I am planning to do some reverse engineering on an application that was written in a object oriented way. And now I'm kind of curious what a C++ class would look like in assembly. I already found out the basics about functions and their calling conventions. But classes are probably way more complex, right?So let's say we have this class:class Rectangle {    int width, height;  public:    void set_values (int,int);    int area() {return width*height;}};void Rectangle::set_values (int x, int y) {  width = x;  height = y;}and this object:Rectangle rect;rect.set_values (3,4);What would/could it look like in assembly?
What does a C++ class look like in assembly
assembly;c++