question: gets the file object corresponding to the base directory of this world . concode_field_sep PlaceHolder placeHolder concode_field_sep IChunkLoader getChunkLoader concode_elem_sep void flush concode_elem_sep WorldInfo loadWorldInfo concode_elem_sep TemplateManager getStructureTemplateManager concode_elem_sep void saveWorldInfoWithPlayer concode_elem_sep void saveWorldInfo concode_elem_sep File getMapFileFromName concode_elem_sep IPlayerFileData getPlayerNBTManager concode_elem_sep void checkSessionLock
target: File function ( ) { return null ; }