question: remove any resourses and invalidate concode_field_sep int mode concode_elem_sep int rangePosition concode_elem_sep int size concode_elem_sep SessionInterface session concode_elem_sep int currentPos concode_elem_sep long id concode_elem_sep boolean isIterator concode_field_sep boolean next concode_elem_sep int getRowNumber concode_elem_sep boolean isLast concode_elem_sep long getRowId concode_elem_sep long getId concode_elem_sep boolean addRow concode_elem_sep void remove concode_elem_sep Row getCurrentRow concode_elem_sep boolean isFirst concode_elem_sep Row getNextRow concode_elem_sep int getRangePosition concode_elem_sep RangeVariable getRange concode_elem_sep void setId concode_elem_sep Object getRowidObject concode_elem_sep void setSession concode_elem_sep void setCurrent concode_elem_sep void close concode_elem_sep void write concode_elem_sep void add concode_elem_sep boolean setRowColumns concode_elem_sep void read concode_elem_sep boolean last concode_elem_sep boolean previous concode_elem_sep boolean isMemory concode_elem_sep long getRowid concode_elem_sep void clear concode_elem_sep boolean isEmpty concode_elem_sep boolean beforeFirst concode_elem_sep boolean hasNext concode_elem_sep boolean isBeforeFirst concode_elem_sep Object[] getNext concode_elem_sep boolean afterLast concode_elem_sep int getSize concode_elem_sep boolean isAfterLast concode_elem_sep boolean absolute concode_elem_sep void reset concode_elem_sep void readSimple concode_elem_sep Object[] getCurrent concode_elem_sep Object getCurrent concode_elem_sep SessionInterface getSession concode_elem_sep boolean first concode_elem_sep void writeSimple concode_elem_sep boolean relative
target: void function ( ) { reset ( ) ; }