question: returns the fpsinfo as if stop had been called at the given uptotimems . only valid if monitoring was started with #startandrecordfpsateachframe . concode_field_sep int mNumFrameCallbacks concode_elem_sep int mNumFrameCallbacksWithBatchDispatches concode_elem_sep UIManagerModule mUIManagerModule concode_elem_sep Choreographer mChoreographer concode_elem_sep int total4PlusFrameStutters concode_elem_sep double fps concode_elem_sep double EXPECTED_FRAME_TIME concode_elem_sep double jsFps concode_elem_sep boolean mShouldStop concode_elem_sep long mLastFrameTime concode_elem_sep int m4PlusFrameStutters concode_elem_sep ReactContext mReactContext concode_elem_sep long mFirstFrameTime concode_elem_sep boolean mIsRecordingFpsInfoAtEachFrame concode_elem_sep int totalJsFrames concode_elem_sep int totalTimeMs concode_elem_sep DidJSUpdateUiDuringFrameDetector mDidJSUpdateUiDuringFrameDetector concode_elem_sep int mExpectedNumFramesPrev concode_elem_sep TreeMap<Long,FpsInfo> mTimeToFps concode_elem_sep int totalExpectedFrames concode_elem_sep int totalFrames concode_field_sep double getJSFPS concode_elem_sep int getExpectedNumFrames concode_elem_sep void stop concode_elem_sep int get4PlusFrameStutters concode_elem_sep int getTotalTimeMS concode_elem_sep void start concode_elem_sep void reset concode_elem_sep void doFrame concode_elem_sep void startAndRecordFpsAtEachFrame concode_elem_sep double getFPS concode_elem_sep int getNumFrames concode_elem_sep int getNumJSFrames
target: FpsInfo function ( long arg0 ) { Assertions . assertNotNull ( mTimeToFps , "srini_string" ) ; Map . Entry < Long , FpsInfo > loc0 = mTimeToFps . floorEntry ( arg0 ) ; if ( loc0 == null ) { return null ; } return loc0 . getValue ( ) ; }