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Signed-off-by: Balazs Horvath <[email protected]>

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  1. .gitattributes +1 -0
  2. 1_nitw/NITW_2024-10-03_16-01-42.caption +1 -0
  3. 1_nitw/NITW_2024-10-03_16-01-42.jxl +3 -0
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.gitattributes CHANGED
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1_nitw/NITW_2024-10-03_16-01-42.caption ADDED
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+ This is a digital artwork featuring an eerie glowing text overlay set against a dark background with jagged black shapes resembling broken glass or teeth framing it. The central focus of the piece is the phrase "NIGHT IN THE WOODS" written in bold blue neon letters that have a slightly worn and distressed appearance giving off a vintage arcade game vibe. Above the text there's a small red circular light source adding to the ominous feel. The backdrop behind the words features shades of purple and pink blending into one another smoothly creating depth and contrast. To the right side partially obscured by the frame is a faint logo reading “IF” which likely represents Indie Fund indicating potential funding support. This evocative design combines elements reminiscent of horror games and retro aesthetics making it visually striking and immersive.
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1_nitw/NITW_2024-10-03_16-01-42.txt ADDED
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+ silhouette, cover page, red eyes, comic, group, anthro, shadow, glowing eyes, zero pictured, forest, fur, This is a digital artwork featuring an eerie glowing text overlay set against a dark background with jagged black shapes resembling broken glass or teeth framing it. The central focus of the piece is the phrase "NIGHT IN THE WOODS" written in bold blue neon letters that have a slightly worn and distressed appearance giving off a vintage arcade game vibe. Above the text there's a small red circular light source adding to the ominous feel. The backdrop behind the words features shades of purple and pink blending into one another smoothly creating depth and contrast. To the right side partially obscured by the frame is a faint logo reading “IF” which likely represents Indie Fund indicating potential funding support. This evocative design combines elements reminiscent of horror games and retro aesthetics making it visually striking and immersive.
1_nitw/NITW_2024-10-03_16-01-57.caption ADDED
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+ This digital drawing depicts an indoor stage with four anthropomorphic characters performing music inspired by the game "Night in the Woods." The background features soft pastel colors and blurred text reading "BIRTHDAY ZONE " hinting at a festive setting. A bear wearing a black suit jacket red bow tie top hat glasses and monocle stands behind a microphone on the right side of the stage; he has a serious expression. To his left is another character likely male dressed casually but confidently holding an orange guitar case while looking offstage. In front of them to the far-left a cat wearing headphones holds up their hands near their chest appearing shy or uncertain. On the extreme right foreground sits an anthropomorphized fox-like creature standing upright possibly observing or preparing to join. The backdrop includes several speakers and musical equipment scattered around the stage area. Overhead lights cast a warm glow contributing to the cozy ambiance. The overall art style employs clean lines and vibrant yet muted color palettes typical of modern indie video games' visual aesthetics giving it both charm and depth.
1_nitw/NITW_2024-10-03_16-01-57.jxl ADDED
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1_nitw/NITW_2024-10-03_16-01-57.txt ADDED
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+ fox, domestic cat, group, bear, microphone, on model, anthro, speaker, hat, glasses, male, leather jacket, wire, clothed, guitar, plant, shirt, food, standing, necktie, machine, stage, orange fur, pants, computer, red eyes, fangs, watermark, lineless, smile, black fur, brown body, This digital drawing depicts an indoor stage with four anthropomorphic characters performing music inspired by the game "Night in the Woods." The background features soft pastel colors and blurred text reading "BIRTHDAY ZONE " hinting at a festive setting. A bear wearing a black suit jacket red bow tie top hat glasses and monocle stands behind a microphone on the right side of the stage; he has a serious expression. To his left is another character likely male dressed casually but confidently holding an orange guitar case while looking offstage. In front of them to the far-left a cat wearing headphones holds up their hands near their chest appearing shy or uncertain. On the extreme right foreground sits an anthropomorphized fox-like creature standing upright possibly observing or preparing to join. The backdrop includes several speakers and musical equipment scattered around the stage area. Overhead lights cast a warm glow contributing to the cozy ambiance. The overall art style employs clean lines and vibrant yet muted color palettes typical of modern indie video games' visual aesthetics giving it both charm and depth.
