question: computes the number of frames on the call stack up to and including this frame . concode_field_sep Stack<Value> operands concode_elem_sep byte[] code concode_elem_sep int depth concode_elem_sep ClassMethodActor method concode_elem_sep int currentBytePosition concode_elem_sep ExecutionFrame callersFrame concode_elem_sep Value[] locals concode_elem_sep int currentOpcodePosition concode_field_sep Stack<Value> stack concode_elem_sep byte[] code concode_elem_sep ClassMethodActor method concode_elem_sep void alignInstructionPosition concode_elem_sep void setBytecodePosition concode_elem_sep ConstantPool constantPool concode_elem_sep void skipBytes concode_elem_sep boolean handleException concode_elem_sep short readShort concode_elem_sep int currentBytePosition concode_elem_sep Value getLocal concode_elem_sep void setLocal concode_elem_sep int readOpcode concode_elem_sep ExecutionFrame callersFrame concode_elem_sep String toString concode_elem_sep byte readByte concode_elem_sep int readInt concode_elem_sep void jump concode_elem_sep int currentOpcodePosition
target: int function ( ) { return depth ; }