Carmen Sandiego's ThinkQuick Challenge [SEP] developer
Carmen Sandiego's Great Chase Through Time


related to the series' prototype". The straightforward question-answer puzzle game "Carmen Sandiego's ThinkQuick Challenge|ThinkQuick" (1999) was the final game to be developed by Brøderbund; the company was acquired by the Learning Company in 1998, and on June 1, 1999, re-released "Time" with a minimal redesign and a name change from "Where in Time Is Carmen Sandiego?" to "Carmen Sandiego's Great Chase Through Time". The character animation was done independently of the background design, and
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Carmen Sandiego's ThinkQuick Challenge


Carmen Sandiego's ThinkQuick Challenge (sometimes referred to as Carmen Sandiego's Think Quick Challenge) is a "game show-themed" edutainment computer game for kids ages 8–12 (although PC Mac suggests it is suitable for ages 10 and up). The title, which is a part of the Carmen Sandiego franchise, was released by The Learning Company on June 1, 1999. It can be played by up to 4 players, and runs on the Mohawk engine. The 1000 questions over 7 subjects in the game were written
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Carmen Sandiego's ThinkQuick Challenge


and developed by teachers. the game was first to give Carmen Sandiego players a multiplayer option. The title reviews curriculum for fourth- through sixth-graders. There was a promotion where if players picked up their copy from CompUSA8, they would be entered into a draw with the chance to win Carmen Sandiego prizes. There was also a competition called "2000 TECHNOLOGY & LEARNING Teacher of the Year Awards program", with Learning Company as one of the sponsors and offering copies of the game as prizes for state winners. Carmen Sandiego
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Carmen Sandiego's ThinkQuick Challenge


", and gameplay that would "amaze and delight" Carmen Sandiego fans, though it may prove tiresome for those who had become tired of the quiz-based gaming genre. Infotech said it was a gaming title of interest. ThinkQuick was selected as one of the games offered for this project where games were donated to the Harmony Public Library for students' learning. Teacher Librarian deemed it "another Carmen Sandiego hit" and a "CD-ROM title of interest". The Daily Herald wrote that the "high-
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Carmen Sandiego (character)


is Carmen Sandiego?" ("Carmen Sandiego's Great Chase Through Time"), "Carmen Sandiego Word Detective", "Carmen Sandiego Math Detective" and "Carmen Sandiego's ThinkQuick Challenge") seem to form a loose canon as they feature some of the same characters. However, characters as well as some other elements often appear differently between the games due to the use of different animation styles. It is only in "Word Detective" and "Math Detective" that substantial information about Carmen is given. In
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Carmen Sandiego (character)


Carmen Sandiego Word Detective". In "Carmen Sandiego Math Detective", the whereabouts of the Prometheus Rock became all too clear when Carmen tried to use it to make herself all-powerful, although her plans were thwarted by Agent 9 (the player) and Chase. As of "Carmen Sandiego's ThinkQuick Challenge", Chase is again working for ACME. In the "Carmen Sandiego Treasures of Knowledge" canon, Carmen was a child prodigy, who won a substantial amount of money on a game show called "It
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Carmen Sandiego's ThinkQuick Challenge


Enjoy your little victory, Blue. It won't last". The Cincinnati Enquirer noted that this game saw a costume change from Carmen Sandiego's iconic red dress to a black catsuit. The Straight Times thought the game was "exciting and challenging". In a negative analysis, Robin Ray of the Boston Herald commented that ThinkQuick was part of a growing trend of gaming franchises in which previous titles which "could wholeheartedly [be] recommend[ed]", "[were not] a complete waste of time", and
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Carmen Sandiego's ThinkQuick Challenge


arts, science, history, geography, and music. The game is presented through both competitive and cooperative play modes. It allows up to four players to play at once. In a review of a package entitled "Adventure Workshop: 4th-6th Grade" which featured the games "The ClueFinders Reading Adventures Ages 9-12", "Carmen Sandiego's ThinkQuick Challenge", and "Super Solvers Mission: T.H.I.N.K.", Hilary Williams of AllGame said that it is "one of those rare compilations where all of the included titles
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Carmen Sandiego's ThinkQuick Challenge


"[were] near-perfect combination of fun and learning" contrasted greatly with the new releases which instead "cause...slow burn". She said "this is not Think Quick, this is Spit Quick". Home Computer Buying Guide said the game had a weaker and less interesting theme than previous Carmen Sandiego titles. Anne Sushko of The Book Report recommended the game as "well developed and of high interest", though noted that it was not compatible with Windows NT. The Boston Herald gave the game a
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Carmen Sandiego's ThinkQuick Challenge


qualify, easy-to-use" title "shows why [the Carmen Sandiego] franchise has been so successful", praising the gameplay mechanic whereby players are alternating between competing in a trivia contest and cooperatively catching Carmen's crooks. Poughkeepsie Journal thought the game bore similarities to the  fast-paced quiz game "You Don't Know Jack", and thought the kids who have grown weary of the saccharine "Good job" would "love the edgy attitude of a [KnowBot] challenger who snaps" quips like  "
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Carmen Sandiego's ThinkQuick Challenge


are superb", adding that ThinkQuick was "another great [Carmen] game that will interest older kids due to its international espionage theme" and that the game "retains the educational value of previous titles in the series, without losing entertainment value". Newsday commented "[the game is] great, because four kids can play it together on the computer, and it has more than 1,000 questions in seven subject areas, so you are never bored". SuperKids praised the "superb graphics", "intricate storyline
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Carmen Sandiego's ThinkQuick Challenge


and her six Master Thieves (Gnash, Madame Le Zaarde, Snarla Swing, Dr. Depth, Count Hypno, and Jane Reaction) have sent KnowBots (SynicBot, HALieBot, Pure-EBot, BruiserBot, DimBot, and Touchy-FezlyBot) to steal the world of its data and information from various texts. In response Acme Agent Chase Devineaux recruits additional agents to counter this worldwide threat. Carmen Sandiego, eager for a challenge awaits the agents. There is no actual end to the game, as after the defeat and capture
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Carmen Sandiego's ThinkQuick Challenge


