Killer Instinct 2 [SEP] developer
Killer Instinct 2


Killer Instinct 2 is a fighting video game developed by Rare and manufactured by Midway for arcades in 1996 as a sequel to "Killer Instinct" (1994). A modified version of "Killer Instinct 2", licensed by Nintendo, was published for the Nintendo 64 as "Killer Instinct Gold" that same year. A Super Nintendo Entertainment System version of "Killer Instinct 2" was developed and completed, but never released. A digital port of the game for Xbox One is bundled with the second season of "Killer
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Killer Instinct (2013 video game)


Killer Instinct is a fighting video game, the third in the "Killer Instinct" series, developed by Double Helix Games, Iron Galaxy and Rare under supervision of Ken Lobb, and published by Microsoft Studios, released as a free-to-play launch game for the Xbox One in 2013. The game is a reboot of the series, though some plot elements from "Killer Instinct" and "Killer Instinct 2" have been retained. Development of the game involves individuals with histories in fighting games on both the developmental
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Killer Instinct 2


backgrounds in the arcade version, allowing more dynamic camera takes at the beginning of the battle, while using less memory consumption. "Killer Instinct Gold" was later included as part of the "Rare Replay" compilation. A digital port of the game's arcade version, titled "Killer Instinct 2 Classic", was released as part of the "Season 2 Ultra Edition" of "Killer Instinct" for the Xbox One. The digital version of the game was developed by Code Mystics and supports online multiplayer via Xbox Live
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Killer Instinct Gold


development team started work on the sequel with the ideas that did not fit into the original. They also incorporated feedback from "Killer Instinct" players. "Killer Instinct 2" art, design, and programming changed continuously throughout development up until its release. Kevin Bayliss designed the characters and Chris Tilston developed the game engine with feedback from Nintendo's Ken Lobb. Rare used compression technology to fit the arcade version onto the smaller Nintendo 64 cartridge. While "Killer Instinct" was planned to showcase the Nintendo 64's power,
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Killer Instinct


(three punches and three kicks), allowing for both a single player mode or a two player versus mode. It was later ported to the Nintendo 64 console under the name "Killer Instinct Gold". A digital port, titled "Killer Instinct 2 Classic", was released as part of a bundle with its 2013 sequel's second season on Xbox One. "Killer Instinct Gold" was also included as part of the "Rare Replay" compilation release. A reboot of the "Killer Instinct" series, developed
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Killer Instinct (1994 video game)


Crave Online users, and ranked the sixth best 2D fighting game of all time by "Complex" in 2013. A sequel titled "Killer Instinct 2" was released in 1996. Like the first game, it was ported to a home console, this time to the Nintendo 64 as "Killer Instinct Gold". A new "Killer Instinct", published by Microsoft and developed by Double Helix Games and Iron Galaxy Studios with input from Rare, was released as a launch title for the Xbox One in 2013. Certain
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Killer Instinct 2


aggressor big time." "Killer Instinct Gold" is an upgraded version of "Killer Instinct 2" that was released for the Nintendo 64 shortly after the launch of the console. The game suffered some graphical downgrades and the endings for each character do not change (as they would in the Arcade version) due to the memory limitations of the Nintendo 64 cartridge. Other than that, "Killer Instinct Gold" remains faithful to the original "Killer Instinct 2". The new features include: "Killer Instinct Gold"
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Rare (company)


3.2 million copies, and was followed by a sequel, "Killer Instinct 2". "Killer Instinct Gold", the console version of "Killer Instinct 2", suffered from a graphical downgrade due to the compression technology used to fit the arcade version onto the smaller Nintendo 64 cartridge. Rare then developed "Blast Corps" for the Nintendo 64. The game sold one million copies, which was considered disappointing by Rare. At that time, Rare was split into several teams, working on different projects. A large
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Black Orchid (Killer Instinct)


stated that she is mulatto. Black Orchid's fighting style emphasizes Kali (aka Eskrima) stick fighting in Killer Instinct 1 and Killer Instinct 2013, Okinawan tonfa in Killer Instinct 2, and kicks; including one special move that resembles Chun-Li's famous Spinning Bird Kick. In "Killer Instinct", one of her special moves has her morph into a "fire cat". In "Killer Instinct 2", Orchid was given a complete gameplay overhaul, which included losing her tiger morph special move. One of
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Killer Instinct 2


Instinct" (2013) under the title "Killer Instinct 2 Classic". As with most fighting games and indeed its predecessor, two characters square off with the goal of depleting the opponent's life bar. As with the original "Killer Instinct", when a player's original life bar is fully depleted, he or she will fall to the ground, and immediately begin on his or her second lifebar. As with the first game, "Killer Instinct 2" relies on an automatic combo subsystem in its matches.
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Killer Instinct 2


. "Killer Instinct Gold" also released its original soundtrack, as the first "Killer Instinct" under Rare Label, titled "Killer Instinct Gold Cuts". It is a 16-track-audio-CD, which includes original tracks from the Arcade versions plus two remixes and the Training Mode track. The soundtrack, along with several unreleased "KI2" demo tracks, was included as part of the "Killer Instinct Season 2" double-album set released on August 4, 2015. A reviewer for "Next Generation"
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Killer Instinct (2013 video game)


. 'Killer vs. Killer' matches feature a best '2-out-of-3' match setup. After each month, the Killer tier is reset and the top 32 Killer players at the end of the month are rewarded PRO Status, which immortalizes them in that month’s leaderboards, in addition to unlocking special 'Player Card PRO' stars. The game's online netcode, developed with assistance from the creator of GGPO, is based on GGPO-style rollback functionality. Killer Instinct also features the "Shadow Lab", a
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Killer Instinct


