 Journey was the last game made under a three @-@ game contract between Thatgamecompany and Sony , the first two being Flow and Flower . Development of the game began in 2009 , after the release of Thatgamecompany 's previous title Flower . The 18 @-@ person development team for Journey was composed mainly of creators of the company 's previous games ; co @-@ founder Jenova Chen was the creative director and Nick Clark returned as lead designer . Kellee Santiago , producer of Flow and Flower , did not reprise her duties , concentrating instead on her role as the company 's president , and was replaced by Robin Hunicke . 
 Journey was the last game made under a three @-@ game contract between Thatgamecompany and Sony , the first two being Flow and Flower . Development of the game began in 2009 , after the release of Thatgamecompany <a href='null_genetive' title='1'><mark>'s</mark></a>previous title Flower . The 18 @-@ person development team for Journey was composed mainly of creators of the company <a href='null_genetive' title='2'><mark>'s</mark></a>previous games ; <a href='uninflect' title='3'><mark>co</mark></a> @-@ founder Jenova Chen was the creative director and Nick Clark returned as lead designer . Kellee Santiago , producer of Flow and Flower , did not reprise her duties , concentrating instead on her role as the company <a href='null_genetive' title='4'><mark>'s</mark></a>president , and was replaced by Robin Hunicke . 
Journey was da last game made under a three @-@ game contract between Thatgamecompany and Sony , tdafirst 2 being Flow and Flower . Development of thdaame began in 2009 , after thedalease of Thatgamecompany  previous title Flower . The 18 @-@ person development team fir Journey was composed mainly of creators of the company  previous games ; coed @-@ founder Jenova Chen was the daative director and Nick Clark returned as lead designer . Kellee Santiago , producer of Flow and Flower , did not reprise her duties , concentrating instead on her role as the cdaany  president , and was replaced by Robin Hunicke .