 Don 't take it personally is a visual novel , or interactive fiction game where the majority of the story is told through still images of the speaking characters in front of anime @-@ style backgrounds with text overlaid . The player 's viewpoint follows one character , the teacher in a school , with the player seeing his thoughts as well as his and the other characters ' statements . The player advances the conversations the teacher is in or witnesses at will , but cannot go backwards and has little control over what any of the characters , including the teacher , are saying except at a few key moments . At these points , the player is presented with two or three choices for what the teacher says ; which option is chosen can change what path the plot takes , in either a minor or major way . 
 Don 't take it personally <a href='drop_aux' title='1'><mark>is</mark></a>a visual novel , or interactive fiction game where the majority of the story is told through still images of the speaking characters in front of anime @-@ style backgrounds with text overlaid . The player <a href='null_genetive' title='2'><mark>'s</mark></a>viewpoint <a href='uninflect' title='3'><mark>follows</mark></a> one character , the teacher in a school , with the player seeing his thoughts as well as his and the other characters <a href='null_genetive' title='4'><mark>'</mark></a>statements . The player <a href='uninflect' title='5'><mark>advances</mark></a> the conversations the teacher <a href='drop_aux' title='6'><mark>is</mark></a>in or witnesses at will , but cannot go backwards and <a href='got' title='7'><mark>has</mark></a> little control over what any of the characters , including the teacher , are saying except at a few key moments . At these points , the player is presented with two or three choices for what the teacher <a href='uninflect' title='8'><mark>says</mark></a> ; which option is chosen can change what path the plot <a href='uninflect' title='9'><mark>takes</mark></a> , in either a minor or major way . 
Don 't take it personally a visual novel , or interactive fiction game where the majority of da story is told thru still images of the speaking characters in front of anime @-@ style backgrounds witt text overlaid . The player  viewpoint follow one character , the teacher in a schoo , wid tdaplayer seein his thoughts as well as his and the other characters  statements . The player advance thdaonversations the teacher in or witnesses at will , but cannot go backwards and got little control over what any of the characters , including the teacher , are sayin except at a few key moments . At these points , thedaayer is presented wwitt2 or three choices fir what the teacher say ; which option is chosen can change wht path the plot take , in either a minor or major way .