Why are multi-threading programs more prone to errors than single threaded programs ? or why is multi-threading programming one of the areas where developers are (more) prone to errors? Is this in general or is it valid only for scenarios where there are shared resources being used by multiple threads ? Are the difficulties to detect errors or simulate bugs in multi-threaded programs just related to inexperience or immature tool support, or are they fundamentally more difficult than the same tasks for single threaded programs ?
Why are multi-threading programs more prone to errors?
concurrency;threads