1_nitw/NITW_2024-10-03_16-02-22.caption ADDED
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+ This is a digital illustration depicting an outdoor concert scene with anthropomorphic animal characters performing on stage inspired by the video game "Night in the Woods." The background features soft pastel colors and faintly visible text that reads “BIRTHDAY ZEN” against a gradient sky transitioning from light green to pink at the top. Onstage there's Mae Borowski (a blue cat) playing a guitar while singing into a microphone labeled "Yeah Hu". Next to her stands Greggory Edwards a red bear wearing glasses holding a megaphone and another character behind him operating turntables or DJ equipment. The setting includes various audio equipment like speakers and amplifiers scattered around the stage area. A small crowd of similar anthro animals can be seen watching the performance; one near the front looks surprised as they raise their hands in excitement. There’s also a subtle hint of confetti floating down adding festive vibes. This stylized art captures the whimsical yet detailed atmosphere typical of indie animation aesthetics found in modern gaming visuals.
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+ domestic cat, group, microphone, bear, anthro, on model, alligator, ankh, glasses, crocodile, male, female, wire, red eyes, guitar, fur, watermark, lineless, clothed, speaker, notched ear, blue body, fedora, standing, necktie, fox, machine, pants, yellow sclera, necklace, orange shirt, This is a digital illustration depicting an outdoor concert scene with anthropomorphic animal characters performing on stage inspired by the video game "Night in the Woods." The background features soft pastel colors and faintly visible text that reads “BIRTHDAY ZEN” against a gradient sky transitioning from light green to pink at the top. Onstage there's Mae Borowski (a blue cat) playing a guitar while singing into a microphone labeled "Yeah Hu". Next to her stands Greggory Edwards a red bear wearing glasses holding a megaphone and another character behind him operating turntables or DJ equipment. The setting includes various audio equipment like speakers and amplifiers scattered around the stage area. A small crowd of similar anthro animals can be seen watching the performance; one near the front looks surprised as they raise their hands in excitement. There’s also a subtle hint of confetti floating down adding festive vibes. This stylized art captures the whimsical yet detailed atmosphere typical of indie animation aesthetics found in modern gaming visuals.
1_nitw/NITW_2024-10-03_16-02-47.caption ADDED
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+ This is a digital drawing inspired by "Night in the Woods " an indie video game created by Scott Benson and Tanya Noorman. The image features four distinct portraits of anthropomorphic animal characters each with unique head shapes and expressions set against vibrant backgrounds. Top-left character resembles a crocodile with blue-grey skin and yellow eyes wearing a dark outfit resembling formal attire; its mouth slightly open revealing sharp teeth. Top-right depicts a red bear-like figure adorned with round glasses a small black hat and a white bow tie. Bottom-left shows a feline cat with large orange eyes wearing a green sweater over a pink shirt looking startled or anxious. Bottom-right portrays a fox with bright orange fur and closed eyes donned in a dark suit jacket. Between these portraits lies a vertical grid background with blue lines intersecting at various points marked by colored circles (blue 'X' marks). This grid likely represents gameplay elements such as health bars or skill levels. Each portrait has a number label below it indicating their order—1 through 5.
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1_nitw/NITW_2024-10-03_16-02-47.txt ADDED
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+ fox, domestic cat, bear, anthro, group, glasses, crocodile, hat, red eyes, alligator, male, female, topwear, clothed, eyes closed, fangs, whiskers, whisker markings, hair, orange fur, sharp teeth, on model, brown fur, smile, blue fur, simple background, This is a digital drawing inspired by "Night in the Woods " an indie video game created by Scott Benson and Tanya Noorman. The image features four distinct portraits of anthropomorphic animal characters each with unique head shapes and expressions set against vibrant backgrounds. Top-left character resembles a crocodile with blue-grey skin and yellow eyes wearing a dark outfit resembling formal attire; its mouth slightly open revealing sharp teeth. Top-right depicts a red bear-like figure adorned with round glasses a small black hat and a white bow tie. Bottom-left shows a feline cat with large orange eyes wearing a green sweater over a pink shirt looking startled or anxious. Bottom-right portrays a fox with bright orange fur and closed eyes donned in a dark suit jacket. Between these portraits lies a vertical grid background with blue lines intersecting at various points marked by colored circles (blue 'X' marks). This grid likely represents gameplay elements such as health bars or skill levels. Each portrait has a number label below it indicating their order—1 through 5.
