universe [SEP] developer
Mortal Kombat vs. DC Universe


title to be developed under the Midway label prior to its purchase by Warner Bros. Interactive. Midway used AutoDesk software to develop "Mortal Kombat vs DC Universe", according to Maurice Patel, entertainment industry manager at AutoDesk, and Illuminate Labs products for lighting. The use of a DC license in "Mortal Kombat vs. DC Universe" imposed some restrictions on the characteristic violence in "Mortal Kombat" games. "Mortal Kombat vs. DC Universe" was thus restricted to a "Teen" ESRB rating. Therefore, certain Fatalities such
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Mortal Kombat vs. DC Universe


Mortal Kombat vs. DC Universe (MKvs.DCU) is a crossover fighting video game between "Mortal Kombat" and the DC Comics fictional universe, developed and published by Midway Games (their last entry in the franchise before they went bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment). The game is also the eighth instalment in the main "Mortal Kombat" series, despite the story not being connected to the first seven games or any other game that was released after this one. The game was released
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Mortal Kombat vs. DC Universe


Darkseid, resulting in the creation of Dark Kahn, whose mere existence causes the two universes to begin merging; if allowed to continue, it would result in the destruction of both. Characters from both universes begin to fluctuate in power, becoming stronger or weaker. "Mortal Kombat vs. DC Universe" was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first "Mortal Kombat" title developed solely for seventh generation video game consoles. Most reviewers agreed that
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Mortal Kombat vs. DC Universe


characters' abilities, especially those from the DC Universe, had been toned down to make them balanced within "Mortal Kombat vs. DC Universe". For example, Boon specifically mentioned that Superman became vulnerable because of magic. Boon revealed that two new characters were developed as downloadable content, Quan Chi from "Mortal Kombat" and Harley Quinn from DC comics but had been discarded. He had also hinted earlier at the prospect of Kung Lao and Doomsday being downloadable characters. For the release of the "Kollector's Edition" of
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Mortal Kombat vs. DC Universe


the planning process, a deal with DC Comics was made and this project was cancelled, thus leading to the development of a different game. An announcement in April 2008 confirmed the game as a crossover, and a trailer was released. The only notable aspect that remained from the original project was the use of the Unreal Engine 3, also used in "Gears of War". "Mortal Kombat vs. DC Universe" was co-published by Midway Games and Warner Bros. Interactive Entertainment and was the final "Mortal Kombat"
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Mortal Kombat vs. DC Universe


"Mortal Kombat vs. DC Universe", a new cover was created by Alex Ross. Also included in the "Kollector's Edition" is a 16-page comic book prequel, "Beginnings", which was illustrated by "Mortal Kombat" co-creator John Tobias. Downloadable content (DLC) had been confirmed by Major Nelson, but was canceled due to Midway's financial issues. Ed Boon had stated that they would have been updating "Mortal Kombat vs. DC Universe" periodically with new content all the way up to the
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Mortal Kombat vs. DC Universe


"Mortal Kombat vs. DC Universe" was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of "Mortal Kombat" and toned-down finishing moves garnered some criticism. The game features a story mode, playable from two different perspectives. The perspectives consist of one segment from the DC Universe side, and one from the "Mortal Kombat" side, each split up into various chapters. Depending on which side players choose, the characters from one
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Mortal Kombat (comics)


continued in "Mortal Kombat 4"." This short comic was illustrated by returning John Tobias and written by John Vogel, another of the original four co-creators of the "Mortal Kombat" franchise. It is the backstory comic for the 2008 game "Mortal Kombat vs. DC Universe", merging the worlds of "Mortal Kombat" and the DC Universe. DC Comics announced a prequel comic book series for "Mortal Kombat X" that "will feature many favorite characters and the next generation of Kombatants" as being
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Mortal Kombat vs. DC Universe


as Sub-Zero's "Spine Rip" were excluded or replaced due to their graphic nature. In order to keep that rating, two of the Fatalities in "Mortal Kombat vs. DC Universe" were censored in North America. In the United Kingdom version of "Mortal Kombat vs. DC Universe", both the Joker and Deathstroke's first Fatality depict them each finishing their opponent with a gunshot to the head, both shown uncut from a distance. The North American version has the camera quickly pan toward the victor before the
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Mortal Kombat vs. DC Universe


The American Academy of Child and Adolescent Psychiatry approved of "Mortal Kombat vs. DC Universe" because of its departure from the earlier M-rated games of the series praising its "simpler play, familiar graphics and adjustable gore content" but still not recommending it for younger players. In 2008, "GamePro", ranked it as the 15th best fighting game out of 18. Midway Games announced that as of January 26, 2009, "Mortal Kombat vs. DC Universe" had shipped 1.8 million copies since its release in mid
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Mortal Kombat vs. DC Universe


November 2008, not including the sales of the "Kollector's Edition". The chief operating officer of GameStop stated that the "Kollector's Edition" of "Mortal Kombat vs. DC Universe" made up 55% of the game's total sales at GameStop locations in its first week. In their 10-K filing, Midway Games revealed the title had sold over 1.9 million units, making it one of the company's most successful titles since 2002. According to Wired.com, "Mortal Kombat vs. DC Universe" also "holds the
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Mortal Kombat vs. DC Universe


trapped in the Phantom Zone. "Mortal Kombat vs. DC Universe" was Midway Games's last project before filing for bankruptcy and selling the rights to Warner Bros. Interactive Entertainment in 2009. In February 2007, Midway Games announced they were planning a new game in the "Mortal Kombat" franchise, inspired by seeing a showcase of "Gears of War". ""Mortal Kombat 8"" would have been "dark, gritty, serious" and a "back to basics reboot" of the series. Eventually, during
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Injustice: Gods Among Us


