question: returns the protocol associated to this server . concode_field_sep byte[] password concode_elem_sep String address concode_elem_sep int port concode_elem_sep String PROTOCOL_TCP concode_elem_sep String PROTOCOL_SSLTCP concode_elem_sep int MAX_STUN_SERVER_COUNT concode_elem_sep boolean isOldTurn concode_elem_sep String PROTOCOL_UDP concode_elem_sep boolean isTurnSupported concode_elem_sep byte[] username concode_elem_sep String protocol concode_field_sep void setTurnSupported concode_elem_sep void setPassword concode_elem_sep boolean isOldTurn concode_elem_sep void setAddress concode_elem_sep void setUsername concode_elem_sep void setOldTurn concode_elem_sep void setProtocol concode_elem_sep StunServerDescriptor loadDescriptor concode_elem_sep void setPort concode_elem_sep byte[] getUsername concode_elem_sep byte[] getPassword concode_elem_sep int getPort concode_elem_sep String getAddress concode_elem_sep String toString concode_elem_sep void storeDescriptor concode_elem_sep boolean isTurnSupported
target: String function ( ) { return protocol ; }