question: removes a previously registered listener . concode_field_sep SequentialDispatcher dispatcher concode_elem_sep int state concode_elem_sep PropertyChangeSupport propertyChangeSupport concode_elem_sep EventListenerList listenerList concode_elem_sep int targetState concode_field_sep void removeStateListener concode_elem_sep void doRealized concode_elem_sep void doPrefetching concode_elem_sep void fireStateChanged concode_elem_sep void fireStateChanged concode_elem_sep int getTargetState concode_elem_sep void prefetch concode_elem_sep void deallocate concode_elem_sep void start concode_elem_sep void run concode_elem_sep boolean isActive concode_elem_sep void setTargetState concode_elem_sep void addChangeListener concode_elem_sep void doUnrealized concode_elem_sep void doRealizing concode_elem_sep void removeChangeListener concode_elem_sep void doClosed concode_elem_sep int getState concode_elem_sep void stop concode_elem_sep void doPrefetched concode_elem_sep void doStarted concode_elem_sep void addStateListener concode_elem_sep void addPropertyChangeListener concode_elem_sep void close concode_elem_sep void realize
target: void function ( PropertyChangeListener arg0 ) { propertyChangeSupport . addPropertyChangeListener ( arg0 ) ; }