), Sequencer, Matchmaker, and Gridlock (Finding all the answers in a graph). Players outwit the KnowBots in a game-show type competition. ThinkQuick is used to "test...students' ability to recall information previously taught". Players receive points for correct answers. Original content can be created for the game via the custom content creator (and for example inputted by teachers for school quizzes). Information is provided to players in a quiz show format. The multisubject game includes questions about: math, language
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Carmen Sandiego's ThinkQuick Challenge


of Carmen's minions, the game will just restart with them free as if the previous events never happened. The object of the game is to get past Carmen's KnowBots and correctly answer questions to capture Carmen's Master Thieves. At the beginning of each mission, Chase Devineaux, the ACME Detective Agency's top agent will describes the suspect and the vital stolen knowledge. There are three difficulty levels, that cater for three age groups respectively and start players with a certain number of Energy Points. KnowBots will try to stop
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Carmen Sandiego's ThinkQuick Challenge


the ACME agent from disabling them (or delay the destruction and automatic surrender of 1/2 of the code that reveals the suspect's location) by challenging them to several Jeopardy!- like rounds of questions in the subject areas of History, Geography, Math, Crime Scene (which is similar to a memory game), English, Life Science, Physical Science, or Art and Music. If the player(s) answer correctly, they gain a certain number of Knowledge Points dependent on the type of question being asked (For example, Multipick
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Carmen Sandiego (franchise)


through the marketing of select Brøderbund products. The first title released by The Learning Company was "ThinkQuick Challenge", a quiz game with a similar tonality to "Word Detective" and "Math Detective", which included the reappearance of Chase Devineaux. The new structure of "Time" was apparently to The Learning Company's liking since their new version of "World", titled "Treasures of Knowledge", was similar. The Learning Company decided to return the series to its original focus on geography, discontinuing "Word
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Carmen Sandiego (franchise)


Detective", "Math Detective", and "ThinkQuick Challenge". In 2004, Bam! Entertainment released "" on the GameCube, Xbox, and PlayStation 2. It is so far the only game of the franchise to use real-time 3D computer graphics, although many previous games had used pre-rendered 3D graphics. It was also an action game and while geographical facts were included, learning them was not necessary to complete the game. Although The Learning Company evidently licensed the use of the series as well
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Carmen Sandiego's ThinkQuick Challenge


play cooperatively, they will work in teams and score the same number of points if one player answers a question correctly. Whereas in competition, it is vice versa. The player with the most capture energy will have the opportunity to capture the thief, but if there is a tie in capture energy, the player with the most Knowledge Points will have the opportunity to capture the thief. Players also have the option to create their own questions as they wish and up to 50 questions using Multipick, YinYang (True/False
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Carmen Sandiego's ThinkQuick Challenge


questions are worth 950 Knowledge Points and Rapid Fire Sort questions are worth 200 Knowledge Points apiece). If they get a question incorrect, they lose one point of Capture Energy, which is essential to the capture of the Master Thief. Once at the Master Thief's hideout, the player needs to solve a unique puzzle to enter. The game also offers a multiplayer option in which the player can play with friends. There are two types of multiplayer: The players can play cooperatively or competitively. If the player choose to
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Carmen Sandiego: Junior Detective


Carmen Sandiego: Junior Detective (sometimes referred to as Carmen Sandiego: Junior Detective Edition, Junior Detective Edition, or Where in the World is Carmen Sandiego: Junior Detective Edition) is a 1995 education game in the "Carmen Sandiego" franchise developed by Brøderbund. Although not a version of "Where in the World Is Carmen Sandiego?" by name, it is essentially a simplified version of it for pre-readers. Allgame says the game "is geared for younger users, with only 14 cases to solve".
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Where in the U.S.A. Is Carmen Sandiego? (1986 video game)


positive reviews but some critics compared it unfavorably with its predecessor game, which had a global perspective. "Where in the U.S.A. Is Carmen Sandiego?", which focuses on United States geography, was produced as a sequel to "Where in the World is Carmen Sandiego?" due to the success of the previous game. It became the second entry in the "Carmen Sandiego" franchise and would be followed by "Where in Europe is Carmen Sandiego?" in 1988. "Carmen Sandiego" co-developer Doug Carlston
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Where on Earth Is Carmen Sandiego?


"Carmen Sandiego" franchise, "Earth" sees international thief Carmen Sandiego lead the organization V.I.L.E. in stealing treasures from around the world and leaving clues behind for ACME agents Zack (voiced by Scott Menville) and Ivy (voiced by Jennifer Hale), under the guidance of the Chief (voiced by Rodger Bumpass), to find in order to capture her. In this version, Carmen Sandiego is a former agent of ACME who left when she sought a greater challenge and has a strong code of ethics when stealing items.
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Carmen Sandiego (franchise)


Sandiego?" challenge ideas of gender stereotypes in regard to games, due to it "hav[ing] equal appeal for boys and girls". In 2001, the Los Angeles Times said "even the most sophisticated recent titles have a hard time competing with Carmen Sandiego, the grand dame of teaching kids where in the world they are". The Stanford paper "Why in the World is Carmen Sandiego a Success?" by Todd Brown explained the long-lasting appeal of the series: "Ultimately, the keyfactor of success
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Carmen Sandiego: The Secret of the Stolen Drums


Carmen Sandiego: The Secret of the Stolen Drums is a 2004 video game of the action-adventure genre developed by A2M and published by BAM! Entertainment (European distribution being handled by Acclaim Entertainment) under license by The Learning Company. The game is based on the "Carmen Sandiego" series and features Cole Gannon along with Jules Argent, Shadow Hawkins and the Chief of "Where in the World is Carmen Sandiego? Treasures of Knowledge". This game is the first in the Carmen Sandiego series to give the player
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Carmen Sandiego's Great Chase Through Time


"Carmen Sandiego's Great Chase Through Time" (previously "Where in Time Is Carmen Sandiego?") is a 1997 edutainment point-and-click adventure game developed by Brøderbund Software for Windows and Macintosh devices. The game is a remake of the 1989 time-travel title "Where in Time Is Carmen Sandiego?", making it the second "Time" video game in the "Carmen Sandiego" franchise. Both games share a name though the game play is different. The game was strongly influenced by the
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Where in North Dakota Is Carmen Sandiego?


