 The Radiant and Dire occupy bases in opposite corners of the playing field , divided by a crossable river . Within each base is a critical building called the " Ancient " , along with a fountain that respawns and heals that side 's heroes . A match ends when one side breaches the enemy team 's base and destroys the Ancient within . The two bases are connected by three paths , referred to as " lanes " , which are guarded by defensive towers and computer @-@ controlled creatures called " creeps " . These creatures periodically spawn in groups and travel along the lanes to attack any enemy heroes , creeps , and buildings in sight . Creeps spawn from two buildings , called the " barracks " , that exist in each lane and are located in the base . Destroying all six of the enemy team 's barracks allows for stronger creeps for the attacking side to spawn with significantly enhanced health and damage , known as " mega creeps " . Also present are " neutral creeps " that are hostile to both Radiant and Dire side , and reside in marked locations on the map known as " camps " . Camps are located in the area between the lanes known as the " jungle " , which both sides of the map have . Neutral creeps do not attack unless provoked , and will respawn if killed . The most powerful neutral creep is named " Roshan " , who is a unique boss that may be killed by either side to obtain an item that allows a one @-@ time resurrection by the hero that holds it . Roshan will respawn between 8 – 11 minutes after being killed , and becomes progressively harder to kill as the match continues over time . 
 The Radiant and Dire occupy bases in opposite corners of the playing field , divided by a crossable river . Within each base <a href='drop_aux' title='1'><mark>is</mark></a>a critical building called the " Ancient " , along with a fountain <a href='null_relcl' title='2'><mark>that</mark></a>respawns and heals that side <a href='null_genetive' title='3'><mark>'s</mark></a>heroes . A match <a href='uninflect' title='4'><mark>ends</mark></a> when one side <a href='uninflect' title='5'><mark>breaches</mark></a> the enemy team <a href='null_genetive' title='6'><mark>'s</mark></a>base and <a href='uninflect' title='7'><mark>destroys</mark></a> the Ancient within . The two bases are connected by three paths , referred to as " lanes " , which are guarded by defensive towers and computer @-@ controlled creatures called " creeps " . These creatures periodically spawn in groups and travel along the lanes to attack any enemy heroes , creeps , and buildings in sight . Creeps spawn from two buildings , called the " barracks " , <a href='null_relcl' title='8'><mark>that</mark></a>exist in each lane and are located in the base . Destroying all six of the enemy team <a href='null_genetive' title='9'><mark>'s</mark></a>barracks <a href='uninflect' title='10'><mark>allows</mark></a> for stronger creeps for the attacking side to spawn with significantly enhanced health and damage , known as " mega creeps " . Also present <a href='drop_aux' title='11'><mark>are</mark></a>" neutral creeps " <a href='null_relcl' title='12'><mark>that</mark></a><a href='drop_aux' title='13'><mark>are</mark></a>hostile to both Radiant and Dire side , and reside in marked locations on the map known as " camps " . Camps are located in the area between the lanes known as the " jungle " , which both sides of the map <a href='got' title='14'><mark>have</mark></a> . Neutral creeps do not attack unless provoked , and will respawn if killed . The most powerful neutral creep is named " Roshan " , <a href='null_relcl' title='15'><mark>who</mark></a><a href='drop_aux' title='16'><mark>is</mark></a>a unique boss <a href='null_relcl' title='17'><mark>that</mark></a>may be killed by either side to obtain an item <a href='null_relcl' title='18'><mark>that</mark></a><a href='uninflect' title='19'><mark>allows</mark></a> a one @-@ time resurrection by the hero <a href='null_relcl' title='20'><mark>that</mark></a><a href='uninflect' title='21'><mark>holds</mark></a> it . Roshan will respawn between 8 – 11 minutes after being killed , and <a href='uninflect' title='22'><mark>becomes</mark></a> progressively harder to kill as the match <a href='uninflect' title='23'><mark>continues</mark></a> over time . 
Da Radiant and Dire occupy bases in opposite corners of tdaplayin field , divided by a crossable river . Within each base a critical building called thda Ancient " , along with a fountain respawns and heals dat side  heroes . A match end when one side breach the enemy team  base and destroy thedacient within . The da bases r connected by three paths , referred to as " lanes " , which arruarded by defensive towers and computer @-@ controlled creatures called " creeps " . These creatures periodically spawn in groups and travel along the ldas to attack any enemy heroes , creeps , and buildings in sight . Creeps spawn from 2 buildings , called the " barracks " , exist in each lane and are rated in the base . Destroying all six of the enemy team  barracks allow for stronger creeps fa the attacking side to spawn with significantly enhanced health and damage , known as " mega creeps " . Also present " neutral creeps " hostile to both Radiant and Dire side , and reside in marked locations on the map known as " camps " . Camps are located in the ardabetween the lanes known as the " jungle " , which both sides of the map got . Neutral creeps do not attack unless provoked , and will respawn if killed . The most powerful neutral creep is named " Roshan " , a unique boss may be killed by either side to obtain an item allow a one @-@ time resurrection by the hero hold it . Roshan gon respawn between 8 – 11 min after bein killed , and become progressively harder to kill as the match continue over time .