Donkey Kong Country [SEP] developer
List of Donkey Kong characters


, the developers of "Donkey Kong Country", there are multiple Donkey Kongs, shortly before the release of "Donkey Kong 64" in 1999, Leigh Loveday claimed that "as far as he knew", the modern one who appears in "Donkey Kong Country" onward is theoretically a grown-up version of Junior himself. However, the "Donkey Kong Country" manual, "Donkey Kong Land", "Donkey Kong Country 2", stated that Cranky the original Donkey Kong is the grandfather of the game
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Donkey Kong Country Returns


Donkey Kong Island, and hypnotize the island's animals to steal Donkey Kong's bananas. This forces him to retrieve the hoard with the help of his friend Diddy Kong. "Donkey Kong Country Returns" was the first traditional home console "Donkey Kong" game since the release of "Donkey Kong Jungle Beat" in 2004, and also the first "Donkey Kong Country" entry not to involve video game developer Rare. The game was positively received from critics, it has sold 6.53 million copies worldwide, making it one
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Diddy Kong


Amiibo figures. During the development of "Donkey Kong Country", Diddy was originally conceived as an updated version of Donkey Kong Jr. (Donkey Kong's son). Not liking the radical changes Rare had made to Donkey Kong Jr., Nintendo told them that they could either use Donkey Kong Jr.'s original appearance for "Donkey Kong Country" or rename their new version of him. Deciding to simply rename the character, who Rare felt was perfect for their updated version of Donkey Kong's world, Rare decided to name this
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Donkey Kong Country: Tropical Freeze


Donkey Kong Country: Tropical Freeze is a side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo for the Wii U. The fifth installment in the main "Donkey Kong Country" series, "Donkey Kong Country: Tropical Freeze" is the direct sequel to the 2010 Wii game, "Donkey Kong Country Returns", and was released worldwide in February 2014. An enhanced port for the Nintendo Switch was released in May 2018. The game continues on from the side-
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Donkey Kong


access to otherwise inaccessible bonus games, examples being Rambi and Enguarde busting through walls. The "Donkey Kong Land" games were handheld counterparts of the "Country" games adapted to the hardware of the Game Boy. "Donkey Kong Land" was released in 1995, "Donkey Kong Land 2" in 1996 and "Donkey Kong Land III" in 1997. They were presented in distinctive yellow cartridges instead of the typical grey ones. A successful Nintendo 64 sequel to Rare's "Donkey Kong Country" games was also developed
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Donkey Kong Country 2: Diddy's Kong Quest


Donkey Kong Country 2: Diddy's Kong Quest, released in Japan as , is an adventure platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on 20 November 1995 in North America, on 21 November 1995 in Japan, and on 14 December 1995 in Europe. It is the second installment of the "Donkey Kong Country" series and serves as a direct sequel to "Donkey Kong Country". It was re-released for the Game Boy Advance
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Donkey Kong Country


leading to the production of a game for the SNES utilizing Alias and SGI technology. The Stamper brothers expressed interest in creating a standalone "Donkey Kong" game and assembled a team of 12 developers to work on the game over 18 months. "Donkey Kong Country" is the first "Donkey Kong" game that was not produced or directed by the franchise's creator Shigeru Miyamoto, though he was involved with the project. Following an aggressive marketing campaign, "Donkey Kong Country" received critical acclaim and sold more than nine
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Donkey Kong (video game)


in the form of a fixed shooter, with an exterminator ridding the ape—and insects—from a greenhouse. Nintendo revived the "Donkey Kong" franchise in the 1990s for a series of platform games and spin-offs developed by Rare, beginning with "Donkey Kong Country" in 1994. In 2004, Nintendo released "Mario vs. Donkey Kong", a sequel to the Game Boy's "Donkey Kong", in which Mario must chase Donkey Kong to get back the stolen Mini-Mario toys. In the
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Donkey Kong (character)


Donkey Kong", Mario went on to become Nintendo's primary mascot, while Donkey Kong and his son were relegated to supporting roles and cameos. The 1994 Game Boy version of "Donkey Kong" marked his re-emergence as a major character. He was redesigned, appearing with a red necktie, which sometimes bears his initials, "DK". The 1994 Super Nintendo Entertainment System game "Donkey Kong Country", developed by British game developer Rare was the beginning of a series. Despite his name being in the
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Donkey Kong Country 3: Dixie Kong's Double Trouble!


Donkey Kong Country 3: Dixie Kong's Double Trouble!, released in Japan as is an adventure platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on November 22, 1996, in North America, on November 23, 1996 in Japan, and on December 13, 1996 in Europe and Australia. It is the third installment of the "Donkey Kong Country" series and serves as a direct sequel to "". It was also re-released
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List of Donkey Kong characters


in "Donkey Kong Country") was initially described as his grandson, making him Donkey Kong III. However, in "Donkey Kong 64", Cranky directly refers to the current Donkey Kong as his son in their first conversation. This was reverted to the original grandson relationship in subsequent games such as the "Game Boy Advance" versions of "Donkey Kong Country" and "Donkey Kong Country 2", "Super Smash Bros. Brawl" and "Donkey Kong Country Returns". As his name implies, Cranky is
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Donkey Kong 64


"Donkey Kong Country" games in the mid-1990s, developer Rare built their next "Donkey Kong" series game upon its predecessors' gameplay but not as a direct sequel. Rare's Gregg Mayles led the effort to create the 3D "Donkey Kong". Development began in 1997—immediately after the completion of ""—for release on the Nintendo 64's disk drive add-on. It was transitioned for release on the base console after the add-on was delayed and eventually canceled. A team of 16 people worked on
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List of Donkey Kong characters


is K. Lumsy, who opens up levels for the Kongs in "Donkey Kong 64". The Kremlings were originally conceived for a game called "Jonny Blastoff and the Kremling Armada", an unreleased point & click adventure game that predated "Donkey Kong Country". King K. Rool is a hot-tempered, temperamental, aggressive, and baleful green Kremling who was the main antagonist of many Donkey Kong games and has been Donkey Kong and Diddy Kong's archenemy ever since his creation during the era of Rare development. The
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Donkey Kong Country


Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System. The game centers on the duo of Donkey Kong and his nephew Diddy Kong, who are on a quest to recover their stolen banana hoard from King K. Rool and his henchmen Kremlings. Development began shortly after Rare founders, brothers Tim and Chris Stamper, ran experiments with a Silicon Graphics (SGI) workstation to render 3D sprites. Nintendo became interested in Rare's work and acquired 49% of the company,
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Donkey Kong Country


-president of Nintendo Hiroshi Yamauchi about securing a deal with Rare. Following talks, Nintendo acquired 49% of Rare, which culminated in the production of a new title using Alias and SGI technology, and Rare became a second-party developer. The Stampers expressed interest in making a game based on Donkey Kong, for which Nintendo gave permission. Rare assembled a team of 12 developers to work on the game, and according to product manager Dan Owsen, 20 people worked on "Donkey Kong Country" during its 18-month development
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Donkey Kong Country


move, that were incorporated into the final game. The Donkey Kong character was redesigned to have a distinct, three-dimensional appearance. Using the red necktie introduced in 1994's Game Boy version of "Donkey Kong", the character gained a new look that continues to be used in nearly all games featuring him. Until Microsoft's purchase of Rare in 2002, all Nintendo games featuring Donkey Kong credited Rare for the use of their Donkey Kong model. To develop DK's movements in the game, Rare staff spent hours
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King K. Rool


Country", the "Donkey Kong Country" animated series, comics, and several pieces of Nintendo merchandise. In "Donkey Kong 64" and the Gameboy Advance ports of the "Donkey Kong Country" trilogy, K. Rool's voice was provided by former Rare developer Chris Sutherland. K. Rool is currently voiced by Japanese voice actor Toshihide Tsuchiya, who also provides the voice of Funky Kong. In his debut appearance, King K. Rool is depicted as an obese crocodile who wears a red cape, golden wristbands, a golden
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Retro Studios


engineer Jack Mathews, who went on to form their own company, Armature Studio. Around the same time, Shigeru Miyamoto asked fellow producer Kensuke Tanabe to recommend a studio that could develop a new "Donkey Kong" game, and Tanabe recommended Retro. Kelbaugh had worked on the "Donkey Kong Country" series during his years at Nintendo of America, and had interest in continuing with the franchise. Retro accepted the task, and thus started development of "Donkey Kong Country Returns". Similar to "New Super Mario Bros.
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Nintendo Software Planning & Development


Game Freak. The Production Group No. 3 was led by producer Kensuke Tanabe and responsible for overseeing the development of titles from the "Metroid Prime", "Battalion Wars", "Super Mario Strikers", "Mario vs. Donkey Kong", "Excite", "Paper Mario", "Fluidity", and "Donkey Kong Country" series. Group Manager: Hiroshi Sato Production Group No. 4 was responsible for overseeing the development of titles from the "Mario Party", "Donkey Kong", and
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Donkey Kong Country Returns


the Super NES games in the series, was co-written by Kenji Yamamoto, who had worked on the "Prime" trilogy. Yamamoto wrote songs to fit the mood of certain levels, and some songs were rewritten if their matching levels were heavily redesigned. Takashi Nagasako voiced both Donkey Kong and Cranky Kong, while Katsumi Suzuki voiced Diddy Kong. On February 14, 2013, Nintendo announced in its Nintendo Direct conference that a port for the Nintendo 3DS, titled "Donkey Kong Country Returns 3D", was in development
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Donkey Kong Country Returns


Donkey Kong Country Returns is a side-scrolling platformer video game developed by Retro Studios and published by Nintendo for the Wii console. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. A stereoscopic port of the game, titled Donkey Kong Country Returns 3D, was released for the Nintendo 3DS in May 2013, and in Japan the following month. The game's story focuses on a group of evil creatures called Tikis known as the Tiki Tak Tribe that arrive on
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Donkey Kong


in 2013 and 2014, under the name "Donkey Kong Original Edition". Released in 1994, "Donkey Kong Country" (in Japan, "Super Donkey Kong") launched an entirely new DK series established by the British company Rare and Tim Stamper, taking the Donkey Kong premise in an entirely new direction and becoming a showcase title to show off then-revolutionary CGI graphics. In "Donkey Kong Country", the original Donkey Kong's grandson, also called Donkey Kong, is the hero and he and his
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King K. Rool


the "Donkey Kong" series, including his crownerang from "Donkey Kong Country", his belly flop from "Donkey Kong Land", his blunderbuss from "Donkey Kong Country 2", his propellerpack from "Donkey Kong Country 3", his boxing gloves from "Donkey Kong 64", and a "Donkey Kong 64"-inspired Final Smash that involves K. Rool firing his Blast-o-matic laser. In his weekly "Famitsu" column, series director Masahiro Sakurai stated that K. Rool was selected to join the roster
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Donkey Kong Country Returns


the Tiki Tak Tribe. After Tiki Tong is defeated, the Kongs are launched into space where they punch and headbutt down on the Moon, crushing Tiki Tong's base and sending bananas flying everywhere. Development on "Donkey Kong Country Returns" started in April 2008, soon after key personnel of Retro Studios had left the company. At that time, Shigeru Miyamoto wanted to create a new "Donkey Kong" game and, at his request, producer Kensuke Tanabe recommended Michael Kelbaugh, the CEO of Retro Studios, who had
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Donkey Kong Country (TV series)


Donkey Kong Country is a Canadian/French computer-animated television series loosely based on the Nintendo franchise "Donkey Kong" as portrayed in the "Donkey Kong Country" video game series by Nintendo and Rare. It first aired in France on September 4, 1996 during a block called "La Planète de Donkey Kong" translated as "The Planet of Donkey Kong".; and aired on Teletoon in Canada in 1997. In the United States, it was one of the first series to be shown on Fox Family,
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Diddy Kong


