 Director Mamoru Oshii stated , " My intuition told me that this story about a futuristic world carried an immediate message for our present world . I am also interested in computers through my own personal experience with them . I had the same feeling about Patlabor and I thought it would be interesting to make a film that took place in the near future . There are only a few movies , even out of Hollywood , which clearly portray the influence and power of computers . I thought this theme would be more effectively conveyed through animation . " Oshii expanded on these thoughts in a later interview , noting that technology changes people and had become a part of the culture of Japan . He commented that his use of philosophy caused producers to become frustrated because of sparing use of action scenes . Oshii also acknowledged that a movie with more action would sell better , but he continued to make these movies anyway . When Oshii went back to make changes to the original Ghost in the Shell to re @-@ release it as Ghost in the Shell 2 @.@ 0 , one of the reasons he gave was that the film did not resemble the sequel . He wanted to update the film to reflect changes in perspective . 
 Director Mamoru Oshii stated , " My intuition told me that this story about a futuristic world carried an immediate message for our present world . I am also interested in computers through my own personal experience with them . I had the same feeling about Patlabor and I thought it would be interesting to make a film <a href='null_relcl' title='1'><mark>that</mark></a>took place in the near future . <a href='dey_it' title='2'><mark>There</mark></a> are only a few movies , even out of Hollywood , which clearly portray the influence and power of computers . I thought this theme would be more effectively conveyed through animation . " Oshii expanded on these thoughts in a later interview , noting that technology <a href='uninflect' title='3'><mark>changes</mark></a> people and <a href='been_done' title='4'><mark>had</mark></a> become a part of the culture of Japan . He commented that his use of philosophy caused producers to become frustrated because of sparing use of action scenes . Oshii also acknowledged that a movie with more action would sell better , but he continued to make these movies anyway . When Oshii went back to make changes to the original Ghost in the Shell to re @-@ release it as Ghost in the Shell 2 @.@ 0 , one of the reasons he gave was that the film did not resemble <a href='None' title='5'><mark>the</mark></a><a href='negative_concord' title='6'><mark>sequel</mark></a> . He wanted to update the film to reflect changes in perspective . 
Director Mamoru Oshii stated , " My intuition told me dat dis story about a futuristic world carried an immediate message for our present world . I am also interested in computers through my own personal experience wid them . I had the same feelin about Patlabor and I thought it would b interesting to make a film took place in the near future . It is only a few movies , even out of Hollywood , which clearly portray da influence and power of computers . I thought this theme would be more effectively conveyed thru animation . " Oshii expanded on these thoughts in a later interview , noting that technology change people and done become a part of the culture of Japan . He commented that his use of philosophy caused producers to become frustrated because of sparing use of action scenes . Oshii also acknowledged that a movie with more action would sell better , but he continued to make these movies anyway . When Oshii went back to make changes to tdaoriginal Ghost in the Shell to re @-@ release it as Ghost in the Shell 2 @.@ 0 , one of the reasons he gave was that thdailm did not resemble no sequel . He wanted to update the film to reflect changes in perspective .