Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> With the emergence of in-vehicle applications, providing the required computational capabilities is becoming a crucial problem. This paper proposes a framework named autonomous vehicular edge (AVE) for edge computing on the road, with the aim of increasing the computational capabilities of vehicles in a decentralized manner. By managing the idle computational resources on vehicles and using them efficiently, the proposed AVE framework can provide computation services in dynamic vehicular environments without requiring particular infrastructures to be deployed. Specifically, this paper introduces a workflow to support the autonomous organization of vehicular edges. Efficient job caching is proposed to better schedule jobs based on the information collected on neighboring vehicles, including GPS information. A scheduling algorithm based on ant colony optimization is designed to solve this job assignment problem. Extensive simulations are conducted, and the simulation results demonstrate the superiority of this approach over competing schemes in typical urban and highway scenarios. <s> BIB001 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Integrating the various embedded devices and systems in our environment enables an Internet of Things (IoT) for a smart city. The IoT will generate tremendous amount of data that can be leveraged for safety, efficiency, and infotainment applications and services for city residents. The management of this voluminous data through its lifecycle is fundamental to the realization of smart cities. Therefore, in contrast to existing surveys on smart cities we provide a data-centric perspective, describing the fundamental data management techniques employed to ensure consistency, interoperability, granularity, and reusability of the data generated by the underlying IoT for smart cities. Essentially, the data lifecycle in a smart city is dependent on tightly coupled data management with cross-cutting layers of data security and privacy, and supporting infrastructure. Therefore, we further identify techniques employed for data security and privacy, and discuss the networking and computing technologies that enable smart cities. We highlight the achievements in realizing various aspects of smart cities, present the lessons learned, and identify limitations and research challenges. <s> BIB002 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Connected vehicles provide advanced transformations and attractive business opportunities in the automotive industry. Presently, IEEE 802.11p and evolving 5G are the mainstream radio access technologies in the vehicular industry, but neither of them can meet all requirements of vehicle communication. In order to provide low-latency and high-reliability communication, an SDN-enabled network architecture assisted by MEC, which integrates different types of access technologies, is proposed. MEC technology with its on-premises feature can decrease data transmission time and enhance quality of user experience in latency-sensitive applications. Therefore, MEC plays as important a role in the proposed architecture as SDN technology. The proposed architecture was validated by a practical use case, and the obtained results have shown that it meets application- specific requirements and maintains good scalability and responsiveness. <s> BIB003 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> The emergence of Internet of Things (IoT) has enabled the interconnection and intercommunication among massive ubiquitous things, which caused an unprecedented generation of huge and heterogeneous amount of data, known as data explosions. On the other hand, although that cloud computing has served as an efficient way to process and store these data, however, challenges, such as the increasing demands of real time or latency-sensitive applications and the limitation of network bandwidth, still cannot be solved by using only cloud computing. Therefore, a new computing paradigm, known as fog computing, has been proposed as a complement to the cloud solution. Fog computing extends the cloud services to the edge of network, and makes computation, communication and storage closer to edge devices and end-users, which aims to enhance low-latency, mobility, network bandwidth, security and privacy. In this paper, we will overview and summarize fog computing model architecture, key technologies, applications, challenges and open issues. Firstly, we will present the hierarchical architecture of fog computing and its characteristics, and compare it with cloud computing and edge computing to emphasize the similarities and differences. Then, the key technologies like computing, communication and storage technologies, naming, resource management, security and privacy protection are introduced to present how to support its deployment and application in a detailed manner. Several application cases like health care, augmented reality, brain machine interface and gaming, smart environments and vehicular fog computing are also presented to further explain fog computing application scenarios. Finally, based on the observation, we propose some challenges and open issues which are worth further in-depth study and research in fog computing