I own a Wii and a xbox 360 . I be come to the realization that the reason why I have these two console be not just because I want the exclusively licensed game content for each -lrb- such as Zelda on the Wii or Halo on the xbox -rrb- , but it be become more and more apparent to I that the Xbox be my single-player console , and the Wii be my multiplayer console . I tend to play immersive first-person single player game that take advantage of the hd graphic and audio power of the xbox 360 , while the Wii be generally use to play multiplayer game , especially when we have friend over . this game will not disappoint on that front . the action be frantic and hilarious . the microgame consist of dozen -lrb- Nintendo claim around 200 in total -rrb- of different task center around a number of `` form '' or start position . for instance , the first form you will encounter be the Remote Control , and you hold the Wiimote just like you be hold the tv 's remote control . from this position you might be task with accomplish anything from toss some stir-fry in a saute pan to flip pancake , or shooting can or even bounce a tennis ball on a racquet . there be form like `` the Handlebars '' where you hold the Wiimote crosswise with both hand , or `` the Diner '' where you hook up the nunchuk attachment and hold the two controller like a fork and knife . Pretty much every microgame be time to last just a few seconds so you have to think - and act ! - quickly . the more you play , the better you 'll recognize the challenge , but that do not mean they be easy ! each type of microgame generally have at least three level of difficulty , and in addition to get harder you 'll typically find that either you have less time as you get farther into a series of challenge . the single-player game be really just about introduce the various form and unlock different activity , culminate in unlock the multiplayer game . you should be able to complete the single-player portion in a hour or two to unlock multiplayer mode . Multiplayer mode offer additional game -lrb- two to start , and play through each one unlock another game , which unlock another , for a total of 7 or 8 multiplayer style that accommodate anywhere from 2-12 player , depend on the game . this be where what I see as the first real shortcoming of Smooth move come in ... you can only use one Wiimote at a time . it seem pointless to force player to pass the Wiimote back and forth -lrb- especially since the action be usually happen fairly quickly , and Nintendo insist that you must wear the wrist safety strap , which can make it sometimes difficult to get ready in time for you turn -rrb- . allow the use of up to 4 wiimote would be much preferable . if you be not into the multiplayer experience , then you will definitely want to pass on this game . it be a fun game to run through , but after a few hour you would be bore out of you mind . this be primarily a party-oriented game for 2-4 player -lrb- though as I say , some game allow for up to as many as 12 player take turn -rrb- . it be kind of like the popular card game Uno . . not so much fun for two people , and much better with four - the more people you get play the more fun it be for everyone . a lot of the game cause you to do crazy thing that everyone will be laugh about so it be not a lot of just sit around , wait for you turn .