question: convenience method for doing pointwise precision reduction on a single geometry , with collapses removed and keeping the geometry precision model the same , but not preserving valid polygonal topology . concode_field_sep boolean changePrecisionModel concode_elem_sep boolean removeCollapsed concode_elem_sep PrecisionModel targetPM concode_elem_sep boolean isPointwise concode_field_sep Geometry reduce concode_elem_sep Geometry reduce concode_elem_sep void setPointwise concode_elem_sep GeometryEditor createEditor concode_elem_sep void setRemoveCollapsedComponents concode_elem_sep Geometry fixPolygonalTopology concode_elem_sep GeometryFactory createFactory concode_elem_sep Geometry changePM concode_elem_sep void setChangePrecisionModel
target: Geometry function ( Geometry arg0 , PrecisionModel arg1 ) { GeometryPrecisionReducer loc0 = new GeometryPrecisionReducer ( arg1 ) ; loc0 . setPointwise ( true ) ; return loc0 . reduce ( arg0 ) ; }