 As a side @-@ scrolling platform game and the first in the Super Mario Land series , Super Mario Land is similar in gameplay to its forebears : as Mario , the player advances to the end of the level by moving to the right and jumping across platforms to avoid enemies and pitfalls . In Super Mario Land , Mario travels to Sarasaland to save Princess Daisy from Tatanga , an evil spaceman . Two of the game 's twelve levels are " forced @-@ scrolling " Gradius @-@ style shooters where Mario helms a submarine or airplane and fires projectiles towards oncoming enemies and bosses . Levels end with a platforming challenge to reach an alternative exit located above the regular exit . The former leads to a bonus minigame that awards extra lives . 
 As a side @-@ scrolling platform game and the first in the Super Mario Land series , Super Mario Land <a href='drop_aux' title='1'><mark>is</mark></a>similar in gameplay to its forebears : as Mario , the player <a href='uninflect' title='2'><mark>advances</mark></a> to the end of the level by moving to the right and jumping across platforms to avoid enemies and pitfalls . In Super Mario Land , Mario <a href='uninflect' title='3'><mark>travels</mark></a> to Sarasaland to save Princess Daisy from Tatanga , an evil spaceman . Two of the game <a href='null_genetive' title='4'><mark>'s</mark></a>twelve levels <a href='drop_aux' title='5'><mark>are</mark></a>" forced @-@ scrolling " Gradius @-@ style shooters where Mario <a href='uninflect' title='6'><mark>helms</mark></a> a submarine or airplane and fires projectiles towards oncoming enemies and bosses . Levels end with a platforming challenge to reach an alternative exit located above the regular exit . The former leads to a bonus minigame <a href='null_relcl' title='7'><mark>that</mark></a><a href='uninflect' title='8'><mark>awards</mark></a> extra lives . 
As a side @-@ scrolling platform game and da first in the Super Mario Land series , Super Mario Land similar in gameplay to its forebears : as Mario , tdaplayer advance to thdand of the level by movin to the right and jumping across platforms to avoid enemies and pitfalls . In Super Mario Land , Mario travel to Sarasaland to save Princess Daisy from Tatanga , an evil spaceman . 2 of the game  twelve levels " forced @-@ scrolling " Gradius @-@ style shooters where Mario helm a submarine or airplane and fires projectiles towards oncoming enemies and bosses . Levels end with a platforming challenge to reach an alternative exit located above the regular exit . Thedarmer leads to a bonus minigame award extra lives .