Killer Instinct is a series of fighting video games originally created by Rare and published by Midway and Nintendo. The original "Killer Instinct" was released for arcades in 1994; the game was then released for the Super Nintendo and Game Boy in 1995. Its popularity led to a sequel, "Killer Instinct 2", which was released for arcades in 1996; the game was then released as "Killer Instinct Gold" for the Nintendo 64. The series was later rebooted with the release of "Killer Instinct" (2013
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Killer Instinct Gold


Killer Instinct Gold is a 1996 fighting video game based on the arcade game "Killer Instinct 2". The game was developed by Rare and released by Nintendo for the Nintendo 64 video game console. As in other series entries, players control characters who fight on a 2D plane set against a 3D background. Players press buttons to punch and kick their opponent in chains of successive hits, known as combos. Large combo successions lead to stronger attacks and brutal, stylistic finisher moves underscored by an announcer. Charactersincluding a gargoyle,
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Killer Instinct 2


the "Mortal Kombat" Fatalities, however, the "Killer Instinct 2"s finishing moves do not feature brutality or dismemberment. "Killer Instinct 2" follows on where the first installment left off. Eyedol's death at the hands of Black Orchid accidentally sets off a time warp, transporting some of the combatants back in time and allowing the Demon Lord Gargos (Eyedol's opponent) to escape from Limbo. Now, trapped 2000 years in the past, the warriors that survived "Killer Instinct", along with several new faces
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Killer Instinct Gold


and Marcus Hawkins ("N64 Magazine") agreed that "Tekken 2" and "Virtua Fighter 2" had outclassed "Killer Instinct Gold". "N64" concluded that even in the Nintendo 64's then-meager catalog of titles, "Killer Instinct Gold" did not distinguish itself, and thus had a lifespan of "weeks rather than months". "Killer Instinct Gold" waned from a celebrated announcement to a quiet European release. Reviewers highly praised the game's sound and environment backdrops, but noted blurriness
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Killer Instinct (1994 video game)


1996 arcade game "Killer Instinct 2", later ported to the Nintendo 64 as "Killer Instinct Gold", as well as a 2013 revival of the franchise as a launch title for Xbox One. A port of the original game is included with the 2013 game under the title "Killer Instinct Classic". Retrospective lists by various publications included it among the best fighting games of all time. "Killer Instinct" plays like many other fighting games, in which the player controls a character to beat an opponent in a
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Killer Instinct (2013 video game)


Season Three. For many years after "Killer Instinct 2"'s 1996 release, rumors of a possible follow-up continued to swirl around the Internet. In March 2010, Ken Lobb, Microsoft Studios creative director and co-designer of the original "Killer Instinct" games, announced that they are not working on "Killer Instinct 3", but may some day bring the game" "back. In July 2010, Lobb said Rare wants to make "Killer Instinct 3". Rare studio manager Mark Betteridge said
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Fulgore


Fulgore is a player character in the "Killer Instinct" series of fighting games by Rare. Fulgore was introduced in the original "Killer Instinct" in 1994 as an advanced fighting cyborg and a nemesis of the protagonist Jago. The character was met with positive critical reception and became an icon of the series. In the first "Killer Instinct", Fulgore is a cyborg and the penultimate opponent in single-player mode. Developed by Ultratech, the masterminds behind the titular Killer Instinct tournament, Fulgore is the first in a
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Mick Gordon (composer)


additional sound design for "Destroy All Humans! 2". In 2013, he scored the first season of the fighting video game, "Killer Instinct", a reboot of the original 1994 title. The following year, Gordon scored the second season of "Killer Instinct" and the action-adventure first-person shooter "" (developed by MachineGames). He returned to the "Wolfenstein" series in 2015 to compose the score for "," a prequel to "." In 2016, Gordon scored the
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Killer Instinct Gold


a sequel after the Super NES version's wide success, with over three million copies sold. Following market demand, Rare began development on a sequel for the arcade. They had a Super NES version in development, but transitioned to the newer Nintendo 64 after the console's announcement. The "Killer Instinct" development team split itself between the arcade version and the Nintendo 64 release that would become "Killer Instinct Gold". The latter began work as soon as Rare received its Nintendo 64 development kit. The seven-person
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Killer Instinct (1994 video game)


set with the "Killer Instinct: Season One" soundtrack on October 14, 2014. A digital port of the game's arcade version, titled "Killer Instinct Classic", is available as part of the "Season One Ultra Edition" of "Killer Instinct" for the Xbox One. This port was developed by Code Mystics and includes a number of additional features, such as a new training mode, unlockable character sprite galleries and cutscenes, several visual filters, and the ability to play the game in both its original
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Killer Instinct Gold


Gold" ultimately did not replicate the success of its Super NES predecessor, and the series remained dormant through its 2002 acquisition by Microsoft until its 2013 reboot. "Killer Instinct Gold" is a port of the arcade fighting video game "Killer Instinct 2". Like other entries in the "Killer Instinct" series, two characters controlled by humans or artificial intelligence fight in one-on-one matches to deplete their opponent's health meter. While the characters move and attack on a 2D plane, the background is depicted
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Black Orchid (Killer Instinct)


In "Killer Instinct" (1994), Black Orchid is a 23-year-old enigmatic and lethal secret agent for a vigilante-oriented international spy organization. Posing as a secretary, she infiltrates Ultratech, the company which organizes the Killer Instinct tournament, to uncover the truth behind the mysterious disappearances related to it. In her ending, she successfully gathers enough information to defeat Ultratech. In the sequel, "Killer Instinct 2" (1996), it is revealed that the now 24-year-old Black Orchid has destroyed Eyedol
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Killer Instinct (2013 video game)


additional colors for its 8 new characters and a double XP booster. A "Supreme Edition" was released alongside Season Three, containing all the content featured in the three Ultra Editions, with the exception of "Killer Instinct Classic" and "Killer Instinct 2 Classic" for the PC release. Players who purchased the Season 3 Ultra Edition or the Supreme Edition within a limited window received 18,000 "KI Gold" currency for use in the in-game store. A retail version of "Killer Instinct" was released on September
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Killer Instinct Gold


