question: adds a directposition to the position concode_field_sep double EPSILON concode_elem_sep double EPSILONSQ concode_elem_sep Point2D point00 concode_field_sep void add concode_elem_sep void add concode_elem_sep Point2D subtract concode_elem_sep double length concode_elem_sep double cross concode_elem_sep Point2D createCentroid concode_elem_sep Point2D scale concode_elem_sep Boolean pointsOrientation concode_elem_sep double lengthSq concode_elem_sep boolean intersectWithHorizontalLineFromRight2D concode_elem_sep Point2D copyPoint2D concode_elem_sep double scalar concode_elem_sep double getAngle2D concode_elem_sep double minAngle2D concode_elem_sep Point2D[] split concode_elem_sep ArrayList<Point2D> split concode_elem_sep boolean equals concode_elem_sep Point2D normalize concode_elem_sep Point2D creatAdd concode_elem_sep boolean equalsTol concode_elem_sep Rectangle2D getEnvelope concode_elem_sep Point2D evaluate concode_elem_sep Point2D evaluate
target: Point2D function ( Point2D arg0 , Point2D arg1 ) { return new Point2D . Double ( arg0 . getX ( ) + arg1 . getX ( ) , arg0 . getY ( ) + arg1 . getY ( ) ) ; }