question: returns the target colors , or null if none . concode_field_sep MathTransform1D transform concode_elem_sep Unit<?> unit concode_elem_sep NumberRange<?> range concode_elem_sep long serialVersionUID concode_elem_sep Color[] colors concode_field_sep MathTransform1D getSampleToGeophysics concode_elem_sep void setSampleToGeophysics concode_elem_sep void setRange concode_elem_sep NumberRange<?> getRange concode_elem_sep int hashCode concode_elem_sep void setUnit concode_elem_sep boolean equals concode_elem_sep RangeSpecifier clone concode_elem_sep void setColors concode_elem_sep String toString concode_elem_sep Unit<?> getUnit
target: Color [ ] function ( ) { return ( colors != null ) ? colors . clone ( ) : null ; }