"Mortal Kombat", allowing the developers to take more design risks with "Injustice", such as removing "Mortal Kombat"s traditional dedicated block button. Similar to Boon's previous DC-related title, "Mortal Kombat vs. DC Universe", the use of the DC Comics license implied restrictions to the amount of violence in the game; however, Boon intended to push the "Teen" rating by replacing violence with "crazy, over-the-top action." When questioned if the studio's past experience with
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Mortal Kombat vs. DC Universe


universe see those from the opposite universe as the invaders of their own. The player has the ability to play as all the characters in the story mode at one point during development, but the story mode ultimately lacked story arcs for a few characters. "Mortal Kombat vs. DC Universe" also contains a mode called "Kombo Challenge", where players must perform ten pre-created combos of increasing difficulty. Intertwined within fight matches, which are played in a 3D fighter style, are new gameplay modes, such as "
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Mortal Kombat vs. DC Universe


shot is fired, thereby cutting the victim out of the shot completely. Additionally, one of Kitana's Fatalities which involved impaling the opponent in the head and the torso with her fanblades was modified so that both fanblades impaled her opponent's chest instead. According to interviews, the characters were chosen for their popularity, and for parallels between them from both universes. Ed Boon, creative director of "Mortal Kombat vs. DC Universe" and co-creator of the "Mortal Kombat" franchise, has said that some of the
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Mortal Kombat vs. DC Universe


book-like" dialogue. "Mortal Kombat vs. DC Universe"s Kombo Challenge mode was criticized as a thin and frustrating mode with combos that required very precise timing. The modes of Klose Kombat and Free-fall Kombat were praised as concepts but were criticized in their execution as they appeared to slow the gameplay down and took the player out of the fast gameplay experience. Critics noted that the change in the amount of gore was disappointing to longtime fans of the series who were used to the "insane amounts of gore."
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Mortal Kombat vs. DC Universe


release of the next installment of the "Mortal Kombat" series: "I'd like to have [DLC] as soon as possible. I think that might be a great Christmas gift to reinvigorate the game". Ed Boon said on his Twitter account that the plan for DLC had been scrapped, which occurred because, as clarified by 1UP, Midway had filed for bankruptcy and was purchased by Warner Bros. Interactive after the suggestion of downloadable content. "Mortal Kombat vs. DC Universe" received mixed to positive reviews from critics
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Mortal Kombat (2011 video game)


features were made to create a deeper fighting experience. Some mild humorous elements were also included, such as the Babality finishing moves. At the time, Boon said that the production team were considering a PC port of "Mortal Kombat" as "there seems to be a market for [PC games] in Europe." "Mortal Kombat" runs on a heavily modified version of the Unreal Engine 3, similar to the engine used by its predecessor, "Mortal Kombat vs. DC Universe". Developers recreated the entire fighting
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Controversies surrounding Mortal Kombat


turn black-and-white for all character-specific lethal Fatality moves. The backlash that Nintendo of America had received for their own similar censorship of the first "Mortal Kombat", however, informed the company's future business practices, and so the sequel and following games in the series were released by them uncensored. In 2009, "Mortal Kombat" developer and publisher Midway Games was forced to tone down the Joker's finishing move to secure the ESRB T-rating for "Mortal Kombat vs. DC Universe".
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Liu Kang


events leading up to "Mortal Kombat II," and features the two Shaolin monks traveling to Outworld to find and defeat Shang Tsung, later ending in a fight with Shao Kahn and rescuing Kitana along the way. He is among the eleven characters representing the "Mortal Kombat" franchise in the 2008 crossover title "Mortal Kombat vs. DC Universe", which features fights between characters from the "Mortal Kombat" and the DC Comics universes. In this game, Liu Kang appears as the protagonist of the first chapter of the
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Mortal Kombat


do it in time and under budget". "Mortal Kombat vs. DC Universe", a crossover fighting game between the "Mortal Kombat" franchise and DC Universe, was released in 2008 for the PlayStation 3 and Xbox 360. In 2013, Boon named the hypothetical ""MKvsSF"" as his dream crossover game and in 2014 he said his team has remained in touch with Capcom, but no one could resolve the incompatibility problem of "Mortal Kombat" being much more brutal than "Street Fighter". When asked
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Shao Kahn


3", "Mortal Kombat Trilogy", the Nintendo GameCube and PlayStation Portable versions of "Mortal Kombat: Deception", "Mortal Kombat: Armageddon" and "Mortal Kombat vs. DC Universe". Shao Kahn also appears as a playable character in "Mortal Kombat 11" via DLC. In "Mortal Kombat" (2011), Shao Kahn is once again a non-playable boss. He is also the final boss in the beat 'em up spin-off, "Shaolin Monks". Shao Kahn's special
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Mortal Kombat vs. DC Universe


. Adam Sessler of X-Play stated: "Whether it's a decade-late answer to the "Marvel vs. Capcom" team up games or an off-the-cuff boardroom joke gone wildly too far, "Mortal Kombat vs. DC Universe" is destined to make just about anyone's shortlist of bizarre video game team-ups. Still, sometimes two disparate things can merge to create a unique synergy that makes the melding work, however unlikely it may have seemed at the outset." In "GamePro"
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Raiden (Mortal Kombat)


last surviving warriors. Shao Kahn emerged victorious, but Raiden was able to send a message to his past self before Kahn could finish him off. Raiden returns in the crossover fighting game "Mortal Kombat vs. DC Universe". He plays a significant role in the story mode for the game, being in part responsible for creating Dark Kahn (alongside his DC counterpart Superman), which in turn causes the Mortal Kombat and DC Universes to merge. He also comes into contact with Batman when he rescues Liu Kang from him after
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Mortal Kombat vs. DC Universe


on November 16, 2008 and contains characters from both franchises. Its story was written by comic writers Jimmy Palmiotti and Justin Gray. The game was followed by a "Mortal Kombat" reboot in 2011 and by "" in 2013. The game takes place after Raiden, Earthrealm's god of thunder, and Superman, Metropolis' defender, repel invasions from both their worlds. An attack by both Raiden and Superman simultaneously in their separate universes causes the merging of the "Mortal Kombat" and DC villains, Shao Kahn and
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Kano (Mortal Kombat)


