question: resets this object with the node held by newnode . if newnode was owning the node , ownership istransfered to this object . concode_field_sep boolean mOwned concode_elem_sep AccessibilityNodeInfoCompat mNode concode_field_sep AccessibilityNodeInfoRef obtain concode_elem_sep boolean parent concode_elem_sep boolean previousInOrder concode_elem_sep AccessibilityNodeInfoRef refreshed concode_elem_sep AccessibilityNodeInfoCompat release concode_elem_sep void clear concode_elem_sep boolean nextSibling concode_elem_sep AccessibilityNodeInfoRef makeOwned concode_elem_sep AccessibilityNodeInfoRef unOwned concode_elem_sep boolean nextInOrder concode_elem_sep int getChildNumber concode_elem_sep AccessibilityNodeInfoRef owned concode_elem_sep boolean lastChild concode_elem_sep boolean firstChild concode_elem_sep AccessibilityNodeInfoCompat get concode_elem_sep boolean isNull concode_elem_sep void recycle concode_elem_sep boolean previousSibling concode_elem_sep boolean lastDescendant
target: void function ( AccessibilityNodeInfoRef arg0 ) { reset ( arg0 . get ( ) ) ; mOwned = arg0 . mOwned ; arg0 . mOwned = false ; }