1_nitw/NITW_2024-10-03_16-05-42.caption ADDED
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+ The image is a digital drawing styled as an icon likely part of a video game or app interface featuring a stylized pizza slice with rounded edges and simplistic design elements. The pizza has a golden-yellow base color with darker brown cheese on top sprinkled with small red pepperoni slices evenly distributed across its surface. A noticeable dark gray shadow occupies one corner of the pizza slice's edge. Below the pizza there’s a silhouette of a cloud-like shape colored deep blue. In the background the gradient shifts smoothly from light orange at the bottom to deeper shades of reddish-orange towards the top creating a warm ambiance. Subtle geometric shapes resembling stars or diamonds add subtle texture without detracting focus from the main subject—the pizza slice. This minimalist style suggests it could be used as a menu item representation within a casual gaming context where food items might play a role in gameplay mechanics. Overall the aesthetic conveys simplicity and warmth through clean lines and vibrant yet muted colors.
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1_nitw/NITW_2024-10-03_16-05-42.txt ADDED
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+ pizza, solo, cheese, shadow, wall (structure), floor, anthro, simple background, The image is a digital drawing styled as an icon likely part of a video game or app interface featuring a stylized pizza slice with rounded edges and simplistic design elements. The pizza has a golden-yellow base color with darker brown cheese on top sprinkled with small red pepperoni slices evenly distributed across its surface. A noticeable dark gray shadow occupies one corner of the pizza slice's edge. Below the pizza there’s a silhouette of a cloud-like shape colored deep blue. In the background the gradient shifts smoothly from light orange at the bottom to deeper shades of reddish-orange towards the top creating a warm ambiance. Subtle geometric shapes resembling stars or diamonds add subtle texture without detracting focus from the main subject—the pizza slice. This minimalist style suggests it could be used as a menu item representation within a casual gaming context where food items might play a role in gameplay mechanics. Overall the aesthetic conveys simplicity and warmth through clean lines and vibrant yet muted colors.
1_nitw/NITW_2024-10-03_16-05-47.caption ADDED
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+ The image is a digital drawing featuring an anthropomorphic dog character Mae Borowski holding up half of a pizza slice against a gradient background transitioning from orange to red hues with subtle diamond patterns scattered across it. The pizza slice has golden-yellow cheese and browned edges dotted with small black pepperoni pieces. A dark blue paw print marks the bottom left corner where Mae's hand grips the crust. Her expression isn't visible as she holds only part of her face near the edge of the frame. This artwork captures a casual moment likely set within the context of the game "Night in the Woods " known for its vibrant color palette and whimsical style that emphasizes everyday life scenarios.
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1_nitw/NITW_2024-10-03_16-05-47.txt ADDED
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1
+ pizza, solo, cheese, anthro, domestic cat, first person view, fur, brick wall, The image is a digital drawing featuring an anthropomorphic dog character Mae Borowski holding up half of a pizza slice against a gradient background transitioning from orange to red hues with subtle diamond patterns scattered across it. The pizza slice has golden-yellow cheese and browned edges dotted with small black pepperoni pieces. A dark blue paw print marks the bottom left corner where Mae's hand grips the crust. Her expression isn't visible as she holds only part of her face near the edge of the frame. This artwork captures a casual moment likely set within the context of the game "Night in the Woods " known for its vibrant color palette and whimsical style that emphasizes everyday life scenarios.
1_nitw/NITW_2024-10-03_16-07-18.caption ADDED
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1
+ In this digital illustration Mae Borowski and Bea Truxton sit at an orange counter under warm yellow lights that cast circular patterns on the background wall adorned with various posters and photographs. The setting is a cozy bar or café. Mae depicted as a dark blue cat with large expressive eyes wears glasses and has her signature black hair tied back; she's dressed casually in a red shirt. Next to her Bea portrayed as a tan bear wearing a fedora hat and suit jacket with a bow tie looks slightly concerned while holding his hands up defensively near his face. On their right stands Gregg an anthropomorphic grey rat sporting round glasses and a white lab coat over a black t-shirt with a cross necklace hanging around his neck. The scene conveys a blend of warmth and tension through its vibrant yet muted color palette and detailed character expressions.
