question: synchronizes this object with the underlying byte based input . it discards and buffered bits and gets ready to read bits from the current position in the underlying byte based input . this method should always be called when some data has been read directly from the underlying byte based input since the last call to ` readbits ' or ` readbit ' before a new call to any of those methods . concode_field_sep boolean usebais concode_elem_sep RandomAccessIO in concode_elem_sep ByteArrayInputStream bais concode_elem_sep int nextbbuf concode_elem_sep int bpos concode_elem_sep int bbuf concode_field_sep int readBit concode_elem_sep int readBits concode_elem_sep void setInput concode_elem_sep void setInput
target: void function ( ) { bbuf = 0 ; bpos = 0 ; }