question: checks whether this rectangle intersects with another rectangle given an update in position to this rectangle concode_field_sep double y1 concode_elem_sep double x1 concode_elem_sep double y2 concode_elem_sep double x2 concode_field_sep double get_width concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep boolean contains concode_elem_sep Rectangle reflect_y concode_elem_sep Rectangle reflect_x concode_elem_sep boolean contains_m concode_elem_sep boolean intersects concode_elem_sep boolean intersects concode_elem_sep Rectangle clone concode_elem_sep boolean intersects_m2 concode_elem_sep boolean intersects_m2 concode_elem_sep double get_height concode_elem_sep Rectangle translate
target: boolean function ( Rectangle arg0 , double arg1 , double arg2 ) { return ! ( ( arg0 . x1 > this . x2 + arg1 ) || ( arg0 . x2 < this . x1 + arg1 ) || ( arg0 . y1 > this . y2 + arg2 ) || ( arg0 . y2 < this . y1 + arg2 ) ) ; }