question: checks if the given resources are in sync with the underlying file system . concode_field_sep PlaceHolder placeHolder concode_field_sep boolean isReadOnly concode_elem_sep IStatus addModified concode_elem_sep int getSelectedResourceTypes concode_elem_sep IStatus addOutOfSync concode_elem_sep boolean containsOnlyProjects concode_elem_sep Map<IFile,Long> createModificationStampMap concode_elem_sep void setReadOnly concode_elem_sep IStatus makeCommittable concode_elem_sep IStatus makeCommittable concode_elem_sep boolean containsOnlyNonProjects
target: IStatus function ( IResource [ ] arg0 ) { IStatus loc0 = null ; for ( int loc1 = 0 ; loc1 < arg0 . length ; loc1 ++ ) { IResource loc2 = arg0 [ loc1 ] ; if ( ! loc2 . isSynchronized ( IResource . DEPTH_INFINITE ) ) { loc0 = addOutOfSync ( loc0 , loc2 ) ; } } if ( loc0 != null ) return loc0 ; return Status . OK_STATUS ; }