AUDIO OUTPUT DEVICE
FIG5 is a flow chart showing an algorithm in accordance with an example embodiment
FIG5 is a flow chart showing an algorithm, indicated generally by the reference numeral 40, in accordance with an example embodiment. The algorithm 40 includes the operations 12 and 13 described above. Viewing in conjunction with FIG5, when a user indication is received from the user 62 (operation 11), the first interactive object 64 is added to the interactive object queue (operation 12) and the first control area 82 is provided to the user 62 (operation 13). The first control area 82 is corresponding to the first interactive object 64, such that the user 62 may be capable of interacting with the first interactive object 64 by pointing towards, or being within, the first control area 82 (operation 14). As such, since the user 62 is not required to look at or point directly towards the first interactive object 64, the user is less likely to be disrupted while performing other tasks in the virtual reality environment. The first control area 82 may be provided in the general direction of the first interactive object 64. However, this is optional, such that the first control area 82 may be provided in any direction in the vicinity of the user 62.
flowchart
5
fourth loudspeaker
62
audio output device
56
At operation
52
operation
66
second user
50
algorithm algorithms
58
At operation
54
operation
60
reference numeral user interaction
68
touching
['1. An apparatus comprising: means for controlling a plurality of audio outputs of a multi-directional audio output device; means for receiving a first user input for indicating a first direction, wherein based, at least in part, on the first user input, a first one of the plurality of audio outputs is configured to be output in the first direction and is defined as a first audio output; and means for receiving a second user input for indicating a change in an audio setup of the multi-directional audio output device.']