question: recursively finds the number of visible nodes there are this may accidentally count some of the invis nodes . concode_field_sep String m_label concode_elem_sep boolean m_visible concode_elem_sep boolean m_root concode_elem_sep Instances m_theData concode_elem_sep double m_center concode_elem_sep Vector m_children concode_elem_sep int m_shape concode_elem_sep Vector m_parent concode_elem_sep int m_backstyle concode_elem_sep boolean m_cVisible concode_elem_sep Vector m_lines concode_elem_sep double m_top concode_elem_sep String m_data concode_elem_sep String m_refer concode_elem_sep Color m_color concode_field_sep double getCenter concode_elem_sep String getLabel concode_elem_sep int getTotalGCount concode_elem_sep int getShape concode_elem_sep int getTotalCount concode_elem_sep void childVis concode_elem_sep Dimension stringSize concode_elem_sep void setTop concode_elem_sep int getHeight concode_elem_sep double getTop concode_elem_sep String getRefer concode_elem_sep void setParent concode_elem_sep void childInv concode_elem_sep boolean getRoot concode_elem_sep void setRefer concode_elem_sep void setCVisible concode_elem_sep void setVisible concode_elem_sep int getGCount concode_elem_sep Instances getInstances concode_elem_sep void adjustCenter concode_elem_sep Edge getParent concode_elem_sep boolean getVisible concode_elem_sep Edge getChild concode_elem_sep void breakupLabel concode_elem_sep String getLine concode_elem_sep void setCenter concode_elem_sep Color getColor concode_elem_sep void setRoot concode_elem_sep void setShape concode_elem_sep void setColor concode_elem_sep int getTotalHeight concode_elem_sep boolean getCVisible concode_elem_sep void addChild
target: int function ( Node arg0 , int arg1 ) { Edge loc0 ; arg1 ++ ; for ( int loc1 = 0 ; ( loc0 = arg0 . getChild ( loc1 ) ) != null && arg0 . getCVisible ( ) ; loc1 ++ ) { arg1 = getCount ( loc0 . getTarget ( ) , arg1 ) ; } return arg1 ; }