question: addturncanplayai . concode_field_sep PlaceHolder placeHolder concode_field_sep String addTurnStackDescription concode_elem_sep SpellAbility createSpellAddTurn concode_elem_sep boolean addTurnTriggerAI concode_elem_sep SpellAbility createAbilityAddTurn concode_elem_sep void addTurnResolve concode_elem_sep SpellAbility createDrawbackAddTurn
target: boolean function ( final AbilityFactory arg0 , final SpellAbility arg1 ) { return addTurnTriggerAI ( arg0 , arg1 , false ) ; }