November 25, 1996, and in other countries the following year, on May 9, 1997. Its soundtrack received a compact disc release, which was rare for Western video games in the 1990s. Rare, under contract, ultimately finished its Super NES port of "Killer Instinct 2", but Nintendo chose not to release it. In 1996, reviewers compared "Gold" favorably to "Killer Instinct 2", but thought that its graphics were not sufficiently upgraded. Doug Perry ("IGN") felt that the
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Diddy Kong Racing


leaves for his home planet, Future Fun Land. Fearing that Wizpig would again attempt to invade Timber's Island, the islanders travel to Future Fun Land for a second challenge. When Wizpig loses the second race, the rocket he rides on malfunctions and launches him to the moon. However, an additional cutscene reveals Wizpig's spaceship flying through the sky, unscathed. Development of the game began after the release of "Killer Instinct 2", in which a team was split into making "Killer Instinct Gold" for the
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Killer Instinct Gold


backgrounds and an upgraded soundtrack, but excludes the full-motion video sequences and some voiceovers from the arcade release due to the Nintendo 64's cartridge media data storage restrictions. While "Gold" backgrounds are fluidly animated in 60 frames per second, its character animations have fewer frames than its arcade equivalent. "Killer Instinct Gold" was developed by Rare during a time when the British company was becoming a prominent second-party developer and ally for Nintendo, the game's publisher. Rare modeled its "Killer Instinct" series
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List of Killer Instinct characters


boss of the first "Killer Instinct", Eyedol is a two-headed, one-eyed ancient mystical warlord who was trapped in a dimensional prison in the distant past. Ultratech releases him to be the final combatant in the tournament. In "Killer Instinct 2" Eyedol was trapped in combat with Gargos, the final boss of that game. In Eyedol's ending, he is supposedly found by his mother (as a boy named "Billy") after going missing in a car crash as a child. However
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Killer Instinct 2


The matches, as with "Killer Instinct", revolve around a three strength system (Quick, Medium and Fierce). However, normal moves have lost a lot of their priority and range, as well as gaining extra recovery time. Throws have been added into the game to deal with blocking characters (as opposed to the top attack in "Killer Instinct"). Additionally, characters can be knocked down much easier with normal moves than in the first game, ending the possibility of opening with a 'glitch'
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Killer Instinct Gold


a ninja, and a femme fatalefight in settings such as a jungle and a spaceship. "Killer Instinct Gold" includes the arcade release's characters, combos, and 3D, pre-rendered environments, but excludes its full-motion video sequences and some voiceovers due to restrictions of the cartridge media format. The "Gold" release adds a training mode, new camera views, and improved audiovisuals. Rare was a prominent second-party developer for Nintendo in the 1990s, and their "Killer Instinct" series was produced
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Killer Instinct


well as a release on the Game Boy handheld the following year. A digital port, titled "Killer Instinct Classic", was released as part of a bundle with its 2013 sequel's first season on Xbox One. A 1996 arcade-only game developed by Rare, licensed by Nintendo, and manufactured by Midway. It was the sequel to "Killer Instinct". The game was also ported to the SNES, but never released. Like its predecessor, the game features two 8-way joysticks with six buttons each for attacks
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Rare (company)


Rare to expand significantly. The number of staff members increased from 84 to 250, and Rare moved out from their headquarters at the Manor Farmhouse. Rare also developed a CGI arcade fighting game, "Killer Instinct", on their own custom-built arcade machine. "Killer Instinct" was set to be released for Nintendo's own 64-bit system, the Nintendo 64 in 1995, but was forced to release the game for the 16-bit SNES system, and had to downgrade the game's graphics. "Killer Instinct" sold
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Killer Instinct (1994 video game)


Killer Instinct is a fighting video game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. "Killer Instinct" features several gameplay elements unique to fighting games of the time
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Killer Instinct (2013 video game)


as an "Ultra Edition", which includes the same 8 characters as well as their respective retro costumes and premium accessories. The character Omen is only available as part of the Season Two bundles and is not available for separate purchase, while Shadow Jago is not included as part of any bundle release. Each season's Ultra Edition bundle also includes a unique bonus: Season One and Season Two include digital Xbox One ports of the arcade titles "Killer Instinct" and "Killer Instinct 2" respectively, while Season Three offers
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Killer Instinct World Cup


Killer Instinct World Cup is an annual fighting game tournament held in Texas, specifically focusing on the 2013 "Killer Instinct" reboot. The event's first incarnation was in January 2016 which featured "Killer Instinct" with a total of 32 qualifiers. The finals uses a double-elimination format and includes various tournaments as qualifiers such as EVO and Combo Breaker. The 2016 Killer Instinct World Cup Finals was announced by Ultra Arcade's Brandon Alexander in December 2014, which initially had a $10,000 prize pool with 16 qualifiers, but
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List of Killer Instinct characters


promoted to her second-in-command, and is seen at her side when Gargos's dimension is opened. Cinder was rather notorious for his overpowered attacks in the original title. His infinite combo (present in early versions of the game) was deemed so problematic, developers had to manually install ROM updates to over 17,000 cabinets in order to remove the bug. In the early development stages of "Killer Instinct", Cinder went through multiple name changes, such as "Meltdown" and "Pyrotech". The final
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Catherine Tramell


Catherine Tramell is a fictional character and main antihero in the film "Basic Instinct" (1992) and its sequel, "Basic Instinct 2" (2006). Catherine Tramell, created by writer Joe Eszterhas, is played by Sharon Stone in both films. In "Basic Instinct", Tramell is a serial killer and love interest of washed-up detective Nick Curran; "Basic Instinct 2" pairs her with the similarly troubled British psychologist Michael Glass. One European critic defined Catherine Tramell as "a mix between the
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Killer Instinct 2


risky moves than before (most notable a close Fierce punch or close Fierce kick). Additionally, Super Moves can be placed into combos, greatly increasing their damage and potency as well as being unbreakable. Additionally combos can be extended using throws, super linkers, manual-doubles, and super end specials. As a result of the weakened normal moves and other changes to the system, combos have now become more devastating in "Killer Instinct 2". In an apparent effort to help ease this dominance, combo breakers are
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Black Orchid (Killer Instinct)


