question: returns the initial duration of the animation at speed = 1 in seconds . concode_field_sep float speed concode_elem_sep LoopMode loopMode concode_elem_sep boolean resuming concode_elem_sep List<CinematicEventListener> listeners concode_elem_sep float initialDuration concode_elem_sep PlayState playState concode_elem_sep float time concode_field_sep void play concode_elem_sep List<CinematicEventListener> getListeners concode_elem_sep float getTime concode_elem_sep void onPause concode_elem_sep void internalUpdate concode_elem_sep float getDuration concode_elem_sep PlayState getPlayState concode_elem_sep void initEvent concode_elem_sep void write concode_elem_sep void forceStop concode_elem_sep void onStop concode_elem_sep void addListener concode_elem_sep void setTime concode_elem_sep void read concode_elem_sep void setInitialDuration concode_elem_sep void removeListener concode_elem_sep void onPlay concode_elem_sep void pause concode_elem_sep void setSpeed concode_elem_sep void stop concode_elem_sep float getSpeed concode_elem_sep void setLoopMode concode_elem_sep LoopMode getLoopMode concode_elem_sep void dispose concode_elem_sep void onUpdate
target: float function ( ) { return initialDuration ; }