Let's suppose you've got a class defined (in pseudocode):class Puppy {    // ...    string sound = Rawr!;    void bark() {        print(sound);    }}And say, given a Puppy instance, you call it's bark() method:int main() {  Puppy p;  p.bark();}Notice how bark() uses the member variable sound. In many contexts, I've seen folks describe sound as the member variable of the calling object.My question is, what's a better term to use than calling object? To me, the object is not doing any calling. We know that member functions are in a way just functions with an implicit this or self parameter.I've come up with receiving object, or message recipient, which makes sense if you're down with the messaging paradigm.Do any of you happy hackers have a term that you like to use? I feel it should mean the object upon which a method is called and TOUWAMIC just doesn't cut it.As for who the caller is, I would say that main instantiates a Puppy object and calls its bark() method.
Is there an alternative to the term calling object?
object oriented