 With stone , needle , flame , and spark power @-@ ups , Kirby can transform to interact with blocks differently . For instance , the spark power @-@ up lets Kirby break through otherwise indestructible blocks , and the needle lets Kirby hit spikes once without losing a life . The game has a themed frame and uses a wide palette of colors in @-@ game when played with the Super Game Boy . 
 With stone , needle , flame , and spark power @-@ ups , Kirby can transform to interact with blocks differently . For instance , the spark power @-@ up <a href='uninflect' title='1'><mark>lets</mark></a> Kirby break through otherwise indestructible blocks , and the needle <a href='uninflect' title='2'><mark>lets</mark></a> Kirby hit spikes once without losing a life . The game <a href='got' title='3'><mark>has</mark></a> a themed frame and <a href='uninflect' title='4'><mark>uses</mark></a> a wide palette of colors in @-@ game when played with the Super Game Boy . 
With stone , needle , flame , and spark power @-@ ups , Kirby can transform to interact with blocks differently . For instance , the spark power @-@ up let Kirby break through otherwise indestructible blocks , and da needle let Kirby hit spikes once without losin a life . Tdagame got a themed frame and use a wide palette of colors in @-@ game when played wid the Super Game Boy .