Diddy Kong has made some appearances in the "Donkey Kong" series, appearing in every "Donkey Kong Country" game and "Donkey Kong Land" game, notably as the lead character in "" with his girlfriend, Dixie Kong, as his sidekick. He received a spin-off called "Diddy Kong Racing", and more recently appeared as co-star to Donkey Kong in "Donkey Kong Country Returns" and "". Through his relationship with Donkey Kong, Diddy Kong has become a prominent character in
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Donkey Kong Land


Donkey Kong Land is a platform video game for the Game Boy developed by Rare and published by Nintendo. It was first released in June 1995 and later for the Nintendo 3DS Virtual Console in 2014. The game is the portable spin-off of the original title, "Donkey Kong Country" for the Super Nintendo Entertainment System, which spawned its own series alongside the main series. "Donkey Kong Land" was enhanced for the Super Game Boy and featured a "banana yellow" cartridge which was later used for its sequels
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List of Donkey Kong characters


, known for his scathing, fourth wall-breaking commentary. Introduced in "Donkey Kong Country", he has appeared in a number of Donkey Kong games, primarily as a reluctant adviser to Donkey Kong and his various simian pals (in game and in the instruction manuals), as well as running minigames and tutorials. He is currently voiced by Takashi Nagasako. The "Donkey Kong Country" instruction manual states that Cranky is the original Donkey Kong character featured in the 1981 arcade game. The current Donkey Kong (introduced
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Donkey Kong 64


the title over the course of three years, and an additional eight members assisted in its later stages. Many developers transitioned from Rare's Banjo team, which had worked on "Banjo-Kazooie" and its sequel. "Donkey Kong 64" was built atop the former's game engine. Rare conceived and originally designed "Donkey Kong 64" as a traditional, linear platform game more similar to the "Donkey Kong Country" games, rather than the "Super Mario 64"-like final result. The Nintendo 64 was still new
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Donkey Kong


arcade version of "Donkey Kong"). Cranky Kong is the original Donkey Kong who has alternately been called the modern DK's grandfather and father. He is elderly and frequently berates the younger generation of heroes. Diddy Kong was first introduced in "Donkey Kong Country" and is featured in "" as the main character. Dixie Kong first appeared in "Donkey Kong Country 2" as a sidekick to Diddy Kong and has been referred to as his girlfriend. She later starred in "" alongside Kiddy Kong. Other
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Donkey Kong


the circus and Mario (voiced by Peter Cullen) and Pauline (voiced by Judy Strangis) are chasing the ape. As with the original game, Donkey Kong will often grab Pauline, and Mario has to save her. The "Donkey Kong Country" television series was developed based on game of the same name. Airing in France in 1997 and in the USA in 1998, the series lasted two seasons with 40 total episodes featuring exclusive characters including Bluster Kong, Eddie the Mean Old Yeti and Kaptain Scurvy. The "
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Donkey Kong Country


him, and DK resolves to find Diddy and the two Kongs set off to rescue their bananas from the Kremlings. Before "Donkey Kong Country"s production, Rare's Tim and Chris Stamper had invested and programmed experiments with a Silicon Graphics Challenge workstation, with the initial intent of developing a boxing game. Although their efforts did not progress beyond the stages of initial development, senior Nintendo staff who visited their studio at Twycross were impressed with their progress after being shown a working demo. Genyo Takeda was dispatched to Japan to advise then
19865015
Donkey Kong Country: Tropical Freeze


uproar, and he and the other Kongs exit the house. The ice dragon from earlier flies toward Donkey Kong Island, turning the sea under it to ice. The Kongs are then blown away from the island by the ice dragon's intense winds, landing on the Lost Mangroves island. Afterwards, a large ship stations itself where the Volcano from "Donkey Kong Country Returns" used to be, and the Snowmads seize Donkey Kong Island for their own, turning it into a frosty area with continuous snowfall. Donkey Kong and
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Donkey Kong (character)


was initially characterized as the grandson of the original Donkey Kong, who appears in the game as an elderly ape named Cranky Kong, however "Donkey Kong 64" states that the current Donkey Kong was actually meant to be Cranky Kong's son, with one source implying that he is a grown-up version of Donkey Kong Jr. However, in "Super Smash Bros. Brawl" and "Donkey Kong Country Returns", the current Donkey Kong is referred to as Cranky's grandson. The story designs of the present DK series
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Donkey Kong Country


million copies worldwide, making it the third best-selling SNES game and has been cited as one of the greatest video games of all time. It was ported to the Game Boy Color and Game Boy Advance consoles, and was made available for Nintendo's Virtual Console. "Donkey Kong Country" is the first game in the "Donkey Kong Country" series and was followed by two sequels on the SNES: "" in 1995, and "" in 1996. "Donkey Kong Country" is a platforming game in
19865005
Donkey Kong Country (TV series)


"Hamtaro" after ending on June 30, 2000. "Donkey Kong Country" was one of the earliest television series to be entirely computer-animated as with "ReBoot" and "". Several elements of the series, such as the Crystal Coconut, appeared in later "Donkey Kong" video games like "Donkey Kong 64", which was released a year after the show began airing on Fox. Donkey Kong is an ape who happens to find a magic coconut called the Crystal Coconut, which grants wishes and
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Donkey Kong Country


including his appearances in the "Super Smash Bros." series and various "Mario Kart" games. "Donkey Kong Country"s popularity spawned two direct sequels for SNES; "" was released the following year to critical acclaim and "" debuted the year after that. Microsoft acquired Rare in 2002, so Nintendo has since maintained the series with "Donkey Kong Country Returns" (2010) for the Wii and "" (2014) for the Wii U. In addition to starring in "Donkey Kong Country 2", the character
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Project Dream


