 Fez was released on April 13 , 2012 and sold 200 @,@ 000 copies in its yearlong exclusivity to the Xbox Live Arcade platform . Several months later , Polytron became embroiled in a high @-@ profile dispute with Microsoft over the cost of patching the game . Polytron had released a fix that resolved many of the game 's technical issues but introduced another that corrupted the saved games for about one percent of users . They withdrew the patch , but found Microsoft 's fee for subsequent patch releases unviable , and chose to reinstate the withdrawn patch as their most utilitarian option . Polytron drew ire for the decision , which raised awareness for the business needs of indie developers . In July 2013 , a year later , Microsoft announced that they no longer charged for patches , and Fish tweeted that Polytron 's patch would take " a couple of months " . Speaking in retrospect of the release , Fish " fiercely criticized " Fez co @-@ publisher Microsoft Games Studios for botching the game 's release . Fish cited a lack of promotion and publicity , and poor advertising of the game on Microsoft 's digital market . 
 Fez was released on April 13 , 2012 and sold 200 @,@ 000 copies in its yearlong exclusivity to the Xbox Live Arcade platform . Several months later , Polytron became embroiled in a high @-@ profile dispute with Microsoft over the cost of patching the game . Polytron <a href='been_done' title='1'><mark>had</mark></a> released a fix <a href='null_relcl' title='2'><mark>that</mark></a>resolved many of the game <a href='null_genetive' title='3'><mark>'s</mark></a>technical issues but introduced another <a href='null_relcl' title='4'><mark>that</mark></a>corrupted the saved games for about one percent of users . They withdrew the patch , but found Microsoft <a href='null_genetive' title='5'><mark>'s</mark></a>fee for subsequent patch releases unviable , and chose to reinstate the withdrawn patch as their most utilitarian option . Polytron drew ire for the decision , which raised awareness for the business needs of indie developers . In July 2013 , a year later , Microsoft announced that they no longer charged for patches , and Fish tweeted that Polytron <a href='null_genetive' title='6'><mark>'s</mark></a>patch would take " a couple of months " . Speaking in retrospect of the release , Fish " fiercely criticized " Fez co @-@ publisher Microsoft Games Studios for botching the game <a href='null_genetive' title='7'><mark>'s</mark></a>release . Fish cited a lack of promotion and publicity , and poor advertising of the game on Microsoft <a href='null_genetive' title='8'><mark>'s</mark></a>digital market . 
Fez was released on April 13 , 2012 and sold 200 @,@ 000 copies in its yearlong exclusivity to the Xbox Live Arcade platform . Several months later , Polytron became embroiled in a high @-@ profile dispute w Microsoft over da cost of patching the game . Polytron done released a fix resolved many of the game  technical issues but introduced another corrupted tdasaved games for bou one percent of users . They withdrew the patch , but found Microsoft  fee for subsequent patch releases unviable , and chose to reinstate the withdrawn patch as their most utilitarian option . Polytron drew ire fir the decision , which raised awareness for the business needs of indie developers . In July 2013 , a year later , Microsoft announced dat they no longer charged fir patches , and Fish tweeted that Polytron  patch would take " a couple of months " . speakin in retrospect of thdaelease , Fish " fiercely criticized " Fez co @-@ publisher Microsoft Games Studios fir botching the game  release . Fish cited a lack of promotion and publicity , and poor advertising of thedame on Microsoft  digital market .