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1_nitw/NITW_2024-10-03_16-07-18.txt ADDED
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1
+ domestic cat, group, fox, bear, anthro, male, alligator, glasses, crocodile, on model, clothed, ankh, female, necktie, sitting, table, lamp, inside, lineless, avian, jacket, fedora, teeth, brown fur, orange shirt, cigarette, orange body, whiskers, In this digital illustration Mae Borowski and Bea Truxton sit at an orange counter under warm yellow lights that cast circular patterns on the background wall adorned with various posters and photographs. The setting is a cozy bar or café. Mae depicted as a dark blue cat with large expressive eyes wears glasses and has her signature black hair tied back; she's dressed casually in a red shirt. Next to her Bea portrayed as a tan bear wearing a fedora hat and suit jacket with a bow tie looks slightly concerned while holding his hands up defensively near his face. On their right stands Gregg an anthropomorphic grey rat sporting round glasses and a white lab coat over a black t-shirt with a cross necklace hanging around his neck. The scene conveys a blend of warmth and tension through its vibrant yet muted color palette and detailed character expressions.
1_nitw/NITW_2024-10-03_16-07-57.caption ADDED
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1
+ This is a digital illustration featuring characters from the video game "Night in the Woods." The scene takes place at an old-fashioned diner named "Clack-Diner " which has a retro neon-lit sign above its entrance. Four anthropomorphic animal friends stand outside the diner's door: Mae Borowski (a black cat) Gregg (an orange fox with glasses and wearing a suit) Bea (a yellow-furred bear wearing overalls) and Angus (a blue-gray wolf dressed as a nun). Each character exhibits distinct personalities through their expressions and attire. The background showcases a warm sunset casting long shadows across the scene enhancing the nostalgic atmosphere of the setting. To the right there’s a tall structure resembling a lighthouse or tower silhouetted against the glowing sky adding depth to the environment. In front of the group stands a large alligator holding up a cross-shaped wooden sign that reads “WELCOME.” The overall color palette consists of soft oranges yellows reds and browns evoking warmth and nostalgia while capturing the essence of small-town Americana.
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+ version https://git-lfs.github.com/spec/v1
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1_nitw/NITW_2024-10-03_16-07-57.txt ADDED
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+ fox, group, bear, domestic cat, anthro, glasses, alligator, ankh, male, cigarette, crocodile, outside, smoking, female, sitting, train, shirt, red eyes, smoke, fence, fedora, plant, lineless, on model, pants, necktie, sunset, standing, boots, yellow fur, fangs, leather jacket, top hat, open mouth, fully clothed, scales, brown body, This is a digital illustration featuring characters from the video game "Night in the Woods." The scene takes place at an old-fashioned diner named "Clack-Diner " which has a retro neon-lit sign above its entrance. Four anthropomorphic animal friends stand outside the diner's door: Mae Borowski (a black cat) Gregg (an orange fox with glasses and wearing a suit) Bea (a yellow-furred bear wearing overalls) and Angus (a blue-gray wolf dressed as a nun). Each character exhibits distinct personalities through their expressions and attire. The background showcases a warm sunset casting long shadows across the scene enhancing the nostalgic atmosphere of the setting. To the right there’s a tall structure resembling a lighthouse or tower silhouetted against the glowing sky adding depth to the environment. In front of the group stands a large alligator holding up a cross-shaped wooden sign that reads “WELCOME.” The overall color palette consists of soft oranges yellows reds and browns evoking warmth and nostalgia while capturing the essence of small-town Americana.
1_nitw/NITW_2024-10-03_16-08-17.caption ADDED
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1
+ This is an illustration of a gloved hand holding a gun rendered with clean lines and flat colors typical of digital art styles often seen in video games like "Night in the Woods." The background features muted beige tones interspersed with small brown rectangles that resemble abstract shapes or pixels adding to the game's pixelated aesthetic. The glove itself appears dark greenish-black while the pistol held by it has a black grip contrasting against its own lighter coloration. This artwork captures a moment filled with tension as suggested by the character’s stance. No other objects or characters can be discerned within this close-up frame.
