question: sets the stepped flag . concode_field_sep double log10 concode_elem_sep int[] r concode_elem_sep int[] b concode_elem_sep String paletteName concode_elem_sep double[] tickValues concode_elem_sep double minZ concode_elem_sep boolean stepped concode_elem_sep int[] g concode_elem_sep long serialVersionUID concode_elem_sep double maxZ concode_elem_sep boolean inverse concode_elem_sep boolean logscale concode_field_sep Color getColorLinear concode_elem_sep boolean isLogscale concode_elem_sep void setLogscale concode_elem_sep boolean isInverse concode_elem_sep double[] getTickValues concode_elem_sep void setMinZ concode_elem_sep void setPaletteName concode_elem_sep Paint getColor concode_elem_sep Color getColor concode_elem_sep Color getColorLog concode_elem_sep boolean isStepped concode_elem_sep double getMaxZ concode_elem_sep void setMaxZ concode_elem_sep void setTickValues concode_elem_sep void setTickValues concode_elem_sep int hashCode concode_elem_sep String getPaletteName concode_elem_sep void invertPalette concode_elem_sep boolean equals concode_elem_sep Object clone concode_elem_sep void initialize concode_elem_sep double getMinZ concode_elem_sep Paint getPaint concode_elem_sep void setInverse
target: void function ( boolean arg0 ) { this . stepped = arg0 ; }