the back story be always ground in a real disastrous event in Katherine Diane Cadell 's life . quicker than you can say , `` oh , no ! '' she imagination create a related adventure with the Star Flyers and she as Katie Cadet - leader of the pack . and the pack include AJ who have special power for each mission , Io , a fire breathing dog and klanker , a very strong robot . the action be basically arcade style - but a very clever and imaginative arcade . the setting be sure to please child - planet chocolopagus where you herd marshmallow through chocolate tunnel ; planet bowlarama where besides jump and climb , the player have to make use of the different power of the team to get past hazard and planet ice cube where planning and mapping skill be need to navigate maze . activity be vary so the pace of the game keep the interest high without it be tiring .  get from one planet to another require navigate the spaceship through the Popcorn Galaxy avoid space food junk and finding caramel power up . the level be tough , tougher and Toughest , and be just another example of the care and sensitivity that the designer use in put together this game . as in all of the Learning Company 's game there be self leveling and it be set to on but can be turn off . self leveling keep track of the player progress and adjust it accord to the performance , so that if you ace a game , the next one will be tougher .  the current format in game now-a-day be to put the manual on the disk . do yourself or you kid a favor and read it . the how 's and why 's and what be good stuff and what be stuff to be avoid and what be to point of it all - be not always obvious - so read the manual . the upper age range for this game be eight , but it be unusual and clever enough to please older kid besides be delicious .