question: set the radius of a circumscribed sphere , that goes through all vertices concode_field_sep int[] lineLoop2 concode_elem_sep int[] lineLoop4 concode_elem_sep double circumscribedRadius concode_elem_sep int[] lineLoop3 concode_elem_sep int[] lineLoop1 concode_elem_sep int[] lineLoop5 concode_elem_sep int[] lineLoop6 concode_field_sep double getSideLengthFromInscribedRadius concode_elem_sep double getSideLengthFromMiddleRadius concode_elem_sep Matrix3d getViewMatrix concode_elem_sep double getInscribedRadiusFromSideLength concode_elem_sep double getMidRadius concode_elem_sep int getViewCount concode_elem_sep double getInscribedRadius concode_elem_sep void setInscribedRadius concode_elem_sep double getCirumscribedRadius concode_elem_sep List<int[]> getLineLoops concode_elem_sep double getMiddleRadiusFromSideLength concode_elem_sep double getSideLengthFromCircumscribedRadius concode_elem_sep String getViewName concode_elem_sep Point3d[] getVertices concode_elem_sep void setMidRadius concode_elem_sep double getCircumscribedRadiusFromSideLength
target: void function ( double arg0 ) { this . circumscribedRadius = arg0 ; }