question: grabs input focus . concode_field_sep Composite controlPanel concode_elem_sep Composite parent concode_elem_sep Menu backMenu concode_elem_sep ToolItem pauseItem concode_elem_sep Spinner timerSpinner concode_elem_sep Object[] tabBackground concode_elem_sep GraphicsTab[] tabs concode_elem_sep boolean animate concode_elem_sep ToolBar toolBar concode_elem_sep ToolItem playItem concode_elem_sep GraphicsTab tab concode_elem_sep boolean advanceGraphicsInit concode_elem_sep ResourceBundle RESOURCE_BUNDLE concode_elem_sep ToolItem dbItem concode_elem_sep Canvas canvas concode_elem_sep Vector images concode_elem_sep Listener redrawListener concode_elem_sep MenuItem customMI concode_elem_sep boolean advanceGraphics concode_elem_sep Tree tabList concode_elem_sep Color customColor concode_elem_sep int TIMER concode_elem_sep Image customImage concode_elem_sep Composite tabPanel concode_elem_sep ToolItem backItem concode_field_sep void createControlPanel concode_elem_sep Listener getRedrawListener concode_elem_sep Image createImage concode_elem_sep void startAnimationTimer concode_elem_sep GraphicsTab[] createTabs concode_elem_sep String getResourceString concode_elem_sep void paintBackground concode_elem_sep void main concode_elem_sep boolean checkAdvancedGraphics concode_elem_sep TreeItem findItemByData concode_elem_sep void createToolBar concode_elem_sep Image loadImage concode_elem_sep Image loadImage concode_elem_sep void redraw concode_elem_sep void setTab concode_elem_sep GraphicsTab getTab concode_elem_sep void createTabPanel concode_elem_sep void dispose concode_elem_sep void createCanvas concode_elem_sep void createTabList
target: void function ( ) { tabList . setFocus ( ) ; }