development. <s> BIB004 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Mobile-edge computation offloading (MECO) off-loads intensive mobile computation to clouds located at the edges of cellular networks. Thereby, MECO is envisioned as a promising technique for prolonging the battery lives and enhancing the computation capacities of mobiles. In this paper, we study resource allocation for a multiuser MECO system based on time-division multiple access (TDMA) and orthogonal frequency-division multiple access (OFDMA). First, for the TDMA MECO system with infinite or finite cloud computation capacity, the optimal resource allocation is formulated as a convex optimization problem for minimizing the weighted sum mobile energy consumption under the constraint on computation latency. The optimal policy is proved to have a threshold-based structure with respect to a derived offloading priority function , which yields priorities for users according to their channel gains and local computing energy consumption. As a result, users with priorities above and below a given threshold perform complete and minimum offloading, respectively. Moreover, for the cloud with finite capacity, a sub-optimal resource-allocation algorithm is proposed to reduce the computation complexity for computing the threshold. Next, we consider the OFDMA MECO system, for which the optimal resource allocation is formulated as a mixed-integer problem. To solve this challenging problem and characterize its policy structure, a low-complexity sub-optimal algorithm is proposed by transforming the OFDMA problem to its TDMA counterpart. The corresponding resource allocation is derived by defining an average offloading priority function and shown to have close-to-optimal performance in simulation. <s> BIB005 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Recent advances in networking, caching and computing have significant impacts on the developments of vehicular networks. Nevertheless, these important enabling technologies have traditionally been studied separately in the existing works on vehicular networks. In this paper, we propose an integrated framework that can enable dynamic orchestration of networking, caching and computing resources to improve the performance of next generation vehicular networks. We formulate the resource allocation strategy in this framework as a joint optimization problem. The complexity of the system is very high when we jointly consider these three technologies. Therefore, we propose a novel deep reinforcement learning approach in this paper. Simulation results are presented to show the effectiveness of the proposed scheme. <s> BIB006 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> With advances in the information and communication technology (ICT), connected vehicles are one of the key enablers to unleash intelligent transportation systems (ITS). On the other hand, the envisioned massive number of connected vehicles raises the need for powerful communication and computation capabilities. As an emerging technique, fog computing is expected to be integrated with existing communication infrastructures, giving rise to a concept of fog-enhanced radio access networks (FeRANs). Such architecture brings computation capabilities closer to vehicular users, thereby reducing communication latency to access services, while making users capable of sharing local environment information for advanced vehicular services. In the FeRANs service migration, where the service is migrated from a source fog node to a target fog node following the vehicle's moving trace, it is necessary for users to access service as close as possible in order to maintain the service continuity and satisfy stringent latency requirements of real-time services. Fog servers, however, need to have sufficient computational resources available to support such migration. Indeed, a fog node typically has limited resources and hence can easily become overloaded when a large number of user requests arrive, e.g., during peak traffic, resulting in degraded performance. This paper addresses resource management in FeRANs with a focus on management strategies at each individual fog node to improve quality of service (QoS), particularly for real-time vehicular services. To this end, the paper proposes two resource management schemes, namely fog resource reservation and fog resource reallocation. In both schemes, real-time vehicular services are prioritized over other services so that their respective vehicular users can access the services with only one hop. Simulation results show that the proposed schemes can effectively improve one-hop access probability for real-time vehicular services implying low delay performance, even when the fog resource is under heavy load. <s> BIB007 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Cloud-based vehicular networks are a promising paradigm to improve vehicular services through distributing computation tasks between remote clouds and local vehicular terminals. To further reduce the latency and the transmission cost of the computation off-loading, we propose a cloud-based mobileedge computing (MEC) off-loading framework in vehicular networks. In this framework, we study the effectiveness of the computation transfer strategies with vehicle-to-infrastructure (V2I) and vehicle-to-vehicle (V2V) communication modes. Considering the time consumption of the computation task execution and the mobility of the vehicles, we present an efficient predictive combination-mode relegation scheme, where the tasks are adaptively off-loaded to the MEC servers through direct uploading or predictive relay transmissions. Illustrative results indicate that our proposed scheme greatly reduces the cost of computation and improves task transmission efficiency. <s> BIB008 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> The smart vehicles construct Vehicle of Internet which can execute various intelligent services. Although the computation capability of the vehicle is limited, multi-type of edge computing nodes provide heterogeneous resources for vehicular services.When offloading the complicated service to the vehicular edge computing node, the decision should consider numerous factors.The offloading decision work mostly formulate the decision to a resource scheduling problem with single or multiple objective function and some constraints, and explore customized heuristics algorithms. However, offloading multiple data dependency tasks in a service is a difficult decision, as an optimal solution must understand the resource requirement, the access network, the user mobility, and importantly the data dependency. Inspired by recent advances in machine learning, we propose a knowledge driven (KD) service offloading decision framework for Vehicle of Internet, which provides the optimal policy directly from the environment. We formulate the offloading decision of multi-task in a service as a long-term planning problem, and explores the recent deep reinforcement learning to obtain the optimal solution. It considers the future data dependency of the following tasks when making decision for a current task from the learned offloading knowledge. Moreover, the framework supports the pre-training at the powerful edge computing node and continually online learning when the vehicular service is executed, so that it can adapt the environment changes and learns policy that are sensible in hindsight. The simulation results show that KD service offloading decision converges quickly, adapts to different conditions, and outperforms the greedy offloading decision algorithm. <s> BIB009 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Over the last few years, we have witnessed an exponential increase in the computing and storage capabilities of smart devices that has led to the popularity of an emerging technology called edge computing. Compared to the traditional cloud-computing- based infrastructure, computing and storage facilities are available near end users in edge computing. Moreover, with the widespread popularity of unmanned aerial vehicles (UAVs), huge amounts of information will be shared between edge devices and UAVs in the coming years. In this scenario, traffic surveillance using UAVs and edge computing devices is expected to become an integral part of the next generation intelligent transportation systems. However, surveillance in ITS requires uninterrupted data sharing, cooperative decision making, and stabilized network formation. Edge computing supports data processing and analysis closer to the deployed machines (i.e., the sources of the data). Instead of simply storing data and missing the opportunity to capitalize on it, edge devices can analyze data to gain insights before acting on them. Transferring data from the vehicle to the edge for real-time analysis can be facilitated by the use of UAVs, which can act as intermediate aerial nodes between the vehicles and edge nodes. However, as the communication between UAVs and edge devices is generally done using an open channel, there is a high risk of information leakage in this environment. Keeping our focus on all these issues, in this article, we propose a data-driven transportation optimization model where cyber-threat detection in smart vehicles is done using a probabilistic data structure (PDS)- based approach. A triple Bloom filter PDS- based scheduling technique for load balancing is initially used to host the real-time data coming from different vehicles, and then to distribute/collect the data to/from edges in a manner that minimizes the computational effort. The results obtained show that the proposed system requires comparatively less computational time and storage for load sharing, authentication, encryption, and decryption of data in the considered edge-computing-based smart transportation framework. <s> BIB010 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> As a typical application of the technology of Internet of Things (IoT), Internet of Vehicle (IoV) is facing the explosive computation demands and restrict delay constrains. Vehicular networks with mobile edge computing (MEC) is a promising approach to address this problem. In this paper, we focus on the problem of reducing the completion time of Virtual Reality (VR) applications for IoV. To this end, we propose a cooperative approach for parallel computing and transmission for VR. In our proposed scheme, a VR task is divided into two sub-tasks firstly. Then one of the two is offloaded to the vehicle via wireless transmission so that the two sub-tasks can be processed