Black Orchid (written as "B. Orchid" or just "Orchid" in the games) is a player character in the "Killer Instinct" fighting game series created by Rare. Introduced as the only female character in the original "Killer Instinct" in 1994, Orchid has appeared in every entry in the series to date. A mysterious spy and fighter, she is the female protagonist of the series, along with her younger brother Jago, and is arguably the most famous and best received "Killer Instinct" character.
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Killer Instinct (2013 video game)


of art at Rare, spoke on the issues of making "Killer Instinct" for XBLA: "We came close to firing off a conversion of "Killer Instinct" a few times, but there were licensing obstacles to that, and it never really had enough perceived interest to push it forward." In December 2012, Microsoft's renewal for the "Killer Instinct" trademark was rejected by the United States Patent and Trademark Office due to the possibility of the game being confused with the unrelated TV series of the same name
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Killer Instinct Gold


TRST data. After the 1996 "Killer Instinct Gold" did not sell as well as the Super NES version of the original, the series went dormant. "IGN" reported in 2010 that "Killer Instinct Gold" had upset series fans by changing the combo move sets and omitting "fan favorite" characters from the original. The website added that Rare knew that between all its franchises, "Killer Instinct" had the most fan interest in a new series entry. Microsoft purchased Rare in 2002, ending the acquisition's
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Jago (Killer Instinct)


joins Maya's rebel force alongside Orchid and T.J. Combo, planning to defeat both Ultratech and Gargos, but they are trapped by Ultratech forces at Maya's headquarters in the Andes while ARIA's plan to summon Gargos is brought to fruition. Ultimately, Jago and the others ally with ARIA in order to stop Gargos from conquering Earth. Jago also appears in the 1996 "Killer Instinct" and "Killer Instinct Special" comics, along with the 2017-2018 "Killer Instinct" miniseries from Dynamite Comics. The 2013 game also
22152644
List of esports games


series is a combo-heavy franchise created by Rare and currently maintained by Iron Galaxy Studios and Microsoft. The franchise' most-played game is the 2013 Killer Instinct reboot, with the platform of choice being Xbox One. A circuit for the game has been created called the Killer Instinct World Cup, with a second iteration ending in early 2017. Killer Instinct's best player is Jonathan "Rico Suave" Deleon, who currently holds the EVO and Killer Instinct World Cup titles. In January 2017, Ultra Arcade enforced a
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Killer Instinct Gold


"Killer Instinct 2" graphics in "Gold" appeared dated and gave it a "cheesy 80s feel". He and Ed Lomas ("CVG") noticed fewer animation frames when compared with the arcade release. "IGN" preferred "Gold" crisp music but would have liked more characters and distinctions from the arcade version. "GameSpot" named "Gold" the best entry in the series at the time, but other reviewers only recommended "Gold" for fans of the series and genre and those most desperate
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Killer Instinct Gold


for a Nintendo 64 fighting game. Colin Williamson ("AllGame") said that "Killer Instinct Gold" was best for players who want ""Mortal Kombat" on speed" with a "hyperactive Barry White" announcer. Within the fighting game genre, "GameSpot" considered "Gold" to be better than the other Nintendo 64 fighting game, "Mortal Kombat Trilogy". "GamePro" readers chose "Gold" as the second best fighting game of 1996 after "Tekken 2". "Next Generation"
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Total!


64 as they were released. The arcade games "Cruis'n USA", "Killer Instinct" and "Killer Instinct 2" were also reviewed. Each game review featured a rating out of 10 for the graphics, sound, gameplay and lifespan, plus an overall percentage score. The first Nintendo 64 game reviewed, "Mario 64", was also the first game to receive the perfect score of 100%. Other notable high scores included 99% for "Super Mario All-Stars" on the SNES, in September
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Fulgore


mass production. In the sequel, "Killer Instinct 2", a new, enhanced Fulgore model is created after the first Fulgore was destroyed by Jago in the first tournament. His goal is to kill Jago, whom he considers his mortal rival. In the end, he is defeated by Jago and his sister Orchid. A third Fulgore model appears in the rebooted "Killer Instinct" for Xbox One to help defend Ultratech against its enemies, acting as the final opponent of Season One's arcade mode. However, it
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Killer Instinct 2


commented that while the game includes new fighting elements such as a super bar, the essence of the original game is essentially recycled. He also criticized that while the characters are larger and more detailed, this is at the cost of slower game speed and a choppier frame rate. Summarizing that "if you like the style of fighting that relies more on memorizing combos than hand-eye coordination and, in a way, skill, "Killer Instinct II" is full of that same fighting style", he scored it 3
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Killer Instinct (2013 video game)


mode, as well as character accessories and classic costumes for use in place of characters' standard appearances. Chris Sutherland, the announcer from the first two "Killer Instinct" titles, is featured as an optional announcer available for use, while original "Killer Instinct" art director Kevin Bayliss designed a set of eight costumes for the game's second season. The game uses Kinect's facial recognition software to save players' personalized game settings. Killer Instinct runs at 90 FPS (frames per second) while rendering at 60 FPS
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Killer Instinct Gold


as an exclusive partnership in response to the popularity of "Mortal Kombat". Following the success of the 1995 "Killer Instinct" port for the Super Nintendo Entertainment System, Rare began a sequel for the same platform but transitioned development to its successor, the Nintendo 64, upon its unveiling. "Gold" was scheduled as a launch title for the new console but was delayed until its North American release in November 1996. It was released in other regions in May 1997. "Gold" was later included in Rare's
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History of Nintendo