this high-end technology to develop "Donkey Kong Country" (1994), which received critical acclaim and became the second bestselling SNES game behind "Super Mario World" (1990). After finishing "Donkey Kong Country", Rare staff decided to apply the technology to a new game that was not a platformer. They settled on developing a RPG, as they were all fans of the genre. The codename "Dream" was chosen because they wanted their RPG to have a fantastical, magical feel. "Dream
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Donkey Kong (video game)


port includes a new song composed by Yukio Kaneoka for the title screen. Both "Donkey Kong" and its sequel, "Donkey Kong Jr.", are included in the 1988 NES compilation "Donkey Kong Classics". A complete remake of the original arcade game on the Game Boy, titled "Donkey Kong" (referred to as "Donkey Kong '94" during development) contains levels from both the original "Donkey Kong" and "Donkey Kong Jr." arcades. It starts with the same damsel-in-
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Donkey Kong Country 2: Diddy's Kong Quest


meet a large Kremling called "Klubba", at "Klubba's Kiosk", who demands fifteen Kremkoins from the characters if they want to pass onto the "Lost World" and complete a secret level. Development of "Diddy's Kong Quest" began shortly after the release of "Donkey Kong Country", but before its commercial success; the employees of Rare desired to present new concepts that were not integrated into the previous title. Rare founder Tim Stamper served as director of the game, whereas his colleague Brendan Gunn
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Donkey Kong Land


have only one or two bonus levels within stages. The worlds, and the levels within them, are all unique to "Donkey Kong Land", but follow similar level archetypes presented in the original "Donkey Kong Country". Due to the Game Boy's hardware limitations, the names of the levels can only be found in the instruction booklet. Although many enemies return from "Donkey Kong Country", some enemies found are completely original to "Donkey Kong Land", such as Hogwash, Nemo, Fangfish and Hardhat
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Donkey Kong (character)


Nintendo DS. In the 2010 Wii game, "Donkey Kong Country Returns", Donkey Kong and Diddy Kong get rid of the Tiki Tak Tribe, who appears on Donkey Kong Island and hypnotizes various creatures. In the 2014 Wii U game, "", Donkey Kong sets out to get his home back from evil Vikings known as the Snowmads. Every "Mario Kart" game has featured a version of Donkey Kong as a playable character. "Super Mario Kart" featured Donkey Kong Junior as a playable character. The
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Donkey Kong Country Returns


difficult levels to design and program, each requiring several months of development time. In "Returns", Retro tried to use the same camera engine used for the Morph Ball in "Metroid Prime", but found it unable to handle the quick and complex movements of the characters, particularly after the implementation of two-player gameplay. Development accelerated in early 2010, and the project was "beginning to cohere as a game" around the time of E3. "Donkey Kong Country Returns" was officially announced at Nintendo's
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Donkey Kong Country (TV series)


(released in Australia) and "Donkey Kong Country - Bad Hair Day" (released in the United Kingdom) were released on DVD. The other two DVDs, "Donkey Kong Country: Hooray for Holly Kongo Bongo" and "Donkey Kong Country: The Kongo Bongo Festival of Lights" (both released in Australia) only held one episode. After over three years of no new English DVD, "I Spy With My Hairy Eye" was released in the UK in 2008. Finally in 2013, Phase 4 Films
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Donkey Kong Country


runs a save point so players can save the game in any area. "Donkey Kong Country" was re-released on the Virtual Console for the Wii in Oceania on 7 December 2006, Europe the next day, and in North America on 19 February 2007. The "Donkey Kong Country" series titles were removed from the Wii store in November 2012, but were reinstated for the Wii U Virtual Console in 2014. In Europe, "Donkey Kong Country" was released on the Wii U Virtual Console on 16 October
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Donkey Kong Land


"Donkey Kong Land 2" featured Diddy Kong and Dixie Kong while "Donkey Kong Land III" featured Dixie Kong and Kiddy Kong. However, "Donkey Kong Land III" was the only game of the trilogy to have a Game Boy Color remake exclusive to Japan. Most of the game's music and sound effects were reused in the Game Boy Color remake of "Donkey Kong Country" and its sequels. On 2 April 2014, "Donkey Kong Land" was released for the Japanese 3DS Virtual Console service via the
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Donkey Kong 64


to Rare, and at the time they did not have a common game engine. The linear version was developed for around 18 months. While 3D graphics prevented Rare from reproducing the detailed pre-rendered graphics of the "Donkey Kong Country" series, they allowed the company to make characters more expressive. "Donkey Kong 64" was the first of two games to require the Nintendo 64's Expansion Pak, a console memory upgrade that shipped with the game. The upgrade was previously used to power optional, high-resolution
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Donkey Kong Country Returns


the Wii version of "Donkey Kong Country Returns" and other Wii games would be released for download on Wii U via Nintendo eShop. "Donkey Kong Country Returns" was made available on the Nintendo eShop on January 21, 2015 in Japan, January 22, 2015 in Europe, and January 23, 2015 in Australia and New Zealand. Between March 31 and June 30, 2016 inclusively, the digital re-release of "Donkey Kong Country Returns" was made available for North American Wii U users exclusively as a My
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List of Donkey Kong characters


Kremling (antagonistic race from series) became part from family. Already the rejects Kongs are enemy which were banned or exiled from family for their rebelliousness and betrayal. Donkey Kong, also known as DK or D. Kong, is a male gorilla, the main protagonist of the "Donkey Kong" franchise and the leader of the DK crew. Donkey Kong first appears in the arcade game "Donkey Kong", however, the modern incarnation of the character introduced in "Donkey Kong Country" is revealed to be the grandson of
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Donkey Kong Country: Tropical Freeze


scrolling platform gameplay of the "Donkey Kong Country" series and sees Donkey Kong and his friends travelling through ten different islands in order to defeat the Snowmads. Controls are similar to the previous game, with the addition of being able to pluck items from the ground and pick up and throw stunned enemies, and various controllers can be used with customizable controls. Like the previous game, players primarily control Donkey Kong who is assisted by a companion, who either provide additional abilities to Donkey Kong, or can be controlled individually by
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List of Donkey Kong characters


