Why are there only limits and colimits? Part of my intuition about the construction of limits and colimits is based on the idea that they are initial and terminal objects in the appropriate category: The limit of a diagram $D$ is of course a/the final object in the category of cones over $D$, and similarly for colimits and cocones. The part that I don't understand is that there seem to be four options here, and only two are commonly discussed:
$$\begin{array}{c|cc}
 & \text{Terminal} & \text{Initial} \\
\hline \text{Cones} & \text{Limit} & ?? \\
\text{Cocones} & ?? &\text{Colimit}
\end{array}$$
What fills in the blanks, and why are they less emphasized? It seems like we want final objects when arrows are naturally going 'out of something' and initial objects when they're going 'into something', which vaguely makes sense but doesn't feel satisfactory. Products are of course important. On the other hand, nothing prevents one from asking for an initial object in some category of spans, but books (as far as I've read, which only involves the basics) never mention them. Is there a reason?

If a category has an initial object $0$, then every diagram has unique cone with tip $0$, and this cone is initial among all cones. Thus, they are not interesting. Terminal cones are the interesting ones.
