 While staying true to most adventure game conventions , Voyage has some unique features for its genre . These include two dexterity minigames which take advantage of the reduced gravity in the game 's lunar setting , and an " Intelligence Management System " , in which a score is assigned to the player for every puzzle he solves , and for certain actions . The Adventure Company introduced this feature to motivate players to replay the game to increase their cumulative score . 
 While staying true to most adventure game conventions , Voyage <a href='got' title='1'><mark>has</mark></a> some unique features for its genre . These include two dexterity minigames which take advantage of the reduced gravity in the game <a href='null_genetive' title='2'><mark>'s</mark></a>lunar setting , and an " Intelligence Management System " , in which a score is assigned to the player for every puzzle he <a href='uninflect' title='3'><mark>solves</mark></a> , and for certain actions . The Adventure Company introduced this feature to motivate players to replay the game to increase their cumulative score . 
While staying tru to most adventure game conventions , Voyage got some unique features for its genre . These include two dexterity minigames which take advantage of the reduced gravity in the game  lunar setting , and an " Intelligence Management System " , in which a score is assigned to da player fir every puzzle he solve , and for certain actions . TdaAdventure Company introduced this feature to motivate players to replay the game to increase their cumulative score .