 Despite the praise , some reviewers criticized the game for its confusing level layouts and felt they have not held up very well over the years . Christian Donlan of Eurogamer stated that Perfect Dark is " not afraid to throw dead ends at you seemingly for the hell of it , or repeat textures so much in its huge maps that you can get a little dizzy . " GameSpot 's Tom Mc Shea noted that the campaign was " oddly paced " , and that " locked doors , unused rooms , and dead ends ... can be disheartening to stumble around in a circle until you finally happen upon the correct door you just couldn 't locate . " Nevertheless , he admitted that " it 's a lot of fun to replay them to try for high scores and figure out the many unique objectives . " He also remarked that that online play can periodically suffer from a significant amount of lag , but praised the amount of content and features . 
 Despite the praise , some reviewers criticized the game for its confusing level layouts and felt they <a href='been_done' title='1'><mark>have</mark></a> not held up very well over <a href='None' title='2'><mark>the</mark></a><a href='negative_concord' title='3'><mark>years</mark></a> . Christian Donlan of Eurogamer stated that Perfect Dark is " not afraid to throw dead ends at you seemingly for the hell of it , or repeat textures so much in its huge maps that you can get a little dizzy . " GameSpot <a href='null_genetive' title='4'><mark>'s</mark></a>Tom Mc Shea noted that the campaign was " oddly paced " , and that " locked doors , unused rooms , and dead ends ... can be disheartening to stumble around in a circle until you finally happen upon the correct door you just couldn 't locate . " Nevertheless , he admitted that " it 's a lot of fun to replay them to try for high scores and figure out the many unique objectives . " He also remarked that that online play can periodically suffer from a significant amount of lag , but praised the amount of content and features . 
Despite the praise , some reviewers criticized the game for its confusing level layouts and felt they done not held up very well over no yrs . Christian Donlan of Eurogamer stated dat Perfect Dark is " not afraid to throw dead ends at you seemingly for da hell of it , or repeat textures so much in its bigass maps that you can get alil dizzy . " GameSpot  Tom Mc Shea noted tdatthe campaign was " oddly paced " , and that " locked doors , unused rooms , and dead ends ... can b disheartening to stumble around in a circle until you finally happen upon tdacorrect door you jus couldn 't locate . " Nevertheless , he admitted that " it 's a lot of fun to replay them to try fa high scores and figure out thdaany unique objectives . " He also remarked that that online play can periodically suffer from a significant amount of lag , but praised the amount of content and features .