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1_nitw/NITW_2024-10-03_16-08-17.txt ADDED
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1
+ lineless, solo, simple background, zero pictured, anthro, wall (structure), This is an illustration of a gloved hand holding a gun rendered with clean lines and flat colors typical of digital art styles often seen in video games like "Night in the Woods." The background features muted beige tones interspersed with small brown rectangles that resemble abstract shapes or pixels adding to the game's pixelated aesthetic. The glove itself appears dark greenish-black while the pistol held by it has a black grip contrasting against its own lighter coloration. This artwork captures a moment filled with tension as suggested by the character’s stance. No other objects or characters can be discerned within this close-up frame.
1_nitw/NITW_2024-10-03_16-08-27.caption ADDED
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1
+ This digital drawing likely inspired by video game art styles depicts an anthropomorphic arm reaching towards a small blue plant with three leaves on its branch against a muted background of beige and brown rectangles that resemble bricks or tiles. The arm is dark-skinned wearing a green sleeve suggesting it belongs to someone who might be male given typical gender associations in such contexts. The hand at the end has large fingers and appears gloved but not entirely covered as only one finger shows exposed skin. There's no visible face or torso leaving much of the character’s identity ambiguous. The overall color palette leans warm tones dominated by browns greens and oranges which create a somewhat somber yet hopeful atmosphere. This artwork could represent a moment of growth or longing within the context of the video game "Night in the Woods " where themes often revolve around personal struggles and self-discovery set against a backdrop of rustic environments. The style emphasizes simplicity and minimalism focusing more on symbolic elements than intricate details.
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+ solo, anthro, lineless, stick, simple background, plant, canine, log, fur, This digital drawing likely inspired by video game art styles depicts an anthropomorphic arm reaching towards a small blue plant with three leaves on its branch against a muted background of beige and brown rectangles that resemble bricks or tiles. The arm is dark-skinned wearing a green sleeve suggesting it belongs to someone who might be male given typical gender associations in such contexts. The hand at the end has large fingers and appears gloved but not entirely covered as only one finger shows exposed skin. There's no visible face or torso leaving much of the character’s identity ambiguous. The overall color palette leans warm tones dominated by browns greens and oranges which create a somewhat somber yet hopeful atmosphere. This artwork could represent a moment of growth or longing within the context of the video game "Night in the Woods " where themes often revolve around personal struggles and self-discovery set against a backdrop of rustic environments. The style emphasizes simplicity and minimalism focusing more on symbolic elements than intricate details.
1_nitw/NITW_2024-10-03_16-09-02.caption ADDED
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1
+ This is a digital drawing featuring characters from the video game "Night in the Woods." The scene takes place at dusk with an orange and yellow gradient sky and silhouettes of distant buildings including one resembling a diner or restaurant named “DINER” visible on the left side. In front stands Mae Borowski anthropomorphic cat character wearing glasses black pants and shirt; she looks concerned as her friends gather around her. To her right Angela Valenzuela another feline friend dressed in punk attire leans against Mae's shoulder. Next to them Gregg Hirst a bear-like figure sporting sunglasses wears casual clothes while holding his phone. On their far-right Bea Montara clad in a nun outfit complete with a cross necklace appears solemnly watching over the group. A tall tree trunk frames the background slightly obscuring part of the scene adding depth. Overhead text reads: "ALRIGHT MAE PUT THE STICK DOWN AND STOP AWAY FROM THE ASK " suggesting a conversation about relationships or personal issues.
