question: write a bit . concode_field_sep int[] codes concode_elem_sep InputStream in concode_elem_sep Node left concode_elem_sep Node tree concode_elem_sep Node right concode_elem_sep int current concode_elem_sep int value concode_elem_sep OutputStream out concode_elem_sep int current concode_elem_sep int frequency concode_field_sep void initCodes concode_elem_sep int readBit concode_elem_sep int read concode_elem_sep void flush concode_elem_sep void writeGolomb concode_elem_sep int readGolomb concode_elem_sep int getBitCount concode_elem_sep int compareTo concode_elem_sep void close concode_elem_sep void close concode_elem_sep void write concode_elem_sep int getGolombSize
target: void function ( int arg0 ) { current = ( current << 1 ) + arg0 ; if ( current > 0xff ) { try { out . write ( current & 0xff ) ; } catch ( IOException loc0 ) { throw new IllegalStateException ( loc0 ) ; } current = 1 ; } }