the Nintendo Wii be not a friendly environment for first person shooter which be a shame because the Wiimote\/Nanchuk be a awesome substitute for the mouse\/keyboard combo . no , the main problem be that FPS 's tend to push system to they limit and the fact of the matter be that compare to compete system the Wii be a wimpy little girl at polygon push . I be play FPS 's on the pc well over a half decade ago with better graphic than the latest Goldeneye and a game like call of duty on xbox or PS3 look so much better and run so much smoother which be why I tend to stick to game within the Wii 's graphical capability like Punch out and Mario Kart . Goldeneye be a excellent fp compare to other on the Wii but compare to cod4 : Modern Warfare on Xbox it be quite ugly . the big question be why Goldeneye . Goldeneye be one of the most ground breaking first person shooter ever and a game that I put many MANY hour into . it be also by far the best Pierce Brosnan Bond movie . this Goldeneye be a re-imagining of the movie radically change the story . the character name remain the same -lrb- Orumov , Trevelyan , Simonova -rrb- but they be completely change and unrecognizable from the original character and none of the change be improvement . Onatopp , for instance look like Cruella Deville in a pimp costume and sadly Boris Grishenko be completely jettison . the plot be change so that bond appear in all the event of the story for instance bond be at Severnaya when the Goldeneye blast hit . in order to get Bond there the writer include a full attack on the Severnaya base by russian soldier under Orumov 's order . the Severnaya guard send out a alert pick up by mi6 who then send bond to investigate . this do not make sense on several level . First of all the whole point of steal the EMP resistant helicopter be so that Orumov could draw as little attention to himself as possible as he steal the Goldeneye code from the almost completely unguarded research station . have this massive assault make the Tiger helicopter essentially superfluous and make it pretty much impossible that Orumov could get with he scheme without everyone know he do it . the game retain the interrogation scene almost word for word but how could Defense Minister Mishkin possibly think bond be behind the theft of the Goldeneye ? do bond also command dozen if not hundred of russian troops to attack the facility ? in almost every case where the character or plot be change it be to the detriment of the story . Goldeneye get the control scheme correct with the Wiimote\/Nanchuk . you move with the nanchuk control stick and control direction with the Wiimote so you direction essentially follow the reticule . there be strafing , run and gun and lean which in my opinion be absolute must but I still see FPS 's that do not have they . press ` z ' button give you limited lock-on but it can be frustrate when the game decide to lock on something other than what you be try to hit . the biggest problem be that the gun seem to have serious problem aim high and low . targeting upward will generally give you a angry red circle with a line through meaning you can not fire which can be brutal when someone be shoot you from above . likewise there can be some frustration when try to shoot downward . also , the control can sometimes seem to get lose and just float around or lock up . by and large when I be run and gun through a area I be fine and loving it but the target problem come along more than occasionally . there be one part in the game where I need to escape a burning train by shoot off some lock and my aim absolutely refuse to respond elicit more than a bit of profanity . I can not overstate how much of a problem this can be when the control suddenly refuse to obey . I can not deny there be much awesomeness to be have in the new Goldeneye . the sniper rifle and night vision goggles be do well and I love the tank section although the end where Bond stop Orumov 's train be lame compare to the movie . player can play more of a stealth game -lrb- which be do exceedingly well -rrb- or shoot they way through the whole thing . the control scheme be do well if a bit bitchy and often frustrating . personally I do not like that they use Goldeneye because it be neither a homage to the original rare game nor a improvement on the story of the film . the Memorial Park scene be a great level but the end be terrible compare to the film on the other hand the ` cradle ' scene be a sight to behold . this be the first bond game I have buy in year and I would have to say that for its era this be the second best bond game I have play after the original Goldeneye and the best fp I have see on the Wii . Goldeneye game show a lot of effort put into it include a really slick menu system but there be some graphical glich like float gun and fall through the ground that take I back but not in a good way . I have criticize a lot but this be a quality game if you can overlook a few very frustrating issue . just do not set you expectation too high or you might be disappoint .