Where in North Dakota Is Carmen Sandiego? is a 1989 edutainment video game. It is the fourth game in the Carmen Sandiego video game series after "World" (1985), "U.S.A." (1986), and "Europe" (1988). Having observed the popularity of the Carmen Sandiego franchise in the education of school children, educators were inspired to develop a North Dakota version to teach North Dakotans about their state's history and geography. In contrast to the previous titles which were developed internally by Broderbund,
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Carmen Sandiego


go?". In 2019, Houghton Mifflin Harcourt licensed Carmen Sandiego to Global Eagle for them to make a trivia game to be played on airlines. In 2011, a Facebook version of "Where in the World Is Carmen Sandiego?" was released. In 2019, Google partnered with Houghton Mifflin Harcourt to develop a series of "Carmen Sandiego" capers that utilized Google Earth as the world map, the first released in March, but otherwise playing out similar to the original games. Where in Hell Is Carmen Santiago?
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Where in the World is Carmen Sandiego? 3 - New Carmen Adventure


Mais où se Cache Carmen Sandiego? Mystère au Bout du Monde ("Mystery at the End of the World") also known as Where in the World is Carmen Sandiego? 3 - New Carmen Adventure in English is a French Carmen Sandiego game released on February 18, 2009. It was published by Mindscape and developed by French studio Strass Productions. It is a point-and-click adventure aimed at ages 8 to 12. It follows ACME detectives Julia and Adam in a worldwide hunt across 10 countries for stolen world
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Carmen Sandiego (franchise)


live audience as the detectives. This film also featured Lynne Thigpen as "The Chief" and was based on "Where in Space Is Carmen Sandiego?". This marked Thigpen's final appearance of the franchise before her death of a cerebral hemorrhage on March 12, 2003. A sequel was later created called "Where in the Universe is Carmen Sandiego? - II". "Where in the World of Music is Carmen Sandiego?" is a concert series developed by Gary Sheldon. It consists of 3 concerts: The
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Where in the World Is Carmen Sandiego? (1985 video game)


is challenging, but still fun", adding that "Kids will be anything but bored". Boston Globe said it was "for older children". Pittsburgh Post-Gazette described it as a "fast paced detective chase". The Los Angeles Times said "[Carmen Sandiego's] creators at Broderbund have remade her bigger and badder than ever in a terrific new CD-ROM release of "Where in the World Is Carmen Sandiego? Deluxe Edition", and gave the gave a rating of 5 out of 5
8478109
Carmen Sandiego


theft has caused and find the thief whom Carmen Sandiego has dropped off. The final mission of the game involves the player to track down Carmen Sandiego similar to the traditional formula, although the player does not construct a warrant. The character of Carmen Sandiego was developed by David Siefkin, who drafted the first script of the game for Broderbund beside the Strawberry Canyon swimming pool of the University of California at Berkeley in 1984. Siefkin combined the character's first and last names from the Brazilian singer and actress Carmen Miranda and the city
6375897
Where in Space Is Carmen Sandiego?


score includes different themes for each planetary system in digitised sound." The game's photos are sourced from NASA, The Planetary Society, and astronaut Buzz Aldrin, among other places. The game comes with a user's guide and a copy of "Peterson's First Guide to Astronomy" by Jay M. Pasachoff. The game was given as one of the prizes for the essay-writing competition called Delta's World Adventure Challenge with Carmen Sandiego. The game had a slightly different look and feel from the previous Carmen Sandiego titles
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Carmen Sandiego Adventures in Math


, Carmen Sandiego has remained one of the most beloved, engaging educational institutions – helping students to master key concepts in reading, math, history, and geography. This new slate of games for the Wii, starting with The Lady Liberty Larceny, will challenge students with fun new stories and characters". Though the subject is maths not geography, the gameplay is very reminiscent of the original Where in the World is Carmen Sandiego game. Much like the original games in the series, the game has a light-hearted sense
9955752
Where in the World Is Carmen Sandiego? (2011 video game)


Where in the World is Carmen Sandiego? was a Learning Company Facebook puzzle game released in 2011. It was an adaption of the 80's and 90's Carmen Sandiego games of the same title. The game, which was released along with another "blast from the past" The Oregon Trail, was developed by Blue Fang Games and released by The Learning Company. This version, a remake of the first Carmen Sandiego game, was announced via a trailer on YouTube and was released on the social network site Facebook on February
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Carmen Sandiego's Great Chase Through Time


studio. Her presence allowed the developers to have streaming video of TV quality and a well-known actress in their game. Though the company had experimented with other subject matter in previous "Carmen Sandiego" games, to many critics this title, along with "Carmen Sandiego Word Detective" (1997) and "Carmen Sandiego Math Detective" (1998), marked the franchise's debut in subjects other than geography. "The Buffalo News" said, "instead of world facts, they aim to teach lessons about history
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Carmen Sandiego Adventures in Math


Carmen Sandiego Adventures in Math is a series of five games released in 2011/2012 for the Wii, and is part of the "Carmen Sandiego" franchise. The style of the games are reminiscent of comic books. The 5-part series were the first English language console games from the Carmen Sandiego franchise since "". These "short, educational detective adventures" are "only available as a download through the Nintendo Wii Shop". The games were developed by Gamelion Studios, and published by Houghton Mifflin Harcourt. They could take up
9955750
Where in the World Is Carmen Sandiego? Treasures of Knowledge


Where in the World Is Carmen Sandiego? Treasures of Knowledge (aka Where in the World is Carmen Sandiego? and Carmen Sandiego Treasures of Knowledge) is a point-and-click adventure game in the Carmen Sandiego franchise, released in 2001. For its title, the game does not use the long-standing formula of the previous "Where in the World Is Carmen Sandiego?" titles. Instead, the game seems to be based on the structure of the newest version of "Where in Time is Carmen Sandiego?
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Carmen Sandiego's Great Chase Through Time


