question: has any library been loaded ? since libraries ca n't be unloaded the entire simulator may have to be restarted . concode_field_sep Vector<File> coreCommFiles concode_elem_sep Vector<CoreComm> coreComms concode_elem_sep int fileCounter concode_field_sep void compileSourceFile concode_elem_sep void init concode_elem_sep boolean hasLibraryFileBeenLoaded concode_elem_sep Class<?> loadClassFile concode_elem_sep void setReferenceAddress concode_elem_sep CoreComm createCoreComm concode_elem_sep String getAvailableClassName concode_elem_sep void tick concode_elem_sep void setMemory concode_elem_sep void generateLibSourceFile concode_elem_sep void getMemory
target: boolean function ( ) { return coreComms . size ( ) > 0 ; }