 Famitsu Weekly found the story enjoyable , though noted that those who had played Destiny would get more enjoyment out of it , and praised the voice acting . They also found the gameplay and pacing enjoyable , positively noting the option to auto @-@ battle . The game ranked as the 89th all @-@ time favorite game in a 2006 Famitsu readers poll . Japanese website Game Impress Watch found the story impressive , citing its use of time travel and the continued use of Destiny 's world and lore . The gameplay , mini @-@ games and customization options was also generally praised , with the reviewer recommending the title to players of the series . RPGFan 's Woojin Lee was also positive , praising the gameplay despite the very high encounter rate , and was pleased that an auto @-@ battle option was included . One point that received a more mixed response was the game 's music , with the exception of the opening song . In a preview for IGN , David Smith was generally positive about the game . While he disliked the art style and its low @-@ tech look compared to its hardware , he found the gameplay enjoyable and the opening parts of the story fairly relatable . He ended by hoping that Namco would put the effort into localizing the title . 
 Famitsu Weekly found the story enjoyable , though noted that those <a href='null_relcl' title='1'><mark>who</mark></a><a href='been_done' title='2'><mark>had</mark></a> played Destiny would get more enjoyment out of it , and praised the voice acting . They also found the gameplay and pacing enjoyable , positively noting the option to auto @-@ battle . The game<a href='been_done' title='3'><mark></mark></a> ranked as the 89th all @-@ time favorite game in a 2006 Famitsu readers poll . Japanese website Game Impress Watch found the story impressive , citing its use of time travel and the continued use of Destiny <a href='null_genetive' title='4'><mark>'s</mark></a>world and lore . The gameplay , mini @-@ games and customization options was also generally praised , with the reviewer recommending the title to players of the series . RPGFan <a href='null_genetive' title='5'><mark>'s</mark></a>Woojin Lee was also positive , praising the gameplay despite the very high encounter rate , and was pleased that an auto @-@ battle option was included . One point <a href='null_relcl' title='6'><mark>that</mark></a>received a more mixed response was the game <a href='null_genetive' title='7'><mark>'s</mark></a>music , with the exception of the opening song . In a preview for IGN , David Smith was generally positive about the game . While he disliked the art style and its low @-@ tech look compared to its hardware , he found the gameplay enjoyable and the opening parts of the story fairly relatable . He ended by hoping that Namco would put the effort into localizing the title . 
Famitsu Weekly found the story enjoyable , tho noted dat those done played Destiny would get more enjoyment out of it , and praised da voice acting . They also found the gameplay and pacing enjoyable , positively noting the option to auto @-@ battle . The game done ranked as tda89th all @-@ time favorite game in a 2006 Famitsu readers poll . Japanese website Game Impress Watch found thdatory impressive , citing its use of time travel and the continued use of Destiny  world and lore . Thedameplay , mini @-@ games and customization options was also generally praised , wid the daiewer recommending the title to players of the series . RPGFan  Woojin Lee was also positive , praising the gameplay despite the vda high encounter rate , and was pleased tdatan auto @-@ battle option was included . One point received a more mixed response was the game  music , with the exdation of the opening song . In a preview for IGN , David Smith was generally positive bout the game . While he disliked the artdayle and its low @-@ tech look compared to its hardware , he found the gameday enjoyable and the opening parts of the storydairly relatable . He ended by hopin thdatamco would put the effort into localizing the title da