 While the song is playing , the background visuals feature the players ' chosen avatar , along with the rest of the band performing in one of several real and fictional venues . The reaction of the audience is based on the performance of the player judged by the Rock Meter . Guitar Hero II added special lighting and other stage effects that were synchronized to the music to provide a more complete concert experience . The games developed by Neversoft feature a simple storyline , usually about a band 's quest for fame , which is told through animations played throughout the game . These animations were created by Chris Prynoski and his studio , Titmouse , Inc . , who have also done animations for the animated show Metalocalypse . 
 While the song is playing , the background visuals feature the players <a href='null_genetive' title='1'><mark>'</mark></a>chosen avatar , along with the rest of the band performing in one of several real and fictional venues . The reaction of the audience is based on the performance of the player judged by the Rock Meter . Guitar Hero II added special lighting and other stage effects <a href='null_relcl' title='2'><mark>that</mark></a><a href='uninflect' title='3'><mark>were</mark></a> synchronized to the music to provide a more complete concert experience . The games developed by Neversoft feature a simple storyline , usually about a band <a href='null_genetive' title='4'><mark>'s</mark></a>quest for fame , which is told through animations played throughout the game . These animations <a href='uninflect' title='5'><mark>were</mark></a> created by Chris Prynoski and his studio , Titmouse , Inc . , <a href='null_relcl' title='6'><mark>who</mark></a>have also done animations for the animated show Metalocalypse . 
While da song is playing , the background visuals feature tdaplayers  chosen avatar , along with the rest of the band performing in one of several real and fictional venues . The reaction of thdaudience is based on thedarformance of the dayer judged by the Rock Meter . Guitar Hero II added special lighting and other stage effects was synchronized to the music to provide a more complete concert experience . The gdas developed by Neversoft feature a simple storyline , usually bout a band  quest for fame , which is told through animations played throughout the game . These animations was created by Chris Prynoski and his studio , Titmouse , Inc . , have also done animations fa the andated show Metalocalypse .