" described "Carmen Sandiego's Great Chase Through Time" as "entertaining [and] challenging for their target age groups". Savignano wrote that the game is challenging but not particularly difficult, and that "some hints [and solutions to puzzles] are included with the manual [and] at the website". Karen Campbell of "The Christian Science Monitor" wrote, "There's a bit of trial and error involved when clues are not immediately apparent. It can get tedious for adults, but children, for
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Gina Rodriguez


film "Annihilation", opposite Natalie Portman. She also voices Carmen Sandiego in the Netflix animated series "Carmen Sandiego" which premiered on January 18, 2019. In March 2018, Netflix announced that they had acquired the live-action film rights for "Carmen Sandiego" and that Rodriguez would star as Sandiego in the film. Rodriguez owns the production company I Can & I Will Productions. She developed projects at CBS and The CW that are centered around the Latino community. In 2018, it was announced that she would
15791634
Where in America's Past Is Carmen Sandiego?


said the game "won't disappoint adventure hungry Carmen fans" and that "as edutainment, this game is fun and challenging". "Compute!" named it a "Compute Choice", calling the game's VGA graphics "stunning". The magazine concluded that ""Where in the Past is Carmen Sandiego?" is a must-have package for anyone interested in superior and engaging entertainment software". "Computer Gaming World" liked the game, but stated that it would become boring to older children and
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Where in Europe Is Carmen Sandiego?


Where in Europe Is Carmen Sandiego? is a 1988 European geography-based educational video game in the detective mystery franchise "Carmen Sandiego". It was originally published by Broderbund in 1988 for Apple I , Commodore 64 and MS-DOS , and ported to the Apple IIGS , Amiga and Macintosh in 1989. It is the third "Carmen Sandiego" title, after world-based "Where in the World Is Carmen Sandiego?" (1985) and US-based "Where in the USA Is Carmen Sandiego?"
9955727
Carmen Sandiego Day


Carmen Sandiego Days (also known as Carmen Days) have been popular across United States schools since they were first held in 1988. Inspired by the Carmen Sandiego franchise, these days see schools hold week-long Carmen Sandiego-themed events, aided by packs and prizes originally provided by Broderbund, and later by the franchises' subsequent owners after The Learning Company's acquisition of Broderbund in 1998. The 30th Carmen Sandiego Day took place on January 8, 2018. When Where in the World Is Carmen Sandiego? was released in
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Where in the World is Carmen Sandiego? 3 - New Carmen Adventure


a score of 2½/10, adding "tired, uninspired and buggy. Wherever Carmen is, let's hope she stays there". Deyel Dalziel-Charlier gave a negative review for the Nintendo DS version of Where in the World Is Carmen Sandiego? on 29 January 2010 for Cnet. Whilst he enjoyed the bright clean graphics and the "occasional fun moments", he did not like the lack of challenge, the repetitive gameplay, the static visuals, and the sexual innuendo in a game aimed at children. He concluded his
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Where in the U.S.A. Is Carmen Sandiego? (1986 video game)


Where in the U.S.A. Is Carmen Sandiego? is a video game that was released by Broderbund in 1986 and is part of the "Carmen Sandiego" series. The game is a sequel to 1985's "Where in the World Is Carmen Sandiego?". A deluxe version with updated graphics and interface was released in 1992 and a remade version was released in 1996. The goal of the game is to track Carmen Sandiego's henchmen across the United States, arrest them, and ultimately arrest Carmen Sandiego. The game received generally
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Carmen Sandiego (character)


details of it are given. ("Where in the World is Carmen Sandiego? Treasures of Knowledge") The game show Carmen wins may be a reference to the game shows the character herself starred in. According to "Where in Universe is Carmen Sandiego?", her favorite writer is Ursula K. Le Guin and her favorite astronomer is Nicolaus Copernicus. In "Carmen Sandiego: Junior Detective Edition", the third version of "Where in the World is Carmen Sandiego?" and "Where in the World is Carmen
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Where in the World Is Carmen Sandiego? (game show)


MDR in Chemnitz (formerly Karl-Marx-Stadt) where it aired on national broadcaster ARD and was entitled "Jagd um die Welt – Schnappt Carmen Sandiego! (Chase Around the World: Catch Carmen Sandiego!)" in 1994. In the same year, BVPI also co-produced the Italian series in Naples with national broadcaster RAI (entitled "Dov'è finita Carmen Sandiego?"), and the Spanish version, "Dónde se esconde Carmen Sandiego", ("Where Hides Carmen Sandiego") which was co
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Carmen Sandiego's Great Chase Through Time


short-lived PBS game show, "Where in Time Is Carmen Sandiego?." The game was previewed at the 1997 Toy Fair in New York City. A demo version was included on the CD for "Carmen Sandiego Word Detective" and was available on the Carmen Sandiego website. After Brøderbund was sold to The Learning Company, the game was re-released with the new title—"Carmen Sandiego's Great Chase Through Time—but minimal redesign. The game's narrative involves master thief Carmen Sandiego, who has used a time
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Where in the World Is Carmen Sandiego? (game show)


they want to go if they capture Carmen. They also provided brief humorous musical sound effects during the Jailtime Challenge round of the game, as well as background music during the 45-second bonus round. The crooks, all animated characters, were a Rogues' gallery of ne'er-do-wells: Each episode consisted of three middle-school-aged contestants (10–14 years of age) competing against one another answering geography-related trivia questions to determine the location of one of Carmen Sandiego's cronies and eventually Carmen herself. Throughout
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Where in the World of Music Is Carmen Sandiego?


