question: returns the current offscreen image . the exact symantics of this vary base on the value of isdoublebuffered . if isdoublebuffered is false this will return the image currently being worked on as soon as it is available . if isdoublebuffered is false this will return the most recently completed result of repaint . concode_field_sep AffineTransform usr2dev concode_elem_sep int offScreenWidth concode_elem_sep boolean isDoubleBuffered concode_elem_sep int IMAGE_TYPE concode_elem_sep RenderingHints renderingHints concode_elem_sep RenderingHints defaultRenderingHints concode_elem_sep RectListManager damagedAreas concode_elem_sep int COPY_LINE_OVERHEAD concode_elem_sep GraphicsNode rootGN concode_elem_sep int COPY_OVERHEAD concode_elem_sep BufferedImage workImg concode_elem_sep AffineTransform IDENTITY concode_elem_sep int offScreenHeight concode_elem_sep BufferedImage currImg concode_elem_sep Color TRANSPARENT_WHITE concode_field_sep boolean isDoubleBuffered concode_elem_sep RenderingHints getRenderingHints concode_elem_sep void setDoubleBuffered concode_elem_sep void setTree concode_elem_sep GraphicsNode getTree concode_elem_sep void clearOffScreen concode_elem_sep void flush concode_elem_sep void flush concode_elem_sep void flush concode_elem_sep void setTransform concode_elem_sep void setRenderingHints concode_elem_sep void updateOffScreen concode_elem_sep void dispose concode_elem_sep void repaint concode_elem_sep void repaint concode_elem_sep AffineTransform getTransform concode_elem_sep void updateWorkingBuffers
target: BufferedImage function ( ) { if ( rootGN == null ) return null ; return currImg ; }