I'd like to know (if it is possible), how I would go about getting at the rendered frames from an application.For example, say I am using some 3D modelling tool (eg Blender, 3DS Max, Maya) and I have my model (eg a coffee mug that rotates constantly). Animation rendering has completed remotely (perhaps on AWS EC2) and so this coffee mug is rotating... If I were to log into the remote server using some remote desktop application, I'd see the cup rotating, however, I'd like to rather grab the output from that application (the frames) and stream it to my laptop (or another client).I know of NVidia's AppStream, but I'd like to know how to get at that rendered frames on the remote server and pipe them to a client, without using some remote desktop software.I realise my question may seem vague (possibly even not making sense), but I'm very new to this and so any help or pointers would be great.Thanks
How to capture rendered frames from an application and stream over network
rendering