question: forcibly closes the space and frees all system resources . this method should be called with caution as it may result to the other-party process crash . it is intended to call when there was an io error during handshake and other party has not yet attached to the space . concode_field_sep boolean DEBUG concode_elem_sep int semId concode_elem_sep int writerPid concode_elem_sep ReadWriteLock lock concode_elem_sep String tokFileName concode_elem_sep AtomicBoolean closed concode_elem_sep IgniteLogger log concode_elem_sep int opSize concode_elem_sep int readerPid concode_elem_sep long shmemPtr concode_elem_sep int shmemId concode_elem_sep boolean isReader concode_field_sep int writerPid concode_elem_sep int read concode_elem_sep int read concode_elem_sep int unreadCount concode_elem_sep long sharedMemPointer concode_elem_sep void close0 concode_elem_sep int semaphoreId concode_elem_sep int size concode_elem_sep String toString concode_elem_sep int sharedMemoryId concode_elem_sep void write concode_elem_sep void write concode_elem_sep void close concode_elem_sep int readerPid concode_elem_sep int otherPartyPid concode_elem_sep String tokenFileName
target: void function ( ) { close0 ( true ) ; }