question: called when the mouse button is released , meaning that the picture has stopped being dragged , so the temporal values are saved . concode_field_sep MapillarySequence sequence concode_elem_sep LatLon movingLatLon concode_elem_sep boolean visible concode_elem_sep LatLon latLon concode_elem_sep double tempCa concode_elem_sep double movingCa concode_elem_sep long capturedAt concode_elem_sep double ca concode_elem_sep LatLon tempLatLon concode_elem_sep float EPSILON concode_field_sep MapillaryAbstractImage next concode_elem_sep void setSequence concode_elem_sep void setVisible concode_elem_sep void move concode_elem_sep double getTempCa concode_elem_sep MapillaryAbstractImage previous concode_elem_sep void setCa concode_elem_sep LatLon getTempLatLon concode_elem_sep void setLatLon concode_elem_sep boolean isVisible concode_elem_sep void turn concode_elem_sep int compareTo concode_elem_sep LatLon getLatLon concode_elem_sep double getCa concode_elem_sep long getCapturedAt concode_elem_sep boolean isModified concode_elem_sep String getDate concode_elem_sep String getDate concode_elem_sep MapillarySequence getSequence concode_elem_sep void setCapturedAt
target: void function ( ) { this . tempLatLon = this . movingLatLon ; this . tempCa = this . movingCa ; }