intended series reboot tentatively titled "Mortal Kombat 8," former Midway Games concept artist Vincent Proce "dramatically revamped" Kano from a Black Dragon criminal into a "half Japanese, half U.S. military badass", complete with a more detailed faceplate and a simple white "gi" and red sash, while he went barefoot with his ankles heavily taped. The reboot was canceled with "Mortal Kombat vs. DC Universe" developed in its stead, and Kano was included in the game with his Black Dragon origins left intact. In
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Sub-Zero (Mortal Kombat)


character alongside Raiden via downloadable content in the game's sequel, "Injustice 2". Despite having some references from his crossover appearance in "Mortal Kombat vs. DC Universe", Sub-Zero's ending is revealed to have taken place while he was forcing Kotal's army back to Outworld in "Mortal Kombat X", when suddenly Sub-Zero was transported into DC's "Injustice" universe. In his ending, after he defeats Brainiac, Batman offers to help him return to his universe. Sub-Zero becomes
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Mortal Kombat: Armageddon


is the final "Mortal Kombat" game for sixth generation consoles and the first for seventh generation consoles with its release for the Wii. The next game in the series, which features an alternate timeline, was released exclusively on seventh generation consoles, the crossover title "Mortal Kombat vs. DC Universe". The main storyline of the series was later revisited in the 2011 "Mortal Kombat" reboot, the first production from the newly formed NetherRealm Studios. In the years before the first Mortal Kombat tournament, Argus, king of
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Kano (Mortal Kombat)


" Fatalities. ScrewAttack ranked his "Skeleton Removal" from "Mortal Kombat 3" sixth on their "Top 10 Mortal Kombat Fatalities", but Dan Ryckert of "Game Informer" included it among the most confusing "MK" finishers.Kano's "Stomach Pounce" Fatality from "Mortal Kombat vs. DC Universe" has been particularly criticized for its tameness in a "Mortal Kombat" title negatively received for its toned-down violence. It led to his second appearance on "GamePro's" "Top 12 Lamest Fatalities
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Mortal Kombat vs. DC Universe


in-fight feature called "Rage mode" is introduced in "Mortal Kombat vs. DC Universe". The Rage mode is governed by a rage meter placed below the player's health meter that fills progressively every time the player receives damage or attacks. Once the meter is completely filled, Rage mode can be activated and lasts for several seconds. Rage mode enables the player to break the opponent's guard on the second hit, prevents the attacker from experiencing hit stun, knockdown or pop-up, and increases the damage
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Raiden (Mortal Kombat)


He commands many supernatural abilities such as teleportation, flight, and control of the elements. A mainstay of the "Mortal Kombat" cast, Raiden is one of the series' most recognizable characters. He has appeared as a playable character in every fighting installment with the exception of "Mortal Kombat 3" and its upgrade, and was among the eleven characters to represent the franchise in the crossover title "Mortal Kombat vs. DC Universe". He is one of the three DLC characters in Fighter Pack 2 for Injustice 2,
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Mortal Kombat (1992 video game)


player mode. The minigame would return in various forms in "", "", "Mortal Kombat vs. DC Universe", and "". The game takes place in Earthrealm, where a tournament is being held on Shang Tsung's Island, on which seven of its locations serve as stages in the game. The introduction to "Mortal Kombat II" explains that Shang Tsung was banished to Earthrealm 500 years previously and, with the help of the monstrous Goro, is able to seize control of the Mortal Kombat tournament
4501848
Liu Kang


. In "Mortal Kombat vs. DC Universe", he sported a slightly altered version of his third costume, in addition to a championship belt adorned with the "Mortal Kombat" dragon emblem. Although Liu Kang's design in "Mortal Kombat: Shaolin Monks" remains similar to his "Mortal Kombat II" one, Himmerick said that it was the most revised one from the game, along with Kung Lao's. Liu Kang specializes in kicks, with his most common move being flying across the screen and connecting with a
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Jax (Mortal Kombat)


Jackson "Jax" Briggs is a fictional character from the "Mortal Kombat" fighting game franchise by Midway Games. Since his playable debut in "Mortal Kombat II" as the physically-imposing United States Special Forces superior of Sonya Blade, he has become a mainstay in the series canon, appearing in nearly every subsequent series installment, in addition to being the protagonist of the action-adventure spinoff title "", and was one of the eleven characters representing the series in the crossover game "Mortal Kombat vs. DC Universe
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Mortal Kombat 11


's tone did not fit the trailer's theme, spawning a series of videos replacing it. After the trailer was revealed, voice actor Patrick Seitz announced that in seeing it he realized he had not been cast to return to voice Scorpion in "Mortal Kombat 11", a role that he had played since "Mortal Kombat vs. DC Universe" from 2008. Later the following month, Vic Chao, who had voiced Kenshi, Triborg and Goro in "Mortal Kombat X" revealed that a majority of the cast from the
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Sub-Zero (Mortal Kombat)


GamesRadar article from 2011 discussed his and Scorpion's evolution across the "Mortal Kombat" series, citing them as its two most popular characters. The rivalry between Sub-Zero and Batman in "Mortal Kombat vs. DC Universe" was emphasized by IGN who noted that although both characters were extremely powerful, Sub-Zero's freezing skills were more entertaining than Batman's abilities. Den of Geek listed the first Sub-Zero as the eighth best "Mortal Kombat" character, praising his role in "Mythologies Sub-Zero"
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Injustice: Gods Among Us


spent two years of development focusing on netplay. During development, NetherRealm shared their idea for an automated system to push "Injustice" downloadable content to all users' consoles. The game would connect to the Internet during use and automatically download the information required for players who have bought DLC characters to play against others who have not. The system also allows NetherRealm to quickly send hotfixes to patch noticeable glitches. Like "Mortal Kombat vs. DC Universe" and "Mortal Kombat", "Injustice" runs on the Unreal Engine 3
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Harley Quinn in other media


