I am working on this assignment to draw the flag of Liberia for my essentials of computer programming class.I finished it but had extra time to kill and noticed that a couple similar blocks of code are not very concise and could be shortened with a loop, but right now I can't seem to form the code just right!Below I have included one of the methods that I would like to shorten:public static void flagOfLiberia(Graphics g) {    Expo.setBackground(g,Expo.black);    for (int d = 1; d <= numDots; d++) {        int x = Expo.random(0,1000);        int y = Expo.random(0,650);        if (x < 300 && y < 300)            Expo.setColor(g,Expo.darkBlue);        else if (y < 50)            Expo.setColor(g,Expo.red);        else if (y < 100)            Expo.setColor(g,Expo.white);        else if (y < 150)            Expo.setColor(g,Expo.red);        else if (y < 200)            Expo.setColor(g,Expo.white);        else if (y < 250)            Expo.setColor(g,Expo.red);        else if (y < 300)            Expo.setColor(g,Expo.white);        else if (y < 350)            Expo.setColor(g,Expo.red);        else if (y < 400)            Expo.setColor(g,Expo.white);        else if (y < 450)            Expo.setColor(g,Expo.red);        else if (y < 500)            Expo.setColor(g,Expo.white);        else if (y < 550)            Expo.setColor(g,Expo.red);        else if (y < 600)            Expo.setColor(g,Expo.white);        else if (y < 650)            Expo.setColor(g,Expo.red);        drawDot(g,x,y);        Expo.setColor(g,Expo.white);        Expo.fillStar(g,150,150,100,5);    }    showName(g,Liberia);}
Drawing the flag of Liberia
java;homework;graphics
public static void flagOfLiberia(Graphics g) {    Expo.setBackground(g,Expo.black);    for (int d = 1; d <= numDots; d++) {        int x = Expo.random(0,1000);        int y = Expo.random(0,650);        if (x < 300 && y < 300)            Expo.setColor(g,Expo.darkBlue);        else if (y % 100 < 50)            Expo.setColor(g,Expo.red);        else            Expo.setColor(g,Expo.white);        drawDot(g,x,y);    // must be run inside the loop    }    Expo.setColor(g,Expo.white);    Expo.fillStar(g,150,150,100,5);    showName(g,Liberia);}The above should be at least a little improvement. I used a modulus (%) to check every multiple of 100, seeing if the remainder is less than or greater than 50. If you desire a cutoff at 650, then a single if statement can be added before the modulus to check that y is below the threshold. Also, I placed the star after the for loop in order to execute it only once.