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+ version https://git-lfs.github.com/spec/v1
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1_nitw/NITW_2024-10-03_16-09-02.txt ADDED
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+ domestic cat, fox, group, bear, anthro, dialogue, alligator, tree, crocodile, necktie, male, female, outside, food, speech bubble, baseball bat, teeth, on model, fence, clothed, cigarette, pants, shirt, yellow body, ankh, notched ear, jacket, red eyes, boots, glasses, blue fur, standing, humor, police uniform, lineless, fedora, smile, building, whiskers, This is a digital drawing featuring characters from the video game "Night in the Woods." The scene takes place at dusk with an orange and yellow gradient sky and silhouettes of distant buildings including one resembling a diner or restaurant named “DINER” visible on the left side. In front stands Mae Borowski anthropomorphic cat character wearing glasses black pants and shirt; she looks concerned as her friends gather around her. To her right Angela Valenzuela another feline friend dressed in punk attire leans against Mae's shoulder. Next to them Gregg Hirst a bear-like figure sporting sunglasses wears casual clothes while holding his phone. On their far-right Bea Montara clad in a nun outfit complete with a cross necklace appears solemnly watching over the group. A tall tree trunk frames the background slightly obscuring part of the scene adding depth. Overhead text reads: "ALRIGHT MAE PUT THE STICK DOWN AND STOP AWAY FROM THE ASK " suggesting a conversation about relationships or personal issues.
1_nitw/NITW_2024-10-03_16-09-23.caption ADDED
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1
+ In this digital illustration set at night with a dark forest backdrop anthropomorphic characters navigate through a vehicle's headlights and windshield. On the left sits Mae Borowski an anthro cat with white fur accented by black stripes wearing glasses and red-rimmed eyes that reflect the dim light inside the car. She is dressed casually in an orange sweater. Across from her is Angus "Angus" Abernathy a tall alligator-like figure sporting greenish scales yellow-green irises half-lidded exuding nonchalance while driving. The interior of the car is minimalistic but lit softly enough to reveal their expressions clearly. Both appear relaxed despite being deep into conversation or contemplation. Their surroundings outside include silhouettes of trees against a gradient sky transitioning from purple to blue hues. The overall style combines cartoon simplicity with subtle emotional undertones typical of indie video game artistry.
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:1935afaa3db9696e9adc519c0350ec0c1669a0f810011006269442c50b8d3183
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1_nitw/NITW_2024-10-03_16-09-23.txt ADDED
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+ domestic cat, duo, anthro, crocodile, female, red eyes, alligator, inside car, fur, tree, clothed, on model, driving, night, male, teeth, shirt, whiskers, notched ear, looking at another, outside, blue body, yellow sclera, In this digital illustration set at night with a dark forest backdrop anthropomorphic characters navigate through a vehicle's headlights and windshield. On the left sits Mae Borowski an anthro cat with white fur accented by black stripes wearing glasses and red-rimmed eyes that reflect the dim light inside the car. She is dressed casually in an orange sweater. Across from her is Angus "Angus" Abernathy a tall alligator-like figure sporting greenish scales yellow-green irises half-lidded exuding nonchalance while driving. The interior of the car is minimalistic but lit softly enough to reveal their expressions clearly. Both appear relaxed despite being deep into conversation or contemplation. Their surroundings outside include silhouettes of trees against a gradient sky transitioning from purple to blue hues. The overall style combines cartoon simplicity with subtle emotional undertones typical of indie video game artistry.
1_nitw/NITW_2024-10-03_16-11-28.caption ADDED
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1
+ The digital drawing depicts an interior scene with anthropomorphic characters. On the left Mae Borowski a black cat character wearing glasses and dressed in casual clothing—blue shirt brown pants—is sitting on a green plaid couch next to a small table lamp emitting warm light. The background includes framed pictures of other cats on dark red wallpaper. On the right side stands Angus another anthropomorphic feline with orange-red eyes and short black fur standing by stairs leading up to a room illuminated by moonlight streaming through a window. A speech bubble above him reads "How about we pretend I came home tonight." The style is minimalist with flat colors and simple shading capturing a cozy yet tense atmosphere typical of the game's narrative-driven art approach.
