Drox Operative 2 patch 1.004 - Soldak Entertainment Forums Soldak Entertainment Forums > Drox Operative 2 > Drox Operative 2 Drox Operative 2 patch 1.004 User Name Remember Me? Password Register FAQ Members List Calendar Search Today's Posts Mark Forums Read Thread Tools Display Modes #1 12-17-2021, 01:56 PM Shadow Super Moderator Join Date: Jun 2007 Location: Dallas, TX Posts: 9,775 Drox Operative 2 patch 1.004 Patch 1.004 of Drox Operative 2 is now available on the Drox Operative 2 patch page. Changes can be read here. This patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues. __________________ Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon Shadow View Public Profile Send a private message to Shadow Visit Shadow's homepage! Find all posts by Shadow #2 12-17-2021, 02:57 PM Mithur Expert Join Date: Dec 2011 Posts: 55 After patch, one of my ships, 21 level now have negative 19 skill point. Mithur View Public Profile Send a private message to Mithur Find all posts by Mithur #3 12-17-2021, 03:03 PM Shadow Super Moderator Join Date: Jun 2007 Location: Dallas, TX Posts: 9,775 Have you done any modding or save file editing? __________________ Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon Shadow View Public Profile Send a private message to Shadow Visit Shadow's homepage! Find all posts by Shadow #4 12-17-2021, 04:22 PM Mithur Expert Join Date: Dec 2011 Posts: 55 Quote: Originally Posted by Shadow Have you done any modding or save file editing? Modding something like that in database ModCrewPointsPerLevel overrides GameSystem { AttributePointsPerLevel 5 //Default 5 LevelsBetweenSkillPointRaises 25 SkillPointRaise 2 } Mithur View Public Profile Send a private message to Mithur Find all posts by Mithur #5 12-20-2021, 05:35 PM Morte Amateur Join Date: Oct 2014 Posts: 8 The hotbar issue seems to be fixed for most consumables but still affects doomsday weapons. Morte View Public Profile Send a private message to Morte Find all posts by Morte #6 12-20-2021, 06:07 PM Morte Amateur Join Date: Oct 2014 Posts: 8 Sometimes quest rewards give normal items despite the quest saying they give common or uncommon items as rewards. Morte View Public Profile Send a private message to Morte Find all posts by Morte #7 12-23-2021, 08:31 PM Morte Amateur Join Date: Oct 2014 Posts: 8 Quote: Originally Posted by Morte Sometimes quest rewards give normal items despite the quest saying they give common or uncommon items as rewards. Now I have also set the item filter in game to not show normal items. Sometimes random items dropped by enemies are color coded to common but when you pick them up the color and description show that they are normal. Dropping the item again shows the common color when it is in space. Morte View Public Profile Send a private message to Morte Find all posts by Morte #8 12-28-2021, 04:59 PM Shadow Super Moderator Join Date: Jun 2007 Location: Dallas, TX Posts: 9,775 Quote: Originally Posted by Mithur Modding something like that in database ModCrewPointsPerLevel overrides GameSystem { AttributePointsPerLevel 5 //Default 5 LevelsBetweenSkillPointRaises 25 SkillPointRaise 2 } Can you email me the character in question and the mods you are using? __________________ Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon Shadow View Public Profile Send a private message to Shadow Visit Shadow's homepage! 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