. In June 2018, the series' release was confirmed for 2019. On October 3, 2018, it was announced that Kaley Cuoco will provide the voice for Harley and a short teaser trailer was released. Harley Quinn was considered as a DLC fighter for "Mortal Kombat vs. DC Universe", alongside "Mortal Kombat"'s Quan Chi, but these plans were discarded following Midway's bankruptcy. appears in the "DC Universe Online" video game, with Arleen Sorkin returning as her voice. Harley appears in the Joker
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Fatality (Mortal Kombat)


adopted this Fatality together with his own, while Smoke adopted Cyrax's self-destruct as his Hara-Kiri in "Deception". Heroic Brutalities appear in the Midway/DC Comics crossover game "Mortal Kombat vs. DC Universe" as exclusive finishing moves for the DC heroes. While they are similar to Fatalities, a Heroic Brutality doesn't kill an opponent, since normally the DC heroes don't kill people. These can range from somewhat gruesome like Green Lantern's, in which he crushes his enemy in a bubble of
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Warner Bros. Interactive Entertainment


's internal development effort. In 2009, Warner purchased most of the assets of American publisher Midway Games, operating under Chapter 11 bankruptcy protection, for . The assets purchased include Midway's studio in Chicago and Surreal Software, resulting in the ownership to the rights to the "Joust", "Mortal Kombat", "The Suffering", "Spy Hunter" and "Wheelman" series. Midway Games had previously worked with Warner Bros. on several games including Mortal Kombat vs. DC Universe. Midway intended to hold an auction of
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Sub-Zero (Mortal Kombat)


not allow the use of both masked and unmasked characters. The developers had to remove the "Spine Rip" from "Mortal Kombat vs. DC Universe" as that game was aimed at a younger audience. Sub-Zero also gained a teleporting move in the game in which he freezes himself and falls back to the ground, appearing behind the foe. In the "Blood & Thunder" series, the elder Sub-Zero is featured, seeking Shang Tsung's death faithful to his game profile. Accompanied by fellow Lin Kuei
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Kitana


homage to "Monty Python and the Holy Grail", and her non-canonical ending in the "Mortal Kombat 2011", in which she forms an alliance with Jade and Mileena, is a reference to "Charlie's Angels". Besides the "Kiss of Death", Kitana's other most commonly recurring Fatality is an execution through decapitation with a bladed fan, which has been featured in almost all of her game appearances (except of "Mortal Kombat: Deadly Alliance" and "Mortal Kombat vs. DC Universe"
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Mortal Kombat vs. DC Universe


of an attacker's moves. During fights, characters show permanent signs of damage, such as bruises, scrapes, bleeding, and broken or torn clothing. All of the characters except Darkseid, Shao Kahn, and Dark Kahn have finishing moves; the "Mortal Kombat" characters and the DC villains can execute Fatalities, while the DC heroes can execute moves called "heroic brutalities," which function in the same manner but do not kill opponents, in order to stay in tone with the heroes who have an established reputation
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Mortal Kombat vs. DC Universe


of never taking a life. After Shao Kahn's invasion of Earthrealm is halted by Raiden's forces of light, Raiden blasts and sends Kahn through a portal. At exactly the same time on Earth, Superman stops Darkseid's Apokoliptian invasion by blasting Darkseid with his heat vision as he enters a boom tube. These acts do not destroy either of them, but merge them into Dark Kahn, and causes the DC and "Mortal Kombat" universes to merge. As this happens, the characters' abilities fluctuate, causing violent
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Mortal Kombat


, Taven and Daegon, put into incubation who would one day be awakened to save the realms from Armageddon by defeating a firespawn known as Blaze. In the end, however, Shao Kahn is the one who defeats Blaze, causing Armageddon. The crossover "Mortal Kombat vs. DC Universe" does not seem to share continuity with any of the other games. After the simultaneous defeats of both Shao Kahn and the alien warlord Darkseid in the DC Universe cause both villains to fuse into the entity "Dark Kahn", both the
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Reptile (Mortal Kombat)


the sequel. IGN listed him as a character they would like to see as downloadable content for "Mortal Kombat vs. DC Universe", noting "It's just not [a "Mortal Kombat"] game without a bevy of palette-swapped ninjas...and our vote goes to Reptile." He was featured in a 2008 MSN article about the ten greatest Easter eggs in gaming. In 2010 UGO, included him on the list of the 25 coolest hidden characters in video gaming. In UGO Networks' 2012 list of
3928603
Liu Kang


of evil Outworld emperor Shao Kahn. Designed with special moves intended to be easier to perform than the moves of other characters, Liu Kang has appeared in many of the "Mortal Kombat" fighting installments, in addition to starring with Kung Lao as the title characters of the action-adventure game "", and being among the eleven series characters representing the franchise in the crossover game "Mortal Kombat vs. DC Universe". Liu Kang has extensively featured in alternate "Mortal Kombat" media and official merchandise, serving as the
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Jax (Mortal Kombat)


crossover fighter "Mortal Kombat vs. DC Universe", where he was given his own chapter in the game's story mode, but his biography retreaded his "MK3" storyline of adding his metal arms for battle in the name of protecting Earthrealm and then the formation of the OIA, and his noncanonical ending has him further mechanizing his body to increase his power but at the cost of his humanity. Jax is present at the start of the Shaolin Tournament in "Mortal Kombat", the 2011 reboot of the first three games
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Kano (Mortal Kombat)


them into a cage match before the Special Forces rescue them. Sonya defeats the younger Kano and kills him, resulting in the older Kano being erased from existence. Kano was among the eleven "Mortal Kombat" characters representing the franchise in the 2008 crossover fighter "Mortal Kombat vs. DC Universe". His official rival is The Joker, but he is not playable in the story mode. He also appears in the iOS game "" as an Easter egg fighting Batman in one of the levels. In the indie game Punch
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Goro (Mortal Kombat)


same criticized his physical appearance from "Deception" as his "anatomical proportions seem a little off". IGN listed him as a character they would like to see as downloadable content for "Mortal Kombat vs. DC Universe", noting "Goro was the real challenge" of the first "Mortal Kombat" title although Shang Tsung was the final boss from such game, adding that "MK is all about visceral thrills, and it doesn't get more visceral than bludgeoning your enemies to death with four giant, muscular arms"
8004039
Injustice: Gods Among Us


