--- datasets: - OOPPEENN/Galgame_Dataset configs: - config_name: default data_files: - split: train path: "data.tsv" --- - [**Viewer in 🤗 spaces here!**](https://huggingface.co/spaces/litagin/Galgame_dataset_stats) - Statistics of the audio (voice) files in the [OOPPEENN/Galgame_Dataset](https://huggingface.co/datasets/OOPPEENN/Galgame_Dataset) (in TSV format): ``` game_name num_speakers num_mono_files num_stereo_files num_error_files total_duration_hours avg_sample_rate_kHz avg_precision avg_bitrate_kbps codec total_size_GB Game1 47 15055 1 8 20.08 48.0 16.0 88.49 Vorbis 0.73 Game2 40 15370 0 7 30.10 47.8 16.0 87.113 Vorbis 1.07 ... ``` - For each game, the [specs](https://huggingface.co/datasets/litagin/Galgame_Dataset_stats/tree/main/specs) folder includes spectrogram images from 5 randomly selected audio files. ![image](https://huggingface.co/datasets/litagin/Galgame_Dataset_stats/resolve/main/specs/AKABEiSOFT3_CharaBration!_~Otome_wa_Koi_shite_Charabureru~/spec1.png) [Spreadsheet link](https://docs.google.com/spreadsheets/d/12gI6sKJ3k_0r1c-n-LUZJy5y8T5Je1DQ5OEn0t1Upeg/edit?usp=sharing) - Spaces in game names are replaced with underscores ("_"). - `num_error_files` refers to the number of files that both Sox and pydub cannot extract information from (likely indicating that these files are corrupted).