Where in the World of Music Is Carmen Sandiego? is a concert series developed by Gary Sheldon. It consists of 3 concerts: The Case of the Missing Concert Hall, The Case of the Missing Bells, and The Case of the Missing Pyramids. The annual family concerts are based on the popular Carmen Sandiego video game Where In The World, and the subsequent franchise. Sheldon has "taken [the show] to orchestras throughout America". Robert Weinapple still works with orchestras around the world hosting these children’s concerts.
16839053
Carmen Sandiego (Google Earth video games)


Carmen Sandiego is a series of three video games released as tie-ins to the Netflix animated series of the same name. To develop the series, Houghton Mifflin Harcourt partnered with Google. The games utilize the Google Earth software, and runs as an add-on that can be played by clicking the icon of Carmen Sandiego. The game is played by Google's Chrome web browser on a PC, or with the Google Earth app on iOS and Android devices. It aims to be a reimagining of the original 1985 video
17070822
Where in North Dakota Is Carmen Sandiego?


and programmed and tested the game using the interface and structure of its previous Apple II Carmen Sandiego titles. They also developed graphics, a user manual, and packaging for the retail version. While there were restrictions on how much the North Dakotan team could deviate from the Carmen Sandiego template, local nuances were added including using four-wheel drive vehicles for travel and changing the words "criminals" to "imposters" and "crimes" to "pranks" to add "a touch of North Dakota nice". The previous
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Where in North Dakota Is Carmen Sandiego?


NDDC demonstrated the software. At the time of the its release, Brøderbund was the third largest developer of commercial computer software in the United States, and its Carmen Sandiego software was especially popular both in schools and with the general public. "World" was used throughout Minot's 6th grade classes while "U.S.A." was used in their 5th grade classes; the games were both popular in Fargo schools. "Where in North Dakota is Carmen Sandiego?" was targeted at fourth graders as the team believed this was the year
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Carmen Sandiego Word Detective


Carmen Sandiego Word Detective is a game in the Carmen Sandiego franchise which was released in 1997. The plot of the game sees Carmen Sandiego inventing a machine called the Babble-On Machine, and the player in the role of Agent 13, thwarting her plans by freeing all the other agents which have been captured by Carmen. The title is very similar in format to Carmen Sandiego Math Detective, which was released a year later. The intro to this "spy adventure" starts off with Agent 12 (Ann Tickwitee) discovering
8124675
Where in Europe Is Carmen Sandiego?


written using Apple ProDOS. The third in the series after "Where in the World Is Carmen Sandiego?" (1985) and "Where in the USA Is Carmen Sandiego?" (1986), it would be was followed by state-specific video game "Where in North Dakota Is Carmen Sandiego?" in February 1989 and "Where in Time Is Carmen Sandiego?" in August of that year. Similar to the previous games in the series, "Europe" focuses on notorious master thief and leader of V.I.L.E
9955730
Carmen Sandiego's Great Chase Through Time


Chief lets them in on top secret information: Carmen Sandiego was once an ACME agent but felt the challenge of catching crooks was too easy so she became a villain to outsmart her former colleagues. She aimed to delete a detailed dossier about her transition, which is thematically linked to her desire to delete the memory of history's greatest figures and achievements (dubbed "Project: History Sweep"), under the pretense of simply "stealing history's greatest treasures". Though unstated in the game, it is implied that Carmen
7488604
Carmen Sandiego Returns


Carmen Sandiego Returns is a 2015 social studies puzzle adventure video game, part of the "Carmen Sandiego" franchise. It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction. The educational game aims to teach players about world geography and culture to its 10–14 year old target market. A different game was released on the iOS platform under the same name. This game marks the franchise's debut onto the smartphone market, and has a target market of people aged
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Carmen Sandiego (franchise)


content incubator, production company, and brand manager of Carmen Sandiego and has three Netflix projects in the works: season 1 of an animated show (January 2019), an animated interactive special (Late 2019), and a live-action film. The 30th anniversary of the first Carmen Sandiego Day took place on January 8, 2019. The franchise has become known for its ability to surreptitiously teach facts, breed empathy for other cultures, and develop logic skills, all behind a mask of highly entertaining detective mystery experiences.
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Carmen Sandiego (franchise)


and youngest gumshoe". University Games published a number of board games, and at least one card game, based on Carmen Sandiego throughout the 1990s. To promote the first board game, Broderbund made a special offer around Christmas when any Carmen Sandiego video game was purchased in tandem. "Where in the Universe Is Carmen Sandiego?" is a movie that was made to be played in a planetarium. It is less like a traditional movie, and more like one of the Carmen Sandiego game shows featured on PBS with the
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Carmen Sandiego (franchise)


branch of Golden Books Publishing. In 1997 another series of Carmen Sandiego books was written by Melissa Peterson and illustrated by S. M. Taggart. Each book in the series was subtitled "A Carmen Sandiego Mystery" and featured child detectives Ben and Maya as the protagonists. These books were titled: From mid 1996 to early 1997, four Carmen Sandiego comic books were published by DC in a series entitled "Where in the World is Carmen Sandiego?". They involved the exploits of Evan Sawyer, "Acme Detective Agency's newest
4391735
Carmen Sandiego Math Detective


Carmen Sandiego Math Detective is a 1998 "Carmen Sandiego" video game. It is similar in structure to "Carmen Sandiego Word Detective", which was released a year before. The Backgrounds for the game were sketched, refined and inked by Brian White. Michael Lipman was lead animation layout artist, character Designer, and animator for the game. The player of this game assumes the role of agent 9 as they investigate a meeting hosted by Carmen Sandiego has shrunk various famous landmarks around the earth into small crystals using a machine
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Carmen Sandiego Day


. March 4, 1988 saw the very first "Carmen Sandiego Day" take place in Bluffton, Indiana; it was organised by Jon Bennett of Eastside Elementary School. Broderbund helped out with the event by providing Carmen Sandiego content and a plan to follow. Other schools began holding the days, and Broderbund set up a streamlined system for them to purchase the kit. SAGE students held a Carmen Sandiego Day on November 16, 1990 Valen Maylard created an idea packet for the day entitled "Carmen Sandiego Is in Your Classroom"
3115149
Where in the U.S.A. Is Carmen Sandiego? (1986 video game)


experience. "St. Louis Post-Dispatch" wrote that the game offers a fun way for players to learn about United States geography. "The Tennessean" said the game's appeal was age-based and that it was unlikely that children who were ten or younger would enjoy the game's challenges. "The Daily Tar Heel" noted the game's importance in "a society where most pupils can't identify their home state on a map". "Where in the U.S.A. Is Carmen Sandiego?" was the fifth
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Carmen Sandiego Day


due to the "overwhelming demand". The Carmen Sandiego kit was distributed to over 7000 schools across the United States, and the project was covered in "Time Magazine". Jon Bennet, who had organised the first Carmen Sandiego Day, received the Quality Recognition Award for technology innovation at a State Board of Education meeting for his Carmen Sandiego Day concept. In 2001, Lauren Elliott would retroactively assess that “[Carmen Days] were a kick... and successful". Beverly Cunningham, SAGE teacher at Mountain Valley Elementary,
3115156
Where in North Dakota Is Carmen Sandiego?


