 Denny Atkin of Computer Gaming World wrote that Jane 's Attack Squadron " had the potential to be sim of the year in 2000 " , but that it had been rendered largely irrelevant by delays and " unrealized design goals . " He believed that its graphics would have been " state of the art in 2000 " , but he found them middling in 2002 ; and he noted the presence of numerous glitches . He considered the game 's most serious flaw to be its low number of missions . Although Atkin found the air @-@ to @-@ air combat " generally fun " , citing " good pilot AI " and " decent " flight physics , he believed that the game 's bombing runs were its most outstanding element . He hoped that fans would use the mission and physics editors to improve the game , and he concluded , " It 's buggy , but when it works it 's worth flying . " Andy Mahood of PC Gamer US wrote that Jane 's Attack Squadron is " unquestionably an entertaining and unique WWII prop sim " , but he believed that it was clearly inferior to games such as IL @-@ 2 Sturmovik . He found the game 's graphics to be outdated and its design to be " simplistic " , and he wrote that its " somewhat basic flight model " prevents advanced maneuvers . He praised the game 's sound effects and music , as well as its " intricate damage modeling " , as its best features . He finished by saying that , because the genre was " starving for fresh titles " , Jane 's Attack Squadron could be recommended despite its flaws . 
 Denny Atkin of Computer Gaming World wrote that Jane <a href='null_genetive' title='1'><mark>'s</mark></a>Attack Squadron " had the potential to be sim of the year in 2000 " , but that it <a href='been_done' title='2'><mark>had</mark></a> been rendered largely irrelevant by delays and " unrealized design goals . " He believed that its graphics would have been " state of the art in 2000 " , but he found them middling in 2002 ; and he noted the presence of numerous glitches . He considered the game <a href='null_genetive' title='3'><mark>'s</mark></a>most serious flaw to be its low number of missions . Although Atkin found the air @-@ to @-@ air combat " generally fun " , citing " good pilot AI " and " decent " flight physics , he believed that the game <a href='null_genetive' title='4'><mark>'s</mark></a>bombing runs <a href='uninflect' title='5'><mark>were</mark></a> its most outstanding element . He hoped that fans would use the mission and physics editors to improve the game , and he concluded , " It 's buggy , but when it <a href='uninflect' title='6'><mark>works</mark></a> it 's worth flying . " Andy Mahood of PC Gamer US wrote that Jane <a href='null_genetive' title='7'><mark>'s</mark></a>Attack Squadron is " unquestionably an entertaining and unique WWII prop sim " , but he believed that it was clearly inferior to games such as IL @-@ 2 Sturmovik . He found the game <a href='null_genetive' title='8'><mark>'s</mark></a>graphics to be outdated and its design to be " simplistic " , and he wrote that its " somewhat basic flight model " <a href='uninflect' title='9'><mark>prevents</mark></a> advanced maneuvers . He praised the game <a href='null_genetive' title='10'><mark>'s</mark></a>sound effects and music , as well as its " intricate damage modeling " , as its best features . He finished by saying that , because the genre was " starving for fresh titles " , Jane <a href='null_genetive' title='11'><mark>'s</mark></a>Attack Squadron could be recommended despite its flaws . 
Denny Atkin of Computer Gaming World wrote dat Jane  Attack Squadron " had da potential to be sim of tdayear in 2000 " , but tdatit done been rendered largely irrelevant by delays and " unrealized design goals . " He believed that its graphics would have been " state of the art in 2000 " , but he found them middling in 2002 ; and he noted the presence of numerous glitches . He considered the game  most serious flaw to be its low number of missions . Although Atkin found the air @-@ to @-@ air combat " generally fun " , citing " good pilot AI " and " decent " flight physics , he believed that the game  bombing runs was its most outstanding element . He hoped that fans would use the mission and physics editors to improve the game , and he concluded , " It 's buggy , but when it wrk it 's worth flyin . " Andy Mahood of PC Gamer US wrote that Jane  Attack Squadron is " unquestionably an entertaining and unique WWII prop sim " , but he believed thdatt was clearly inferior to games such as IL @-@ 2 Sturmovik . He found the game  graphics to be outdated and its design to be " simplistic " , and he wrote that its " somewhat basic flight model " prevent advanced maneuvers . He praised the game  sound effects and music , as well as its " intricate damage modeling " , as its best features . He finished by sayin that , because the genre was " starvin for fresh titles " , Jane  Attack Squadron could be recommended despite its flaws .