 In a preview of the TGS demo , Ryan Geddes of IGN was left excited as to where the game would go after completing the demo , along with enjoying the improved visuals over Valkyria Chronicles II . Kotaku 's Richard Eisenbeis was highly positive about the game , citing is story as a return to form after Valkyria Chronicles II and its gameplay being the best in the series . His main criticisms were its length and gameplay repetition , along with expressing regret that it would not be localized . 
 In a preview of the TGS demo , Ryan Geddes of IGN was left excited as to where the game would go after completing the demo , along with enjoying the improved visuals over Valkyria Chronicles II . Kotaku <a href='null_genetive' title='1'><mark>'s</mark></a>Richard Eisenbeis was highly positive about the game , citing is story as a return to form after Valkyria Chronicles II and its gameplay being the best in the series . His main criticisms <a href='uninflect' title='2'><mark>were</mark></a> its length and gameplay repetition , along with expressing regret <a href='null_relcl' title='3'><mark>that</mark></a>it would not be localized . 
In a preview of da TGS demo , Ryan Geddes of IGN was left excited as to where tdagame would go after completing the demo , along with enjoying thdamproved visuals over Valkyria Chronicles II . Kotaku  Richard Eisenbeis was highly positive about the game , citing is story as a return to form after Valkyria Chronicles II and its gameplay being thedast in the daies . His main criticisms was its length and gameplay repetition , along with expressing regret it would not be localized .