listic, and wearing tribal related clothing)
- Great Khans
- Jackals ( A petty tribe of raiders heavily weakened by the NCR)
- Vipers ( A petty tribe of raiders heavily weakened by the Brotherhood of Steel)
- Slither Kin (until 2274, after became the Omertas)
- Mojave's cannibals (until 2274, after became the White Glove Society)
- Blackfoot (assimilated into Caesar's Legion)
- Crazy Horns Honest Hearts (wiped out by the White Legs, slavers, raiders, and prospectors)
- Cyrus' tribe (obliterated by the remains of the Master's Army sometime after 2162) Fallout: Brotherhood of Steel
- Daughters of Hecate/Hounds of Hecate Van Buren
- Dead Horses Honest Hearts
- Fredonians (assimilated into Caesar's Legion)
- Hangdogs (assimilated into Caesar's Legion)
- Hidebarks (assimilated into Caesar's Legion)
- Iron Lines
- Kaibabs (assimilated into Caesar's Legion)
- Lucius' Tribe (assimilated into Caesar's Legion)
- New Canaanites
- Painted Rock (assimilated into Caesar's Legion)
- Ridgers (wiped out by Caesar's Legion)
- Sorrows Honest Hearts
- Sun Dogs (assimilated into Caesar's Legion)
- Tar Walkers Honest Hearts (wiped out by by the White Legs, slavers, raiders, and prospectors)
- Twin Mothers tribe (destroyed or assimilated by Caesar's Legion)
- Twisted Hairs (assimilated into Caesar's Legion)
- Vulpes Inculta's tribe (assimilated into Caesar's Legion)
- White Legs Honest Hearts (prospect for assimilation into Caesar's Legion)
- 80s Honest Hearts
One tribal group appears in Fallout, located in southern California, the Khans. This band raider-tribals live their lifestyle on the mongol warriors. Two raider-tribal factions are also mentioned, the Vipers with their shamanistic nature and the Jackals with their savage and cannibalistic nature. They were both obliterated in time but their remnants appear in Fallout: New Vegas. They originated from Vault 15 with the Khans, and are culturally based upon early human cultures.
In Fallout 2, the Chosen One was born and begins his quest in the Arroyo tribe, as a tribal descendant of the Vault Dweller from Fallout. A potential companion Sulik is a tribal of the Primitive Tribe, seeking his sister, Kurisu, who was captured by a mysterious group. The Primitive Tribe lives on the coast of the Pacific Ocean in California (which they call the "Great Salt Water"), and they are one of the tribal groups which can be seen in random encounters while traveling through the coast area, they are extreme believers in the here-after and revere many spirits. Also, a cannibalistic tribe next to Arroyo can be met in random encounters, and therefore appear to be from Oregon. The Khans make a second appearance in as the New Khans. When the Vault Dweller massacred the Khans in 2161 the sole survivor Darion was corrupted by survivors' guilt, and over the next eight decades he devoted his life to rebuilding his tribe to its once former glory, but solely to get revenge on the Vault Dweller. Eventually the New Khans became a major raiding tribe and again based their lives on the Mongols like they once were and by 2241 they occupy Vault 15 which is also their original place of origin. Other tribals live around the Den, only seen during the slaver quests of Metzger, if the Chosen One is a slaver.
The Treeminders are a peaceful group of tribals that have renounced using technology. They are found in Oasis and worship the FEV mutant Harold, who became one with the tree Bob (which Harold liked to tease by calling Herbert). Crow is said to be of tribal birth. One belief of Crow's tribe is revealed when he gives his unique eyebot helmet to the Lone Wanderer, claiming it to be made from the hide of one of the wisest wind spirits. Also, the Point lookout tribals are a group of tribals living in the swamplands and the Ark & Dove cathedral in Point Lookout in the Fallout 3 add-on Point Lookout. They cultivate, worship and consume the punga fruit and believe that the physical world has been destroyed, they're now concentrating on reaching astral planes of existence.
Fallout: New VegasEdit
The Boomers are a group of tribals origin