question: creates and adds error result based on exception . concode_field_sep IListEdit<ValidationResult> vrList concode_elem_sep boolean isOk concode_elem_sep long serialVersionUID concode_field_sep void add concode_elem_sep boolean isEmpty concode_elem_sep void addWarn concode_elem_sep void addNonOk concode_elem_sep void addWarnEx concode_elem_sep void addErrorEx concode_elem_sep void addErrorEx concode_elem_sep IList<ValidationResult> listNonOk concode_elem_sep void addValResList concode_elem_sep void addAll concode_elem_sep boolean isOk concode_elem_sep ValidationResult getFirstErrorOrWarning concode_elem_sep IList<ValidationResult> listByType concode_elem_sep void reset concode_elem_sep void setOk concode_elem_sep IList<ValidationResult> results
target: void function ( Throwable arg0 ) { add ( ValidationResult . error ( arg0 ) ) ; }