question: this method resets the incoming events time events included . concode_field_sep boolean e concode_elem_sep SCInterfaceImpl sCInterface concode_elem_sep boolean f concode_elem_sep State[] historyVector concode_elem_sep long x concode_elem_sep long y concode_elem_sep int nextStateIndex concode_elem_sep long z concode_elem_sep State[] stateVector concode_field_sep SCInterface getSCInterface concode_elem_sep void setY concode_elem_sep void setY concode_elem_sep void setX concode_elem_sep void setX concode_elem_sep void runCycle concode_elem_sep void raiseE concode_elem_sep void raiseE concode_elem_sep void reactR2_B_r_BB concode_elem_sep void raiseF concode_elem_sep void raiseF concode_elem_sep void setZ concode_elem_sep void setZ concode_elem_sep void reactR2_B_r_BA_r_BAA concode_elem_sep void deepEnterSequenceR3_D_r concode_elem_sep void enter concode_elem_sep void shallowEnterSequenceR2_B_r concode_elem_sep void init concode_elem_sep void exitAction concode_elem_sep void reactR2_C concode_elem_sep void reactR_A_r_B concode_elem_sep void reactR3_D_r_DA_r_DAA concode_elem_sep void exit concode_elem_sep long getX concode_elem_sep long getX concode_elem_sep void deepEnterSequenceR3_D_r_DA_r concode_elem_sep long getY concode_elem_sep long getY concode_elem_sep long getZ concode_elem_sep long getZ concode_elem_sep boolean isStateActive concode_elem_sep void deepEnterSequenceR3 concode_elem_sep void clearOutEvents concode_elem_sep void entryAction
target: void function ( ) { sCInterface . clearEvents ( ) ; }