question: gets the direction in which the last segment of the connection should point concode_field_sep BPELEditPart editPart concode_elem_sep List<PolylineConnection> handlerConnectionsList concode_elem_sep IFigure connLayer concode_field_sep IFigure getTHFigure concode_elem_sep Ray getFHRoutingStartConstraint concode_elem_sep int getCHTargetAnchorLoc concode_elem_sep Ray getTHRoutingEndConstraint concode_elem_sep int getEHTargetAnchorLoc concode_elem_sep boolean isShowFH concode_elem_sep int getTHTargetAnchorLoc concode_elem_sep int getTHSourceAnchorLoc concode_elem_sep boolean isHorizontalLayout concode_elem_sep int getEHSourceAnchorLoc concode_elem_sep IFigure getEHFigure concode_elem_sep int getCHSourceAnchorLoc concode_elem_sep IFigure getFHFigure concode_elem_sep IFigure getFHHandlerFigure concode_elem_sep FaultHandler getFaultHandler concode_elem_sep boolean isShowTH concode_elem_sep Ray getEHRoutingStartConstraint concode_elem_sep IFigure getCHFigure concode_elem_sep void clearHandlerConnections concode_elem_sep EventHandler getEventHandler concode_elem_sep void refreshHandlerLinks concode_elem_sep Ray getTHRoutingStartConstraint concode_elem_sep int getFHSourceAnchorLoc concode_elem_sep CompensationHandler getCompensationHandler concode_elem_sep boolean isShowEH concode_elem_sep boolean isShowCH concode_elem_sep Ray getEHRoutingEndConstraint concode_elem_sep Ray getCHRoutingStartConstraint concode_elem_sep int getFHTargetAnchorLoc concode_elem_sep TerminationHandler getTerminationHandler concode_elem_sep Ray getCHRoutingEndConstraint
target: Ray function ( ) { switch ( getFHTargetAnchorLoc ( ) ) { case CenteredConnectionAnchor . TOP : return ManhattanConnectionRouterEx . UP ; default : return ManhattanConnectionRouterEx . LEFT ; } }