I needed to find whether any image's width at or higher than a certain directory folder exceeds a limit.  Is this code a good way of doing this, or is there a way in which it can be improved?  I ran it over at least a couple hundred images and several hundred other files contained in the main directory (not C:\Users, but I don't want to show my user name), and it completed so fast the time is irrelevant.public static void Main(){    string[] files = Directory.GetFiles(C:\\Users, *.png, SearchOption.AllDirectories);    foreach (string file in files)    {        Image img = Image.FromFile(file);        if (img.Width > 1100)        {            Console.WriteLine(file);            Console.WriteLine(img.Width);        }        img.Dispose();    }}
Do my Image Widths Exceed Limit?
c#;image;file system;console
Rather than opening a resource and then remembering to close it with a .Dispose() call,I think it's good to use the using (...) { ... } idiom as much as possible.Some questions (and again) on Stack Overflow suggest some issues with releasing image resources when opened with Image.FromFile.I propose this alternative:public static void Main(){    string[] files = Directory.GetFiles(C:\\Users, *.png, SearchOption.AllDirectories);    foreach (string file in files)    {        using (FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read))        using (Image img = Image.FromStream(fs))        {            if (img.Width > 1100)            {                Console.WriteLine(file);                Console.WriteLine(img.Width);            }        }    }}