I would like  to code an interactive story app for iOS devices.There will be a large amount of words locally stored.(70 000, 35 000 for each language as the text will be available in two languages).The story consists in a sequence of modules. Each module contains a sequence of dialogs (text lines). At the end of each module, the user has two options. Another module is then loaded and text lines are displayed.I wanted to know if using SQLite for local text storage was a little bit of an overkill or if using plists was sufficient?
Design for local text storage (70 000 words) in iOS
design;ios;mobile;storage