Re: [9fans] spawn() vs fork() >
>Imagine how you would do IO redirection with spawn().
>
I don't have to imagine - I have done a lot of work with the OS-9
operating sytem which does just that.

OS-9 dates back to the time when memory management with dynamic
address translation was pretty rare and exotic (originally ran
on M6809) so for maximum hardware portability the system
assumes that everything works on physical addresses.
MMU, if available, is only used to restrict read/write access.

That compromise meant that a fork() style of process creation
was not possible (all pointers in the child's data segment would
be pointing into the parents memory), so it uses a spawn() style
of process creation.

I/O redirection is implemented using a flurry of dup(), close() open()
calls before and after the child is created (combined with the ability
to control how many open file descriptors are passed on to the child).

Fork() is a much more elegant way of giving code in the parent
process a chance to initialise the environment for the child
before transferring control - not only I/O, but also current
directory, UID, priority etc, all without having to define a
set of additional system calls or adding a long list of arguments
to the spawn request...

On the down side, appart from relying on address translation, fork()
is usually more complex to implement in the kernel, and a
fork()/exec() sequence usually involves more run time overhead 
than a single combined semantic.

Regards,
DigbyT
-- 
Digby R. S. Tarvin                                              digbyt@acm.org
http://www.cthulhu.dircon.co.uk