announced plans to develop a new 64-bit console codenamed "Project Reality" that would be capable of rendering fully 3D environments and characters. In 1994, Nintendo also claimed that Project Reality would be renamed "Ultra 64" in the US. The "Ultra 64" moniker was unveiled in arcades on the Nintendo branded fighting game "Killer Instinct" and the racing game "Cruisin' USA". "Killer Instinct" was later released on the SNES. Soon after, Nintendo realized they had mistakenly chosen a name for their new
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Fulgore


begins to develop self-awareness and defy its programming due to the residual memories of Eagle, Thunder's missing younger brother, whose mind was used as a blueprint for Fulgore's neural network. A prototype combat android that directly preceded the Fulgore line, nicknamed "Kilgore", was also introduced, sharing several attacks with Fulgore. Outside of the games, Fulgore appeared in the 1996 "Killer Instinct" comic series, marking the first time the connection between Eagle and Fulgore was explored in any "Killer Instinct" media.
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Killer Instinct


) for the Xbox One. An arcade fighting game developed by Rare and published by Midway and Nintendo. Initially released in arcades in 1994, the game advertised it would launch in 1995 for an intended "Nintendo Ultra 64" home console. The Ultra 64 eventually materialized as the Nintendo 64, but never received a version of the original "Killer Instinct". Instead, the game received a high-profile launch on the SNES which bundled a CD of remixed game tracks with a limited edition black-colored cartridge, as
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Killer Instinct


by Double Helix Games under supervision of Ken Lobb, and the first game in the series to be published by Microsoft Studios. It was released in November 2013 as a launch title for the Xbox One. Following the acquisition of Double Helix Games by Amazon, Iron Galaxy Studios took over the development of post-launch content. A Windows 10 version was released in March 2016 on the Windows Store, and later released via Steam in September 2017. "Killer Instinct" is a fighting game featuring one-on-one combat
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Killer Instinct (2013 video game)


port of the game for Windows 10 was announced at E3 2015; the PC version was developed in-house by Iron Galaxy and supports cross-play and cross-buy with the Xbox One version. At Gamescom 2015, a third season was announced, which released in March 2016 alongside the PC version; Rash from the "Battletoads" series was also announced as a playable character for Season Three, and was made available to existing "Killer Instinct" players or owners of the "Rare Replay" compilation for a brief
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Killer Instinct Gold


with a "combo breaker" move. An announcer narrates major game moments with phrases like, "Awesome combo!" "Gold" features arcade, team, and tournament gameplay modes. The game's new "practice mode" lets players rehearse their skills and follow tutorials. In the new knockout tournament mode, players cycle through a preselected team of characters when their current character is eliminated. "Gold" features the same characters, combos, and environments available in the arcade "Killer Instinct 2". Players can unlock
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Killer Instinct Gold


new character appearances, gameplay difficulty levels, and an additional playable character. "Gold" and "Killer Instinct 2" shared roster contains eleven characters in total: four new additions and seven returning from the previous title. Characters include a gargoyle, a ninja, and a femme fatale. Fights are set in spaceship, jungle, and castle settings, among others, and some backgrounds are interactive. "Gold" features new camera functions that automatically zoom to better frame the fight. The release also includes enhancements to the 3D
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Jago (Killer Instinct)


, in "Killer Instinct 2", Jago is betrayed by the Tiger Spirit, who reveals itself to have been the demon Gargos all along, having used Jago to gain entrance to the physical world. Jago seeks revenge for Gargos' manipulation and defeats both him and Fulgore, who was revived with the sole purpose of killing Jago. In the aftermath, Jago seemingly defeats and banishes Gargos and discovers that Orchid is his sister, the two having been separated when their parents were murdered shortly after Jago's birth. In the
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Rare Replay


. Their discontinued online services were not restored for the compilation. Code Mystics, who had previously ported "Killer Instinct" and "Killer Instinct 2" to Xbox One, assisted with emulation efforts for the Nintendo Entertainment System, Arcade and Nintendo 64 titles. On "Rare Replay" design, lead designer Paul Collins added that the Snapshot challenges were built to encourage players to sample all of the games, and that the rewind feature was to help all players finish the games without quitting in frustration. The compilation's opening musical
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Killer Instinct 2


executes an attack that is blocked by the opponent. After the bar reaches a certain point, the player can use a multi-hit Super Move which is usually an extended version of a normal special move. The combo system has its roots in the original "Killer Instinct". By pressing a certain strength button after an opener move, a player will launch an auto-double and initiate the combo system of the game. However, unlike the first game, players can now open up combos with new and much less
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List of Killer Instinct characters


to fall on her enemy and shrinking them with a ray from her headband. In "Killer Instinct" for Xbox One, Maya returns, now heavily redesigned with Incan-inspired armor and part of a secret society of monster-hunters known as the Night Guard, sealing away artifacts and monsters too powerful to destroy. Growing up in the clan's Andes citadel alongside her twin sister Mira, the two would often explore the passages below, with Maya developing a fascination with "Temperance" and "Vengeance", a pair
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Killer Instinct (2013 video game)


scripted and alluding to rape. Williams later commented that the dialogue was unscripted and no ill intent was meant on the part of either individual. Nevertheless, Microsoft's Phil Spencer issued an official apology stating in part that at Microsoft "bullying and harassment of any kind is not condoned and is taken very seriously." Following the announcement that Double Helix Games had been purchased by Amazon, Microsoft confirmed that support for "Killer Instinct" would continue, later announcing Iron Galaxy Studios as the developer of its Season Two content. A
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Diddy Kong Racing


and the ability to drive a car, hovercraft, or pilot an aeroplane. Development of the game began after the release of "Killer Instinct 2", and was intended to be a real-time strategy game known as "Wild Cartoon Kingdom" in its early stages. As time progressed, the focus of development shifted from a Walt Disney World-influenced racing game to a unique title named "Pro-Am 64", in which Nintendo had no involvement. Due to the delays of "Banjo-Kazooie"
19815172
Killer Instinct (TV series)


