 Reviewers were especially pleased with the emotional experience of playing the game , particularly with other players . Christian Donlan of Eurogamer described it as a " non @-@ denominational religious experience " that , with the addition of another player , moves beyond metaphors and becomes a " pilgrimage " to the player . A reviewer writing for Edge magazine said the emotional arc of the game hits with " occasionally startling power " , while Patrick Shaw from Wired said the game made him feel a " wide range of emotions ... wonder , fear , even sadness . " Miller said all three times he played the game , " each time , without fail , individual moments ... managed to give me goosebumps , and those moments have remained on my mind for weeks afterward . " Joel Gregory of PlayStation Official Magazine praised the game 's story for being open to the player 's interpretation , leaving an ambiguity that drew him in . The addition of an unnamed second player was described by Donlan as brilliant and as a " master stroke " , and Edge said it made for " a more absorbing , more atmospheric experience " . 
 Reviewers <a href='uninflect' title='1'><mark>were</mark></a> especially pleased with the emotional experience of playing the game , particularly with other players . Christian Donlan of Eurogamer described it as a " non @-@ denominational religious experience " <a href='null_relcl' title='2'><mark>that</mark></a>, with the addition of another player , <a href='uninflect' title='3'><mark>moves</mark></a> beyond metaphors and <a href='uninflect' title='4'><mark>becomes</mark></a> a " pilgrimage " to the player . A reviewer writing for Edge magazine said the emotional arc of the game <a href='uninflect' title='5'><mark>hits</mark></a> with " occasionally startling power " , while Patrick Shaw from Wired said the game made him feel a " wide range of emotions ... wonder , fear , even sadness . " Miller said all three times he<a href='been_done' title='6'><mark></mark></a> played the game , " each time , without fail , individual moments ...<a href='been_done' title='7'><mark></mark></a> managed to give me goosebumps , and those moments <a href='been_done' title='8'><mark>have</mark></a> remained on my mind for weeks afterward . " Joel Gregory of PlayStation Official Magazine praised the game <a href='null_genetive' title='9'><mark>'s</mark></a>story for being open to the player <a href='null_genetive' title='10'><mark>'s</mark></a>interpretation , leaving an ambiguity <a href='null_relcl' title='11'><mark>that</mark></a>drew him in . The addition of an unnamed second player was described by Donlan as brilliant and as a " master stroke " , and Edge said it made for " a more absorbing , more atmospheric experience " . 
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