's titular character. More recently, "Super Smash Bros. Brawl", "Donkey Kong Country Returns", and "" have stated that the current Donkey Kong is the original Donkey Kong's grandson implying that Junior is actually the current Donkey Kong's father. The character Diddy Kong was going to be an updated version of Donkey Kong Junior. However, Nintendo did not like this idea, suggesting either to give him his old look or make him a new character. Rare chose the latter and Diddy Kong was made.
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List of Donkey Kong characters


Diddy Kong, also known as Diddy, is a young male monkey, the secondary main protagonist of the "Donkey Kong" franchise and Donkey Kong's sidekick. His first appearance was "Donkey Kong Country". In the game's storyline, Donkey Kong requested for him to protect their Banana Hoard overnight, while he takes a nap. While guarding the bananas, Diddy was captured by the Kremlings and sealed afterwards. When Donkey Kong heard the news, he set off on his adventure, freed Diddy, and they both
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Donkey Kong Country: Tropical Freeze


Studios had to prove their ability to handle the license, as Miyamoto said, "This is my baby. You'd better get it right." An enhanced port for the Nintendo Switch was released on May 4, 2018. It was developed once again by Retro Studios and includes support for new control schemes and Funky Kong as a playable character in an easier optional "Funky Mode". Like its predecessor, "Donkey Kong Country: Tropical Freeze" received "generally favorable reviews" from critics. Destructoid gave the game
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List of Donkey Kong characters


for Nintendo 3DS" and "Super Smash Bros. Ultimate" on the Jungle Japes stage, as well as appearing in "Donkey Konga" and its sequels. His most recent appearances have been dispensing tips in "DK King of Swing" and "DK Jungle Climber", in "Donkey Kong Barrel Blast" where he served as a fully playable character for the first time (aside from the Dojo minigame of "Donkey Kong Country 3"'s Game Boy Advance port), and in "Donkey Kong Country Returns" and
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Donkey Kong Country 2: Diddy's Kong Quest


followed by a succession of more related "Donkey Kong" video games, such as "Donkey Kong 64" in 1999 and "Donkey Kong Country Returns" in 2010. "Diddy's Kong Quest" was later released for the Game Boy Advance on 15 November 2004 and the Wii's Virtual Console on 21 May 2007. It was made available for the Wii U and New Nintendo 3DS Virtual Console in 2015 and 2016, respectively. In the United States, the game's Game Boy Advance version sold 630,000 copies and earned
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Donkey Kong Land


. Out of jealousy, Cranky Kong scolds Donkey Kong and Diddy Kong about the success of "Donkey Kong Country", implying that it only did so well because of the elaborate graphics and sound on the Super NES. Irritated, Donkey Kong and Diddy Kong explain they earned their success because of the fun gameplay and not just the graphics and sound. Mischievously, Cranky teases the Kongs that they could not replicate the success of their past game on an 8-bit system, causing Donkey Kong and Diddy to accept his challenge. His
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Donkey Kong Country: Tropical Freeze


Kong as a partner character, with has a mid-air hover ability that affects how players access platforms. The developers also added "plucking" objects out of the ground, similar to the game mechanic in "Super Mario Bros. 2", on which "Tropical Freeze" producer had also worked. The "Donkey Kong" creator, Shigeru Miyamoto, influenced the game's "ground pound" design and gave other small tips but was otherwise not involved in its development, though he was protective over the series. Retro
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List of Donkey Kong characters


a bowler hat, black pants, black and white shoes, and had a diamond-topped cane. In the Game Boy Advance version of "Donkey Kong Country 2", Swanky's role remained the same except that he now has Candy as his assistant. If you beat all of his quizzes, Swanky will reward you with a photo of himself to add to the scrapbook. In the Game Boy Advance version of "Donkey Kong Country 3", Swanky sported his "Donkey Kong Country 2" look and now runs
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Donkey Kong (character)


, which began with "Donkey Kong Country", are clearly different, which Nintendo uses alteration of generations to explain. Donkey Kong made his first appearance as the titular antagonist of the 1981 arcade game "Donkey Kong" alongside protagonist Mario (then known as "Jumpman") and damsel in distress, the Lady (later renamed Pauline). As Jumpman, the player must reach Donkey Kong at the top of each stage, where he is holding the Lady captive. Donkey Kong attempts to hinder the player's progress by
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Donkey Kong (character)


" from "Donkey Kong Country Returns". Along with Bowser, he is also a playable guest character in the Nintendo versions of "". "Super Mario Maker" features Donkey Kong as a "Mystery Mushroom" costume. Donkey Kong appears as one of the playable characters in the downloadable campaign, "Donkey Kong Adventure", for "Mario + Rabbids Kingdom Battle". The character has also made more incidental appearances. Two minor enemies in "Super Mario RPG" bear a striking resemblance to Donkey Kong. One
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Donkey Kong (character)


on "Donkey Kong Jr." focused on the title character, voiced by Frank Welker, who sought to find his missing father after his escape from the circus. Donkey Kong later appeared as a recurring antagonist in the 1989 animated series "", voiced by Garry Chalk. He is depicted as the territorial and easily angered ruler of Kongoland, and must be fed to be appeased. Donkey Kong was also the main character of the 1996 "Donkey Kong Country" animated series, in which Donkey Kong fought to protect Kongo Bongo
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Diddy Kong