Killer Instinct is an American crime drama television series filmed in Vancouver that originally aired on the Fox Network. The pilot episode aired on September 23, 2005, and the final episode aired on December 2, 2005. Fox ordered 13 episodes, only nine of which were broadcast in the United States; the remaining four premiered in the UK on Five, then on Universal HD. The series has also been broadcast in France, New Zealand, Croatia, Italy, Netherlands, Australia, Japan, and Poland. Johnny Messner plays
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List of Killer Instinct characters


an alien who was captured by Ultratech and promised freedom if he wins the tournament. In the end, Glacius defeats Cinder and returns home. In "Killer Instinct 2", a distant relative of Glacius from 2,000 years ago who shares his name heeds a distress call, coming to Earth to find his lost brethren and bring them home. Glacius uses three No Mercy moves: one where he becomes a gel-like mass and absorbs the opponent, similar to the Blob (arcade only), one in which he uses
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List of Killer Instinct characters


, and receives guidance from the spirit of Hisako alongside Yeo, standing with them against the Mimics. Maya Fallegeros is an Amazonian warrior who had banished Gargos prior to the events of "Killer Instinct 2", for which she was heralded as a hero among her people. When Gargos reappears, Maya's tribe, feeling that she had failed them, casts her out. Maya's goal is to destroy Gargos and regain her former standing with her people. Maya's No Mercy (ultimate combo) moves are summoning an elephant
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Killer Instinct (2013 video game)


that lasted for one season in 2005. Microsoft had six months to respond to the ruling. The trademark dispute was settled when Microsoft and Fox reached an agreement in April 2013. At the Electronic Entertainment Expo 2013, Microsoft and Double Helix Games announced "Killer Instinct" exclusive for the Xbox One. Rare was also involved in the development. A trailer showed the series' mainstays Jago, Sabrewulf and Glacius. Ken Lobb said more characters would be announced at upcoming events such as Evolution Championship Series 2013, during which Chief Thunder
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Killer Instinct (2013 video game)


knowledge that they are siblings, have been retained. Arcade Mode in Season One features story-based campaigns for each character, culminating in a final battle with Fulgore. Fulfilling certain conditions allows players to access a secret battle against Shadow Jago in its place. Season Two added "Rivals" Story Mode, an expanded campaign that continues after the events of Season One, with more story content and unique sequences of opponents for each character. Like "Killer Instinct 2", the game features multiple endings in Season One based on
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Killer Instinct 2


perform a special stunning technique or a 3-hit variant of a Special Move. The finishing moves have also been reworked. Now each character can only execute these attacks when the opponent's second life bar flashes red (unlike the first "Killer Instinct" the opponents falls when he or she loses all of his or her energy bars). Each characters has two Ultimate combo moves (one of them can be executed without executing a combo), the Humiliation sequences were dropped, and the Ultra combo feature is still intact. Unlike
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List of Killer Instinct characters


becoming more feral and developing an addiction to pain-relieving drugs. Luring him with the promise of a cure, Ultratech captures and experiments on him, giving him cybernetic arms and extending his transformations to near permanence, but Sabrewulf breaks free of their control during an early Killer Instinct tournament and escapes, tearing out his mechanical implants and restoring his damaged body parts through dark magic. Briefly gaining control of his lycanthropy, he now seeks a more permanent solution to his curse. Sabrewulf, who was originally called "Cyberwulf",
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Killer Instinct (2013 video game)


gold". Season Two was more positively received, scoring 85/100 on Metacritic and 85% on GameRankings. Season Three was also similarly positively received with Patrick Hancock for Destructoid praising the new addition and overall the development the game had made since its original release, stating that "Killer Instinct has slowly become one of the most competent fighters in the genre". Orchid's theme ("Touch Me and I'll Break Your Face") won 'Best Original Vocal Song: Pop' at the 12th Annual Game Audio Network Guild
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Killer Instinct (1994 video game)


industry-standard ratings system, which was expected to be in place by the time the home version was released, would make their stance against violent games no longer necessary. Initially released in 1994, "Killer Instinct"s arcade based Ultra 64 hardware is different than the home console version which would be renamed to Nintendo 64 in 1996. The Ultra 64 arcade is a proprietary hardware platform co-developed by Rare and Midway, and created by Chris Stamper and Pete Cox. It uses a 32-bit R4600 CPU and the Nintendo 64 file
9866674
Killer Instinct Gold


on the "Mortal Kombat" fighting game series. As a departure from fighting game staples such as "Street Fighter", both "Killer Instinct" and "Mortal Kombat" championed an aggressively fast pace of gameplay and placed less emphasis on patience and mastery. The "Killer Instinct" series began as an arcade game (1994) and became known as "Nintendo's version of "Mortal Kombat"" upon its release on the company's Super NES (1995) and Game Boy (1995). The industry expected
11007335
Jago (Killer Instinct)


Jago is a player character in the "Killer Instinct" fighting game series created by Rare. Introduced in the original "Killer Instinct" in 1994, he has appeared in every entry in the series to date. A monk who fights with the aid of a mysterious tiger spirit, Jago is the male protagonist of the series, along with his older sister Orchid. Jago is a Tibetan monk and a powerful warrior. Abandoned as a baby, he was found by the Monks of the Tiger, an order who worship an
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Killer Instinct Gold


prominent alliance with Nintendo. Microsoft and Rare revived the series for the Xbox One platform in 2013. In 2014, "GamesRadar" retrospectively ranked "Gold" the 35th best game on the Nintendo 64 console. "Killer Instinct Gold" was later emulated in the August 2015 Xbox One compilation of 30 Rare titles, "Rare Replay". "Nintendo Life" wrote that "Gold" graphics had not aged well. The "New York Daily News" reported that "Killer Instinct Gold", while "underrated" in
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Killer Instinct (1994 video game)


home conversions of these games. "Killer Instinct" was announced as the first of these games. The announcement came at a time when Nintendo was still known for its stance against violent video games. To avert speculation that "Killer Instinct" would not be as violent as the title suggests, Nintendo's director of marketing George Harrison stated that "Williams would not have entered into this deal if they thought their hands would be tied. We won't restrict them in any way." He added that Nintendo believed that an
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Killer Instinct (1994 video game)


