question: clear the map and reset the level to the specified value . concode_field_sep long MAX_LOAD concode_elem_sep int len concode_elem_sep int size concode_elem_sep int level concode_elem_sep int maxDeleted concode_elem_sep int deletedCount concode_elem_sep int maxSize concode_elem_sep int minSize concode_elem_sep boolean zeroKey concode_elem_sep int mask concode_field_sep int size concode_elem_sep void checkSizePut concode_elem_sep int getIndex concode_elem_sep void checkSizeRemove concode_elem_sep void rehash
target: void function ( int arg0 ) { if ( arg0 > 30 ) { throw new IllegalStateException ( "srini_string" ) ; } size = 0 ; level = arg0 ; len = 2 << level ; mask = len - 1 ; minSize = ( int ) ( ( 1 << level ) * MAX_LOAD / 100 ) ; maxSize = ( int ) ( len * MAX_LOAD / 100 ) ; deletedCount = 0 ; maxDeleted = 20 + len / 2 ; }