question: interface compliance : paint the actual color over an icon concode_field_sep int WIDTH concode_elem_sep int HEIGHT concode_elem_sep Color color concode_field_sep int getIconWidth concode_elem_sep int getIconHeight
target: void function ( Component arg0 , Graphics arg1 , int arg2 , int arg3 ) { arg1 . setColor ( color ) ; arg1 . fillRect ( arg2 , arg3 , WIDTH - 1 , HEIGHT - 1 ) ; arg1 . setColor ( Color . black ) ; arg1 . drawRect ( arg2 , arg3 , WIDTH - 1 , HEIGHT - 1 ) ; }