, who both set to rescue Donkey Kong from Kaptain K. Rool. He later appeared in "Donkey Kong Land", issued a challenge by Cranky Kong that he and Donkey Kong could not retrieve the banana hoard on an 8-bit system. The third and final title in the "Donkey Kong Country" series is titled "", which stars Dixie Kong and Kiddy Kong who must find Diddy and Donkey Kong after they had disappeared, all the while battling a cyborg called KAOS. A follow-up was released in September 1996
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Donkey Kong Country


great a departure from Donkey Kong Jr.'s original look, and insisted that Rare either rework it to match Donkey Kong Jr.'s original appearance or present it as a new character. Mayles decided a new character suited the updated DK universe, so he kept the redesigned model and initially renamed the character "Dinky Kong", but after legal advice Rare changed its name to Diddy Kong. "Donkey Kong Country" is one of the first games for a mainstream home video game console to use pre-rendered 3D graphics, a
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Donkey Kong (character)


hoard. While retaining the red necktie he's had since the Game Boy game, "Donkey Kong", he also donned a distinct physical appearance featuring heavy brows and a peaked lock of hair on top of his head. This would become the standard look for Donkey Kong still used over two decades later. The modern Donkey Kong is portrayed as a powerful yet laid-back ape, who is interested mainly in his banana hoard and his girlfriend, Candy Kong. The new Donkey Kong introduced in "Donkey Kong Country"
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Rare (company)


gradually increased to 49%, making Rare a second-party developer for Nintendo. During this period, Rare started selling their games under the trademark name "Rareware". The company was considered one of Nintendo's key developers and had enough recognition that Nintendo offered the Rare studio the Nintendo catalogue of characters to create a 3D CGI game. The Stampers asked for Donkey Kong. The resulting game was "Donkey Kong Country", which was developed by a total of 20 people and enjoyed an 18-month development cycle. Rare staff
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Donkey Kong Country (TV series)


which had a new voice cast and it was done in France, with DK and Funky's voice actors reprising their character roles. Hervé Grull did not return as Diddy Kong as he had long since hit puberty and was replaced by an adult woman as a result. Over thirty "Donkey Kong Country" DVDs have been released with only five being in English for the longest time. For North America, four episodes of "Donkey Kong Country" that feature Kaptain Skurvy were edited together into a VHS cassette release titled "Donkey
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Donkey Kong Country Returns


Kong, who owns shops throughout the island, is the only Kong family member that appears other than Donkey and Diddy. The story begins when a group of evil Tikis known as the Tiki Tak Tribe arrive on Donkey Kong Island after being awoken by a volcanic eruption, and play music to hypnotize the animals, mostly elephants, zebras, giraffes and squirrels on the island into stealing Donkey Kong and Diddy Kong's bananas. Since Donkey Kong is resistant to the Tikis' music, he works with Diddy Kong to retrieve their hoard
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List of Donkey Kong characters


to distribute helpful hints about the game's many stages to Donkey Kong and his sidekick Diddy Kong whenever they dropped by his cabin. "" saw him play a similar role, although this time the player would have to provide enough banana coins to buy specific hints. In "" he was the player's opponent in a throwing mini game at Swanky's Sideshow; in the Game Boy Advance versions of "Donkey Kong Country 2" and "Donkey Kong Country 3", he hosted several minigames, and was briefly playable
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Donkey Kong (character)


titles of both games, DK is the damsel-in-distress in the sequels "" and "", where he is captured by K. Rool. In these games, the player controls Dixie Kong and one of her fellow Kongs as they set out to rescue him. The "Donkey Kong Country" series also inspired the "Donkey Kong Land" series and a television series. In "Donkey Kong 64", King K. Rool has driven a mechanical Crocodile Isle in front of DK Island after stealing all of Donkey
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Donkey Kong


notable members of the Kong family include Funky Kong, Candy Kong, Wrinkly Kong, Tiny Kong, and Lanky Kong. King K. Rool is the main antagonist of the "Donkey Kong Country" series, though additional villains have appeared as well, including Wizpig ("Diddy Kong Racing"), Ghastly King ("Donkey Kong Jungle Beat"), the Tiki Tak Tribe, and the Snowmads. Characters from the Donkey Kong series have appeared in Nintendo's crossover titles such as the "Super Smash Bros." and the
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Donkey Kong Land III


Donkey Kong Land III is the third entry in the "Donkey Kong Land" trilogy of games for the original Game Boy and later became ported to the Game Boy Color exclusively in Japan, under the name . It was developed by Rare and distributed by Nintendo. Like the other games in the series, "Donkey Kong Land III" served as the portable counterpart to the SNES game "". In this case, "Donkey Kong Land III" is both a remake and a partial follow-up to "Donkey Kong
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Donkey Kong Land


plan to fool them complete, Cranky explains that by the following day, he will have called King K. Rool and his Kremlings to steal Donkey Kong's bananas and scatter them across Donkey Kong Island. Determined to prove Cranky wrong, Donkey and Diddy head out to defeat K. Rool and the Kremlings. "Donkey Kong Land" is a 2D side-scrolling platform game, borrowing many of the mechanics established in "Donkey Kong Country". However, because of hardware limitations of the portable console, several gameplay mechanics were changed
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Donkey Kong Country 2: Diddy's Kong Quest


Mayles altered the gameplay to be less linear and more encouraging of exploration, while respecting the basics of fluidity and speed. In order to surprise players, the team decided to cast Diddy Kong as the main character as opposed to Donkey Kong. Mayles said that he dared to do without the iconic character of the series because his team's youth (Mayles himself was 23 during development) allowed them to disregard risks. The team preserved the gameplay mechanic of controlling two characters, which led into the creation of Dixie Kong. While
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Donkey Kong Land 2


level designs are brand new. "Donkey Kong Land 2" had the same storyline from "Donkey Kong Country 2: Diddy's Kong Quest". The manual contains a simplified version of the story from its SNES counterpart - K. Rool has kidnapped Donkey Kong and is at Crocodile Isle, and it's up to Diddy and Dixie to save him. "Donkey Kong Land 2" received a 79.00% at GameRankings based on five reviews. "Nintendo Power" praised the gameplay and graphics but criticized the similarities between the levels
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Donkey Kong Barrel Blast


Dixie Kong, Lanky Kong, Tiny Kong, Funky Kong, Wrinkly Kong, and Cranky Kong representing the Kong side, with Kritter, Kip, Kass, Klump, Kalypso, Kludge, Kopter, and King K. Rool representing the Kremling side. Additional Donkey Kong series characters, such as Rambi the Rhino, Enguarde the Swordfish, Zinger, and Necky, make cameo appearances as items. Unlike other "Donkey Kong" games, "Barrel Blast" was not developed by Rare. Instead, the game was developed by Paon
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Donkey Kong Country


