question: resets the references for streaming . concode_field_sep HessianRemoteResolver resolver concode_elem_sep byte[] _buffer concode_field_sep void readEnd concode_elem_sep HessianRemoteResolver getRemoteResolver concode_elem_sep int addRef concode_elem_sep String getMethod concode_elem_sep String readHeader concode_elem_sep Object readReply concode_elem_sep void setRef concode_elem_sep void startReply concode_elem_sep void startReplyBody concode_elem_sep int readCall concode_elem_sep double readDouble concode_elem_sep InputStream readInputStream concode_elem_sep Object readRemote concode_elem_sep void skipOptionalCall concode_elem_sep int readInt concode_elem_sep void close concode_elem_sep int readMapStart concode_elem_sep void init concode_elem_sep int readMethodArgLength concode_elem_sep void readListEnd concode_elem_sep boolean readToOutputStream concode_elem_sep Reader getReader concode_elem_sep String readString concode_elem_sep void startCall concode_elem_sep boolean isEnd concode_elem_sep Object readObject concode_elem_sep Object readObject concode_elem_sep void completeCall concode_elem_sep void readMapEnd concode_elem_sep long readUTCDate concode_elem_sep long readLong concode_elem_sep int readListStart concode_elem_sep int readLength concode_elem_sep void setSerializerFactory concode_elem_sep void setRemoteResolver concode_elem_sep String readMethod concode_elem_sep Object readRef concode_elem_sep void completeReply concode_elem_sep byte[] readBytes concode_elem_sep boolean readBoolean concode_elem_sep void readNull concode_elem_sep String readType concode_elem_sep org.w3c.dom.Node readNode
target: void function ( ) { }