|Unique Scratch Fact: The Scratch
program runs in a very different way
than traditional programs such as Word or Excel. When you
run "Scratch" you
are running a program called "Squeak" with the "Scratch.image."
(I am not making
up!) The result is that the visual environment looks somewhat
different than Windows XP. When you run Scratch and Squeak on different
operating systems (Windows, OS X, Linux) the look and feel of Scratch
remains the same.
||-Turns right and left on user
input from arrow keys
-Records current direction as a variable
||-Stays hidden until Space Key
-Starts traveling from Cannon
-Moves 300 steps on Space Bar user input
-Leaves a Trail as it moves
-Bounces off the edge of the boundry
-Takes direction from the Cannon
||-Move randomly about the playing
-Change costumes to "flap wings"
-Hide and make sound when touching the Ball
-Show after 3 seconds of hiding.
CSTA Level I Standard 4: (3rd to 5th) Use general purpose productivity tools and peripherals to support personal productivity, remediate skill deficits, and facilitate learning throughout the curriculum.
CSTA Level I Standard 6: (6th to 8th): Design, develop, publish, and present products using technology resources that demonstrate and communicate curriculum concepts to audiences inside and outside the classroom.
CSTA Level I Standard 12: (6th to 8th): Understand the fundamental ideas of logic and its usefullness for solving real-world problems.
CSTA Level II Standard 2: The basic steps in algorithmic problem-solving (problem statement and exploration, examination of sample instances, design, program coding, testing, and verification.)
M5P3: Students will communicate mathematically
M5P5: Students will represent mathematics in multiple ways.
M5A1 Students will represent and interpret the relationships between quantities algebraically.
M5P1 Students will solve problems (using appropriate technology).
M4G3 Students will use the coordinate system.