question: this method resets the incoming events time events included . concode_field_sep boolean equal concode_elem_sep boolean not concode_elem_sep boolean or concode_elem_sep SCInterfaceImpl sCInterface concode_elem_sep boolean and concode_elem_sep int nextStateIndex concode_elem_sep boolean notequal concode_elem_sep boolean myBool2 concode_elem_sep boolean e1 concode_elem_sep boolean myBool1 concode_elem_sep State[] stateVector concode_field_sep SCInterface getSCInterface concode_elem_sep boolean getOr concode_elem_sep boolean getOr concode_elem_sep void setEqual concode_elem_sep void setEqual concode_elem_sep void runCycle concode_elem_sep boolean getNotequal concode_elem_sep boolean getNotequal concode_elem_sep void setNot concode_elem_sep void setNot concode_elem_sep boolean getNot concode_elem_sep boolean getNot concode_elem_sep void reactMain_region_StateA concode_elem_sep void setAnd concode_elem_sep void setAnd concode_elem_sep void reactMain_region_StateB concode_elem_sep void enter concode_elem_sep boolean getEqual concode_elem_sep boolean getEqual concode_elem_sep void setNotequal concode_elem_sep void setNotequal concode_elem_sep boolean getMyBool1 concode_elem_sep boolean getMyBool1 concode_elem_sep void setOr concode_elem_sep void setOr concode_elem_sep void init concode_elem_sep boolean getMyBool2 concode_elem_sep boolean getMyBool2 concode_elem_sep void exitAction concode_elem_sep boolean getAnd concode_elem_sep boolean getAnd concode_elem_sep void setMyBool2 concode_elem_sep void setMyBool2 concode_elem_sep void setMyBool1 concode_elem_sep void setMyBool1 concode_elem_sep void raiseE1 concode_elem_sep void raiseE1 concode_elem_sep void exit concode_elem_sep boolean isStateActive concode_elem_sep void clearOutEvents concode_elem_sep void entryAction
target: void function ( ) { sCInterface . clearEvents ( ) ; }