question: tests the failed creation of a fixture by passing a null shape . concode_field_sep PlaceHolder placeHolder concode_field_sep void setSensor concode_elem_sep void getShape concode_elem_sep void setNullFilter concode_elem_sep void getId concode_elem_sep void createSuccess concode_elem_sep void setUserData concode_elem_sep void setFilter
target: void function ( ) { new Fixture ( null ) ; }