1.4 revision and its later 1.5D revision. An update in late December 2014 added online multiplayer functionality. "Killer Instinct" was a commercial hit and gained some critical acclaim. An early 1995 article on the fighting game industry in "Electronic Gaming Monthly" stated that "For now, the undisputed king at the arcades is "Killer Instinct"". "Next Generation" reviewed the arcade version of the game, and stated that "it's not the breakthrough title we're all waiting for — and sooner a new genre
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Black Orchid (Killer Instinct)


. She and the other rebels are later forced to join ARIA's alliance in order to stop Gargos when he proves too strong to defeat alone. Outside of the game series, B. Orchid is featured in the 1996 "Killer Instinct" comics, where she is one of the main protagonists. In 2008, Rare created Vision Cards based on her and other "Killer Instinct" fighters for use in their video game "". Though Black Orchid's race is not mentioned in the games, when questioned on the issue Rare
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List of Killer Instinct characters


Eyedol for thousands of years, Eyedol's summoning and subsequent defeat gives Gargos the chance to begin his conquest anew. Jago's back story in the second installment reveals him to be the "Tiger Spirit" that led Jago to the first Killer Instinct tournament and did appear in his ending in 1. Like Eyedol in the original game, Gargos may be accessed with a cheat code. In "Killer Instinct" for Xbox One, Gargos is one of the Ikkorans, a race of demigods capable of bending reality and creating "
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Killer Instinct (2013 video game)


that Rare would like to bring "Killer Instinct" to the Xbox Live Arcade. In an August 2012 interview, Rare veteran Donnchadh Murphy said, "We all wanted to make "KI3", but Microsoft [was] more interested in broadening their demographic than making another fighting game. So it never got made, I doubt it ever will." In September 2012, Microsoft applied for renewal of the "Killer Instinct" trademark. In an October 2012 interview, Rare veteran Lee Musgrave, who was the former head
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List of Killer Instinct characters


for the Fulgore Mk. III's neural network. Ultimately, he is freed from Ultratech by Glacius, who escapes the facility with his body. To help him recover his strength, Glacius augments Eagle's body using his technology and builds him a robotic bird to assist him in battle, and the two ally themselves to destroy ARIA and Ultratech. While only being mentioned in Thunder's backstory in the original "Killer Instinct", and playing a minor role in the "Killer Instinct" comic series, Eagle was later made
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Killer Instinct (2013 video game)


an Ultra Combo in order to chain it to other moves and even into another Ultra for an even more stylish finish than a simple Ultra Combo can provide. An update in February 2017 brought the return of the series' "Ultimate" attacks, cinematic finishing moves for certain characters that can be used in place of an Ultra Combo. Killer Instinct features an in-depth "Dojo" tutorial mode that not only introduces new players to Killer Instinct's systems, but also the basics of fighting game gameplay up through the intermediate
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Killer Instinct (2013 video game)


in order to make both offline local and online play more fluid. Killer Instinct's input lag is limited to 81 milliseconds (compared to 122 ms for Street Fighter V for PlayStation 4, 89 ms for Guilty Gear Xrd -SIGN- for PS4, and 105 ms and 107 ms for the Xbox One and PS4 versions of Mortal Kombat X, respectively). The game is a reboot of the series' fiction, though several elements of the prior games' plots, such as a previous Killer Instinct tournament and Jago and Orchid's
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Killer Instinct (2013 video game)


of the game was released via Steam. This version of the game includes all downloadable content and adds support for Windows 7. Players on Steam can also play users on both Xbox One and Windows 10 in Exhibition matches, Lobbies, and Shadow Lords multiplayer, expanding the number of Killer Instinct players to over 10 million. "Killer Instinct" was released on November 22, 2013, as a free-to-play game that includes all available game modes but only one playable character, with the ability to purchase additional fighters
7029666
Killer Instinct (novel)


Killer Instinct is a thriller novel written by Joseph Finder published in May 2006 by Orion Publishing Group. It debuted at #13 on the New York Times bestseller list with competition from "The Da Vinci Code" and won the International Thriller Writers Award for best novel in 2007. Jason Steadman is a thirty-year-old salesman, modest and industrious, who loves his wife Kate very much and wants to succeed in his work. But, as his boss makes clear to him, Steadman lacks "Killer Instinct" -
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Killer Instinct (1994 video game)


hard disk drive in addition to the game's ROMs. This allows it to store massive amounts of data thereby giving it the ability to have more detailed graphics than other games of this genre. The game uses pre-rendered sprites and backgrounds, created with Silicon Graphics computers. The backgrounds are stored as a "movie" which simply adjusts frames based on the players' movements. "Killer Instinct"s R4600 processor is clocked at 100 MHz. Unlike most arcade games of the time, "Killer Instinct" does not display which
9866676
FX Fighter


) chip to deliver polygon graphics that are otherwise unattainable on the SNES. At the Winter 1995 Consumer Electronics Show, GTE Entertainment and Nintendo announced that they would be jointly developing and publishing the game. However, after Nintendo decided to port "Killer Instinct" to the SNES, the SNES version of "FX Fighter" was cancelled to avoid competition between the two games. For the launch of "FX Fighter", GTE Entertainment shipped 200,000 units of the game to stores and dedicated more than $2 million to its promotional
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Killer Instinct World Cup


by MyGod in a Loser's Finals runback from an early Winner's Bracket upset. Killer Instinct World Cup took place at the Fountain Bleu in San Antonio, Texas on January 30–31, 2016. The 2017 Killer Instinct World Cup was announced on April 5, 2016. The season would include more offline qualifiers than the previous season, as well as once again being a 32-man finals. In 2017, the KI World Cup issued a ban towards taunting and teabagging, following its frequent practice by NuckleDu in Street Fighter V. This would
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List of 1982–83 NBA season transactions


