question: this will set a float object . concode_field_sep COSDictionary dict concode_field_sep boolean getAutomaticStrokeAdjustment concode_elem_sep void setFontSetting concode_elem_sep PDSoftMask getSoftMask concode_elem_sep Float getOverprintMode concode_elem_sep void setLineDashPattern concode_elem_sep Float getNonStrokingAlphaConstant concode_elem_sep Paint.Join getLineJoinStyle concode_elem_sep boolean getNonStrokingOverprintControl concode_elem_sep void setLineWidth concode_elem_sep Float getStrokingAlphaConstant concode_elem_sep void setLineCapStyle concode_elem_sep void setNonStrokingAlphaConstant concode_elem_sep RenderingIntent getRenderingIntent concode_elem_sep BlendMode getBlendMode concode_elem_sep Float getLineWidth concode_elem_sep Float getFlatnessTolerance concode_elem_sep Float getFloatItem concode_elem_sep void setStrokingOverprintControl concode_elem_sep boolean getTextKnockoutFlag concode_elem_sep void setTextKnockoutFlag concode_elem_sep COSBase getCOSObject concode_elem_sep Paint.Cap getLineCapStyle concode_elem_sep void setFlatnessTolerance concode_elem_sep PDFontSetting getFontSetting concode_elem_sep void setRenderingIntent concode_elem_sep void setOverprintMode concode_elem_sep void copyIntoGraphicsState concode_elem_sep void setStrokingAlphaConstant concode_elem_sep boolean getAlphaSourceFlag concode_elem_sep void setAutomaticStrokeAdjustment concode_elem_sep void setSmoothnessTolerance concode_elem_sep void setNonStrokingOverprintControl concode_elem_sep Float getMiterLimit concode_elem_sep Float getSmoothnessTolerance concode_elem_sep boolean getStrokingOverprintControl concode_elem_sep void setMiterLimit concode_elem_sep COSDictionary getCOSDictionary concode_elem_sep void setAlphaSourceFlag concode_elem_sep PDLineDashPattern getLineDashPattern concode_elem_sep void setLineJoinStyle
target: void function ( COSName arg0 , Float arg1 ) { if ( arg1 == null ) { dict . removeItem ( arg0 ) ; } else { dict . setItem ( arg0 , new COSFloat ( arg1 ) ) ; } }