question: copy assets file to target path concode_field_sep String TAG_START_APP_ID concode_elem_sep String INDEX_HTML_DIR_NAME concode_elem_sep int TIME_OUT concode_elem_sep String PLUGIN_JAR_DIR_NAME concode_elem_sep String mHostIp concode_elem_sep String HOST_PORT concode_elem_sep XFaceMainActivity mContext concode_elem_sep String CLASS_NAME concode_field_sep void prepareWorkEnvironment concode_elem_sep void configStartApp concode_elem_sep boolean configStartAppFromSever concode_elem_sep String requestAppFromServer concode_elem_sep String getIndexPath concode_elem_sep void handlePresetAppPackage concode_elem_sep String getJarFolder concode_elem_sep void initLogger concode_elem_sep void initPlayerApp concode_elem_sep XAppInfo getStartAppInfo concode_elem_sep XAMSComponent createAMSComponent concode_elem_sep String readIpFromConfig concode_elem_sep void boot
target: void function ( Context arg0 , String arg1 , String arg2 ) { try { InputStream loc0 = arg0 . getAssets ( ) . open ( arg1 ) ; XFileUtils . createFileByData ( new File ( arg2 ) . getAbsolutePath ( ) , loc0 ) ; loc0 . close ( ) ; } catch ( IOException loc0 ) { XLog . loc0 ( CLASS_NAME , loc0 . getMessage ( ) ) ; loc0 . printStackTrace ( ) ; } }