question: sets the upper bound of the ` stat ' cache . this cache is unbounded by default . concode_field_sep FileStatus NO_STATUS concode_elem_sep int maxStats concode_elem_sep LoadingCache<Pair<Path,Symlinks>,Pair<Collection<Dirent>,IOException>> readdirCache concode_elem_sep int concurrencyLevel concode_elem_sep int UNSET concode_elem_sep LoadingCache<Pair<Path,Symlinks>,FileStatus> statCache concode_elem_sep int maxReaddirs concode_field_sep long getNodeId concode_elem_sep boolean isFile concode_elem_sep CacheLoader<Pair<Path,Symlinks>,FileStatus> newStatLoader concode_elem_sep boolean isSpecialFile concode_elem_sep long getLastModifiedTime concode_elem_sep Builder setConcurrencyLevel concode_elem_sep Builder newBuilder concode_elem_sep Builder setMaxReaddirs concode_elem_sep FileStatus statNullable concode_elem_sep Collection<Dirent> readdir concode_elem_sep long getLastChangeTime concode_elem_sep long getSize concode_elem_sep PerBuildSyscallCache build concode_elem_sep boolean isSymbolicLink concode_elem_sep boolean isDirectory concode_elem_sep CacheLoader<Pair<Path,Symlinks>,Pair<Collection<Dirent>,IOException>> newReaddirLoader
target: Builder function ( int arg0 ) { this . maxStats = arg0 ; return this ; }