1982 Oct 2, 1982 Oct 1, 1982 Sep 30, 1982 Sep 29, 1982 Sep 28, 1982 Sep 27, 1982 Sep 24, 1982 Sep 22, 1982 Sep 20, 1982 Sep 19, 1982 Sep 18, 1982 Sep 17, 1982 Sep 15, 1982 Sep 14, 1982 Sep 13, 1982 Sep 10, 1982 Sep 9, 1982 Sep 7, 1982 Sep 2, 1982 Sep 1, 1982 Aug 31, 1982 Aug 27, 1982 Aug 26, 1982 Aug 16, 1982 Aug 8,
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Basic Instinct 2


United States and Spain. The film follows novelist and suspected serial killer Catherine Tramell, who is once again in trouble with the authorities. Scotland Yard appoints psychiatrist Dr. Michael Glass to evaluate her after. As with Detective Nick Curran in the first film, Glass becomes a victim of Tramell's seductive games. After being in development limbo for several years, the film was shot in London from April to August 2005, and was released on 31 March 2006. Following numerous cuts, it was released with an R rating for "
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E3 2015


on June 16 at 5:00 p.m. by gaming magazine "PC Gamer" and AMD, and hosted by Sean Plott. Representatives of studios including Blizzard Entertainment, Microsoft Studios, Bohemia Interactive, Paradox Interactive, Obsidian Entertainment, as well as Tripwire Interactive, ArenaNet, The Creative Assembly, Frictional Games, Frontier Developments, SCS Software, Splash Damage, Square Enix, Cloud Imperium Games and Devolver Digital made appearances. "Rising Storm 2: Vietnam", a PC port of "Killer Instinct", "American Truck Simulator",
17494144
Killer ape theory


The killer ape theory or killer ape hypothesis is the theory that war and interpersonal aggression was the driving force behind human evolution. It was originated by Raymond Dart in the 1950s; later it was developed further in "African Genesis" by Robert Ardrey in 1961. According to the theory, the ancestors of humans were distinguished from other primate species by their greater aggressiveness and this aggression remains within humanity, which retains many murderous instincts. The theory gained notoriety for suggesting that the urge to do violence was a fundamental part of human
7360528
Killer ape theory


psychology. The hunting hypothesis is often associated with the theory, because of similarities and because Robert Ardrey has developed both. The expression "killer ape" does not mean an outstanding aggressive kind of ape; in fact the term refers to anthropological analysis of human aggression. Accordingly, the killer ape is a notably belligerent species on which our instincts might be rooted, because this very ancestor could establish itself due to its special aggression. As founder of this thesis, Raymond A. Dart (1893–1988) dealt with this issue in his
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Black Orchid (Killer Instinct)


in the mirror. In response to this rumor, Ken Lobb pointed out that there is no mirror in any of "Killer Instinct"s stages. While Orchid retains many of her classic moves in the 2013 title, she has also been given several new skills, such as the ability to use her Fire Cat as a projectile in Instinct Mode and as part of her Shadow moves. Her classic "retro" costume was included as unlockable content in a patch for the game. According to Prima Games, Orchid is a very balanced
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Black Orchid (Killer Instinct)


character who "lives and dies by the 50/50 mix-up." While Orchid "seems lacking compared to the other characters" in that "her special moves are mostly unsafe and she doesn't have that one abusive tactic that most of the other characters seem to possess," she has the fastest movement speed and her Instinct mode is one of the best in the game. Black Orchid ranked as the most popular "Killer Instinct" character among fans of the series according to an official poll by the 2013 game's
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Killer Instinct (2013 video game)


attack opponents in the air and pull them down to the ground to continue their combos. A two-segmented meter enables the use of "Shadow" moves that have upgraded hit properties and can cause more damage and combo hits, though certain characters' meters function differently. All characters can use a Shadow Counter technique while blocking to instantly cancel into a shadow attack. Another new feature to the "Killer Instinct" gameplay is the addition of "Instinct Mode". By filling up a secondary bar beneath the character's lifebar
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Killer Instinct (1994 video game)


altered due to the more limited controls of the portable. The game's support for Super Game Boy adds some coloring, and a two player versus match by inserting a second controller. "Killer Cuts", an arranged soundtrack CD featuring original music from "Killer Instinct" was released as a pack-in for the SNES release of the game, included with the first 100,000 copies sold in the US and the first 20,000 copies sold in Canada. The soundtrack was digitally re-released as part of a double-album
9866680
State Highway 57 (Uttar Pradesh)


for its completion. Continuing the progress of the development of the road, the road contract was extended for 2 years from Sep 2014 to Sep 2016 to SEW by State Government as Center was asking to take this road as NH for development. UP Government denied for the same for the sake of canceling contract will cost approx 750 Cr. as the penalty so it can not be canceled. We see a lot of paid advertisements floated by UP Government itself to enlist the developments undertaken and accomplished by them but there is no issue
6749090
2018 Nigeria Federation Cup


Supreme Court Final Table: Round 1 [Sep 24] Kwara United 5-1 Abia Warriors Kano Pillars 3-2 Rivers United Round 2 [Sep 26] Kano Pillars 1-2 Abia Warriors Rivers United 0-1 Kwara United Round 3 [Sep 28] Kano Pillars 2-1 Kwara United Rivers United 0-1 Abia Warriors Final Table: Round 1 [Sep 24] Akwa United 1-0 Wikki Tourists Nasarawa United 0-0 Kogi United Round 2 [Sep 26] Kogi United 0-1 Akwa
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