Importantly, there are also clear opportunities to use video games as a way to empower young people to manage their mental health and wellbeing, and potentially circumvent psychological distress. An important thing is that players (and their parents) engage thoughtfully with what they are playing.n a randomised controlled trial with a clinically depressed sample of adults, the positive influences of video games have been shown to include a reduction in tension, anger, depression and fatigue and increase in vigour.