in the uncanny valley it killed the company behind it. Despite this Imperial scientists, well aware of their value as infiltrators, continued working on them. A decade latter they produced droids that could pass for human to all but thorough medical tests and were explicitly capable of sex. The Rebellion experimented with the concept as well, but didn't produce anything till after the Battle of Endor (by which time they had already encountered Imperial examples) and those they did were crude and malfunction prone. In the New Republic era one of the surviving Imperial examples began producing further examples based on her own design.
Saga Edition is the only one of the Star Wars RPGs to stat replica droids out for PC use, giving them stats in Threats of the Galaxy. They are stated as a humanoid race with some droid traits instead of a type of droid. The others do mention their existence and the way droids work in D6 and FFG's system makes it easy to roll a droid PC and say it's a replica droid.
Examples of androids in D&D
Purely technological Androids are a rare sight in D&D,;however there are a truckload of golems, magically empowered automata and races of weird mechanical celestial beings that fit the larger bill. Actual androids do appear as enemies you can face in the classic Advanced Dungeons & Dragons adventure module Expedition to the Barrier Peaks, in which you explore what is ultimately revealed to be a crashed spaceship module from the Metamorphosis Alpha.
Pathfinder, being more willing to embrace the more gonzo and Science Fantasy aspects of old-school D&D, has a subsetting called Numeria, which is basically a glorious homage to the aforementioned module with a dash of Conan the Barbarian: it's a region of Golarion where a hyper-advanced spaceship crashed centuries ago. As such, the region is crawling with robots of various shapes and sizes, whilst androids - artificial humanoids who're basically super-realistic warforged in practice - are a player race that emerged from that region. Androids don't sleep, but they do eat, drink, breath and excrete: "Though they have secondary sexual characteristics and can engage in and enjoy intercourse, androids have no functional reproductive organs and cannot procreate." (Starfinder, for some reason, requires they sleep but does not require them to breathe, even though they're supposed to be the same species.)
- Ability Scores: +2 Dexterity, +2 Intelligence, -2 Charisma
- Size: Medium
- Base Speed: 30 feet
- Alert: +2 racial bonus to Perception checks.
- Emotionless: -4 racial penalty to Sense Motive checks. Can never gain moral bonuses. Immune to fear and emotion-based effects.
- Exceptional Senses: Darkvision 60 feet, Low-Light Vision.
- Constructed: Androids count as both Humanoids and Constructs for effects that target creature type. +4 racial bonus on saves against mind-affecting effects, paralysis, poison and stun. Immune to fatigue, exhaustion, disease and sleep.
- Nanite Surge: 1/day, as an immediate action, an android can trigger its nanites before making a D20 roll to gain a (3 + character level) bonus. When this ability is used, the android's circuitry-tattoos glow, causing them to give off light equivalent to a torch for 1 round.
Alternate Racial Trait: Repairing Nanites - Replaces Nanite Surge.
- The first time each day that an android with this trait has taken an amount of damage greater than or equal to twice their Hit Dice, their nanites activate. They give off light equivalent to a torch for 1 round and heal a number of hit points equal to twice their hit dice.
Some androids look like children but have adult minds (and thus presumably still "enjoy intercourse"). They have small size and immortality but are otherwise identical (including 30 foot move speed and lack of strength penalty).
Since Androids can't benefit from morale bonuses, and rage is based on morale bonuses, Androids make shitty Barbarians despite their immunity to fatigue. The exception to this is the Mooncursed archetype, which replaces the morale bonuses to rage with transformation into an a