. Playing through any of the game modes, including online matches with optional goal objectives, will net the player experience points that may be used to unlock alternate costumes, music, concept art, and other rewards. The campaign of "Injustice: Gods Among Us" was written by NetherRealm Studios in collaboration with DC Comics' writers. Described by NetherRealm as "Story Mode 3.0", the "Injustice" campaign was approached similarly to "Mortal Kombat vs. DC Universe" and the 2011 "Mortal Kombat" reboot through the
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Kitana


a closer relation with Kung Lao (Shang Tsung even attempts to exploit this while taking Kitana's form). In the official comics, Kitana has a small part in Midway's "Mortal Kombat 4" prologue comic book published in 1997 and released with the PC version of the game, in which she arranges peace between the warring Shokan and Centaurian races, and appears in the 2008 tie-in comic "Mortal Kombat vs. DC Universe: Beginnings", illustrated John Tobias and published by DC Comics in 2008. Despite being
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Mortal Kombat


that he has four arms. For "Armageddon", fighting styles were reduced to a maximum of two per character (generally one hand-to-hand combat style and one weapon style) due to the sheer number of playable characters. "Mortal Kombat vs. DC Universe" dropped the multiple fighting style trend altogether in favor of giving each character a much wider variety of special moves, but some characters still use multiple fighting styles. 2011's "Mortal Kombat" returned to a single 2D fighting plane although characters are rendered
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Kano (Mortal Kombat)


he also becomes the general of Outworld emperor Shao Kahn's armies. In the 2011 series reboot, he additionally poses as a crooked Special Forces informant and serves as Kahn's arms dealer. His most recognizable feature is his cybernetic metal faceplate that houses an infrared eye laser. Out of the seven original series characters, Kano has featured the least in the "Mortal Kombat" games, though he was among the eleven characters who represented the franchise in the crossover game "Mortal Kombat vs. DC Universe". He has appeared in
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Kenshi (Mortal Kombat)


's birthday party." Kenshi was ranked 25th in a 2013 online fan poll hosted by Dorkly that rated the series' entire character roster. Mike Haseloff of 1UP.com included Kenshi in a list of characters he would have liked to have seen in 2008's "Mortal Kombat vs. DC Universe". Carl Lyon of Fearnet wrote in his review of the downloadable-content Kenshi for "MK2011," "NetherRealm Studios has given Mortal Kombat a new character that genuinely feels different and adds an exciting new wrinkle to their already fantastic game
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Scorpion (Mortal Kombat)


he believes the Shirai Ryu's strength lies in their hearts instead of their blood. The younger Scorpion keeps his word to his future self and joins the allied forces of Earthrealm and Outworld. Scorpion appears in the 2008 crossover title "Mortal Kombat vs. DC Universe", participating in the war between the two titular franchises. In his ending, the essence of Dark Kahn finds a host in Scorpion's body, making him the most powerful being in the universe. Scorpion joined the cast of 2013's "" as a downloadable
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Cyrax


best "Mortal Kombat" character: "[N]obody in the "MK" universe can match up to [his] list of awesome abilities." 1UP.com included Cyrax among a selection of characters wanted as downloadable content in "Mortal Kombat vs. DC Universe": "Cyrax probably clashes a little with Lex Luthor's battlesuit, or even elements of the cyber-armed Jax, but is another bright yellow hero who many remember fondly from the digitized era." Cyrax placed at 25th on UGO Networks' 2012 list of the
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Sub-Zero (Mortal Kombat)


shortly that Scorpion really want to redeem himself on his late-future human-self's behalf, eventually forgives him once Raiden unlocks the visions of the previously defunct timelines caused by Kronika's machinations. Later, he and the younger Scorpion team up to aid Earthrealm's forces in the attack on Kronika's Keep. Kuai Liang is playable in the crossover title "Mortal Kombat vs. DC Universe", involved in a war between the eponymous fictional universes and is the protagonist for one chapter of the story mode. In Sub-
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Sonya Blade


the many warriors killed. She gets torn apart by an unknown opponent. Sonya appears as one of the warriors representing the Mortal Kombat universe in the non-canonical crossover game "Mortal Kombat vs. DC Universe". In the story mode, Sonya is investigating the dimensional imbalance. After defeating Catwoman, Baraka, Captain Marvel and Green Lantern, Sonya and Jax return to their base to use their own teleportation machine to try to get to the other dimension, freeing the captive Sub-Zero along the way. When she finds
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Kitana


coming evil. Kitana ultimately perishes with the rest of her allies during the battle. In the uncanonical crossover game "Mortal Kombat vs. DC Universe" (2008), Kitana is transported to Metropolis, where she encounters her counterpart from the DC Universe, Wonder Woman. Due to the "kombat rage", Kitana hallucinates, believing Wonder Woman to be an assassin sent from Outworld and challenged her. After being defeated, Kitana flees to elsewhere in Metropolis, where she is found and defeated by Scorpion and brought to Raiden's
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List of Mortal Kombat characters


of "Electronic Gaming Monthly" as part of an April Fool's Day joke, though Ed Boon had originally hinted at the character in an interview with the magazine, which then intentionally published false information on this character, complete with doctored screenshots and a fabricated storyline. The character was included in Game Revolution's list of "Top 10 Old School "Mortal Kombat" Characters" in 2011. Guest characters from various media franchises have appeared in subsequent "Mortal Kombat" games following the 2008 crossover title "Mortal Kombat vs. DC
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Mortal Kombat vs. DC Universe