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:f3c14ce93abacd12a1754a04eacba570f2aec9306a540fa3ccea8ab393c30aab
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+ size 162649
1_nitw/NITW_2024-10-03_16-11-28.txt ADDED
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+ domestic cat, duo, sofa, anthro, glasses, red eyes, stairs, sitting, on model, male, lamp, inside, dialogue, female, whiskers, picture frame, fur, pants, footwear, hat, whisker markings, yellow sclera, orange shirt, lineless, photo, speech bubble, age difference, fully clothed, standing, poster, facial hair, notched ear, sweater, letterbox, smile, The digital drawing depicts an interior scene with anthropomorphic characters. On the left Mae Borowski a black cat character wearing glasses and dressed in casual clothing—blue shirt brown pants—is sitting on a green plaid couch next to a small table lamp emitting warm light. The background includes framed pictures of other cats on dark red wallpaper. On the right side stands Angus another anthropomorphic feline with orange-red eyes and short black fur standing by stairs leading up to a room illuminated by moonlight streaming through a window. A speech bubble above him reads "How about we pretend I came home tonight." The style is minimalist with flat colors and simple shading capturing a cozy yet tense atmosphere typical of the game's narrative-driven art approach.
1_nitw/NITW_2024-10-03_16-11-58.caption ADDED
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+ In this digital illustration set within an intimate room resembling Mae's bedroom or study area from "Night in the Woods " we see anthropomorphic characters rendered with simplistic yet expressive cartoon styles. The main subject is a small black cat character named Angsty (Angie) standing near a cluttered wooden desk adorned with various objects like books and papers. Angie wears glasses that reflect light intensely giving her eyes an eerie glow; she also has brown hair styled into pigtails and sports an orange shirt. The background features muted green walls decorated with owl silhouettes on blue circles enhancing the whimsical atmosphere of the setting. To the right there’s a beige armchair beside a table lamp casting warm yellow light suggesting late-night activities. A framed portrait of a man wearing a hat hangs above the chair. On the left side behind the desk sits another figure—a large gray dog-like creature—partially obscured by shadows adding to the mysterious ambiance of the scene. This artwork effectively captures the game's blend of humor and intrigue through its detailed but minimalist design choices.
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:43562a2f28df60260171d7467aae1ac46377ea8343b3aedb95d19c91efe91c8f
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+ size 157372
1_nitw/NITW_2024-10-03_16-11-58.txt ADDED
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+ domestic cat, anthro, red eyes, solo, lamp, female, on model, hat, clothed, inside, table, clock, blue fur, lineless, jar, whiskers, orange shirt, computer, detailed background, standing, skirt, notched ear, yellow sclera, trash can, chair, plushie, footwear, kitchen appliance, sitting, smile, picture frame, whisker markings, poster, In this digital illustration set within an intimate room resembling Mae's bedroom or study area from "Night in the Woods " we see anthropomorphic characters rendered with simplistic yet expressive cartoon styles. The main subject is a small black cat character named Angsty (Angie) standing near a cluttered wooden desk adorned with various objects like books and papers. Angie wears glasses that reflect light intensely giving her eyes an eerie glow; she also has brown hair styled into pigtails and sports an orange shirt. The background features muted green walls decorated with owl silhouettes on blue circles enhancing the whimsical atmosphere of the setting. To the right there’s a beige armchair beside a table lamp casting warm yellow light suggesting late-night activities. A framed portrait of a man wearing a hat hangs above the chair. On the left side behind the desk sits another figure—a large gray dog-like creature—partially obscured by shadows adding to the mysterious ambiance of the scene. This artwork effectively captures the game's blend of humor and intrigue through its detailed but minimalist design choices.
1_nitw/NITW_2024-10-03_16-12-13.caption ADDED
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1
+ This is a digital drawing depicting an interior scene reminiscent of "Night in the Woods " featuring anthropomorphic animals. On the left there's a tall grandfather clock with Roman numerals and a black frame standing against a green wall adorned with framed pictures of cats wearing red sweaters hanging at various heights. The stairs leading up to these frames have dark purple steps and a brown handrail that runs diagonally across the top right corner. In front of the staircase stands Mae Borowski an anthropomorphic cat character with blue fur yellow eyes and white facial markings. She wears a loose orange sweater over what appears to be grey pants or shorts giving her a relaxed demeanor as she looks directly forward. Her expression seems neutral yet contemplative. To the far-right side another anthropomorphic feline figure peers out from behind one of the picture frames adding depth and intrigue to the setting. This background evokes a cozy but slightly eerie atmosphere typical of indie video games focusing on storytelling through visuals.
