 In 1993 , Shimomura left Capcom to join another game company , Square ( now Square Enix ) . She stated that the move was done because she was interested in writing " classical @-@ style " music for fantasy role @-@ playing games . While working for Capcom , she was in the arcade department and was unable to transfer to the console department to work on their role @-@ playing video game series Breath of Fire , although she did contribute one track to the first game in the series . Her first project at the company was the score for the role @-@ playing video game Live A Live in 1994 . While she was working on the score to Super Mario RPG the following year , she was asked to join Noriko Matsueda on the music to the futuristic strategy RPG Front Mission . Although she was overworked doing both scores and it was not the genre that she was interested in , she found herself unable to refuse after her first attempt to do so unexpectedly happened in the presence of the president of Square , Tetsuo Mizuno . These games were followed by Tobal No. 1 , the last score she worked on with another composer for a decade . 
 In 1993 , Shimomura left Capcom to join another game company , Square ( now Square Enix ) . She stated that the move was done because she was interested in writing " classical @-@ style " music for fantasy role @-@ playing games . While working for Capcom , she was in the arcade department and was unable to transfer to the console department to work on their role @-@ playing video game series Breath of Fire , although she did contribute one track to the first game in the series . Her first project at the company was the score for the role @-@ playing video game Live A Live in 1994 . While she was working on the score to Super Mario RPG the following year , she was asked to join Noriko Matsueda on the music to the futuristic strategy RPG Front Mission . Although she was overworked doing both scores and it <a href='negative_concord' title='1'><mark>was</mark></a> <a href='negative_concord' title='2'><mark>not</mark></a><a href='None' title='3'><mark>the</mark></a><a href='negative_concord' title='4'><mark>genre</mark></a> that she was interested in , she found herself unable to refuse after her first attempt to do so unexpectedly happened in the presence of the president of Square , Tetsuo Mizuno . These games <a href='uninflect' title='5'><mark>were</mark></a> followed by Tobal No. 1 , the last score she worked on with another composer for a decade . 
In 1993 , Shimomura left Capcom to join anotha game company , Square ( now Square Enix ) . She stated dat da move was done bc she was interested in writing " classical @-@ style " music for fantasy role @-@ playing games . While working for Capcom , she was in the arcade department and was unable to transfer to tdaconsole department to wrk on their role @-@ playing video game series Breath of Fire , although she did contribute one track to the first game in the series . Her first project at thdaompany was thedaore fa the dae @-@ playing video game Live A Live in 1994 . While she was working on the sdae to Super Mario RPG the following year , she was asked to join Noriko Matsueda on the music to the fudaistic strategy RPG Front Mission . Although she was overworked doin both scores and it ain't no genre that she was interested in , she found herself unable to refuse after her first attempt to do so unexpectedly happened in the predace of the presdant of Square , Tetsuo Mizuno . dese games was followed by Tobal No. 1 , the last score she worked on w/ another composer for a decade .