question: reset any internal state back to a blank slate . this method only needs to be implemented for stateful protocols . concode_field_sep TTransport trans_ concode_field_sep void writeSetEnd concode_elem_sep TStruct readStructBegin concode_elem_sep TTransport getTransport concode_elem_sep void writeFieldBegin concode_elem_sep void readStructEnd concode_elem_sep void writeListBegin concode_elem_sep void writeListEnd concode_elem_sep void writeBool concode_elem_sep void writeBinary concode_elem_sep void writeStructEnd concode_elem_sep void writeFieldEnd concode_elem_sep void writeMapBegin concode_elem_sep void readSetEnd concode_elem_sep void writeSetBegin concode_elem_sep long readI64 concode_elem_sep TList readListBegin concode_elem_sep double readDouble concode_elem_sep void writeMessageEnd concode_elem_sep void writeI32 concode_elem_sep TMessage readMessageBegin concode_elem_sep TSet readSetBegin concode_elem_sep void writeI16 concode_elem_sep void writeDouble concode_elem_sep void writeByte concode_elem_sep void readListEnd concode_elem_sep boolean readBool concode_elem_sep Class<? extends IScheme> getScheme concode_elem_sep ByteBuffer readBinary concode_elem_sep void readFieldEnd concode_elem_sep String readString concode_elem_sep TField readFieldBegin concode_elem_sep void readMessageEnd concode_elem_sep TMap readMapBegin concode_elem_sep void readMapEnd concode_elem_sep int readI32 concode_elem_sep void writeStructBegin concode_elem_sep void writeI64 concode_elem_sep void writeFieldStop concode_elem_sep void writeMapEnd concode_elem_sep byte readByte concode_elem_sep void writeString concode_elem_sep short readI16 concode_elem_sep void writeMessageBegin
target: void function ( ) { }