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:6d26bb7e4c9158a14690414545a48c2bffb374c0da8f4cbd68be25790e1788c1
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+ size 149494
1_nitw/NITW_2024-10-03_16-12-13.txt ADDED
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+ domestic cat, anthro, stairs, solo, clock, on model, female, orange shirt, notched ear, picture frame, blue fur, red eyes, inside, whiskers, pants, door, yellow sclera, whisker markings, standing, sweatdrop, footwear, photo, narrowed eyes, border, group, tail, fully clothed, This is a digital drawing depicting an interior scene reminiscent of "Night in the Woods " featuring anthropomorphic animals. On the left there's a tall grandfather clock with Roman numerals and a black frame standing against a green wall adorned with framed pictures of cats wearing red sweaters hanging at various heights. The stairs leading up to these frames have dark purple steps and a brown handrail that runs diagonally across the top right corner. In front of the staircase stands Mae Borowski an anthropomorphic cat character with blue fur yellow eyes and white facial markings. She wears a loose orange sweater over what appears to be grey pants or shorts giving her a relaxed demeanor as she looks directly forward. Her expression seems neutral yet contemplative. To the far-right side another anthropomorphic feline figure peers out from behind one of the picture frames adding depth and intrigue to the setting. This background evokes a cozy but slightly eerie atmosphere typical of indie video games focusing on storytelling through visuals.
1_nitw/NITW_2024-10-03_16-12-47.caption ADDED
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1
+ The image is a digital drawing likely inspired by retro video game graphics with pixelated elements and muted colors. The scene depicts an eerie indoor setting bathed in dim light. On the left side of the frame there's a character partially obscured by vertical black bars that resemble a fence or partition. Only their legs and part of their body are visible; they appear to be wearing dark pants and shoes. On the right side the wall features vintage green wallpaper adorned with subtle floral patterns creating a nostalgic feel. A single hanging bulb emits a warm yellow glow casting soft shadows on the wall behind it. Below the lamp against the far-right edge of the room sits a wooden box or crate suggesting minimal furnishings typical of a rustic or abandoned space. The overall atmosphere conveys mystery and unease enhanced by the limited color palette and deliberate use of shadowing techniques reminiscent of early video games.
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:04ab66353f02f3c410786964a2e60c7303342dc7f521dfc98731c6831a23eb53
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+ size 152634
1_nitw/NITW_2024-10-03_16-12-47.txt ADDED
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1
+ solo, anthro, lamp, fur, canine, inside, chair, headgear, clothed, wallpaper, male, female, dark, The image is a digital drawing likely inspired by retro video game graphics with pixelated elements and muted colors. The scene depicts an eerie indoor setting bathed in dim light. On the left side of the frame there's a character partially obscured by vertical black bars that resemble a fence or partition. Only their legs and part of their body are visible; they appear to be wearing dark pants and shoes. On the right side the wall features vintage green wallpaper adorned with subtle floral patterns creating a nostalgic feel. A single hanging bulb emits a warm yellow glow casting soft shadows on the wall behind it. Below the lamp against the far-right edge of the room sits a wooden box or crate suggesting minimal furnishings typical of a rustic or abandoned space. The overall atmosphere conveys mystery and unease enhanced by the limited color palette and deliberate use of shadowing techniques reminiscent of early video games.
1_nitw/NITW_2024-10-03_16-12-53.caption ADDED
@@ -0,0 +1 @@
 
 
1
+ The image is a digital drawing depicting an interior scene with stylized cartoonish characters and objects. The background features muted tones of green and grey suggesting it's nighttime inside a house. To the left stands Mae Borowski a black-furred cat character wearing a brown sweater gazing nervously at a dark doorway marked by a skull icon above its frame. On the right side of the room there’s a tall grandfather clock with Roman numerals on its face; beside it hangs a framed picture showing three anthropomorphic cats sitting together against a blue backdrop. A staircase ascends to the upper floor partially lit by dim light filtering through what appears to be frosted windows or blinds. Decorative elements include wall-mounted pictures of various sizes some containing images of more cats while others display abstract designs. A glowing blue orb floats near the base of the stairs. This artwork captures a sense of mystery and unease typical of the game "Night in the Woods " which explores themes of identity and small-town life.