question: checks if the specified state has at least one exit action . concode_field_sep PlaceHolder placeHolder concode_field_sep boolean hasEntryAction concode_elem_sep boolean containsOnlyEventsOfType concode_elem_sep boolean oneIncomingTransitionEntersCompositeWithEntryActions concode_elem_sep boolean hasAtLeastOneAction concode_elem_sep boolean oneOutgoingTransitionLeavesCompositeWithExitActions concode_elem_sep Set<State> getParentStates concode_elem_sep View getViewForSemanticElement concode_elem_sep EList<Expression> getFirstExitActions concode_elem_sep List<Expression> extractAllLocalActionsForEventType concode_elem_sep void deleteAllEventsOfType concode_elem_sep List<List<Expression>> getAllActions concode_elem_sep EList<Expression> getFirstEntryActions concode_elem_sep boolean containsAtLeastOneEventOfType concode_elem_sep boolean haveAllAtLeastOneAction
target: boolean function ( State arg0 ) { EList < Expression > loc0 = getFirstExitActions ( arg0 ) ; if ( loc0 != null && ! loc0 . isEmpty ( ) ) { return true ; } return false ; }