Free-Fall Kombat" or "Falling Kombat," which are activated automatically after throwing the opponent to a lower level in the arena. The players can fight in the air during the fall in a quasi-mini-game, with one player having to hit certain buttons to be above the other during the fall and land on the other player when the fall ends. "Klose Kombat" is a mode the players can enter during a fight, causing the characters to lock with each other and the perspective to change
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Mercenaries in popular culture


galactic adventures of a 31st-century mercenary company. Slade Wilson, AKA Deathstroke is a mercenary in the DC Universe, and is an enemy of Batman and the Teen Titans. He appears in various media such as "Teen Titans", "Arrow", "", "", "Mortal Kombat vs. DC Universe", "" and "", among others. Similarly, Floyd Lawton (Deadshot) is a mercenary sniper and killer in the DC Universe, enemy of Batman, Green Arrow and other characters
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Intercompany crossover


), Kwirk (Atlus), Wizards & Warriors (RARE), and BigFoot (based on the famous monster truck from the game by Beam Software). The first major intercomany crossover properly licensed is the "Marvel vs. Capcom" series, which originally began in 1994 with "". Capcom followed this act by teaming up with rival fighting game developer SNK in 1999. After the successful Capcom/SNK crossovers, many others have appeared since then. Midway Games' "Mortal Kombat vs. DC Universe" pitted characters from
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Mortal Kombat (2011 video game)


. Four other characters were DLC characters. The playable characters in bold are new to the series, while the ones in "italics" are guest characters. Cyber Sub-Zero and Quan Chi are secret characters in the original PlayStation 3 and Xbox 360 versions, however they are unlocked in the "Komplete Edition". Goro, Kintaro and Shao Kahn are non-playable boss characters. Kratos is a PlayStation exclusive. In a November 2008 interview, Ed Boon stated that game sales for "Mortal Kombat vs. DC Universe"
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Scorpion (Mortal Kombat)


"Fire Breath" Fatality, in which he removes his mask to reveal a skull right before immolating his opponent. A variation of this finisher was included in "MKII": entering a different button/joystick combination added the spoken "Toasty!" phrase that simultaneously appeared on the screen. While the "Fire Breath" was brought back for "Mortal Kombat vs. DC Universe" in 2008, his spear has otherwise served as his primary tool in his Fatalities in the three-dimensional games, from impaling his opponents through
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Midway Games


at more than $33 million, to acquire most of the company's assets, including Midway's Chicago and Seattle studios and rights to the "Mortal Kombat" and "Wheelman" series. The offer did not include the San Diego and Newcastle studios or the "TNA" video game series. Midway had previously worked with Warner Bros. on several games including "Mortal Kombat vs. DC Universe". Midway announced on May 28, 2009 that it would "accept binding offers up to June 24, 2009, to acquire some
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Jax (Mortal Kombat)


special move (from "Deadly Alliance" and "MK vs. DC Universe") and T.J. Combo's "Target Practice" finisher from "Killer Instinct 2" in which he pulls out a gun and fatally shoots his opponent. Ken Begg of Jabootu's Bad Movie Dimension praised Jax's portrayal in the first film in that he "spoke and acted like ... a highly trained and well-educated tactical police officer," but criticized him as "stereotypical street-black" in "Mortal Kombat: Annihilation" while opining
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Kung Lao


would like to see as downloadable content for "Mortal Kombat vs. DC Universe", noting him to be a fan favorite character and praising his appearance and his decapitating moves made with his hat. In 2010, IGN mistakenly noted Kung Lao as Liu Kang's brother and died early in the film (this character was actually Chan Kang) and said that Liu Kang and Kung Lao make the franchise "at its best" when they join forces. In UGO's 2012 list of the top "Mortal Kombat" characters, Kung
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List of Mortal Kombat characters


's" Dan Ryckert, in 2010, ranked it among the series' best finishers. "He may not be a classic character like Sub-Zero or Liu Kang, but Dairou seems perfectly adept at creative Fatalities." It was the lone "Mortal Kombat" finisher on a 2010 list of the top video game fatalities by Chris Plante of UGO: "Dairou may be a C-list celeb, but his fatality is A+." UGO included The Joker's "Censored" Fatality from "Mortal Kombat vs. DC
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Metropolis (comics)


of them, such as in "." Metropolis appears in several video games, including "Superman", "", , "Superman Returns", "Mortal Kombat vs. DC Universe", where it is shown partially in ruins following the Justice League's fight with Darkseid, and it appears in "DC Universe Online". In "", an inmate states that he would prefer moving to Metropolis to living in fear of the Batman while in Gotham City. In the game's sequel, "", Batman
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Gotham City


by name. Gotham City was incorporated into the Arrowverse as part of "Elseworlds", a 2018 crossover storyline among the shows, which introduced Batwoman. Gotham City appears in several video games, including "Batman Begins", "DC Universe Online", and "Mortal Kombat vs. DC Universe". The city makes another appearance in a video game with "", where the player can fight in front of and inside of Wayne Manor, on top of a building and in an alley as well. Gotham also appears
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Liu Kang


their respective series. "Complex" listed Liu Kang as the third best character in the franchise based on his heroic traits, moves as well as his undead form. Like all the characters from "Mortal Kombat vs. DC Universe", Liu Kang was selected to be a playable character based on his popularity. Jesse Schedeen of IGN said that "it just wouldn't be right having a game without [Liu Kang]," noting him to be as fierce as the DC Universe characters in this game. In 2010,
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Shang Tsung


this gives him access to all of the Kombatants' signature moves. As a player character, he retains his morphing ability, but can only transform into player characters. His skull projectile's versatility is also expanded: he can summon skulls from above or below the opponent as well as shoot multiple skulls from his hands. Tsung's shapeshifting went mostly unused in "Deadly Alliance", "Deception", "Armageddon", and "Mortal Kombat vs. DC Universe". Ed Boon explained this was due to a lack of
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Boom tube