Diddy Kong was popular enough to feature in his spin-off; "Diddy Kong Racing" was released for the Nintendo 64 in 1997. In 2000, a version of "Donkey Kong Country" was released for the Game Boy Color (GBC) (Known as "Donkey Kong 2001" in Japan.). The GBC version has a new stage in Chimp Caverns called "Necky Nutmare" and a redesigned, longer version of Winky's Walkway. Some of the music from the original game was replaced in the GBC
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Donkey Kong 64


. Rare, who had previously developed the "Donkey Kong Country" games, began development on this game in 1997. A 16-person team, with many members recruited from Rare's "Banjo" group, finished the game in 1999, when it was published by Nintendo for North America in November and worldwide by December. It was the first game to require the Nintendo 64 console's Expansion Pak, an accessory that added memory resources. The game's exceptionally large marketing budget included advertisements, sweepstakes, and a national tour.
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Donkey Kong


The games of the first genre are mostly single-screen platform/action puzzle types, featuring Donkey Kong as the opponent in an industrial construction setting. Donkey Kong first made his appearance in the 1981 arcade machine called "Donkey Kong", in which he faced Jumpman (Mario), now Nintendo's flagship character. This game was also the first appearance of Mario, pre-dating the well-known "Super Mario Bros." by four years. In 1994, the series was revived as the "Donkey Kong Country
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Donkey Kong Country Returns


previously worked on the "Donkey Kong Country" series while he was employed at Nintendo of America. Satoru Iwata frequently referred to this turn of events as "fate" in his meetings with Retro Studios, which is why Kelbaugh suggested the homophonous project codename "F8" for the game. Similar to "New Super Mario Bros.", the game was developed with the intention to invoke nostalgic feelings in players with its art style and sound, while trying to provide them with new gameplay experiences. Retro tried to make the game
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List of Donkey Kong characters


Donkey Kong Barrel Blast" for the Wii, and "" for the Wii U and Nintendo Switch. Dixie appears in the "Donkey Kong Country" TV series. Provided voiceover by actress "Louise Vallance". is an elderly gorilla, and the wife of Cranky Kong. Wrinkly first appeared in the game "" for the SNES, where she ran Kong Kollege. She gave the player advice and allowed the player to save his or her game. She appeared again in "Donkey Kong Land 2", and again
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Donkey Kong Land


3DS eShop as one of the first Donkey Kong titles made by Rare since the "Donkey Kong Country" titles were removed from the Wii Shop Channel in November 2012. Its two sequels, "Donkey Kong Land 2" and "Donkey Kong Land III", were released on the Japanese 3DS Virtual Console on 16 April 2014, and 17 May 2014 as well. The EU 3DS re-release came to the eShop on 16 October 2014. It was released in North America on February 26, 2015, alongside the "
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Donkey Kong Land III


her little cousin Kiddy Kong. Unfortunately, Baron K. Roolenstein and the Kremling Krew are also searching high and low for the fabled land. While never stated outright in the game, it's believed that the setting is the "Northern Kremisphere", as the level archetypes are the same as in "Donkey Kong Country 3" which took place in the Northern Kremisphere. While the levels have the same environments and the "Donkey Kong Country 3" bosses return, the worlds and stage layout are all unique. Wrinkly Kong is
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Donkey Kong Country Returns


of the best-selling games on the Wii. A sequel, "", was released for the Wii U in February 2014. Players take control of the series's protagonist Donkey Kong, as well as his friend Diddy Kong in certain situations, with many traditional elements of the "Donkey Kong Country" series returning, including mine cart levels, the ability to swing between vines and collect bananas, and the golden "KONG" puzzle pieces. New gameplay elements include levels in which the characters and foreground environments appear as
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Donkey Kong Land 2


-yellow cartridge. "Nintendo Power" described the game as a conversion from "Donkey Kong Country 2: Diddy's Kong Quest". The game also uses special features when paired with the Super Game Boy. "Donkey Kong Land 2" stars Diddy Kong and Dixie Kong in their conquest to rescue Donkey Kong from Kaptain K. Rool and the Kremling Krew. While its stage names are borrowed from "" (except for Castle Crush, which became Dungeon Danger; and Haunted Hall, which became Krazy Koaster), the
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Donkey Kong Land III


Country 3: Dixie Kong's Double Trouble!". Like the other games in the "Donkey Kong Land" series, "Donkey Kong Land III" was enhanced for the Super Game Boy and was packaged with a "banana yellow" cartridge. A contest has begun with big prizes for the first person who discovers the Lost World. Donkey Kong and Diddy Kong have already taken off to find it, leaving a disgruntled Dixie Kong behind. Deciding to prove herself every bit of capable as them, Dixie partners up with
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Donkey Kong Land


. Many of the games backgrounds elements, character models, and sound effects were directly ported from the Super NES version onto the Game Boy, retaining the same style as the original. Despite sharing common level themes, the level design and story for each game are different. In the instruction booklet of the game, it is explained that "Donkey Kong Land"'s story takes place directly after the events in "Donkey Kong Country". Donkey Kong, Diddy Kong, and Cranky Kong are shown reflecting on their previous adventure
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Donkey Kong Land


-screen at all times, is shown only when an item is collected or a Kong takes a hit to reduce clutter onscreen. Many of the gameplay mechanics are retained from "Donkey Kong Country", such as KONG letters, animal buddies, bonus rooms, and collecting bananas to gain extra lives. There are four worlds in "Donkey Kong Land", each containing seven levels, excluding the first world, which has a total of nine levels. Differing from their SNES counterparts, levels in "Donkey Kong Land"
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Donkey Kong Jungle Beat


