 IGN stated , " Sony succeeded at making good games better " and that it " acts as a time lapse experiment for players to get a really good look at how a developer evolves from one game to another . " GamePro noted the lack of new bonus content , and said , " 3D doesn 't necessarily radically redefine the experience . It does , however , make things like boss fights and magical effects much more mesmerizing " , but added that , " all of the in @-@ game cinematics are not in 3D , which is ... unfortunate considering how cutscenes are such an integral part of the storytelling in any God of War game " . By June 2012 , God of War : Origins Collection had sold 711 @,@ 737 copies worldwide . 
 IGN stated , " Sony succeeded at making good games better " and that it " <a href='uninflect' title='1'><mark>acts</mark></a> as a time lapse experiment for players to get a really good look at how a developer <a href='uninflect' title='2'><mark>evolves</mark></a> from one game to another . " GamePro noted the lack of new bonus content , and said , " 3D doesn 't necessarily radically redefine the experience . It <a href='uninflect' title='3'><mark>does</mark></a> , however , make things like boss fights and magical effects much more mesmerizing " , but added that , " all of the in @-@ game cinematics <a href='negative_concord' title='4'><mark>are</mark></a> <a href='negative_concord' title='5'><mark>not</mark></a>in <a href='negative_concord' title='6'><mark>3D</mark></a> , which <a href='drop_aux' title='7'><mark>is</mark></a>... unfortunate considering how cutscenes are such an integral part of the storytelling in any God of War game " . By June 2012 , God of War : Origins Collection <a href='been_done' title='8'><mark>had</mark></a> sold 711 @,@ 737 copies worldwide . 
IGN stated , " Sony succeeded at wit gud games better " and dat it " act as a time lapse experiment for players to get a really good look at how a developer evolve from one game to anotha . " GamePro noted the lack of new bonus content , and said , " 3D doesn 't necessarily radically redefine da experience . It do , however , make things like boss fights and magical effects much more mesmerizing " , but added that , " alll of tdain @-@ game cinematics ain't in no 3D , which ... unfortunate considering how cutscenes r such an integral part of the storytelling in any God of War game " . By June 2012 , God of War : Origins Collection done sold 711 @,@ 737 copies worldwide .