question: adds a command handler mapped from the command class which this handler should be invoke for to the name of the handler to be created concode_field_sep boolean m_isStatus concode_elem_sep HandlerEntry m_defaultMsgHandler concode_elem_sep String m_dispatcher concode_elem_sep HashMap<Integer,HandlerEntry> m_messageHandlers concode_elem_sep HashMap<Class<? extends Command>,HandlerEntry> m_commandHandlers concode_elem_sep HandlerEntry m_defaultCmdHandler concode_elem_sep String m_name concode_elem_sep HandlerEntry m_pollHandler concode_field_sep void setName concode_elem_sep HandlerEntry getDefaultMessageHandler concode_elem_sep HashMap<Class<? extends Command>,HandlerEntry> getCommandHandlers concode_elem_sep String getName concode_elem_sep void setDefaultMessageHandler concode_elem_sep String getDispatcher concode_elem_sep boolean isStatusFeature concode_elem_sep void setStatusFeature concode_elem_sep void setPollHandler concode_elem_sep HandlerEntry getPollHandler concode_elem_sep void setMessageDispatcher concode_elem_sep HandlerEntry getDefaultCommandHandler concode_elem_sep void addMessageHandler concode_elem_sep void setDefaultCommandHandler concode_elem_sep DeviceFeature build concode_elem_sep String toString concode_elem_sep HashMap<Integer,HandlerEntry> getMessageHandlers
target: void function ( Class < ? extends Command > arg0 , HandlerEntry arg1 ) { m_commandHandlers . put ( arg0 , arg1 ) ; }