question: create a mutator that will flush when the maximum size is reached concode_field_sep int MAX_SIZE concode_elem_sep int maxSize concode_elem_sep Logger logger concode_elem_sep Mutator<K> target concode_field_sep MutationResult superDelete concode_elem_sep MutationResult incrementCounter concode_elem_sep Mutator<K> addDeletion concode_elem_sep Mutator<K> addDeletion concode_elem_sep Mutator<K> addDeletion concode_elem_sep Mutator<K> addDeletion concode_elem_sep Mutator<K> addDeletion concode_elem_sep Mutator<K> addDeletion concode_elem_sep MutationResult subDeleteCounter concode_elem_sep int getPendingMutationCount concode_elem_sep MutationResult insert concode_elem_sep MutationResult insert concode_elem_sep Mutator<K> addSuperDelete concode_elem_sep void checkAndFlush concode_elem_sep MutationResult delete concode_elem_sep MutationResult delete concode_elem_sep MutationResult execute concode_elem_sep Mutator<K> addCounter concode_elem_sep Mutator<K> addCounter concode_elem_sep Mutator<K> discardPendingMutations concode_elem_sep MutationResult decrementCounter concode_elem_sep Mutator<K> addInsertion concode_elem_sep Mutator<K> addInsertion concode_elem_sep MutationResult deleteCounter concode_elem_sep Mutator<K> addSubDelete concode_elem_sep Mutator<K> addSubDelete concode_elem_sep Mutator<K> addSubDelete concode_elem_sep Mutator<K> addSubDelete concode_elem_sep MutationResult insertCounter concode_elem_sep MutationResult insertCounter concode_elem_sep Mutator<K> addCounterDeletion concode_elem_sep Mutator<K> addCounterDeletion concode_elem_sep Mutator<K> addCounterSubDeletion concode_elem_sep MutationResult subDelete
target: CountingMutator < K > function ( Keyspace arg0 , Serializer < K > arg1 ) { Mutator < K > loc0 = HFactory . createMutator ( arg0 , arg1 ) ; return new CountingMutator < K > ( loc0 , MAX_SIZE ) ; }