question: tests if the dictionary is empty . concode_field_sep int entryNum concode_elem_sep List[] hashArray concode_field_sep int numCollisions concode_elem_sep int findBuckets concode_elem_sep int size concode_elem_sep Entry find concode_elem_sep void makeEmpty concode_elem_sep Entry insert concode_elem_sep void main concode_elem_sep int compFunction concode_elem_sep int findPrimes concode_elem_sep Entry remove
target: boolean function ( ) { if ( entryNum == 0 ) { return true ; } else { return false ; } }