question: setzt das material der kugel . concode_field_sep double vX concode_elem_sep double vY concode_elem_sep Shape shape concode_elem_sep double rotation concode_elem_sep double mass concode_elem_sep double SCALE_FACTOR concode_elem_sep double posX concode_elem_sep Boolean isActive concode_elem_sep double posY concode_elem_sep double size concode_elem_sep Material material concode_elem_sep Boolean onFirstHit concode_elem_sep double aX concode_elem_sep double aY concode_elem_sep double[] cornerPoints concode_field_sep void setvX concode_elem_sep void setvY concode_elem_sep boolean isCircle concode_elem_sep double getRotation concode_elem_sep void setPosX concode_elem_sep Shape getShape concode_elem_sep void setPosY concode_elem_sep boolean isPuffer concode_elem_sep void setSize concode_elem_sep double[] getCornerPoints concode_elem_sep double getvY concode_elem_sep double getvX concode_elem_sep double getMass concode_elem_sep Boolean getOnFirstHit concode_elem_sep void setRotation concode_elem_sep void setShape concode_elem_sep Material getMaterial concode_elem_sep double getSize concode_elem_sep void setActive concode_elem_sep double getaY concode_elem_sep double getaX concode_elem_sep Boolean getActive concode_elem_sep void setMass concode_elem_sep void setOnFirstHit concode_elem_sep void setaX concode_elem_sep double getPosX concode_elem_sep void setaY concode_elem_sep double getPosY
target: void function ( final Material arg0 ) { this . material = arg0 ; }