question: sets the delay in milliseconds before an animation of a view should start . defaults to @value #default_animation_delay_millis . concode_field_sep ListViewWrapper mListViewWrapper concode_elem_sep int mFirstAnimatedPosition concode_elem_sep int DEFAULT_ANIMATION_DURATION_MILLIS concode_elem_sep long mAnimationStartMillis concode_elem_sep int DEFAULT_ANIMATION_DELAY_MILLIS concode_elem_sep int mInitialDelayMillis concode_elem_sep int mLastAnimatedPosition concode_elem_sep SparseArray<Animator> mAnimators concode_elem_sep String SAVEDINSTANCESTATE_FIRSTANIMATEDPOSITION concode_elem_sep int mAnimationDelayMillis concode_elem_sep boolean mShouldAnimate concode_elem_sep String SAVEDINSTANCESTATE_LASTANIMATEDPOSITION concode_elem_sep int INITIAL_DELAY_MILLIS concode_elem_sep int mAnimationDurationMillis concode_elem_sep String SAVEDINSTANCESTATE_SHOULDANIMATE concode_field_sep void setInitialDelayMillis concode_elem_sep void onRestoreInstanceState concode_elem_sep void setShouldAnimateNotVisible concode_elem_sep void animateView concode_elem_sep void animateViewIfNecessary concode_elem_sep void enableAnimations concode_elem_sep int calculateAnimationDelay concode_elem_sep void disableAnimations concode_elem_sep void setAnimationDurationMillis concode_elem_sep void reset concode_elem_sep void setShouldAnimateFromPosition concode_elem_sep Parcelable onSaveInstanceState concode_elem_sep void setLastAnimatedPosition concode_elem_sep void cancelExistingAnimation
target: void function ( final int arg0 ) { mAnimationDelayMillis = arg0 ; }