question: returns the absalute value or length of the vector concode_field_sep double DISTANCE_DELTA concode_field_sep Point getPointOfStraightLine concode_elem_sep Vector crossProduct concode_elem_sep double[] multiplyMatrixByVector concode_elem_sep double distance concode_elem_sep int getQuadrant concode_elem_sep int getQuadrant concode_elem_sep Vector getVector concode_elem_sep Vector scaleVector concode_elem_sep double getDirectionAngle concode_elem_sep double[][] multiplyMatrixByMatrix concode_elem_sep double scalarProduct concode_elem_sep Point getIntersection concode_elem_sep Vector subtractVectorByVector concode_elem_sep Point rotatePointXY concode_elem_sep double getAngle concode_elem_sep Vector normalize concode_elem_sep Vector addVectorToVector concode_elem_sep Vector invertDirection
target: double function ( Vector arg0 ) { double loc0 = Math . sqrt ( Math . pow ( arg0 . getX ( ) , 2 ) + Math . pow ( arg0 . getY ( ) , 2 ) + Math . pow ( arg0 . getZ ( ) , 2 ) ) ; return loc0 ; }