question: everything else just delegates to original executor . concode_field_sep ExecutorService executor concode_elem_sep Map loggerContextMap concode_elem_sep Runnable command concode_field_sep Future<T> submit concode_elem_sep Future<T> submit concode_elem_sep Future<?> submit concode_elem_sep boolean isTerminated concode_elem_sep List<Future<T>> invokeAll concode_elem_sep List<Future<T>> invokeAll concode_elem_sep boolean awaitTermination concode_elem_sep List<Runnable> shutdownNow concode_elem_sep T invokeAny concode_elem_sep T invokeAny concode_elem_sep void run concode_elem_sep void execute concode_elem_sep boolean isShutdown
target: void function ( ) { executor . shutdown ( ) ; }