at the MEC server and the vehicle separately and simultaneously. We formulate the scheme as a nonlinear optimization problem to jointly determine computation offloading proportion, communication resource and computation resource allocation. Due to the NP-hard property of this problem, a joint offloading proportion and resource allocation optimization (JOPRAO) algorithm is designed to obtain the optimal solution. Simulation results demonstrate that latency of VR task completion time can be decreased significantly by offloading the task and resource allocation strategy reasonably. <s> BIB011 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> This paper shows the viability of Solar-powered Road Side Units (SRSU), consisting of small cell base stations and Mobile Edge Computing (MEC) servers, and powered solely by solar panels with battery, to provide connected vehicles with a low- latency, easy-to-deploy and energy-efficient communication and edge computing infrastructure. However, SRSU may entail a high risk of power deficiency, leading to severe Quality of Service (QoS) loss due to spatial and temporal fluctuation of solar power generation. Meanwhile, the data traffic demand also varies with space and time. The mismatch between solar power generation and SRSU power consumption makes optimal use of solar power challenging. In this paper, we model the above problem with three sub-problems, the SRSU power consumption minimization problem, the temporal energy balancing problem and spatial energy balancing problem. Three algorithms are proposed to solve the above sub-problems, and they together provide a complete joint battery charging and user association control algorithm to minimize the QoS loss under delay constraint of the computing tasks. Results with a simulated urban environment using actual solar irradiance and vehicular traffic data demonstrates that the proposed solution reduces the QoS loss significantly compared to greedy approaches. <s> BIB012 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> In this paper, a dynamic spectrum management framework is proposed to improve spectrum resource utilization in a multi-access edge computing (MEC) in autonomous vehicular network (AVNET). To support the increasing communication data traffic and guarantee quality-of-service (QoS), spectrum slicing, spectrum allocating, and transmit power controlling are jointly considered. Accordingly, three non-convex network utility maximization problems are formulated to slice spectrum among base stations (BSs), allocate spectrum among autonomous vehicles (AVs) associated with a BS, and control transmit powers of BSs, respectively. Through linear programming relaxation and first-order Taylor series approximation, these problems are transformed into tractable forms and then are jointly solved through an alternate concave search (ACS) algorithm. As a result, the optimal spectrum slicing ratios among BSs, optimal BS-vehicle association patterns, optimal fractions of spectrum resources allocated to AVs, and optimal transmit powers of BSs are obtained. Based on our simulation, a high aggregate network utility is achieved by the proposed spectrum management scheme compared with two existing schemes. <s> BIB013 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> With the emerging vehicular applications, such as real-time situational awareness and cooperative lane change, there exist huge demands for sufficient computing resources at the edge to conduct time-critical and data-intensive tasks. This paper proposes Folo, a novel solution for latency and quality optimized task allocation in vehicular fog computing (VFC). Folo is designed to support the mobility of vehicles, including vehicles that generate tasks and the others that serve as fog nodes. Considering constraints on service latency, quality loss, and fog capacity, the process of task allocation across stationary and mobile fog nodes is formulated into a joint optimization problem. This task allocation in VFC is known as a nondeterministic polynomial-time hard problem. In this paper, we present the task allocation to fog nodes as a bi-objective minimization problem, where a tradeoff is maintained between the service latency and quality loss. Specifically, we propose an event-triggered dynamic task allocation framework using linear programming-based optimization and binary particle swarm optimization. To assess the effectiveness of Folo, we simulated the mobility of fog nodes at different times of a day based on real-world taxi traces and implemented two representative tasks, including video streaming and real-time object recognition. Simulation results show that the task allocation provided by Folo can be adjusted according to actual requirements of the service latency and quality, and achieves higher performance compared with naive and random fog node selection. To be more specific, Folo shortens the average service latency by up to 27% while reducing the quality loss by up to 56%. <s> BIB014 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> The heterogeneous vehicular networks (HetVNETs), which apply the heterogeneous access technologies ( e.g. , cellular networks and WiFi) complementarily to provide seamless and ubiquitous connections to vehicles, have emerged as a promising