question: loads the . png file as a texture . concode_field_sep int bytesPerPixel concode_elem_sep HashMap<String,Texture> textureMap concode_field_sep void add concode_elem_sep void add concode_elem_sep void bindUnfiltered concode_elem_sep void setBytesPerPixel concode_elem_sep void bindFiltered concode_elem_sep void bind concode_elem_sep void loadIndex concode_elem_sep Texture get concode_elem_sep void clear concode_elem_sep int getID concode_elem_sep void delete
target: Texture function ( String arg0 ) { return load ( arg0 , arg0 ) ; }