Environments and System Types of Virtual Reality Technology in STEM: a Survey <s> B. The Ultimate Display (invented in 1965, Ivan Sutherland) <s> Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features: - Comprehensive overview - Detailed mathematical equations - Code fragments - Implementation instructions - Examples of Spatial AR displays The authors have put together a preliminary collection of Errata. Updates will be posted to this site as necessary. <s> BIB001 </s> Environments and System Types of Virtual Reality Technology in STEM: a Survey <s> B. The Ultimate Display (invented in 1965, Ivan Sutherland) <s> This book is the first of a continuing series of publications, composed of 56 articles written by first year students in the Department of Computing and Maths, in the first 6 weeks of their first semester, as part of their assessed work for the Introduction to Computer Science module These articles all achieved a mark of 60% or greater. <s> BIB002
Sutherland tried to suggest a definitive solution for the VR. The suggestion aimed to make system consists of interactive graphics, with sound, smell, and force feedback as the construction of an artificial world. Fig. 2 shows the proposed ultimate display. The ultimate display suggests using like a Head Mounted Display (HMD) to be as a window for the VR BIB001 . Sutherland said in his words about the ultimate display, it as "room within which the computer can control the existence of matter. A chair displayed in such a room would be good enough to sit in. Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal." BIB002 ,  . Fig. 1 . Sensorama simulator device,  . Fig. 2 . The ultimate display,  .