question: internal insertion sort routine for subarrays that is used by quicksort . concode_field_sep float[] ctm concode_elem_sep int OPENGL_MATRIX_MODE concode_elem_sep int PROCESSING_MATRIX_MODE concode_elem_sep GL10 gl concode_elem_sep int RENDERER_STATE concode_elem_sep int QuickSortCUTOFF concode_field_sep GL10 getGL concode_elem_sep void endGL concode_elem_sep void applyMatrix concode_elem_sep GL10 beginGL concode_elem_sep float turnAngle concode_elem_sep void quicksort concode_elem_sep void quicksort concode_elem_sep void swapReferences
target: void function ( Comparable [ ] arg0 , int arg1 , int arg2 ) { for ( int loc0 = arg1 + 1 ; loc0 <= arg2 ; loc0 ++ ) { Comparable loc1 = arg0 [ loc0 ] ; int loc2 ; for ( loc2 = loc0 ; loc2 > arg1 && loc1 . compareTo ( arg0 [ loc2 - 1 ] ) < 0 ; loc2 -- ) arg0 [ loc2 ] = arg0 [ loc2 - 1 ] ; arg0 [ loc2 ] = loc1 ; } }