question: scale the region by the given scale amount . this re-constructs new region by scaling the rects that this region consists of . new rectis are computed by scaling coordinates by float , then rounded by roundf function to integers . this may results in less internal rects if 0 < scale < 1 . zero and negative scale result in an empty region . if this region is empty , do nothing . concode_field_sep SynchronizedPool<Region> sPool concode_elem_sep Parcelable.Creator<Region> CREATOR concode_elem_sep int MAX_POOL_SIZE concode_elem_sep long mNativeRegion concode_elem_sep int nativeInt concode_field_sep boolean isRect concode_elem_sep void scale concode_elem_sep void scale concode_elem_sep boolean nativeSetRect concode_elem_sep long nativeCreateFromParcel concode_elem_sep Rect getBounds concode_elem_sep boolean getBounds concode_elem_sep void translate concode_elem_sep void translate concode_elem_sep boolean nativeEquals concode_elem_sep boolean nativeSetPath concode_elem_sep void recycle concode_elem_sep boolean nativeGetBounds concode_elem_sep Region obtain concode_elem_sep Region obtain concode_elem_sep boolean op concode_elem_sep boolean op concode_elem_sep boolean op concode_elem_sep boolean op concode_elem_sep boolean op concode_elem_sep boolean set concode_elem_sep boolean set concode_elem_sep boolean set concode_elem_sep void setEmpty concode_elem_sep boolean nativeWriteToParcel concode_elem_sep boolean isEmpty concode_elem_sep void nativeSetRegion concode_elem_sep boolean setPath concode_elem_sep Region[] newArray concode_elem_sep Region createFromParcel concode_elem_sep boolean union concode_elem_sep String nativeToString concode_elem_sep int describeContents concode_elem_sep boolean nativeGetBoundaryPath concode_elem_sep boolean quickContains concode_elem_sep boolean quickContains concode_elem_sep boolean contains concode_elem_sep boolean nativeOp concode_elem_sep boolean nativeOp concode_elem_sep boolean nativeOp concode_elem_sep boolean equals concode_elem_sep Path getBoundaryPath concode_elem_sep boolean getBoundaryPath concode_elem_sep String toString concode_elem_sep void finalize concode_elem_sep long ni concode_elem_sep void writeToParcel concode_elem_sep long nativeConstructor concode_elem_sep boolean isComplex concode_elem_sep boolean quickReject concode_elem_sep boolean quickReject concode_elem_sep boolean quickReject concode_elem_sep void nativeDestructor
target: void function ( float arg0 ) { arg0 ( arg0 , null ) ; }