 only for level but for cultural relevance.
Question and Answer Match-ups
This activity is similar to the cocktail party game of matching famous romantic pairs, where each person is given a famous personality and has to walk around and mingle with other guests until they find their pair (Juliet has to find Romeo, Mickey Mouse has to find Minnie Mouse). In the EFL classroom, however, the activity can be expanded to include entire question and typical response match-ups. Print several questions and typical responses on separate index cards, shuffle them, and distribute them. Students have to memorize what is printed on their card. Collect the cards, and allow the students to mingle around the room until they find their match.
Have the students report back to class, then have the two partners switch places (the old responder asks the question, the old questioner responds.) This activity can be adapted to suit many different lesson topics.
This activity is mentioned in a few older ESL/EFL texts, and works better with high intermediate to advanced students. A crime occurs (be creative – something to do with the vocabulary you are trying to target would be ideal) and three students from the class are accused. They were all together at the time of the crime, and need to submit an alibi. Have them leave the room for five minutes to decide exactly what they were doing. Explain to the students that they will be questioned separately and that the questions will be very specific (“where in the movie theater were you sitting?”) so that they can adequately prepare. Then, each of the three students should enter, one at a time, to answer other students’ questions. Once all three have answered, the rest of the class can compare stories to find inconsistencies.
This is a variation of the popular game where students have to find matches between two cards that have the same thing printed on them. The added difficulty to this game is that they have to find pairs in logical order of a sentence. Break classes into two or more teams. Pl