question: paints the background onto a canvas . concode_field_sep TexturePaint m_texture concode_field_sep placeholderType placeHolder
target: void function ( final Graphics2D arg0 , final int arg1 , final int arg2 ) { arg0 . setPaint ( m_texture ) ; arg0 . fillRect ( 0 , 0 , arg1 , arg2 ) ; }