question: returns supported cursor for specified type of interactivity triggers . concode_field_sep int SVG concode_elem_sep int iRenderer concode_elem_sep int renderer concode_elem_sep List<TriggerCombination> supportedTriggers concode_elem_sep int TYPE_CHARTTITLE concode_elem_sep int VALID_TYPES_TOOGLE_DP_VISIBILITY concode_elem_sep int VALID_TYPES_TOOGLE_VISIBILITY concode_elem_sep int TYPE_ALL concode_elem_sep int ALL concode_elem_sep int TYPE_MARKERLINE concode_elem_sep int type concode_elem_sep int iType concode_elem_sep int VALID_TYPES_HIGHLIGHT concode_elem_sep ActionType actionType concode_elem_sep int TYPE_LEGEND concode_elem_sep TriggerCondition condition concode_elem_sep int TYPE_CHARTAREA concode_elem_sep int TYPE_DATAPOINT concode_elem_sep int SWING concode_elem_sep int TYPE_AXIS concode_elem_sep int TYPE_MARKERRANGE concode_field_sep void addTriggersLikeMouseDown concode_elem_sep boolean test concode_elem_sep ActionType getActionType concode_elem_sep int getType concode_elem_sep TriggerCondition[] getConditionFilters concode_elem_sep String[] getSupportedActionsDisplayName concode_elem_sep boolean check concode_elem_sep boolean check concode_elem_sep void addTriggersLikeOnclick
target: CursorType [ ] function ( ) { return null ; }