question: returns the z component of the cross product between vectors bc and ba . concode_field_sep float x concode_elem_sep float y concode_field_sep float getX concode_elem_sep float getY concode_elem_sep void orderBestPatterns concode_elem_sep float distance concode_elem_sep int hashCode concode_elem_sep boolean equals concode_elem_sep String toString
target: float function ( ResultPoint arg0 , ResultPoint arg1 , ResultPoint arg2 ) { float loc0 = arg1 . x ; float loc1 = arg1 . y ; return ( ( arg2 . x - loc0 ) * ( arg0 . y - loc1 ) ) - ( ( arg2 . y - loc1 ) * ( arg0 . x - loc0 ) ) ; }