Computerist! said the NDDC did a "great job" creating a "fantastic learning tool", and hoped other states followed suit. The game was worthy enough for a soft key to be published in "Computerist!." California-based historian Frank Cifaldi described it as "probably the hardest" Carmen Sandiego game because it had clues based on obscure North Dakotan historical trivia, which are sometimes impossible to solve via an Internet search engine, and later described it as "very challenging". However, he felt the
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Where in Europe Is Carmen Sandiego?


environment", thereby adding to the title's educational value. He highly praised the user manual for not only providing operational information, but also strategies on how to advance through the game. Pustai thought the program could be used by children to reinforce content learnt in the school system, while also appealing to adults who would be motivated at the challenge of apprehending criminals; he noted that it was worthy of multiple excellence awards and concluded that the title demonstrated that the "Carmen Sandiego" franchise had limitless potential. "Computer Play
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Where in the U.S.A. Is Carmen Sandiego? (1986 video game)


by University Games titled "Where in the USA is Carmen Sandiego? The Geography Mystery Game". The "Carmen Sandiego" franchise that began with "World" and "U.S.A." continued into the 21st century; the latest video game entry is the 2015 title "Carmen Sandiego Returns", and the fourth television series (after "World", "Earth", and "Time") is set to air on Netflix in 2019. The gameplay is similar to that of its predecessor, "Where in the World
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Where in the World of Music Is Carmen Sandiego?


was performed as part of the "Symphony Matinee Series". The musicals were devised by music director of California’s Marin Symphony, Gary Sheldon, who "came up with the idea of combining the Carmen Sandiego format with an orchestra concert". The Spokesman noted "The blend of “Carmen Sandiego” with symphony music fits seamlessly into the formula devised by Stefan Kozinski in 1981." Gary Sheldon "came up with the idea of combining the Carmen Sandiego format with an orchestra concert", a couple of years before 1999
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Carmen Sandiego (franchise)


Carmen Sandiego (sometimes referred to as Where in the World Is Carmen Sandiego?) is a media franchise based on a series of computer games created by the American software company Broderbund. While the original 1985 "Where in the World Is Carmen Sandiego?" video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed edutainment when the games became unexpectedly popular in classrooms. The franchise centers around the fictional thieving villain of the same name, who is the ringleader of
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Carmen Sandiego


Carmen Sandiego is a series of American educational mystery video games that spawned an edutainment franchise of the same name. The game released in 1985, "Where in the World Is Carmen Sandiego?", triggered both the video game series and the franchise as a whole, which has continued up to the present day. Each game of the series has a particular theme and subject, where the player must use their knowledge to find Carmen Sandiego or any of her innumerable henchmen. This series was originally owned by Brøderbund, but is
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Carmen Sandiego


now owned by The Learning Company, whose latest release was "Carmen Sandiego Returns" in 2015. Since its initial release the series has won over 125 awards and accolades. The first game in the series released in 1985, "Where in the World Is Carmen Sandiego?", was designed and written by Gene Portwood and Lauren Elliott, and programmed by Dane Bingham. It established an original formula that was followed very faithfully in all "Carmen Sandiego" games. This formula involves a series of missions in which the computer
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Where in Time Is Carmen Sandiego? (game show)


system instead of a trip. If the contestant did not win in the trail of time, he/she received a set of encyclopedias and a stereo system. Pilots on all levels received the ACME Time Net Mission Pack, which consisted of: a baseball cap, a T-shirt, a "Where in Time Is Carmen Sandiego?" board game, a "Where in the U.S.A. Is Carmen Sandiego?" board game, a "Where in Space is Carmen Sandiego?" board game, a plastic watch,
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Carmen Sandiego's Great Chase Through Time


that year. "Business Wire" noted at the time, "The announcement of this new software title takes place on the heels of the recent releases of "Where in the World is Carmen Sandiego?" and "Where in the USA is Carmen Sandiego?", both top five software titles this past holiday, and the successful launch of the new "Where in Time is Carmen Sandiego?" PBS game show for kids." Brøderbund Software's marketing strategy aimed at a target demographic: "young parents who have
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Where in the World Is Carmen Sandiego? (1996 video game)


Where in the World Is Carmen Sandiego? (sometimes referred to as Where in the World Is Carmen Sandiego? v3.0) is a 1996 video game part of the "Carmen Sandiego" franchise. It was the third version of the game, after the 1985 title of the same name and a 1992 Deluxe version of said game. The game was released on the heels of the end of the PBS game show in 1996, and features hundreds of QuickTime videos of Lynne Thigpen reprising her role as "The Chief". This
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Where in the World Is Carmen Sandiego? (1985 video game)


software in many schools. "Where in the World is Carmen Sandiego" was Broderbund's third best-selling Commodore game as of late 1987. Sales surpassed 250,000 copies by November 1989, more than two million by 1991, and more than four million by 1995. In 2003, "Computers and Education" wrote that "Carmen Sandiego" was "by far the best-selling educational software in North America". "Compute!" called "Carmen Sandiego" an example of Broderbund's "attention to detail",
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Where in Space Is Carmen Sandiego?


Where in Space Is Carmen Sandiego? is a game produced by Broderbund and released in 1993 for MS-DOS and 1994 for Macintosh. The game, for both children and adults, teaches players about the solar system. Even though the game was not a "deluxe" edition, its title was stylised as Where in Space is Carmen Sandiego? Deluxe Edition. In the time before the company was acquired by The Learning Company, Carmen Sandiego games were generally divided into four eras: CGA (1985/6), VGA enhanced,
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Where in America's Past Is Carmen Sandiego?


