question: returns an imagecapabilities object which can be inquired as to the capabilities of this image on the specified graphicsconfiguration . this allows programmers to find out more runtime information on the specific image object that they have created . for example , the user might create a bufferedimage but the system may have no video memory left for creating an image of that size on the given graphicsconfiguration , so although the object may be acceleratable in general , it does not have that capability on this graphicsconfiguration . concode_field_sep SurfaceManager surfaceManager concode_elem_sep ImageCapabilities defaultImageCaps concode_elem_sep int SCALE_DEFAULT concode_elem_sep int SCALE_REPLICATE concode_elem_sep Object UndefinedProperty concode_elem_sep int SCALE_AREA_AVERAGING concode_elem_sep int SCALE_SMOOTH concode_elem_sep float accelerationPriority concode_elem_sep int SCALE_FAST concode_field_sep Image getScaledInstance concode_elem_sep void setAccelerationPriority concode_elem_sep int getHeight concode_elem_sep Object getProperty concode_elem_sep void flush concode_elem_sep ImageProducer getSource concode_elem_sep float getAccelerationPriority concode_elem_sep int getWidth concode_elem_sep Graphics getGraphics concode_elem_sep void setSurfaceManager concode_elem_sep SurfaceManager getSurfaceManager
target: ImageCapabilities function ( GraphicsConfiguration arg0 ) { if ( surfaceManager != null ) { return surfaceManager . getCapabilities ( arg0 ) ; } return defaultImageCaps ; }