question: checks if there currently is connectivity . concode_field_sep ArrayList<Long> nativeNetworkObservers concode_elem_sep NetworkMonitor instance concode_elem_sep String TAG concode_elem_sep ArrayList<NetworkObserver> networkObservers concode_elem_sep ConnectionType currentConnectionType concode_elem_sep Context applicationContext concode_elem_sep NetworkMonitorAutoDetect autoDetector concode_field_sep void addNetworkObserver concode_elem_sep void setAutoDetectConnectivityState concode_elem_sep void removeNetworkObserver concode_elem_sep void notifyObserversOfConnectionTypeChange concode_elem_sep boolean isInitialized concode_elem_sep void removeNetworkObserverInternal concode_elem_sep void updateCurrentConnectionType concode_elem_sep void assertIsTrue concode_elem_sep int getCurrentDefaultNetId concode_elem_sep void destroyAutoDetector concode_elem_sep void updateActiveNetworkList concode_elem_sep void addNetworkObserverInternal concode_elem_sep void resetInstanceForTests concode_elem_sep void nativeNotifyOfNetworkConnect concode_elem_sep void nativeNotifyConnectionTypeChanged concode_elem_sep NetworkMonitor init concode_elem_sep void stopMonitoring concode_elem_sep ConnectionType getCurrentConnectionType concode_elem_sep void startMonitoring concode_elem_sep NetworkMonitorAutoDetect getAutoDetectorForTest concode_elem_sep void nativeNotifyOfNetworkDisconnect concode_elem_sep void onConnectionTypeChanged concode_elem_sep void notifyObserversOfNetworkConnect concode_elem_sep void nativeNotifyOfActiveNetworkList concode_elem_sep void notifyObserversOfNetworkDisconnect concode_elem_sep void setAutoDetectConnectivityStateInternal concode_elem_sep NetworkMonitor getInstance
target: boolean function ( ) { ConnectionType loc0 = getInstance ( ) . getCurrentConnectionType ( ) ; return loc0 != ConnectionType . CONNECTION_UNKNOWN && loc0 != ConnectionType . CONNECTION_NONE ; }