Earth, and other planets, thereby making them near-ubiquitous for the travel of the New Gods. In Brad Meltzer's "Justice League of America" #1, a villain named Doctor Impossible uses a "father box" to summon "hush tubes". Boom tubes appear briefly in the video game "Mortal Kombat vs. DC Universe" as one of many transportation methods used. In the first scene of the DC Universe side of the story, Darkseid attempts to escape defeat in Metropolis via a boom tube. However
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Mortal Kombat


several miniseries and one-shot special issues dedicated to specific characters, until its publication ended in August 1995. Two more comics were also made as tie-ins for "Mortal Kombat 4" and the DC Universe crossover game and a new miniseries titled "Blood Ties" was published prior to the release of "Mortal Kombat X" in 2015. Jeff Rovin penned a novelization of the first "Mortal Kombat" game, which was published in 1995 in order to coincide with the release of the movie, though the novel
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Fighting game


"perhaps the most highly anticipated fighter ever" and called it the best fighting game ever to be released for a handheld console. Capcom released "" for arcades and the Dreamcast in 2000, followed by sequels in subsequent years. Though none matched the critical success of the handheld version, "Capcom vs. SNK 2 EO" was noted as the first game of the genre to successfully utilize internet competition. Other crossovers from 2008 included "" and "Mortal Kombat vs. DC Universe". The most successful crossover, however,
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NetherRealm Studios


days later. On April 20, 2010, the studio was reincorporated as NetherRealm Studios, effectively replacing WB Games Chicago. NetherRealm Studios' first game, the ninth installment and reboot of the "Mortal Kombat" series, was released in April 2011. Their first game in an original intellectual property, "", based on the DC Universe, was released in 2013. The success of the two games allowed the development of respective sequels; "Mortal Kombat X" in 2015 and " Injustice 2" in 2017. Meanwhile
439943
List of Green Lanterns


DC Comics' Multiverse (which began in September 1961 "Flash of Two Worlds"). To mirror the Golden Age Green Lantern ring's vulnerability to wood, the Green Guardsman's ring has no power over aluminum. However, the Green Guardsman proves to be a loyal superhero of a bygone era, and willingly sacrifices himself to defend the Earth he protects. Sonya Blade's ending in the video game "Mortal Kombat vs. DC Universe" depicts her becoming the Green Lantern of Earthrealm after finding the ring of an unnamed Corps
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Mortal Kombat vs. DC Universe


In the final battle, the two fight while Dark Kahn feeds on their rage. Both realizing that the other is not working with Dark Kahn, they overcome their rage for each other and defeat their fused enemy, restoring the two worlds to their normal separation. While everyone else has been sent to their original universe, Darkseid and Shao Kahn have been switched and are both rendered powerless. In the end, they both face eternal imprisonment in the other's universe; Darkseid is restrained in the Netherealm, while Shao Kahn is
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Cinzia Massironi


", Hermione Granger in "Harry Potter and the Deathly Hallows - Part 1", Michelle Chiang in "", female version of Commander Shepard in the "Mass Effect" series, Wonder Woman and Kitana in "Mortal Kombat vs. DC Universe", Luke and Flora in the series "Professor Layton", Talwyn Apogee in "", Ingrid Hunnigan in "Resident Evil 6", Lily in "", and others. Among the live-action film roles that Massironi dubbed in Italian are these of Rebecca De
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Autodesk Gameware


that the next version of Unity would feature built-in Beast lightmapping and global illumination off the shelf. There is an API available for projects working with Beast but not ready for integration. The Beast API is a programming interface designed to make it as easy as possible to create a Beast integration with any game engine. Beast has been used in games such as: "Mirror's Edge", "CrimeCraft", "", "Mortal Kombat vs. DC Universe" and "Alpha Protocol". The new Beast was
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Mortal Kombat vs. DC Universe


, Sid Shuman called it "surprisingly enjoyable." Wired.com's preview stated that the concept of the game was "nose-pokingly ludicrous", noting that Superman's powers could be used to easily defeat a character with the comment, "from Sub-Zero to Well-Done in eight seconds flat." ABC News praised the game's story because it did "a great job of giving players a cohesive, if far-fetched, story line that's fun if not engaging," as well as "comic
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Sonya Blade


" (which was cancelled in favor of "Mortal Kombat vs. DC Universe"), Sonya's look was considered to be "dramatically revamped" and she was to be given more character backstory, described as "the daughter of a Texas Ranger". The 2011's reboot's producer Shaun Himmerick wrote: "I love how we use Sonya in the game, I think it is really a great reference to "MK" and should be fun for the fans." NetherRealm Studios art director Steve Beran said: "
6637660
Mortal Kombat (comics)


The "Mortal Kombat" comic books series included the official "Mortal Kombat" comics by Midway and a licensed adaptation series by Malibu Comics that was published in 1994-1995. There are thus two different lineups of "Mortal Kombat" comics: the tie-ins published by Midway (some of them made by "Mortal Kombat" co-creator John Tobias) and DC Comics that closely followed the storyline of the games, and the Malibu series, which took a few liberties with the source material. The Midway comics
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Alex Ross


Kollectors Edition" cover for the console game "Mortal Kombat vs. DC Universe". The artwork was released on October 9, 2008, as was a video chronicling Ross' process of painting it. Ross is featured in his own segment on the Blu-ray/DVD included in the package. Dynamite Entertainment announced that Ross would illustrate covers for the "Fighting American" series. Other Ross projects for Dynamite include acting as the creative director on "The Phantom" comic book series. and teaming with Kurt Busiek on "
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Mortal Kombat vs. DC Universe


to a close-up shot of the two, to make for an interval of close-quarters fighting. A "Test Your Might" mini-game is also worked into the gameplay; while fighting in certain areas, the player can smash the opponent through a series of walls and engage in a tug-of-war with the damage meter at the top of the screen. The player on the offense presses buttons to increase damage given, while the player on the defense presses buttons to decrease damage taken. Another
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Shao Kahn


