question: gets the itemid . concode_field_sep int itemId concode_elem_sep long serialVersionUID concode_elem_sep String trollBabyName concode_elem_sep Map<Integer,PetDetails> petDetails concode_elem_sep int npcId concode_elem_sep Player player concode_field_sep void init concode_elem_sep Player getPlayer concode_elem_sep boolean spawnPet concode_elem_sep void removeDetails concode_elem_sep void setNpcId concode_elem_sep int getNpcId concode_elem_sep void setTrollBabyName concode_elem_sep void setPlayer concode_elem_sep void eat concode_elem_sep void setItemId concode_elem_sep boolean hasRequirements concode_elem_sep String getTrollBabyName
target: int function ( ) { return itemId ; }