question: return a new velocityengine . subclasses can override this for custom initialization , or for using a mock object for testing . called by createvelocityengine . concode_field_sep boolean overrideLogging concode_elem_sep ResourceLoader resourceLoader concode_elem_sep Log logger concode_elem_sep boolean preferFileSystemAccess concode_elem_sep Map<String,Object> velocityProperties concode_elem_sep Resource configLocation concode_elem_sep String resourceLoaderPath concode_field_sep void setPreferFileSystemAccess concode_elem_sep void setVelocityProperties concode_elem_sep ResourceLoader getResourceLoader concode_elem_sep void initSpringResourceLoader concode_elem_sep void setVelocityPropertiesMap concode_elem_sep void setResourceLoader concode_elem_sep boolean isPreferFileSystemAccess concode_elem_sep void setConfigLocation concode_elem_sep VelocityEngine createVelocityEngine concode_elem_sep void setResourceLoaderPath concode_elem_sep void initVelocityResourceLoader concode_elem_sep void postProcessVelocityEngine concode_elem_sep void setOverrideLogging
target: VelocityEngine function ( ) { return new VelocityEngine ( ) ; }