I am working on a Universe Simulator. I'm stuck on creating the dark matters webs of the universe that look like this: http://www.mpa-garching.mpg.de/galform/data_vis/sim3dnew-highres.png I am generating the particles as solid spheres with the radius of 1. How can I make the particles slowly move toward each other as demonstrated in the picture above to form webs of these particles? If anyone has any ideas or might have some examples of how this can be done that would be great. Code in either c/c++/python would be great. (I have the first step of the picture done) Here is a picture of what I have done: http://i.imgur.com/uiTEa3j.png
PyOpenGL/OpenGL Generating Cosmic NBodys
python;simulation;c