question: writes other into this . if any setting is populated by this and other , the value and flags from other will be kept . concode_field_sep int FLAG_CLEAR_PREVIOUSLY_PERSISTED_SETTINGS concode_elem_sep int CLIENT_CERTIFICATE_VECTOR_SIZE concode_elem_sep int set concode_elem_sep int DEFAULT_INITIAL_WINDOW_SIZE concode_elem_sep int DOWNLOAD_RETRANS_RATE concode_elem_sep int[] values concode_elem_sep int INITIAL_WINDOW_SIZE concode_elem_sep int PERSISTED concode_elem_sep int UPLOAD_BANDWIDTH concode_elem_sep int COUNT concode_elem_sep int MAX_CONCURRENT_STREAMS concode_elem_sep int persistValue concode_elem_sep int ROUND_TRIP_TIME concode_elem_sep int CURRENT_CWND concode_elem_sep int persisted concode_elem_sep int PERSIST_VALUE concode_elem_sep int DOWNLOAD_BANDWIDTH concode_field_sep int getDownloadRetransRate concode_elem_sep void set concode_elem_sep boolean isSet concode_elem_sep int getUploadBandwidth concode_elem_sep int flags concode_elem_sep int getCurrentCwnd concode_elem_sep boolean isPersisted concode_elem_sep int size concode_elem_sep int getInitialWindowSize concode_elem_sep boolean persistValue concode_elem_sep int getDownloadBandwidth concode_elem_sep int get concode_elem_sep int getMaxConcurrentStreams concode_elem_sep int getRoundTripTime concode_elem_sep int getClientCertificateVectorSize
target: void function ( Settings arg0 ) { for ( int loc0 = 0 ; loc0 < COUNT ; loc0 ++ ) { if ( ! arg0 . isSet ( loc0 ) ) continue ; set ( loc0 , arg0 . flags ( loc0 ) , arg0 . get ( loc0 ) ) ; } }