question: returns true if the current time is greater than the end time , regardless of looping . concode_field_sep TrackEntry next concode_elem_sep float mix concode_elem_sep Array<TrackEntry> tracks concode_elem_sep float lastTime concode_elem_sep float mixDuration concode_elem_sep AnimationStateData data concode_elem_sep TrackEntry previous concode_elem_sep AnimationStateListener listener concode_elem_sep float timeScale concode_elem_sep Animation animation concode_elem_sep float delay concode_elem_sep Array<Event> events concode_elem_sep Array<AnimationStateListener> listeners concode_elem_sep Pool<TrackEntry> trackEntryPool concode_elem_sep boolean loop concode_elem_sep float time concode_elem_sep float endTime concode_elem_sep float mixTime concode_field_sep Array<TrackEntry> getTracks concode_elem_sep float getDelay concode_elem_sep void setTimeScale concode_elem_sep void setTimeScale concode_elem_sep float getTime concode_elem_sep void clearTrack concode_elem_sep void update concode_elem_sep void setLastTime concode_elem_sep TrackEntry addAnimation concode_elem_sep TrackEntry addAnimation concode_elem_sep float getEndTime concode_elem_sep Object newObject concode_elem_sep Animation getAnimation concode_elem_sep void freeAll concode_elem_sep boolean getLoop concode_elem_sep void setMix concode_elem_sep void end concode_elem_sep void end concode_elem_sep void event concode_elem_sep void event concode_elem_sep void setCurrent concode_elem_sep void setDelay concode_elem_sep AnimationStateData getData concode_elem_sep void addListener concode_elem_sep void setTime concode_elem_sep float getLastTime concode_elem_sep void apply concode_elem_sep void clearTracks concode_elem_sep void start concode_elem_sep void start concode_elem_sep void setLoop concode_elem_sep void removeListener concode_elem_sep TrackEntry getNext concode_elem_sep float getTimeScale concode_elem_sep float getTimeScale concode_elem_sep TrackEntry setAnimation concode_elem_sep TrackEntry setAnimation concode_elem_sep void setAnimation concode_elem_sep float getMix concode_elem_sep void setEndTime concode_elem_sep void setNext concode_elem_sep void reset concode_elem_sep void setListener concode_elem_sep String toString concode_elem_sep String toString concode_elem_sep TrackEntry getCurrent concode_elem_sep void complete concode_elem_sep void complete concode_elem_sep AnimationStateListener getListener concode_elem_sep TrackEntry expandToIndex
target: boolean function ( ) { return time >= endTime ; }