Сценарист, Наративний дизайнер, гейм-дизайнер
2003-2008 GSC Game World – PR manager, technical and game texts writer, holding exhibitions, contests, press tours and other advertising events, administration of sites and forums of projects STALKER: Shadow of Chernobyl, Cossacks-2, STALKER: Clear Sky.
2006 - PR-manager of Action Forms, support of the project "Vivisector: Beast inside", copywriting and game design of 2D project "New adventures of captain Vrungel";
2008-2009 – administrator of the official STALKER book series website of the EKSMO publishing house.
20018-2020 – screenwriter of the Swiss bank Dukascopy TV department  (Riga, Latvia).
Створення ігрових механік, написання сюжетів, діалогів, розробка персонажів і квестів
published stories and reviews;
scripts for amateur films
text game novels
published stories and reviews;
scripts for amateur films
text game novels
2003-2008 GSC Game World – PR manager, technical and game texts writer, holding exhibitions, contests, press tours and other advertising events, administration of sites and forums of projects STALKER: Shadow of Chernobyl, Cossacks-2, STALKER: Clear Sky.
2006 - PR-manager of Action Forms, support of the project "Vivisector: Beast inside", copywriting and game design of 2D project "New adventures of captain Vrungel";
2008-2009 – administrator of the official STALKER book series website of the EKSMO publishing house.
20018-2020 – screenwriter of the Swiss bank Dukascopy TV department  (Riga, Latvia).
Створення ігрових механік, написання сюжетів, діалогів, розробка персонажів і квестів