 In general , Voyage received mixed reviews upon its release . According to Metacritic , reviewers have given Voyage scores between 60 % and 86 % . One of the more positively received aspects of the game was its ability to recreate the mood of 19th century science @-@ fiction , with GameSpot writing that the game " nicely re @-@ creates the whimsical mood of 19th @-@ century sci @-@ fi [ and ] a sense of wonder fills every pixel of the graphic design . " In contrast , Game Over Online Magazine said that once the player leaves the capsule and arrives on the moon , instead of viewing colorful and wondrous sights , the game turns into a drab and unlikely bore . The puzzle aspect of Voyage met with mixed responses . On the other hand , GameSpot accused the puzzle aspects of Voyage of " reduc [ ing ] Jules Verne 's tale of a visit to the moon in 1865 to a series of clumsily arranged logic puzzles geared to try the patience of adventure @-@ game veterans . " The puzzles in the game are often extremely difficult , with Just Adventure attributing the unexpected difficulty in the game to the fact that there are often several different ways to achieve the same goals , thanks to the game 's " Intelligence Management System " . The game 's inventory system received praise from Gamersinfo as being very well done . 
 In general , Voyage received mixed reviews upon its release . According to Metacritic , reviewers <a href='been_done' title='1'><mark>have</mark></a> given Voyage scores between 60 % and 86 % . One of the more positively received aspects of the game was its ability to recreate the mood of 19th century science @-@ fiction , with GameSpot writing that the game " nicely <a href='uninflect' title='2'><mark>re</mark></a> @-@ <a href='uninflect' title='3'><mark>creates</mark></a> the whimsical mood of 19th @-@ century sci @-@ fi [ and ] a sense of wonder <a href='uninflect' title='4'><mark>fills</mark></a> every pixel of the graphic design . " In contrast , Game Over Online Magazine said that once the player <a href='uninflect' title='5'><mark>leaves</mark></a> the capsule and <a href='uninflect' title='6'><mark>arrives</mark></a> on the moon , instead of viewing colorful and wondrous sights , the game <a href='uninflect' title='7'><mark>turns</mark></a> into a drab and unlikely bore . The puzzle aspect of Voyage met with mixed responses . On the other hand , GameSpot accused the puzzle aspects of Voyage of " reduc [ ing ] Jules Verne <a href='null_genetive' title='8'><mark>'s</mark></a>tale of a visit to the moon in 1865 to a series of clumsily arranged logic puzzles geared to try the patience of adventure @-@ game veterans . " The puzzles in the game <a href='drop_aux' title='9'><mark>are</mark></a>often extremely difficult , with Just Adventure attributing the unexpected difficulty in the game to the fact that <a href='dey_it' title='10'><mark>there</mark></a> are often several different ways to achieve the same goals , thanks to the game <a href='null_genetive' title='11'><mark>'s</mark></a>" Intelligence Management System " . The game <a href='null_genetive' title='12'><mark>'s</mark></a>inventory system received praise from Gamersinfo as being very well done . 
In general , Voyage received mixed reviews upon its release . According to Metacritic , reviewers done given Voyage scores between 60 % and 86 % . One of da more positively received aspects of tdagame was its ability to recreate thdaood of 19th century science @-@ fiction , with GameSpot writing that the game " nicely red @-@ create thedaimsical mood of 19th @-@ century sci @-@ fi [ and ] a sense of wonder fill every pixel of the daphic design . " In contrast , Game ova Online Magazine said dat once the pdaer leave the capsule and arrive on the moon , instead of viewing colorful and wondrous sights , the gadaturn into a drab and unlikely bore . The puzda aspect of Voyage met wid mixed responses . On the other hand , GameSpot accused the puzzle aspects of Voyage of " reduc [ ing ] Jules Verne  tale of a visit to the moon in 1865 to a series of clumsily arranged logic puzzles geared to try the patience of adventure @-@ game veterans . " The puzzles in the game often extremely difficult , with Just Adventure attributing the unexdated difficulty in the game dathe fact tda it is often several diffrent ways to achieve the same goda , thanx to the game  " Intelligence Management System " . The game  indatory system received praise from Gamersinfo as being very well done .