 Each plane in Jane 's Attack Squadron is composed of forty @-@ five parts that may be removed or otherwise damaged in combat . Damage to these parts affects performance ; for example , a broken fuel line will leak , quickly decreasing the fuel gauge . Various adjustments may be made to the game 's realism , including an " arcade physics " option that drastically reduces flight difficulty . The game is packaged with the mission and physics editors that were used to develop it . 
 Each plane in Jane <a href='null_genetive' title='1'><mark>'s</mark></a>Attack Squadron is composed of forty @-@ five parts <a href='null_relcl' title='2'><mark>that</mark></a>may be removed or otherwise damaged in combat . Damage to these parts <a href='uninflect' title='3'><mark>affects</mark></a> performance ; for example , a broken fuel line will leak , quickly decreasing the fuel gauge . Various adjustments may be made to the game <a href='null_genetive' title='4'><mark>'s</mark></a>realism , including an " arcade physics " option <a href='null_relcl' title='5'><mark>that</mark></a>drastically <a href='uninflect' title='6'><mark>reduces</mark></a> flight difficulty . The game is packaged with the mission and physics editors <a href='null_relcl' title='7'><mark>that</mark></a><a href='uninflect' title='8'><mark>were</mark></a> used to develop it . 
Each plane in Jane  Attack Squadron is composed of forty @-@ five parts may b removed or otherwise damaged in combat . Damage to these parts affect performance ; for example , a broken fuel line will leak , quickly decreasing da fuel gauge . Various adjustments may bbmade to tdagame  realism , including an " arcade physics " option drastically reduce flight difficulty . Thdaame is packaged with thedassion and physics editors was used to develop it .