, but he is defeated by Kitana, who becomes the new ruler of Outworld and Kotal's successor. Shao Kahn and Darkseid are the key villains in the crossover game "Mortal Kombat vs. DC Universe", though both are playable characters. In the game's plot, a defeated Shao Kahn limps into a graveyard where he meets with his secret ally Quan Chi. They are confronted by Raiden, who uses a lightning bolt on Shao Kahn, which knocks him into Quan Chi’s portal. This event, along with a
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Quan Chi


, as well as the story mode of the 2008 crossover "Mortal Kombat vs. DC Universe" in addition to featuring therein in Raiden's and Lex Luthor's endings. He is not playable in either game; Midway had planned to add Quan Chi into "MKvsDC" as downloadable content but he was axed late in the process due to Midway's financial issues, despite Boon's announcement at the time that the character was "almost done." Quan Chi became an instantly ubiquitous presence in the franchise following his 1997 debut.
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Kitana


in the air. In later games, Kitana received some special moves that have been typically associated with Mileena, such as a ground-roll attack in "vs. DC Universe" and teleportation-based moves since "Shaolin Monks". Like all playable characters in "Mortal Kombat X", Kitana has three different style variations to choose from in this game, including her "Mournful" variation using Jade's special attacks such as "Shadow Kick" and weapons. Her other "MKX" styles are the aggressive, fast
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Kitana


Kitana "a tough character to win with" and "like many of the other low tier character types, she's lacking in almost every aspect" (even as she "is a little better on defense than she is on offense"). She was rated overall only 4/10 for this game. Their official guide for "Mortal Kombat vs. DC Universe", on the other hand, called her "one of the more dangerous characters in the game due to her speed and extremely effective move-set." Prima
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Batcave


of Wayne Manor in the five seasons of the FOX TV series Gotham. Also in the 2008 video game "Mortal Kombat vs. DC Universe," the Batcave is one of the fighting arenas. In the video game "", the Batcave is a level in the game, where the fighters can use Batman's various weapons and vehicles to damage their opponent; Green Arrow faces a villainous Wonder Woman and Black Adam in the Batcave when attempting to acquire a Kryptonite weapon to defeat the corrupted Superman of an alternate reality, and
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Mortal Kombat vs. DC Universe


"rage" outbreaks that are actually the feelings of Dark Kahn being infused in the characters from afar. Because of this, certain characters gain either strength or vulnerability. This allows for such things as the possibility of Superman being defeated due to his vulnerability to magic, and giving the Joker the ability to fight skilled martial artists such as his nemesis Batman and Deathstroke. With each world thinking that the other is responsible for the merger, they fight each other until only one fighter from each side remains: Raiden and Superman.
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Mortal Kombat


, Shao Kahn, Sheeva, Shinnok, Sindel, Smoke, Sonya Blade, Scorpion, Skarlet, Stryker, and Sub-Zero. Among them are Earth's humans and cyborgs, good and evil deities, and denizens of Outworld and other realms. Furthermore, starting with "MK vs DCU", which featured several DC Universe heroes and villains, all subsequent games have included guest characters such as Freddy Krueger from "A Nightmare on Elm Street", Kratos from "God of War", Jason Voorhees from "Friday
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Lex Luthor in other media


battle and is presumably destroyed after Lex sets his headquarters up to explode with him and the Justice League in it, however, the Justice League managed to escape and Luthor was presumably caught by the explosion. The Justice League stated that if Luthor returned, they would be there to stop him. Kevin Spacey reprised his role as Lex Luthor in the "Superman Returns" video game, but is only seen in cut scenes. Lex Luthor is one of the fighters in "Mortal Kombat vs. DC Universe", played by Christopher
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Shao Kahn


He brutally kills Johnny Cage in the film's opening scene, murders his own allies Rain and Jade in cold blood and then Raiden (later brought back to life) near the end prior to his final fight with Liu Kang. In addition, Kahn and Raiden were portrayed as brothers, with Shinnok as their father, though neither of them shared any relation in the games (with the exception of "Mortal Kombat vs. DC Universe" in which Raiden's biography states that the two are brothers, although the game itself is
20036721
Injustice: Gods Among Us


DLC pack inspired by the "" comic book limited series, containing alternate "Red Son" skins for Superman, Wonder Woman, and Solomon Grundy, and 20 additional missions set within the "Red Son" storyline. Pre-orders from Walmart carried the " Skin Pack", containing downloadable costumes for Batman, Catwoman, and the Joker, and a bonus copy of "Mortal Kombat vs. DC Universe". Pre-orders from Best Buy and Amazon Germany included the "Blackest Night DLC Pack", which featured an
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Jax (Mortal Kombat)


was given a complete makeover for the finished product with a military-themed outfit consisting of a red beret, sunglasses, and green combat trousers, in addition to a bandolier worn across his chest and a submachine gun that he used in the game as a weapon. Jax wore a green bandana on his head for "MK: Special Forces," while in "MK vs. DC Universe" and the 2011 reboot, he sported a pair of dog tags around his neck. Jax has gone shirtless in all iterations of his
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Mortal Kombat


"Mortal Kombat" and DC Universes begin to merge. This causes the warriors and heroes to undergo bouts of uncontrollable rage and attack anyone on sight. The heroes and villains of both universes repeatedly conflict with each other, believing each other to be responsible for the catastrophe, until only Raiden and Superman remain. The two confront Dark Kahn and both realize that the other is not working for him, and team up to defeat their common foe. After Dark Kahn's defeat, the two realms unfuse, with Shao Kahn and
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Mortal Kombat: Special Forces


second "Mortal Kombat" game developed by Midway that was more of a platformer than a fighting game, after having tested the waters with "Mortal Kombat Mythologies: Sub-Zero" in 1997. Series co-creator John Tobias intended to work on a series of platform games to expand the "Mortal Kombat" universe, including titles centering on Baraka and Liu Kang; only the latter was actually released by Midway (2005's "") despite having sat on the drawing board for many years. Although "Special Forces"
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