, until all of her henchmen have been caught. This is done by searching for clues, trailing them, identifying them and, finally, bringing them in for trial. After all of the henchmen have been caught, the player must then go after Carmen herself. One of the main differences is that the player can receive in-game help. PC Mag explains that "While "Where in Time" simply challenges players to look up and recall historical facts, "Where in America's Past" develops a true historical
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Where in the World is Carmen Sandiego? 3 - New Carmen Adventure


treasures. It is published by Mindscape, France, and developed by Paris-based Strass Productions. It was released for the Nintendo DS. In ACME's New York branch, the Chief informs agent Julia that some of the world's greatest treasures have been stolen. The Chief suspects the thefts to be the work of Carmen Sandiego, but there is lack of evidence to confirm it. Julia along with Adam Shadow are sent to find the thief and recover the treasures, before news of the theft reaches the public. Matt
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Carmen Sandiego


is a 1990 game developed by St. John M. Morrison, which has players hunt down Carmen in the afterlife. Broderbund does not recognise this as a part of the series. It has the status of "a Copyrighted FreeWare". The title screen started with the word "Heck", which was rubbed off and replaced with "HELL". The creator of the game had never played a Carmen Sandiego game, but was very familiar of the franchise due to its constant appearance in gaming magazines. He crafted a first person
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Carmen Sandiego's Great Chase Through Time


uses the time-traveling Chronoskimmer, the theft of historical objects by Carmen's crooks, and a form of pun-based humor present in most games in the series. In this game, V3 of "Where in Time is Carmen Sandiego" (after the V1 originals and V2 Deluxe versions), the developers were able to incorporate QuickTime video of The Chief. At the time, Lynne Thigpen was playing The Chief on the television series as well. She flew out to San Francisco and recorded her parts in the Broderbund
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Carmen Sandiego's Great Chase Through Time


. Kristie Rohwedder of "Bustle" ranked the game's instrumental theme sixth on a list of the best "Carmen Sandiego" songs. A negative assessment came from the book "Telling Children about the Past: An Interdisciplinary Perspective", which suggested it was possible that the game's use of cartoons and stylised graphics were "projecting modern biases to the past and distorting it". Mitch Gitman of the "Pittsburgh Post-Gazette" reviewed "Carmen Sandiego's Great Chase Through Time", together with "Carmen Sandiego Math
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Carmen Sandiego (character)


is incredibly, at times almost supernaturally, elusive and her permanent capture would be ACME's holy grail. Carmen Sandiego was voiced by Rita Moreno in the "Earth" animated series. This animated television series reveals a unique backstory about Carmen Sandiego. According to the show, Carmen Sandiego was an orphan raised at the Golden Gate Girls' School in San Francisco. The Chief gave her a home at the ACME Detective Agency and, by age seventeen, she solved more cases than any other ACME agent. However, she then
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Carmen Sandiego (character)


and Ivy despite gaining many opportunities to do so. She has even saved the Chief’s life when he was suffering a viral malfunction and did not want to lose him and only had Manny "kidnap" him so she could get to play chess with him like they did every Christmas when she was an ACME agent. The six "Carmen Sandiego" games produced from 1996 through 1999 ("Where in the World is Carmen Sandiego?", "Where in the U.S.A. is Carmen Sandiego?", "Where in Time
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Where in the World Is Carmen Sandiego? (game show)


-produced in Valencia with national broadcaster TVE in 1995. Canada's Télé-Québec produced a French-language version called "Mais, où se cache Carmen Sandiego? (But, Where is Carmen Sandiego Hiding?)", which aired between 1995 and 1998 and stars Pauline Martin as "The Chief" and Martin Drainville as ACME Agent in Charge of Training New Recruits. There was also a New Zealand version of Carmen Sandiego that lasted from 1996 - 1999. Radio Television of Malaysia produced their own iteration of the show
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Carmen Sandiego's Great Chase Through Time


] packaged in a sturdy three-ring binder that holds the software, User's Guide, a custom-developed Teacher's Guide, and the bonus resource book, "World History Simulations," by Max W. Fischer". The "Carmen Sandiego" site explained: "Developed specifically to help you integrate the program into your classroom curriculum, the School Edition is loaded with lesson plans, reproducible student pages, bibliographies, and many other classroom resources." "The Learning Village" noted that by carefully listening to the
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Where in the Universe Is Carmen Sandiego?


Moreno as Carmen Sandiego, reprising their roles from the TV shows and videos games of recent years. They marked Thigpen's final appearance of the franchise before her death of a cerebral hemorrhage on March 12, 2003. The Carmen Sandiego website notes that though "timelines are unclear", the fact that they were both produced prior to Thigpen's death provides a clue. The site estimates Carmen i being released in 2001, and Carmen II being released in 2003. However, Carmen I premiered at the Omniplex in 1998.,
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Where in North Dakota Is Carmen Sandiego?


"'cool' software [that] attract[s] the attention of board members, superintendents, etc. [while being] educationally sound". He subsequently contacted series developer Broderbund about the possibility of creating the game, a prospect they liked. At the time, the recent success of Carmen Sandiego Days had resulted in schools from many states asking Broderbund to make state-specific versions of their games to fit into their Carmen Days. At the time, Broderbund CEO Doug Carston preferred to describe the series as "explorational"
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Carmen Sandiego (franchise)


where patrons could interact with her. Clues were given out at various stations by members of the ZooTeens volunteer group. In 2016, NPR held an homage to the WinWiCS gameshow entitled Where in the Mall is Carmen Sandiego? in which incoming theft reports from ACME CrimeNet are relayed to contestants who must then work out which store in the mall is being referred to. It was part of the podcast called NPR Programs: Ask Me Another. The Carmen Sandiego Licensing Program saw the Carmen Sandiego brand licensed to over 20 companies including Harper
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Where in the World Is Carmen Sandiego? (1996 video game)


photographs. According to the BOX: TOP SOFTWARE CALENDAR YEAR, Where In The World is Carmen Sandiego was the second best-selling title of 1996 after Disney's Toy Story Animated Storybook. On the upgrades made to this reboot, Broderbund Executive Publisher Ken Goldstein commented: "For years, children, families and schools have embraced Carmen Sandiego as an educational geography product filled with lively animation, high quality sound, and superb graphics...New technology has given us the opportunity to create a new generation of Carmen Sandiego software in which
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Carmen Sandiego's Great Chase Through Time


and word usage", adding that the transition was a "smooth one". The "Providence Journal Bulletin" wrote, "Brøderbund's Where In Time is Carmen Sandiego and Carmen Sandiego Word Detective continue the great tradition of the original Carmen, expanding into [history] and language". The "Christian Science Monitor" wrote, "Now Carmen has taken her criminal activities beyond geography and into the realms of history, math, and the language arts", and argued that "Time" was "the most closely
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Carmen Sandiego Day


