question: whether or not animations are enabled . concode_field_sep SpoonSummary.Builder summary concode_elem_sep Set<String> serials concode_elem_sep boolean debug concode_elem_sep String classpath concode_elem_sep String title concode_elem_sep int adbTimeout concode_elem_sep String methodName concode_elem_sep boolean debug concode_elem_sep String className concode_elem_sep File applicationApk concode_elem_sep String DEFAULT_TITLE concode_elem_sep String title concode_elem_sep File output concode_elem_sep File backupApk concode_elem_sep Map<String,IncrementalSpoonDeviceRunner> testRunners concode_elem_sep File instrumentationApk concode_elem_sep IRemoteAndroidTestRunner.TestSize testSize concode_elem_sep boolean noAnimations concode_elem_sep File androidSdk concode_elem_sep boolean failIfNoDeviceConnected concode_elem_sep AndroidDebugBridge adb concode_elem_sep String classpath concode_field_sep Builder setTestSize concode_elem_sep Builder setMethodName concode_elem_sep Builder setOutputDirectory concode_elem_sep IncrementalSpoonDeviceRunner getTestRunner concode_elem_sep Builder setAdbTimeout concode_elem_sep Builder setClassName concode_elem_sep Builder setDebug concode_elem_sep Builder setFailIfNoDeviceConnected concode_elem_sep Builder setInstrumentationApk concode_elem_sep void runTests concode_elem_sep void runTests concode_elem_sep boolean finish concode_elem_sep void render concode_elem_sep void forceStop concode_elem_sep Builder setClasspath concode_elem_sep Builder setTitle concode_elem_sep void clearData concode_elem_sep void restoreBackup concode_elem_sep Builder setAndroidSdk concode_elem_sep Builder setBackupApk concode_elem_sep void install concode_elem_sep Builder addDevice concode_elem_sep IncrementalSpoonRunner build concode_elem_sep boolean parseOverallSuccess concode_elem_sep String getLauncherComponent concode_elem_sep Builder setApplicationApk concode_elem_sep void ignoreTests concode_elem_sep Builder useAllAttachedDevices
target: Builder function ( boolean arg0 ) { this . noAnimations = arg0 ; return this ; }