query: When was Ubisoft Quebec founded?
passage: Ubisoft Quebec
Ubisoft Quebec was announced on 11 April 2005,[1][2] and was effectively opened 2 June 2005.[3] In June 2008, Ubisoft Quebec ramped up its computer-generated imagery business to work on movies in conjunction with Guillemot.[4] The unit was closed down again with the foundation of Ubisoft Motion Pictures in May 2011.[5] On 3 November 2011, Ubisoft acquired a Quebec City-based development division of Longtail Studios, of which 48 employees were merged into Ubisoft Quebec, while 6–7, including the division's manager, departed.[6]
passage: Ubisoft Montreal
In 2001, Ubisoft acquired the rights to the "Myst", "Chessmaster", and "Prince of Persia" IPs from Mattel and The Learning Company. Mallet was adamant about getting the "Prince of Persia" series and assured that the Montreal studio got the first chance to work with it. Ubisoft Montreal took the original 2D platforming games into a third-person 3D perspective, incorporating parkour, as well as bringing the series' original creator Jordan Mechner as a consultant for the game's story. "" was released in 2003, and proved a critical and financial success, with over 14 million copies sold by 2014, as well as several sequels.