, including Carmen’s Geo Handbook and Carmen Quiz Show. The exact description of a day varies with the event. In the very first Carmen Sandiego Day, students went on a linguistic, artistic, musical, and geographical tour through locations where Carmen's crooks hid, on the way learning about culture via their favourite sports and chosen cuisines. The first annual Carmen Sandiego Day in Charlotte took place on February 15, 1993, and all 4–6th graders in public, private and parochial schools were asked to participate in the event.
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Where in the Universe Is Carmen Sandiego?


Where in the Universe Is Carmen Sandiego? (aka Carmen I) was a live theatrical, edutainment program including a planetarium film, that is now licensed to planetariums across the US, Canada, and Japan. Started in 1999, the show featured the effects work of Adrian Ropp, produced by Dr. William A. Gutsch and composed by Mark Mercury. The program was "modeled quite closely after the very successful television [TV] programs, "Where in the World Is Carmen Sandiego?" and "Where in Time Is Carmen
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Carmen Sandiego (TV series)


described as Carmen's chief accomplice and friend. Another character called "Player" was featured in "Where on Earth Is Carmen Sandiego?", but this character was a fourth wall-breaking live action boy who bookended the show and interacted with Carmen, implied to be the player of a video game featuring her. E Online reported that the new series would be called, simply, ""Carmen Sandiego"." Rodriguez, who had first learned about the series through the PBS gameshow "Where in the World Is
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Carmen Sandiego (franchise)


Collins, University Games, Great American Puzzle Factory, DIC Entertainment, WGBH/WQED, Micro Games of America, Publications International and Troll Associates. The Carmen Sandiego Connection website allowed players and fans to discover more about the franchise. Pacific Bell Carmen Sandiego Prepaid Phone Cards were made available. Where in the Valley is Carmen Sandiego? By 1997, the franchise had received over 60 awards, including 12 Software Publishers Association Excellence Awards for Best Education Programs and 7 Parents' Choice Awards. By 2000, the franchise had won over
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Carmen Sandiego


released in 1998. This game is intended to teach Math for kids age 9-12. The game features Chase Devineaux. In the game, Carmen Sandiego has invented a machine called the Quantum Crystallizer, and the user, playing the role of Agent 9, has to thwart her plans and restore 12 landmarks that Carmen has shrunk with the machine. The game is very similar to "Carmen Sandiego Word Detective". This game teaches multiple subjects for kids ages 9–12. It was also the first title in the "Carmen
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Where in Time Is Carmen Sandiego? (game show)


Time Pilot Squadron Leader" and "The Engine Crew" as various informants. The show replaced "Where in the World Is Carmen Sandiego?", and was recorded entirely at Kaufman Astoria Studios in Queens, New York City. Before the show begins, the viewing audience would see Carmen Sandiego in her V.I.L.E. headquarters (In Season 1, Carmen appeared in a Fourth wall type of narration; in Season 2, a surveillance nano-probe filmed Carmen's lair unnoticed) complaining to herself and plotting to steal the historical "
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Where in Time Is Carmen Sandiego? (video game)


The 1989 version of Where in Time Is Carmen Sandiego? is a multiplatform video game where players have to travel through time to collect the clue and the warrant necessary to capture Carmen Sandiego or one of her henchmen. The goal of this game is to track Carmen's villains through history and arrest them and ultimately arrest Carmen herself. Similar to "World", the player plays as a secret agent for the Acme Detective Agency, and has to use the research books to crack the clues given to them on where the crook
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Carmen Sandiego


Sandiego" series to be released by The Learning Company. The game features Chase Devineaux. In the game, Carmen Sandiego has invented KnowBots to steal knowledge and the player(s) have to try and thwart her plans. This game is set up much like the Carmen Sandiego game shows on PBS and is the only multiplayer game of the series. This game was released in 2001. This game is the first in the series to give the player complete control of a character in a 3D world. The avatar, Cole, must
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Carmen Sandiego: Junior Detective


The lead characters of the FOX animated series "Where on Earth is Carmen Sandiego?", Zack and Ivy were included in the game, along with Stretch - "ACME's crime-tracking dog". Although Zack, Ivy, the Chief and Carmen Sandiego seem to have the same voice actors as in "Earth", Carmen's appearance is different from in the show. Aside from including these characters and the fact that the user is addressed as "Player," the game has little to do with the "
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Carmen Sandiego Day


commented: "Carmen Sandiego Day is an excellent example of how computer programs can be used innovatively to enrich traditional subjects and increase student involvement and motivation". A November 1991 issue of Amiga News noted that the Carmen Sandiego franchise had "achieved great success" in schools thanks to the establishment of this ongoing event. Commodore Magazine wrote that the Carmen Day packs were "worth it". The success of Carmen Days led to schools from many states asking Broderbund to make state-specific versions of their games to appeal to the
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Where on Earth Is Carmen Sandiego?


The Player is a live-action unseen character who bookends acts by communicating with Carmen; it is implied that to them the television series is a video game that they are playing from a computer. While Carmen is originally presented as the show's antagonist, she becomes more like an anti-hero as the series progressed where she even helped Zack and Ivy against mutual enemies. The following are ACME detectives who help out Zack and Ivy: The following are agents who work for Carmen Sandiego's organization V.I.L.E.: As Carmen Sandiego
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