question: tells if the pseudo has modified during the session . concode_field_sep boolean pseudoModified concode_elem_sep int actorSessionID concode_elem_sep SortedMap events concode_elem_sep int sessionID concode_elem_sep int lastSentId concode_elem_sep int lastConfirmedId concode_elem_sep int applicationInstanceID concode_elem_sep int actorID concode_elem_sep long lastConfirmedTime concode_elem_sep long lastRequestTime concode_elem_sep Category cat concode_elem_sep int max concode_elem_sep boolean connected concode_elem_sep String pseudo concode_field_sep int getActorSessionID concode_elem_sep int getLastId concode_elem_sep boolean isConnected concode_elem_sep void confirmId concode_elem_sep void raiseEvent concode_elem_sep int getActorID concode_elem_sep String getPseudoName concode_elem_sep boolean hasNewEvents concode_elem_sep Vector getEvents concode_elem_sep int getApplicationInstanceID concode_elem_sep void setPseudoName concode_elem_sep int getSessionID concode_elem_sep void setConnected
target: boolean function ( ) { return pseudoModified ; }