and practical paradigm to enable vehicular service applications on the road. However, with different costs in terms of latency time and price, how to optimize the connection along the vehicle’s trip toward the lowest cost represents fundamental challenges. This paper investigates the issue by proposing an optimal access control scheme for vehicles in HetVNETs. In specific, with different access networks, we first model the cost of each vehicle to download the requested content by jointly considering the vehicle’s requirements of the requested content and the features of the available access networks, including conventional vehicle to vehicle communication and the heterogeneous access technologies. A coalition formation game is then introduced to formulate the cooperation among vehicles based on their different interests (contents cached in vehicles) and requests (contents to be downloaded). After forming the coalitions, vehicles in the same coalition can download their requested contents cooperatively by selecting the optimal access network to achieve the minimum costs. The simulation results demonstrate that the proposed game approach can lead to the optimal strategy for the vehicle. <s> BIB015 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> As autonomous and connected vehicles are becoming a reality, mobile-edge computing (MEC) off-loading provides a promising paradigm to trade off between the long latency of clouding computing and the high cost of upgrading the on-board computers of vehicles. However, due to the randomness of task arrivals, vehicles always have a tendency to choose MEC server for offloading in a selfish way, which is not satisfactory for the social good of the whole system and even results in a failure possibility of some tasks due to the overflow of MEC servers. This paper elaborates the modeling of task arrival process and the influence of various offloading modes on computation cost. Interestingly, by formulating task arrivals as a compound process of vehicle arrivals and task generations, we found that the task arrival model for MEC servers does not belong to the standard Poisson distribution, which contradicts the popular assumption in most existing studies. Considering the load distribution and the prediction of cost, we propose a load-aware MEC offloading method, in which each vehicle makes MEC server selection based on the predicted cost with the updated knowledge on load distribution of MEC servers. Analysis and simulation show that the proposed scheme can achieve up to 65% reduction of total cost with almost 100% task success ratio. <s> BIB016 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Mobile edge computing (MEC) has been recently proposed to bring computing capabilities closer to mobile endpoints, with the aim of providing low latency and real-time access to network information via applications and services. Several attempts have been made to integrate MEC in intelligent transportation systems (ITS), including new architectures, communication frameworks, deployment strategies and applications. In this paper, we explore existing architecture proposals for integrating MEC in vehicular environments, which would allow the evolution of the next generation ITS in smart cities. Moreover, we classify the desired applications into four major categories. We rely on a MEC architecture with three layers to propose a data dissemination protocol, which can be utilized by traffic safety and travel convenience applications in vehicular networks. Furthermore, we provide a simulation-based prototype to evaluate the performance of our protocol. Simulation results show that our proposed protocol can significantly improve the performance of data dissemination in terms of data delivery, communication overhead and delay. In addition, we highlight challenges and open issues to integrate MEC in vehicular networking environments for further research. <s> BIB017 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> Enabling HD-map-assisted cooperative driving among CAVs to improve navigation safety faces technical challenges due to increased communication traffic volume for data dissemination and an increased number of computing/storing tasks on CAVs. In this article, a new architecture that combines MEC and SDN is proposed to address these challenges. With MEC, the interworking of multiple wireless access technologies can be realized to exploit the diversity gain over a wide range of radio spectrum, and at the same time, computing/storing tasks of a CAV are collaboratively processed by servers and other CAVs. By enabling NFV in MEC, different functions can be programmed on the server to support diversified AV applications, thus enhancing the server's flexibility. Moreover, by using SDN concepts in MEC, a unified control plane interface and global information can be provided, and by subsequently using this information, intelligent traffic steering and efficient resource management can be achieved. A case study is presented to demonstrate the effectiveness of the proposed architecture. <s> BIB018 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> In this paper, we propose Chimera , a novel hybrid edge computing framework, integrated with the emerging edge cloud radio access network, to augment