Donkey Kong Jungle Beat is a platforming video game developed and published by Nintendo for the GameCube. It was released in Japan in December 2004, in Europe in February 2005, and in North America and Australia in March 2005. In 2008 and 2009, the game was re-released in the New Play Control! series of revamped GameCube titles. "Donkey Kong Jungle Beat" features the ape Donkey Kong and is played with the DK Bongos. The Wii version of "Donkey Kong Jungle Beat" is somewhat changed from the
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Donkey Kong Land 2


Donkey Kong Land 2 is a Game Boy game released in 1996. It is the sequel to the 1995 Game Boy game "Donkey Kong Land" and was developed by Rare and published by Nintendo. The game was followed by "Donkey Kong Land III", which was released in 1997. It was enhanced for the Super Game Boy with different shades of color, as well as a 16-bit banana border on the edges of the television screen. Like the original "Donkey Kong Land", it came packaged in a banana
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Donkey Kong Country (TV series)


two seasons. These characters all came from "Donkey Kong Country" and "" (mostly the former). However, some of them went through some design changes. These characters appeared only in the show and have not appeared in any games to date. Season 1 of the French version was done in Quebec, with the exception of Donkey Kong, Diddy Kong and Funky Kong's voice actors who are from France. Season 2 was not given a French version until later when it got released on DVD years afterwards,
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Donkey Kong Country Returns


Upon competing the Golden Temple, a new mode is unlocked known as the Mirror Mode. In this mode, the stages are flipped, Donkey Kong only has one unit of health, he cannot use items bought from Cranky Kong, and he cannot get any help from Diddy Kong. The game's story revolves around creatures known as Tikis, which are new to the series. The different types of Tikis fill the role of the antagonists in the story, replacing the Kremlings from "Donkey Kong Country". Cranky
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Donkey Kong Country


Peter Main and Howard Lincoln answered questions. A 15-minute VHS tape titled "Donkey Kong Country: Exposed" was sent to subscribers of "Nintendo Power" magazine. The video, which was hosted by comedian Josh Wolf, shows a brief tour of Nintendo of America's headquarters in Redmond, Washington and footage from the game in the final stages of development. Several game testers provide tips on accessing bonus levels and performing tricks in the game. Various interviews promote the level of graphical complexity as revolutionary for contemporaneous game systems. A
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Donkey Kong Country


since addressed these rumors and expressed fondness for the game, stating that he communicated with the Stampers "almost daily" during the game's development. The game eventually sold a total of nine million copies. In the United States alone, its Game Boy Advance re-release sold 960,000 copies and earned $26 million by August 2006. Between January 2000 and August 2006, it was the 19th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in the US. "Donkey Kong Country"s financial
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Diddy Kong


kong 'Diddy' because in some parts of the UK, the British English slang word 'diddy' means small. He first appears in "Donkey Kong Country" for the Super Nintendo Entertainment System as a young boisterous monkey who had one main goal: To become a video game hero just like his friend, Donkey Kong. He accompanies Donkey Kong throughout Donkey Kong Island to battle King K. Rool and return their banana hoard. He became the main character in the sequel "", teaming up with his girlfriend Dixie Kong
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List of Donkey Kong characters


added health. A save file cannot be changed out of Funky Mode once it has been started. is a female gorilla and Donkey Kong's girlfriend who performs various services for the Kongs throughout the different games. Candy Kong first appeared in Donkey Kong Country providing save point stations throughout the game. Her second appearance was in "Donkey Kong 64"; in this game, she provided instruments for DK and company to use against the Kremlings and gives the Kong family more watermelons which increase the player's life. She wore
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Donkey Kong Land III


the only non-playable Kong family member to make an appearance. A character simply titled Bear or "Brothers Bear" gives Dixie Kong and Kiddy Kong hints and can teleport them to another world as well as hosting them a card mini-game. He bears a resemblance to Bazaar Bear from "Donkey Kong Country 3". The Animal Buddies Ellie the Elephant, Enguarde the Swordfish, Squawks the Parrot, and Squitter the Spider all return. "Donkey Kong Land III" also marks the only time in a Rare Donkey
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Donkey Kong Country Returns


silhouettes, spawning several new gameplay mechanics. In single-player mode, players can only play as Donkey Kong, although Diddy Kong rides on Donkey Kong's back, and Donkey Kong can use Diddy's jetpack to jump further. Multiplayer mode enables a second player to control Diddy Kong. If a player's character dies in two-player mode, it can be brought back by using the other character to hit a "DK Barrel" that floats into view, a mechanic similar to the one used in "New Super
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Donkey Kong (character)


in 1994 by former Rare character artist Kevin Bayliss. He presented the modern look to Nintendo and was immediately approved. Although the character design has been tweaked over the years, Donkey Kong's appearance remains consistent to this day when Bayliss last modified him. The "Donkey Kong Country" series introduced the setting Donkey Kong Island and a backstory for the character. The series also introduced Diddy Kong as DK's sidekick, and King K. Rool, king of the Kremlings, as his nemesis who steals he and Diddy Kong's banana
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Donkey Kong Country


2014, and in Japan on 26 November. On 26 February 2015, the first three "Donkey Kong Country" games were released on the Wii U Virtual Console, and were reinstated for the Wii Virtual Console in the United States. On 24 March 2016, "Donkey Kong Country" was released for the New Nintendo 3DS Virtual Console. The game was re-released for the Game Boy Color (2000), Game Boy Advance (2003), Wii Virtual Console (2007), Wii U Virtual Console (2014
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Donkey Kong Country 2: Diddy's Kong Quest


soundtracks released in the 1980s as influences in creating the music for the "Donkey Kong Country" series. As with its predecessor, the music was produced for the SNES's SPC700 chip for the game to sound similar to the Korg Wavestation synthesizer. The game's soundtrack was the focus of an OverClocked ReMix collaboration titled "Serious Monkey Business". The final track, "Donkey Kong Rescued", was remixed by David Wise himself, featuring Grant Kirkhope on electric guitar and Robin Beanland on trumpet. The game received critical acclaim
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