question: create a random update command . concode_field_sep int DELETE concode_elem_sep int DROP_INDEX concode_elem_sep Column[] columns concode_elem_sep Value[] values concode_elem_sep int CREATE_TABLE concode_elem_sep int type concode_elem_sep int CONNECT concode_elem_sep Result result concode_elem_sep HashMap<String,Table> tables concode_elem_sep int ROLLBACK concode_elem_sep Table table concode_elem_sep int UPDATE concode_elem_sep String order concode_elem_sep int INSERT concode_elem_sep int CREATE_INDEX concode_elem_sep Index index concode_elem_sep String join concode_elem_sep int RESET concode_elem_sep int COMMIT concode_elem_sep int END concode_elem_sep String[] selectList concode_elem_sep String condition concode_elem_sep int AUTOCOMMIT_ON concode_elem_sep int AUTOCOMMIT_OFF concode_elem_sep int DISCONNECT concode_elem_sep TestSynth config concode_elem_sep int SELECT concode_elem_sep int DROP_TABLE concode_field_sep Result select concode_elem_sep void prepareInsert concode_elem_sep void prepareUpdate concode_elem_sep Command getReset concode_elem_sep Result run concode_elem_sep Command getDisconnect concode_elem_sep Command getEnd concode_elem_sep Command getRandomInsert concode_elem_sep void addSubqueryTable concode_elem_sep Command getRandomDelete concode_elem_sep Command getCreateIndex concode_elem_sep Command getConnect concode_elem_sep Table getTable concode_elem_sep String getRandomTableAlias concode_elem_sep Command getRandomSelect concode_elem_sep Command getCreateTable
target: Command function ( TestSynth arg0 , Table arg1 ) { Command loc0 = new Command ( arg0 , Command . UPDATE , arg1 ) ; loc0 . prepareUpdate ( ) ; return loc0 ; }