question: if a preview or export is in progress , then this change is effective for next preview or export session . concode_field_sep String KEY_TITLE concode_elem_sep long mStartTimeMs concode_elem_sep String KEY_TYPE concode_elem_sep String mUniqueId concode_elem_sep String mSubtitle concode_elem_sep long mAppStartTimeMs concode_elem_sep int mType concode_elem_sep int OVERLAY_TYPE_BOTTOM_2 concode_elem_sep String KEY_SUBTITLE concode_elem_sep int OVERLAY_TYPE_CENTER_2 concode_elem_sep int OVERLAY_TYPE_CENTER_1 concode_elem_sep String mTitle concode_elem_sep int OVERLAY_TYPE_BOTTOM_1 concode_elem_sep long mAppDurationMs concode_elem_sep long mDurationMs concode_field_sep void setDuration concode_elem_sep Class<?> getAttributeType concode_elem_sep String getSubtitle concode_elem_sep String getSubtitle concode_elem_sep String getId concode_elem_sep Bundle buildUserAttributes concode_elem_sep Bundle buildUserAttributes concode_elem_sep long getAppDuration concode_elem_sep void setAppStartTime concode_elem_sep String getTitle concode_elem_sep String getTitle concode_elem_sep long getDuration concode_elem_sep int getType concode_elem_sep int getType concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep void updateUserAttributes concode_elem_sep void setStartTime concode_elem_sep long getStartTime concode_elem_sep long getAppStartTime
target: void function ( long arg0 ) { mAppDurationMs = arg0 ; }