question: this method is relative to the gui 's x coordinate concode_field_sep int posX concode_elem_sep int posY concode_elem_sep int sizeX concode_elem_sep int texH concode_elem_sep ResourceLocation texture concode_elem_sep boolean enabled concode_elem_sep boolean visible concode_elem_sep String name concode_elem_sep GuiBase gui concode_elem_sep int sizeY concode_elem_sep FontRenderer fontRenderer concode_elem_sep int texW concode_field_sep ElementBase setName concode_elem_sep void drawCenteredString concode_elem_sep void onMouseReleased concode_elem_sep String getName concode_elem_sep boolean onMousePressed concode_elem_sep void update concode_elem_sep void update concode_elem_sep int getWidth concode_elem_sep boolean onMouseWheel concode_elem_sep ElementBase setPosition concode_elem_sep int getHeight concode_elem_sep ElementBase setSize concode_elem_sep void drawForeground concode_elem_sep void drawBackground concode_elem_sep void drawModalRect concode_elem_sep GuiBase getContainerScreen concode_elem_sep ElementBase setVisible concode_elem_sep ElementBase setTexture concode_elem_sep void drawTexturedModalRect concode_elem_sep boolean intersectsWith concode_elem_sep void drawStencil concode_elem_sep boolean onKeyTyped concode_elem_sep boolean isVisible concode_elem_sep void addTooltip concode_elem_sep ElementBase setFontRenderer concode_elem_sep ElementBase setEnabled concode_elem_sep boolean isEnabled concode_elem_sep FontRenderer getFontRenderer concode_elem_sep int getPosY
target: int function ( ) { return posX ; }