question: postmultiplies this matrix with a scale matrix . postmultiplication is also used by opengl es ' gltranslate/glrotate/glscale . concode_field_sep float[] val concode_elem_sep int M11 concode_elem_sep int M21 concode_elem_sep float DEGREE_TO_RAD concode_elem_sep int M00 concode_elem_sep int M10 concode_elem_sep int M20 concode_elem_sep int M01 concode_elem_sep long serialVersionUID concode_elem_sep int M02 concode_elem_sep int M12 concode_elem_sep int M22 concode_elem_sep float[] tmp concode_field_sep Matrix3 rotate concode_elem_sep Matrix3 set concode_elem_sep Matrix3 set concode_elem_sep float[] getValues concode_elem_sep Matrix3 mul concode_elem_sep void mul concode_elem_sep Matrix3 setToScaling concode_elem_sep Matrix3 translate concode_elem_sep Matrix3 setToRotation concode_elem_sep Matrix3 inv concode_elem_sep Matrix3 trn concode_elem_sep Matrix3 trn concode_elem_sep float det concode_elem_sep Matrix3 idt concode_elem_sep String toString concode_elem_sep Matrix3 setToTranslation concode_elem_sep Matrix3 scl concode_elem_sep Matrix3 scl
target: Matrix3 function ( float arg0 , float arg1 ) { tmp [ 0 ] = arg0 ; tmp [ 1 ] = 0 ; tmp [ 2 ] = 0 ; tmp [ 3 ] = 0 ; tmp [ 4 ] = arg1 ; tmp [ 5 ] = 0 ; tmp [ 6 ] = 0 ; tmp [ 7 ] = 0 ; tmp [ 8 ] = 1 ; mul ( val , tmp ) ; return this ; }