question: tells whether the interaction has finished . concode_field_sep boolean finished concode_field_sep void mouseReleased concode_elem_sep void keyPressed concode_elem_sep void mouseExited concode_elem_sep void mouseDragged concode_elem_sep void mouseEntered concode_elem_sep void mouseClicked concode_elem_sep void resetTransform concode_elem_sep void keyReleased concode_elem_sep void mouseMoved concode_elem_sep void keyTyped concode_elem_sep void mousePressed
target: boolean function ( ) { return finished ; }