question: reads the raw bytes following a type.list code . concode_field_sep DataInput in concode_elem_sep ThreadLocal tbIn concode_field_sep TreeMap readMap concode_elem_sep byte[] readRawDouble concode_elem_sep ArrayList readVector concode_elem_sep int readMapHeader concode_elem_sep List readList concode_elem_sep double readDouble concode_elem_sep TypedBytesInput get concode_elem_sep byte[] readRaw concode_elem_sep float readFloat concode_elem_sep byte[] readRawBool concode_elem_sep int readInt concode_elem_sep Object initialValue concode_elem_sep byte[] readRawVector concode_elem_sep void setDataInput concode_elem_sep boolean readBool concode_elem_sep Object read concode_elem_sep byte[] readRawLong concode_elem_sep byte[] readRawString concode_elem_sep String readString concode_elem_sep byte[] readRawFloat concode_elem_sep byte[] readRawInt concode_elem_sep byte[] readRawBytes concode_elem_sep byte[] readRawBytes concode_elem_sep long readLong concode_elem_sep int readVectorHeader concode_elem_sep boolean skipType concode_elem_sep byte[] readBytes concode_elem_sep Type readType concode_elem_sep byte[] readRawMap concode_elem_sep byte readByte concode_elem_sep byte[] readRawByte
target: byte [ ] function ( ) { Buffer loc0 = new Buffer ( new byte [ ] { ( byte ) Type . LIST . code } ) ; byte [ ] loc1 = readRaw ( ) ; while ( loc1 != null ) { loc0 . append ( loc1 ) ; loc1 = readRaw ( ) ; } loc0 . append ( new byte [ ] { ( byte ) Type . MARKER . code } ) ; return loc0 . get ( ) ; }