question: returns true , if this port is connected to a target port . concode_field_sep Filter mFilter concode_elem_sep FrameQueue.Builder mQueueBuilder concode_elem_sep boolean mWaitsUntilAvailable concode_elem_sep Signature.PortInfo mInfo concode_elem_sep String mName concode_elem_sep FrameQueue mQueue concode_elem_sep InputPort mTarget concode_field_sep boolean isAvailable concode_elem_sep String getName concode_elem_sep void clear concode_elem_sep Frame fetchAvailableFrame concode_elem_sep Filter getFilter concode_elem_sep boolean waitsUntilAvailable concode_elem_sep InputPort getTarget concode_elem_sep boolean isOpen concode_elem_sep void onOpen concode_elem_sep void setQueue concode_elem_sep void setWaitsUntilAvailable concode_elem_sep FrameQueue getQueue concode_elem_sep boolean conditionsMet concode_elem_sep void setTarget concode_elem_sep String toString concode_elem_sep void pushFrame
target: boolean function ( ) { return mTarget != null ; }