network-wide vehicle resources for future large-scale vehicular crowdsensing applications, by leveraging a multitude of cooperative vehicles and the virtual machine (VM) pool in the edge cloud via the control of the application manager deployed in the edge cloud. We present a comprehensive framework model and formulate a novel multivehicle and multitask offloading problem, aiming at minimizing the energy consumption of network-wide recruited vehicles serving heterogeneous crowdsensing applications, and meanwhile reconciling both application deadline and vehicle incentive. We invoke Lyapunov optimization framework to design TaskSche , an online task scheduling algorithm, which only utilizes the current system information. As the core components of the algorithm, we propose a task workload assignment policy based on graph transformation and a knapsack-based VM pool resource allocation policy. Rigorous theoretical analyses and extensive trace-driven simulations indicate that our framework achieves superior performance (e.g., 20%–68% energy saving without overstepping application deadlines for network-wide vehicles compared with vehicle local processing) and scales well for a large number of vehicles and applications. <s> BIB019 </s> Computation Offloading and Content Caching Delivery in Vehicular Edge Computing: A Survey <s> E. Vehicle Applications <s> The resource limitation of multi-access edge computing (MEC) is one of the major issues in order to provide low-latency high-reliability computing services for Internet of Things (IoT) devices. Moreover, with the steep rise of task requests from IoT devices, the requirement of computation tasks needs dynamic scalability while using the potential of offloading tasks to mobile volunteer nodes (MVNs). We, therefore, propose a scalable vehicle-assisted MEC (SVMEC) paradigm, which cannot only relieve the resource limitation of MEC but also enhance the scalability of computing services for IoT devices and reduce the cost of using computing resources. In the SVMEC paradigm, a MEC provider can execute its users’ tasks by choosing one of three ways: (i) Do itself on local MEC, (ii) offload to the remote cloud, and (iii) offload to the MVNs. We formulate the problem of joint node selection and resource allocation as a Mixed Integer Nonlinear Programming (MINLP) problem, whose major objective is to minimize the total computation overhead in terms of the weighted-sum of task completion time and monetary cost for using computing resources. In order to solve it, we adopt alternative optimization techniques by decomposing the original problem into two sub-problems: Resource allocation sub-problem and node selection sub-problem. Simulation results demonstrate that our proposed scheme outperforms the existing schemes in terms of the total computation overhead. <s> BIB020
Table VII lists the three categories of vehicle applications, namely critical applications (CAs), high-priority applications (HPAs) and low-priority applications (LPAs) BIB001 . In general, the vehicle manufacturer develops the CAs which include autonomous driving and safety support applications as the primary services initiated by the vehicles. Examples of autonomous driving applications are electronic stability control, automatic braking and adaptive cruise control, and for safety support applications are collision warning, signal violation warning, and emergency vehicles BIB002 . HPAs are typically driving-related and optional safety-enhancing applications, such as high definition (HD) map BIB013 , held-of view enhancement BIB003 , location sight recognition BIB009 and road conditions BIB004 . The high definition (HD) map encompasses the threedimensional location of a roadmap (e.g., lane markings, signboards, crosswalks, barriers) BIB013 . On the other hand, LPAs are non-critical types of applications, such as infotainment BIB002 , speech recognition BIB010 , and video processing BIB005 to support a driver for instructing specific tasks. Despite the low bandwidth required for the CAs, low latency is mandatory to be fulfilled in mitigating road accidents and deaths. On the contrary, LPAs services may required high bandwidth and real-time, but the QoS is not as stringent as CAs. Therefore, it is vital for each service to be associated with its latency requirement, quality constraints, and workload profiles BIB014 either in a SDN or a fog controller/coordinator. Table VIII summarises the types of traffic model attempted in the VEC offloading and downloading works. A significant number of works consider either fixed or uniform distribution data BIB015 , and followed by a Poisson distribution traffic BIB016 . Nevertheless, only several works employ video BIB011 , BIB006 , BIB012 , safety-sensitive messages BIB013 , BIB007 , BIB017 , and high definitions (HD) maps BIB013 , BIB018 , and real-time object recognition BIB014 as well as face recognition BIB019 , BIB020 as the traffic model. The authors in BIB008 characterised the vehicle application as M/M/1 which represented the task arrival in the MEC server. However, BIB016 disagreed that the serving process at MEC servers is modeled as the M/M/c queuing model with c computation thread due to the Poisson distribution for the task arrival from the vehicle. The authors in BIB016 suggested 