Creating stunning games on a tight budget can be a real challenge for freelance game artists. Foundry, today launched Modo indie and Mari indie. The offerings, available exclusively on Steam, bring affordable versions of Foundry’s award winning 3D modeling, sculpting, animation (Modo), and painting (Mari) tools to these artists.

“With Modo indie and Mari indie on Steam, we looked at how we could pull the most relevant components of Modo and Mari and create accessible offerings for the individual game artist,” said Brad Peebler, president of The Americas, Foundry. “By putting the powerful flexibility and functionality of these cutting-edge game asset creation tools into the hands of individual artists, we hope to help games artists take their projects to the next level.”

About Modo indie

The most advanced polygonal and subdivision surface 3D modeler anywhere, Modo indie delivers amazing creative features for crafting detailed 3D game content -- free of individual commercial restrictions. Modo indie's flexible modeling tools are ideal for precision modeling of hard surface objects and environment structures, and for freeform organic sculpting of virtually any shape. The integrated multi-res sculpting and animations tools work alongside traditional modeling and UV toolsets to offer a superior experience for game artists.

Modo indie is a new product that will be replacing Modo Steam Edition on the Steam storefront. After listening to customer feedback, Foundry has added features and made numerous improvements in Modo indie to better meet users’ needs.