Right so I was doing a quick project, and sought a quick way to finish one section of my Python code. I handed it in, but I'm well aware that it's bad code, but I was wondering if there was a good way to condense this code into fewer lines. def nGen_army(level, strength, weakness):    if weakness == 1:        if level == 0:            army = round(random.randint(1000,5000),4)            return army        if level == 1:            army = round(random.randint(10000,25000),4)            return army        if level == 2:            army = round(random.randint(50000,75000),4)            return army        if level == 3:            army = round(random.randint(100000,200000),4)            return army        if level == 4:            army = round(random.randint(200000,500000),4)            return army    if strength == 1:        if level == 0:            army = round(random.randint(10000,25000),4)            return army        if level == 1:            army = round(random.randint(50000,100000),4)            return army        if level == 2:            army = round(random.randint(100000,300000),4)            return army        if level == 3:            army = round(random.randint(300000,800000),4)            return army        if level == 4:            army = round(random.randint(800000,1100000),4)            return army    else:        if level == 0:            army = round(random.randint(5000,10000),4)            return army        if level == 1:            army = round(random.randint(25000,50000),4)            return army        if level == 2:            army = round(random.randint(75000,150000),4)            return army        if level == 3:            army = round(random.randint(150000,250000),4)            return army        if level == 4:            army = round(random.randint(300000,900000),4)            return army
Army strength based on level and modifiers
python;python 3.x;battle simulation